Author Topic: FPGAmstrad on MiST-board  (Read 12267 times)

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Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #130 on: 14:21, 29 January 17 »

r005.8.11 Scanlines
r005.8.11e Scanlines - experimental/ fork (see experimental folder in amstrad core folder) *





*experimental version is a fork, better in some games (Arkanoid, Pinball Dreams PREVIEW), worse in some other ones (Saboteur2, Tetris95)
« Last Edit: 18:36, 29 January 17 by freemac »

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #131 on: 22:43, 30 January 17 »

* r005.8.12 : Quasar CRTC Diff. CRTC1 detection ok : From Scratch Vanity (but crach) Still Rising Vanity does run (but -Pulpo does crach)
* r005.8.12e : experimental fork (same way of fork, just a boolean) - From Scratch Vanity does run, -Pulpo does run also.
Better feeling in games.

Online Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #132 on: 16:32, 02 February 17 »
What's the compatibility rate these days?

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #133 on: 14:52, 05 February 17 »

r005.8.13 : better CRTC1, and better VRAM, better in Still Rising Vanity (cool !), PPI overclocked (because it is not clocked PPI...)
r005.8.13e : Arkanoid 2 running fine on experimental fork.


What's the compatibility rate these days?
I don't know, but it's feeling nice, I succeed in merging all my last version, so I shall reach an "over-testable version" candidate promptly.

Online Kris

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Re: FPGAmstrad on MiST-board
« Reply #134 on: 17:21, 05 February 17 »
Last version is available ?

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #135 on: 17:33, 05 February 17 »
Last version is available ?
Yes :)



Online Kris

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Re: FPGAmstrad on MiST-board
« Reply #136 on: 17:39, 05 February 17 »
Great !!!
Just got the last core and install it: very nice impromvements ! Congrats !!


For those who may be interested: https://github.com/mist-devel/mist-binaries/tree/master/cores/amstrad




Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #137 on: 20:08, 12 February 17 »
r005.8.14 : GA WAIT_n generator revisited :
  • IO_ACK trigger in edge, not in state (better in some scrolling...)
  • WAIT_n generator ignoring M1 while IO_ACK
  • OSD entry : "MEM_wr" mode : quick or slow. quick by default.
quick : Arkanoid II, Prehistoric II. Ecole demo. Pinball Dreams
slow : Saboteur 2. Still Rising demo.


and CRTC0|CRTC1 choice (CRTC1 by default)
« Last Edit: 20:39, 12 February 17 by freemac »