- Top Stats

Top Posters Top Topic Starters Top Topics
Gryzor 2590
AMSDOS 553
Bryce 457
Devilmarku... 340
TFM 308
Gryzor 209
Ygdrazil 21
Devilmarku... 20
CPCLER 14
arnoldemu 14
CPCWiki forum ... - 167638 Views Octoate 15:29, 06 April 10
Amstrad Action... - 42684 Views CPCIak 10:56, 03 January 10
Have your say ... - 16130 Views gryzor 10:18, 22 September 15
Donations to t... - 14344 Views gryzor 17:54, 22 January 12
Forum installa... - 14255 Views gryzor 14:08, 20 September 16


Author Topic: TotO screens  (Read 6664 times)

0 Members and 1 Guest are viewing this topic.

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #25 on: 22:35, 18 May 16 »
Just two fast mockups for fun...
First with scanline rasters. Second with more simple GA interrupt rasters.

[attachimg=1] [attachimg=2]

If you like the idea, you are welcome to improve them.  8) 
« Last Edit: 20:23, 19 May 16 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline Gryzor

  • Administrator
  • 6128 Plus
  • *****
  • Posts: 14.809
  • Country: gr
  • CPC-Wiki maintainer
    • CPCWiki
  • Liked: 2835
Re: TotO screens
« Reply #26 on: 17:10, 19 May 16 »
Just a fast mock-up for fun...

[attachimg=1]

If you like the idea, you are welcome to improve it.  8)


Just love the colours...

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #27 on: 18:50, 19 May 16 »
But something strange... Some colours was wrong.  :-\ 
So, I have just uploaded it again with few changes!

« Last Edit: 19:21, 19 May 16 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #28 on: 01:01, 20 May 16 »
It look that game map is formated with 32x16 chars screens.
The C64 and CPC version have duplicated tiles on edges... So, I have removed them to match with the HUD width.
Here a screen with GA interrupts only and minors changes.  ;D

[attachimg=1]
« Last Edit: 10:26, 20 May 16 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline TFM

  • Visit the mysteries of the CPC at www.futureos.de
  • Supporter
  • 6128 Plus
  • *
  • Posts: 9.899
  • Country: aq
  • Space Chicken for FutureOS is free!
    • index.php?action=treasury
    • FutureOS - The revolution on CPC!
  • Liked: 1976
Re: TotO screens
« Reply #29 on: 22:07, 23 May 16 »
Awesome!!!  :) :) :)
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #30 on: 14:59, 17 January 19 »

Some old mockups (2012) ...





« Last Edit: 15:51, 17 January 19 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #31 on: 15:07, 17 January 19 »
And some cursed prototypes (2013) ...







« Last Edit: 15:12, 17 January 19 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline Gryzor

  • Administrator
  • 6128 Plus
  • *****
  • Posts: 14.809
  • Country: gr
  • CPC-Wiki maintainer
    • CPCWiki
  • Liked: 2835
Re: TotO screens
« Reply #32 on: 15:12, 17 January 19 »
Bloody beautiful. Congrats!

Offline VincentGR

  • 6128 Plus
  • ******
  • Posts: 980
  • Country: gr
    • Parts from the past.
  • Liked: 450
Re: TotO screens
« Reply #33 on: 15:46, 17 January 19 »
Really amazing!
To blit, or not to blit?
Amiga 1200 Black Project

Offline Hwikaa

  • CPC464
  • **
  • Posts: 22
  • Country: es
  • Liked: 10
Re: TotO screens
« Reply #34 on: 16:17, 17 January 19 »
Wow! TotO, your 'cursed prototype' looks insanely amazing!

Offline Carnivius

  • Supporter
  • 6128 Plus
  • *
  • Posts: 1.422
  • Country: gb
  • Mayhem Attack Squad
    • index.php?action=treasury
  • Liked: 1001
Re: TotO screens
« Reply #35 on: 17:37, 17 January 19 »
Those Cursed Castilla (good game that. I have it on PS4 and enjoy it way more than the Ghouls n Ghosts type of stuff that inspired it)  pics have 32 colours.  Mainly spotted it cos there's several shades of grey when the CPC only has the one. :o And mixing resolutions on the status panel.  What were these shots for?  A rough idea of how the game might look on CPC?  Though scrolling would be an issue especially at that screen size.
The Defender of the Crown pics look nicely refined and I like how that character screen is very cleverly mixing resolutions seamlessly. :)
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #36 on: 17:51, 17 January 19 »
Thank you.  :-* 

@Carnivius: Yes, about DotC!  ;)

We (Easter Egg) had been licensed in 2013 to port Maldita Castilla on CPC and have worked on a prototype version for the CTC-AY CPC cartridge system, but cancelled (finaly born the X-MEM + PlayCity). The display engine with many compiled sprites and some other things was done (using embedded cartridge ROM/RAM and save features for all CPC). Those mock-ups was the goal to reach, has we done with R-Type in example (but should be not final palette, you are right). Mixing HUD is by changing display mode on the same line and about scrolling and sprites, I can't explain it.

Here, some other things (WIP) not lost...

   

« Last Edit: 18:08, 17 January 19 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline Carnivius

  • Supporter
  • 6128 Plus
  • *
  • Posts: 1.422
  • Country: gb
  • Mayhem Attack Squad
    • index.php?action=treasury
  • Liked: 1001
Re: TotO screens
« Reply #37 on: 18:17, 17 January 19 »
Oh those look nice. :)
Yeah I think i have seen that mixing resolutions on same line in a recent demo come to think of it.  Not sort of thing I expect in a game (much like some other demo trickery) but cool. :)

Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline XeNoMoRPH

  • 464 Plus
  • *****
  • Posts: 316
  • Country: es
  • " ... in space no one , can hear you scream ... "
  • Liked: 506
Re: TotO screens
« Reply #38 on: 21:39, 28 January 19 »

this graphics of the main character are in CPC or are they from a CPC +?

   

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #39 on: 16:20, 29 January 19 »
It is a first step conversion with 2bpp. The goal was to be used for CPC or PLUS after a pixel/colour rework.
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline jesusdelmas

  • CPC664
  • ***
  • Posts: 93
  • Country: es
  • Liked: 81
Re: TotO screens
« Reply #40 on: 19:58, 29 January 19 »
It is a first step conversion with 2bpp. The goal was to be used for CPC or PLUS after a pixel/colour rework.


Thats amazing! Any chance to see this project finished?

Offline TotO

  • 6128 Plus
  • ******
  • Posts: 3.205
  • Country: fr
    • ?area=showdonations;u=4
  • Liked: 2374
Re: TotO screens
« Reply #41 on: 22:29, 29 January 19 »
I doubt. It was >5 years ago. Except a "miracle".  ;D
« Last Edit: 22:56, 29 January 19 by TotO »
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Offline jesusdelmas

  • CPC664
  • ***
  • Posts: 93
  • Country: es
  • Liked: 81
Re: TotO screens
« Reply #42 on: 23:08, 29 January 19 »
I doubt. It was >5 years ago. Except a "miracle".  ;D


Maybe if you try the new dandanator it will be easyer to develop the game.... and the miracle will happen, looks that you work a lot for it, it will be sad dont finish it :)