Author Topic: splitraster+ v8  (Read 1836 times)

0 Members and 1 Guest are viewing this topic.

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.277
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1172
  • Likes Given: 75
Re: splitraster+ v6 (beta release available for download)
« Reply #25 on: 20:42, 07 June 19 »
OK, Not the greatest but I am having fun :)



IRC:  #Retro4All on Freenode

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.277
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1172
  • Likes Given: 75
Re: splitraster+ v6 (beta release available for download)
« Reply #26 on: 02:00, 09 June 19 »
OK Guess who this one was done for?
IRC:  #Retro4All on Freenode

Offline roudoudou

  • 6128 Plus
  • ******
  • Posts: 654
  • Country: fr
    • urban exploration
  • Liked: 910
  • Likes Given: 578
Re: splitraster+ v6 (beta release available for download)
« Reply #27 on: 18:14, 16 June 19 »
future version will handle screens up to 273 lines for full full full screen and also tiny screens low to 16 lines (for logos, title, ...)



I'm currently working on an editor. When all settings are done, the screen may be locked to run bitmap editor then...

each time the cursor is changing line, the screen palette (at the upper-right of the screen) is updated
the sprite palette is active when there is at least one HSP on the line
the green cursor outside HSP (represented by blue squares) has obviously mode 0 size
use RASM, the best assembler ever made :p

I will survive

Offline GOB

  • Supporter
  • CPC6128
  • *
  • Posts: 150
  • Country: fr
  • Liked: 144
  • Likes Given: 94
Re: splitraster+ v6 (beta release available for download)
« Reply #28 on: 00:55, 19 June 19 »
Roud: don't miss to used cursor keys to move pixel editor cursor ;)

Offline roudoudou

  • 6128 Plus
  • ******
  • Posts: 654
  • Country: fr
    • urban exploration
  • Liked: 910
  • Likes Given: 578
Re: splitraster+ v6 (beta release available for download)
« Reply #29 on: 08:47, 19 June 19 »
Roud: don't miss to used cursor keys to move pixel editor cursor ;)
it's ONLY keyboard to move the current pixel because there is one palette per line. Using mouse is too confusing.
still a last bug to fix with backups before release
use RASM, the best assembler ever made :p

I will survive

Offline roudoudou

  • 6128 Plus
  • ******
  • Posts: 654
  • Country: fr
    • urban exploration
  • Liked: 910
  • Likes Given: 578
Re: splitraster+ v7
« Reply #30 on: 15:52, 19 June 19 »

new version with pixel editor in the first post - thank you to READ again the first post for new keys
this is still beta and there is no palette edition (until the next version)



use RASM, the best assembler ever made :p

I will survive

Offline roudoudou

  • 6128 Plus
  • ******
  • Posts: 654
  • Country: fr
    • urban exploration
  • Liked: 910
  • Likes Given: 578
Re: splitraster+ v8
« Reply #31 on: 19:05, 20 June 19 »

better ergonomics in the new executable  8)
you may use cursor key to move current sprite and space to toggle zoom sprite positionning view or sprite mask edition
use RASM, the best assembler ever made :p

I will survive