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General Category => Demos => Topic started by: MacDeath on 15:50, 23 June 12

Title: ReSet #8 compositions and results.
Post by: MacDeath on 15:50, 23 June 12
Ok, not an official topic, but I started it anyway.

here you may post your composition, pictures and results.

I will personaly edit my first post in order to release here my own composition (graphical) this night, when the contest will happen (like, 22H in France).


I just hope they recieved my Mail... :(

Post Edit : ok here it is...

Re-post Edit :
the results according to P'n'P :

QuoteResults are:

GFX :
1. rexbeng
2. CED
3. Grim
4. Mc Death
5. Exin
6. Pulkomandy
7. Egotrip
CoaXCable


MUSIC :

1. Pulkomandy
2. Zik
3. Voyager
4. Egotrip

DEMOS :
1. Krusty and co
2. Dirty Minds
3. Egotrip

Files will be available soon!




Title: Re: ReSet #8 compositions and results.
Post by: Optimus on 19:04, 23 June 12
I hope they receive emails at Saturday in the partyplace.
I have sent my entry morning and then an update 4 hours ago.
It was a thriller trying to compress my entry unter the 4k limit while I had an exomizer version that crashed.


I wish there was live streaming too but that's too much for a small party I guess :)


Well, I wish I was there..
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 19:08, 24 June 12
tastefulmrship, you said you hated the demoscene... and now... 2 likes ?

QuoteI wish there was live streaming too but that's too much for a small party I guess
haha, all you need is a portable computer, a Webcam and some internet connection... but I guess too many beers and Retro computers only is not of help...
It's even a miracle I managed to send my little production at all... thx to Toto and his smartphone. :o

On  the other hand, the Internet Amstrad CPC/PLUS solution is not yet practical nor finished... :(


anyway...

Intro 4K :

Clouds with Virgins in the Skies by Dirty Minds (http://pushnpop.net/group-7.html)
Push'n'Pop | Amstrad CPC Demoscene | Clouds with Virgins in the Skies by Dirty (http://pushnpop.net/prod-218.html)
&#9733 CPCRULEZ &#9733 DEMOSCENE DEMOS &#9733 Clouds with Virgins in the Skies (http://cpcrulez.fr/demostestDO_clouds_with_virgins_in_the_skies.htm)
http://www.pouet.net/prod.php?which=59387 (http://www.pouet.net/prod.php?which=59387)

Music Disk (not in competition)

Tracks from the early 90's
Push'n'Pop | Amstrad CPC Demoscene | Tracks from the early 90's (http://pushnpop.net/prod-219.html)
http://www.pouet.net/prod.php?which=59389 (http://www.pouet.net/prod.php?which=59389)

I'm so curious to see all the Graphic stuffs... lots of peoples participated... i guess we can expect a lot of good stuff..
Very curious to see what the Russian guy have to offer ...
I hope I won't be the only guy to have done something for PLUS.

Also awaiting the result for the R-Type128 contest and the various photos and perhaps even videos...
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 19:19, 24 June 12
Quote from: MacDeath on 19:08, 24 June 12
tastefulmrship, you said you hated the demoscene... and now... 2 likes ?
I never said I hated the demoscene (in total), I've been a huge fan of demos since the Amiga days! I used to visit the olde Copy Parties of the late 80s, early 90s; bringing a huge pile of 3½" disks in a plastic Tesco carrier-bag! Filling them up with new releases (both games and demos) then grabbing the train home to sit infront of my A600 with my mates and enjoy a beer and a smoke or two! Great fun!


As for the two prods released so far; your image is exceptionally nice and Optimus's cloud machine is technically very impressive and fast! Hence the "likes". I enjoyed MrLou's musicdisk as well, so that got another "like". Credit where credit is due!

I'm looking forward to seeing and hearing the other stuffz released!
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 19:59, 24 June 12
Quoteyour image is exceptionally nice
seriously ? you're talking about my entrie ?

oh thx a lot then.
Sadly, a Greek seem to have won. :(
(well, good for him)


PLUS productions are never well liked, as if it was cheating or something to use a PLUS. ::)

I suppose many productions were better than mine (well, i hope so), as I quite rushed it a bit to the release in the End I guess.

What I liked is that more then 10 peoples sais they would participate in the Graphic contest, which is excellent, as we know good old Amstrad 8 bit is supposed to be good on graphics.

So I can't wait for all of those jewels to be released at last.
Title: Re: ReSet #8 compositions and results.
Post by: Devilmarkus on 20:04, 24 June 12
Quote from: MacDeath on 19:59, 24 June 12
Quoteyour image is exceptionally nice
seriously ? you're talking about my entrie ?

I also like your entry much!
It's a cool picture! We need more of this stuff!

Perhaps also for old CPCs? ;)
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 20:10, 24 June 12
To be fair i was quite surprised myself about how overscan fullscreen mode0 can look well on good old PLUS monitor.

the colours have no scanlines visible actually... the only issue is the slight remaining border on some sides (but it varies greatly depending from monitor to monitors, as I tried on 2 different ones...) and it appeared that the said 192x272 resolution (or 384x272 or whatever) is actually "in theory" but you should not put important stuffs in the border of the picture (keep it to the safe zone).

the Mode0 pixels don't look that big, except perhaps on the center of the screen...
after all, those old monitors are far from being "flat" at all. 

Thx to all of you who helped me to get it "executable", especially you, Markus.
you managed to convert me into CPCjava... a clever move.

Post edit : updated the first post : fresh from P'n'P

QuoteResults are:

GFX :
1. rexbeng
2. CED
3. Grim
4. Mc Death
5. Exin
6. Pulkomandy
7. Egotrip
CoaXCable


MUSIC :

1. Pulkomandy
2. Zik
3. Voyager
4. Egotrip

DEMOS :
1. Krusty and co
2. Dirty Minds
3. Egotrip

Files will be available soon!
looks like a few contestant couldn't actually participate/release in time.

can't wait for the demos to be released too.

(MalcDeathom in the middle... :'( )
Title: Re: ReSet #8 compositions and results.
Post by: Grim on 20:53, 24 June 12
Wow! Looks great! If this, is a rushed job, well... I definitely want to see what a well finished one looks like! :)
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 20:58, 24 June 12
QuoteWow! Looks great! If this, is a rushed job, well... I definitely want to see what a well finished one looks like!
says the guy who managed to reach 3rd place, just above me...
I guess not being there to vote for myself didn't helped me...
nor being under the "BDC-Iron Fan Club" tag team banner... :laugh:


Yo be fair, I was speaking about the background, wich was a bit rushed because it took me a long time to figure what to put in.
so lots of greys and a slightly rushed ditherings, also to many comic style border on the foreground models...
A few pixels are still  hurting my eyes.

thx anyway.
Can't wait to see yours too.


Post Edit :
Talking about that, can't any body post their creations too ? or are you waiting an "official release ?
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 21:30, 24 June 12
Quote from: MacDeath on 20:58, 24 June 12
Can't wait to see yours too.
Oh noes, guys, please use PMs when you want to get out of the closet :P  :D
rb
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 21:55, 24 June 12
tsk tsk, those greeks and their strange sexual habits... ;D

This is not the same here in France... well... with me anyway.
others perhaps.

Can't you post yours too instead of "hetero bashing" us ? :)

(http://img593.imageshack.us/img593/276/macdeathcompowide.png)

(http://img515.imageshack.us/img515/3923/macdeathcompoextralarge.png)

Some explanations too :

(http://img233.imageshack.us/img233/4162/explainedcompo1.png)
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 08:32, 25 June 12
Quote from: MacDeath on 21:55, 24 June 12
(http://img515.imageshack.us/img515/3923/macdeathcompoextralarge.png)

To be honest, it fits the CPCold palette quite nicely as it is. It just loses a little of the ambience and becomes, well, more comic-like (ie like almost all CPCold pictures).


(http://i1099.photobucket.com/albums/g385/tastefulmrship/macdeathcompoextralarge_cpc.png)



EDIT: I got bored, so here's a .dsk that will work on both CPC+ and CPCold.
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 09:24, 25 June 12
Well the picture of MacDeath is comic-like anyway (heavy on black outlines, clean colors, shading that is more or less traditional ie volumes of gray and red). Nice composition and nice idea, despite being inspired from another image. I largely support this over the trend of reworked transfers on the CPC  :) . It looks as if it were the intro screen from a game (it is very game-ish after all).


MacDeath, I think I will wait for the official (pack?) release from PnP :)


rb
Title: Re: ReSet #8 compositions and results.
Post by: arnoldemu on 09:32, 25 June 12
I think MacDeath's picture is great.
Title: Re: ReSet #8 compositions and results.
Post by: TotO on 10:33, 25 June 12
Quote from: Grim on 20:53, 24 June 12
Wow! Looks great! If this, is a rushed job, well... I definitely want to see what a well finished one looks like! :)
Absolutely ! I though he will get the 3rd place. :)
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 10:39, 25 June 12
QuoteMacDeath, I think I will wait for the official (pack?) release from PnP
don't wait no more, all those pics and results seem to be downloadable by now...

Push'n'Pop | Amstrad CPC Demoscene | ReSeT #8 (http://pushnpop.net/parties-38.html)

ok, some personnal comments :

first, how do I load .scr files in Basic ?
sorry this must be very basic but I expected simpler loader system...

=7th ReSeT party 2012 (http://pushnpop.net/prod-228.html) by CoaXCable (http://pushnpop.net/scener-268.html)
a .scr file, havent loaded it yet (please help the noob I am)

=7th ReSeT #8 graphics (http://pushnpop.net/prod-227.html) by Egotrip (http://pushnpop.net/profile-204.html)
nice non figurative "paint vortex".

=6th Alice3 (http://pushnpop.net/prod-226.html) by Pulkomandy (http://pushnpop.net/profile-47.html)
a mode5 picture and a tribute to the "lolAlicelulz" computer.
fun to see so many colours in "mode1" resolution, sadly a few "attributes clashes" with the emulator (winape), I gotta try it on a real machine I guess.
also i guess such picture could be done even betterly on a Plus with just rasters and Hardssprites patches.
yet Mode5 seems quite dificult to compose with to me... the "de facto attributes" being quite weird.
Also looks like a quite straight conversion from an existing nice picture.

Alice computers were quite well known in France as machines for kids to learn Basic.. needless to say the low specs were completely screwed by Amstrad CPC.

=5th Three Ponies (http://pushnpop.net/prod-225.html) by Exin (http://pushnpop.net/profile-200.html)
Ponies !!! brohoof !
well, another .scr file, I never know how to load them anyway, Sad because i want to see it...

=4th The drive belt exorcism ritual (http://pushnpop.net/prod-224.html) by Mac Death (http://pushnpop.net/profile-66.html)
I already commented a lot my stuff.

=3rd Mad Leprechaun (http://pushnpop.net/prod-220.html) by Grim (http://pushnpop.net/profile-25.html)
ok, it loads easily (run"ml) and get some démo effects at loading...
Low res interlaced 200x546x16 (Mode0 ?)
haven't tried on real yet but is flickering and blurred on emulator.
And oh... it is a quite straight conversion from an existing art by another... :(

=2nd EightBall (http://pushnpop.net/prod-223.html) by CeD (http://pushnpop.net/profile-78.html)
nice LOBO comics reinterpretation.
cool logos, very Demoscenic stuff.
don't know in what proportion it is converted from a LOBO (DC comics character) existing picture or really inspired and fully handdrawn but the background and logos and stuff look quite originally done (and after all I also used a few existing sources heavily redone).
Ditherings are nice, trying "hard" to look C64ish (greys and browns and pastels...) must get it on a real monitor too I guess.

I guess what paid is that the palette effort due to being an OLD CPC format (I choosed the easy way with PLUS) and the dithering and shapes perfectly cleanly done and well executed.

=1st FED (http://pushnpop.net/prod-222.html) by rexbeng (http://pushnpop.net/profile-71.html)
ok, Mode1, full use of ditherings and sweet design.
the RGB+black looks a bit like some spectrum stuffs, yet thx to the lack of attribute and a better CPC palette (the blue is a mix of blue and cyan actually ?), very smoother.
Again gotta look at it on a real computer I guess, the design looks quite original too, I hope it is..

Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 12:18, 25 June 12
Wow, really lovely pic! I will print it out for my desk :)


Also, just watched Clouds. I can't really appreciate its 4k mega-awesomeness, but it does look really cool. Shame I'm at the office and can't listen to the tune...
Title: Re: ReSet #8 compositions and results.
Post by: Devilmarkus on 12:55, 25 June 12
I compared all GFX in this competitions...
For me the picture from MacDeath is the best.
Why?
- It's handpainted and no conversation.
- It has many details and is nice to view.
- Sure rasters and tricky MODE 1 usage are cool, too, but I prefer the simpliest method to show something on screen.
- Interlace is nice, too, but do we really need it in a comic-like picture? The same image looks without interlacing good, too.
- Logos are also nice, but somehow "everyone already has seen this"

Of course thats my personal opinion, and should not be aggressive against anyone... Everyone made cool results but I most like MacDeath's one ;)

And this has nothing to do, because I helped him a bit...
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 13:11, 25 June 12
Quote from: MacDeath on 10:39, 25 June 12
=5th Three Ponies (http://pushnpop.net/prod-225.html) by Exin (http://pushnpop.net/profile-200.html)
Ponies !!! brohoof !
well, another .scr file, I never know how to load them anyway, Sad because i want to see it...
Just RUN" the .SCR file. It is an auto-loading screen.

The only one I can't seem to view is the Coax screen. It's just a &C000-&FFFF screen file... does it have a doody loader somewhere? |CPM perhaps? Or, does anyone know the palette numbers? It's definitely MODE 0 but is it CPC+ or CPCold?

Other than that, a high level of graphic quality and lots of entries. Mucho congrats to all who contributed!



MUSIC COMPO:
I liked V0yager's and Zik's tunes very much and would have expected one of them to have won the compo. The first set of arpegios sound wrong on Pulkomandy's version of Martin Galway's Comic Bakery, but it's still nice.
Title: Re: ReSet #8 compositions and results.
Post by: TomEtJerry on 14:53, 25 June 12
Quote from: Devilmarkus on 12:55, 25 June 12
I compared all GFX in this competitions...
For me the picture from MacDeath is the best.
Why?
- It's handpainted and no conversation.
- It has many details and is nice to view.
- Sure rasters and tricky MODE 1 usage are cool, too, but I prefer the simpliest method to show something on screen.
- Interlace is nice, too, but do we really need it in a comic-like picture? The same image looks without interlacing good, too.
- Logos are also nice, but somehow "everyone already has seen this"

Of course thats my personal opinion, and should not be aggressive against anyone... Everyone made cool results but I most like MacDeath's one ;)

And this has nothing to do, because I helped him a bit...

Next year, come to the meeting and vote for MacDeath !
I like too his screen, but I prefer Ced's one, for its original colours (at the beginning, I was thinking it was a Plus screen :-) ).
Title: Re: ReSet #8 compositions and results.
Post by: Devilmarkus on 15:53, 25 June 12
Indeed, Ced's contribution is cool, too... Nothing to say.
The colour usage and dithering is well used here.
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 18:00, 25 June 12
QuoteJust RUN" the .SCR file
ok the exact loading needs :
run"exinpic.scr

got it...

OMG, pinkie pie and Rainbow dash and Fluttershy... how cute.
fullscreen and full use of ditherings...but I guess the CPC palette could have been slightly betterly put in contribution and still be accurate (I myself did some palettes tries on those ponies...)
nice job on the eyes though.

Quotebut I prefer Ced's one, for its original colours
sadly I have to aggree his dithering and antialiasing job is impressive so no technical flaw.

just the theme/composition, looks a bit too much like a cracktro graphic IMO but otherwise it is well finished job, awesome palette work and deserved its place..
(the CPC old palette is quite difficult to work with...)

same for CED by Rexbend... the dithering and use of the mode1 is great, the design is good too and so on.

QuoteInterlace is nice, too, but do we really need it in a comic-like picture? The same image looks without interlacing good, too.
that's what i think too... but the technical aspect/prowness is a classic standard in demoscene.
next time I'll try to add rasters and sprites so it would be more technically impressive than a plain 16 colour mode0. ;D
(I had no time actually... but a few details could have used Hardsprites...)

Sadly i'm not a huge fan of those flickering technics...
interlacing and flashouilles (flickerings) are not working that well IMO... just a matter of opinion i guess.

perhaps partial flickerings would be better... like you flicker only 8 colours from the 16 in mode0... so the 8 non flickering colours don't flicker and the picture may then be more stable I guess.


Quote- It's handpainted and no conversation.
actually mouse painted, also "conversation" = "talkings" in French...
and it is not like I started from completely nothing too.
Title: Re: ReSet #8 compositions and results.
Post by: Devilmarkus on 18:35, 25 June 12
Oops... Of course I meant "conversion"  :-*
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 19:24, 25 June 12
 Ok, last intervention from me on this :

I opened a new topic at CPCrulez...
http://cpcrulez.fr/forum/viewtopic.php?f=3&t=4892&p=20531#p20531 (http://cpcrulez.fr/forum/viewtopic.php?f=3&t=4892&p=20531#p20531)

there you can see all my sources, inspirations and the many phase my screen went through...

if it interest you, enjoy.

(in French, sometimes...)
Title: ReSet #8
Post by: eliot on 19:59, 25 June 12
A general point of view from the organizer: it was a very good edition for the ReSeT Party!


The presence of foreign people and newcomers is still a proof of the interest for meeting CPC people and watching or talking about the real hardware, expansions and current projects... 


The number of entries for the compos is rather good, maybe we could expect more in the demo category. The graphics compo really gives interesting things and debates. Go on graphists! Thanks to all the persons submitting something to the compos... 


Also good that the event is the moment to release some prods out of competitions like Super Edge Grinder or Mr Lou's music disc.


My hope is that other CPC or 8-bits meetings will be held by other people in other locations or countries. What a challenge! :)


Eliot/Benediction

Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 20:14, 25 June 12
Heheh, the parties are better for any release anyway, because you have people gathering around to look at the screen. Even if you are not there, the thought alone makes it more enjoyable  :D

Super Edge Grinder was a nice little experiment and I had a secret wish of releasing it at the Reset 8 when I proposed Axelay to make it. Actually it ended up being more polished than I first had in mind, because during the whole process we got into the usual "lets do that, lets add this" story. Memory and CPU wise I think it is maxed out, but Axelay would be more... fit to talk about that. ;D

regards,
rb
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 20:18, 25 June 12
QuoteSuper Edge Grinder
the intro picture looks really good...
I will give it a try.

QuoteMy hope is that other CPC or 8-bits meetings will be held by other people in other locations or countries.
somewhere in Rhône-alpes (France) could be good... it is a more central position in Europe and well deserved by transportation facilities (TGV, train, A7, Satolas Airport)...

And it is closer to me... ;D
Title: Re: ReSet #8 compositions and results.
Post by: eliot on 21:02, 25 June 12
Quote from: MacDeath on 20:18, 25 June 12
somewhere in Rhône-alpes (France) could be good... it is a more central position in Europe and well deserved by transportation facilities (TGV, train, A7, Satolas Airport)...


When???
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 21:06, 25 June 12
Super Edge Grinder isn't working on my CPC464 nor Arnold emulator. :-(
The intro picture loads on my CPC464, but it's slowly scrolling up and reappearing at the bottom again. The game doesn't load.
Arnold doesn't even show the picture.
Title: Re: ReSet #8 compositions and results.
Post by: eliot on 21:17, 25 June 12
Maybe you have a CRTC type 2... (Just test in Basic after reboot: out &bc00,2:out &bd00,50)   
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 21:25, 25 June 12
A lot of nice GFX here, but... what's that MODE 5 stuff??? Can somebody give an complex technical explanation, means I can understand what's that MODE 5.

Is there a mode 4 ???

I only know 0-3
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 21:30, 25 June 12
Quote from: eliot on 21:17, 25 June 12
Maybe you have a CRTC type 2... (Just test in Basic after reboot: out &bc00,2:out &bd00,50)   

Yes, I'm pretty sure I have a CRTC 2. But I believe the first version of Edge Grinder worked fine? Maybe I remember wrong.
Title: Re: ReSet #8 compositions and results.
Post by: SyX on 22:20, 25 June 12
Quote from: TFM/FS on 21:25, 25 June 12
A lot of nice GFX here, but... what's that MODE 5 stuff??? Can somebody give an complex technical explanation, means I can understand what's that MODE 5.

Is there a mode 4 ???

I only know 0-3
It's a mode 1 resolution with an extensive and flexible use of rasters that i developed a few years ago, my idea was helping to the artists to add rasters to their graphics easily without need a coder. When PulkoMandy added it at grafx2 (http://code.google.com/p/grafx2/) paint program, he made my dream true.

The FX need perfect GA accuracy, and because that you need a CPC or CPCBox, the only emulator that have enough accuracy to show the pictures perfectly. And of course, there is mode 6 (mode 2 + rasters) and mode 4 (mode 0 + rasters); but i think mode 5 is the most practical, great resolution and colourful. I love the PulkoMandy's picture by that and because is a tribute to Moebius :)
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 22:32, 25 June 12
http://fr.wikipedia.org/wiki/Alice_%28ordinateur%29 (http://fr.wikipedia.org/wiki/Alice_%28ordinateur%29)
http://en.wikipedia.org/wiki/Matra_Alice (http://en.wikipedia.org/wiki/Matra_Alice)
http://es.wikipedia.org/wiki/Matra_Alice (http://es.wikipedia.org/wiki/Matra_Alice)
http://de.wikipedia.org/wiki/Matra_Alice (http://de.wikipedia.org/wiki/Matra_Alice)

the Matra Alice was a "cheap" low specs computer aimed at education.
it was a "nice red box".

(http://www.linternaute.com/temoignage/image_temoignage/400/alice-pas-fai-premier-ordinateur_8294.jpg)

(http://mo5.com/commun/images/ordinateurs/matrahachette/boite_alice32.jpg)

(http://a10.idata.over-blog.com/537x389/0/01/53/72/consoles-retro/alice-32.jpg)

And yep, the illustration seem to have been done by Moebiüs/Gir (RIP, maestro)

The illustration is the best part of this computer sadly. :D



oh, and more recently (yet unrelated) this too :
(http://static.pcinpact.com/images/bd/news/46166-alice.jpg)
nice advertisment (and gurl) but it was almost some sort of scam actually... (many customers got screwed by this company)


Personnaly I prefer this one :
(http://metalkids.fr/IMG/arton372.jpg)
one of the best Heavy Metal album ever IMO.
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 01:10, 26 June 12
Quote from: rexbeng on 20:14, 25 June 12
Super Edge Grinder was a nice little experiment and I had a secret wish of releasing it at the Reset 8 when I proposed Axelay to make it. Actually it ended up being more polished than I first had in mind, because during the whole process we got into the usual "lets do that, lets add this" story. Memory and CPU wise I think it is maxed out, but Axelay would be more... fit to talk about that. ;D



Well there is a bit more memory free, but it's starting to become awkward to use without some shuffling.  :)

Quote from: mr_lou on 21:30, 25 June 12
Yes, I'm pretty sure I have a CRTC 2. But I believe the first version of Edge Grinder worked fine? Maybe I remember wrong.



Sorry, I didn't realise Overscan was a problem on CRTC 2.  The original didn't have an Overscan loading screen.  Eliot has suggested something that might help, I'll do that tonight and post it here, unfortunately I have no CRTC 2 machine of my own to try it out on first.
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 05:48, 26 June 12
Quote from: Axelay on 01:10, 26 June 12Sorry, I didn't realise Overscan was a problem on CRTC 2.  The original didn't have an Overscan loading screen.  Eliot has suggested something that might help, I'll do that tonight and post it here, unfortunately I have no CRTC 2 machine of my own to try it out on first.

Overscan as such can't be the problem since I've seen lots of overscan stuff running on my CPC464.
But there's apparently a bug in the CPC464 CRTC2. During development of Tracks from the early 90'ies, we ran into the exact same issue: The picture was scrolling slowly up, reappearing at the bottom. F-key (who was coding it) said it was an easy fix though, and sure enough it was fixed fast. Maybe you could ask him what he did?

But I think the scrolling issue is just a minor bug. After the title picture it also stops loading. So I'm guessing there is another bug there too.
Title: Re: ReSet #8 compositions and results.
Post by: TomEtJerry on 07:28, 26 June 12
Hello,

If you have a red background, that's a problem with the loader.

About the overscan bug, that's something classical (loosing vertical synchronization). Unfortunately, I didn't tested it with previews of the game (shame on me) as I have played only on a real cpc with CRTC 4...

T&J/GPA
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 08:35, 26 June 12
No red background.

Some day when Bryce has completed the CPC464+ Mod project (http://www.cpcwiki.eu/forum/amstrad-cpc-hardware/464-mod/), then I won't have these problems anymore. But I still think someone should test on the CPC464 Amstrads with CRTC2. Afaik it's mostly a matter of small fixes that doesn't affect anything otherwise
Title: Re: ReSet #8 compositions and results.
Post by: arnoldemu on 09:20, 26 June 12
Quote from: Axelay on 01:10, 26 June 12

Well there is a bit more memory free, but it's starting to become awkward to use without some shuffling.  :)


Sorry, I didn't realise Overscan was a problem on CRTC 2.  The original didn't have an Overscan loading screen.  Eliot has suggested something that might help, I'll do that tonight and post it here, unfortunately I have no CRTC 2 machine of my own to try it out on first.
r2+horizontal sync width<r0.

adjust the horizontal sync position (using r2 of the crtc) and the width (using r3) so it is less than r0.
That solves most problems and is likely to be the cause.

it is worth noting that although the crtc is considered to be the "worst" of the crtc, it's not that bad. it just needs more careful treatment because it remembers certain things.

I almost had it going into and out of r9=0 && r4=0 at the weekend. Just need to check some timings ;)

Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 11:34, 26 June 12
Quote from: MacDeath on 22:32, 25 June 12

the Matra Alice was a "cheap" low specs computer aimed at education.
it was a "nice red box".

(http://www.linternaute.com/temoignage/image_temoignage/400/alice-pas-fai-premier-ordinateur_8294.jpg)
And yep, the illustration seem to have been done by Moebiüs/Gir (RIP, maestro)

The illustration is the best part of this computer sadly. :D



Not 100% sure this is Moebius (how I love his work!), but this is absolutely the most beautiful computer box I've ever seen.
Title: Re: ReSet #8 compositions and results.
Post by: Carnivius on 11:48, 26 June 12
Can't say I'd buy a computer if it had a box like that.  I'd half expect the machine inside to resemble of those Barbie themed learning 'computers' for little girls... Blech.
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 12:11, 26 June 12
Quote from: arnoldemu on 09:20, 26 June 12
r2+horizontal sync width<r0.

adjust the horizontal sync position (using r2 of the crtc) and the width (using r3) so it is less than r0.
That solves most problems and is likely to be the cause.



OK, thanks for that explanation.  Hopefully I've got something that'll work on CRTC2 now.


Quote from: mr_lou on 08:35, 26 June 12
No red background.



No?  Did you try and hit space when it paused anyway?  In any case, the load routines and the overscan are the only things that have changed, so I have attached two variations of the update.  One version that is identical to the release except that it should (hopefully) have a correct Overscan implementation for CRTC 2 ("_v4").  But if it still locks up with the loading, please try the version that ends with "_v4_secldr".  This version uses the sector loader routines rather than amsdos files in the same way as Dead on Time, please let me know how you go with them.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 12:30, 26 June 12
Quote from: Carnivac on 11:48, 26 June 12
Can't say I'd buy a computer if it had a box like that.  I'd half expect the machine inside to resemble of those Barbie themed learning 'computers' for little girls... Blech.


Well,


-it was the early 80s, aesthetics were different. Much.
-there was a conscious effort to make people not be afraid of computers
-it was an educational machine anyway.
Title: Re: ReSet #8 compositions and results.
Post by: Carnivius on 12:34, 26 June 12
Oh it's a pleasant enough piece of artwork alright if you're into that.  I'd just prefer a computer that had pictures of spaceships and robots and explosions on it's box.   Cos I think hey awesome I get to play some fine action games on this machine.  I don't really know what to make of that girl image at all. Some weird zen meditation levitation poetry-writing, I dunno...
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 12:39, 26 June 12
The marketing target audience was not you, it was your parents :)
Title: Re: ReSet #8 compositions and results.
Post by: Carnivius on 12:42, 26 June 12
Quote from: Gryzor on 12:39, 26 June 12
The marketing target audience was not you, it was your parents :)

Hey, my parents bought the Amstrad CPC 464.  Show them some respect.  Even if most of the time they don't deserve it.  :)
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 12:44, 26 June 12
Quote from: Carnivac on 12:42, 26 June 12
Hey, my parents bought the Amstrad CPC 464.  Show them some respect.  Even if most of the time they don't deserve it.  :)


Mine did, too. I utterly respect them for that decision -and for not caving in for a games machine. I really do.


This doesn't mean that this here box didn't have a certain allure with others.
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 13:17, 26 June 12
Quote from: Axelay on 12:11, 26 June 12One version that is identical to the release except that it should (hopefully) have a correct Overscan implementation for CRTC 2 ("_v4").  But if it still locks up with the loading, please try the version that ends with "_v4_secldr".  This version uses the sector loader routines rather than amsdos files in the same way as Dead on Time, please let me know how you go with them.

The v4 version now has the title picture jumping up'n'down insanely. Loading still stops. Pressing whatever doesn't do anything.
The v4 sec version halts rather fast with a red vertical line on the left and a red vertical line on the right. As if the screen is red, but with a big black box on top of it.
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 13:43, 26 June 12
Quote from: mr_lou on 13:17, 26 June 12
The v4 version now has the title picture jumping up'n'down insanely. Loading still stops. Pressing whatever doesn't do anything.
The v4 sec version halts rather fast with a red vertical line on the left and a red vertical line on the right. As if the screen is red, but with a big black box on top of it.


Damn.  Can you give examples of overscan screens you have viewed successfully on that system?  I'd like to check their settings.
Title: Re: ReSet #8 compositions and results.
Post by: arnoldemu on 13:48, 26 June 12
Quote from: Axelay on 13:43, 26 June 12

Damn.  Can you give examples of overscan screens you have viewed successfully on that system?  I'd like to check their settings.
http://www.cpctech.org.uk/source/overscn.asm (http://www.cpctech.org.uk/source/overscn.asm)
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 13:58, 26 June 12
Quote from: arnoldemu on 13:48, 26 June 12
http://www.cpctech.org.uk/source/overscn.asm (http://www.cpctech.org.uk/source/overscn.asm)


I actually did use that, except that I changed R2 from 48 to 50, and R6 to 34.  I wouldnt have thought R6 would be an issue, R2=48 isn't even close to the edge of the screen though, and R2=50 with R3=&89 is still less than R0 at &3f?
Title: Re: ReSet #8 compositions and results.
Post by: arnoldemu on 14:05, 26 June 12
Quote from: Axelay on 13:58, 26 June 12

I actually did use that, except that I changed R2 from 48 to 50, and R6 to 34.  I wouldnt have thought R6 would be an issue, R2=48 isn't even close to the edge of the screen though, and R2=50 with R3=&89 is still less than R0 at &3f?
I didn't test with r2=50, so I can't say.
hmm.. I have put my type 5 in storage for the moment so i can't test with it.
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 14:20, 26 June 12
Quote from: mr_lou on 13:17, 26 June 12
The v4 version now has the title picture jumping up'n'down insanely. Loading still stops. Pressing whatever doesn't do anything.
The v4 sec version halts rather fast with a red vertical line on the left and a red vertical line on the right. As if the screen is red, but with a big black box on top of it.


OK, for the sake of the argument, I have changed the loader to exactly as in arnoldemu's example.  Could you please try this version?  Another thought.  Does the game freeze immediately on displaying the overscan image, or does it load a file after that but then do nothing?
Title: Re: ReSet #8 compositions and results.
Post by: TomEtJerry on 14:25, 26 June 12
Hi,

For the overscan picture of my next game, I use these values :

&01,&30,&02,&32,&06,&22,&07,&23,&0C,&0D,&0D,&00

and &03 = &05 if the CRTC is type 2.

The picture display is an overscan one done with ConvImgCPC.

If that can help...
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 15:26, 26 June 12
Quote from: Axelay on 14:20, 26 June 12OK, for the sake of the argument, I have changed the loader to exactly as in arnoldemu's example.  Could you please try this version?  Another thought.  Does the game freeze immediately on displaying the overscan image, or does it load a file after that but then do nothing?

Everything works in that version yes. Title picture is displayed fine, loading continues, and game works.
The only thing that's not working correctly now is the level-movement. It's very chunky. But that's probably because my CPC is connected to a LCD screen and not a CRT screen.
If important, I can test on a CRT to check.

The version that didn't work, continued loading for a while after the title picture. Then stopped.
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 15:40, 26 June 12
QuoteNot 100% sure this is Moebius
look at the boxe photo I posted, we can see the signature (despite the low resolution) on the right of the girl.

looks like "moebius". 8)
Quote
Overscan as such can't be the problem since I've seen lots of overscan stuff running on my CPC464.
the problem with overscan on those 464 (perhaps even 664) machines (64K anyway) is that it uses... 32 fucking Ks...

this is umongous... half the RAM used at one point for the screen display.

This can screw a bit with the loading of the rest of the Datas and game I guess if not clearly checked or taken into account.
Title: Re: ReSet #8 compositions and results.
Post by: Axelay on 15:48, 26 June 12
Quote from: mr_lou on 15:26, 26 June 12
Everything works in that version yes. Title picture is displayed fine, loading continues, and game works.
The only thing that's not working correctly now is the level-movement. It's very chunky. But that's probably because my CPC is connected to a LCD screen and not a CRT screen.
If important, I can test on a CRT to check.

The version that didn't work, continued loading for a while after the title picture. Then stopped.


Thanks for testing that.  Can you tell me, that last one that worked, was the image actually centred in the screen?


And yes, the scrolling not happening on an LCD is essentially expected as I understand it.
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 16:22, 26 June 12
Quote from: MacDeath on 15:40, 26 June 12
the problem with overscan on those 464 (perhaps even 664) machines (64K anyway) is that it uses... 32 fucking Ks...
Actually, an average static overscan screen only takes up 24k, but because it sits between two chunks of memory, it takes up 32k. It is still possible, and very common, to place code in the 8k that's left between the two halves of the picture.
Title: Re: ReSet #8 compositions and results.
Post by: mr_lou on 16:31, 26 June 12
Quote from: Axelay on 15:48, 26 June 12Thanks for testing that.  Can you tell me, that last one that worked, was the image actually centred in the screen?

Compared to this video (http://www.youtube.com/watch?v=BcZ7-E7Mx-Y#ws) I'd say the picture is a bit higher vertically and a tiny little bit to the right.
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 16:34, 26 June 12
Well the kind of overscan I use for my engine uses up 29,25 KB. Which means it uses 91,4% of the 32 KB RAM block. That's ok I guess.  :)
Title: Re: ReSet #8 compositions and results.
Post by: Optimus on 09:00, 27 June 12
Overscan scares me in case of double buffering. I always use doublebuffering in my demos now. Though if I did oldschool 50hz effects with proper timing, I guess I wouldn't need the second buffer.
Title: Re: ReSet #8 compositions and results.
Post by: voXfReaX on 09:49, 30 June 12
So, can we perhaps start speaking about the entries for ReSeT#8 now? :/
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 11:10, 30 June 12
Quote from: voXfReaX on 09:49, 30 June 12
So, can we perhaps start speaking about the entries for ReSeT#8 now? :/


Yup. I cleaned the topic and moved the irrelevant posts to the Hall of Shame under a single thread. If there are any I missed please report them...
Title: Re: ReSet #8 compositions and results.
Post by: fano on 11:27, 30 June 12
I really love Glory Holes, a fresh concept on CPC.Vectorial way has not been a lot used on CPC.
Title: Re: ReSet #8 compositions and results.
Post by: voXfReaX on 12:39, 30 June 12
Quote from: Gryzor on 11:10, 30 June 12
Yup. I cleaned the topic and moved the irrelevant posts to the Hall of Shame under a single thread. If there are any I missed please report them...
Thanks! The latest posts were totally off-topic...

Quote from: fano on 11:27, 30 June 12

I really love Glory Holes, a fresh concept on CPC.Vectorial way has not been a lot used on CPC.
Indeed! Glory Holes was a great idea, even though it was not that original, but 'imported' from another scene... Nevertheless, it's something seen for the first time on CPC and the screens made by the Grim, Beb and CeD are simply great and, imo, are in a higher level than the ones in 'Psylteflesk (http://pouet.net/prod.php?which=50125)' by Ephidrena.

CPC just began, but is still rising ;)
See you,
voxy
Title: Re: ReSet #8 compositions and results.
Post by: TotO on 13:09, 30 June 12
I just though that pictures was not appropriate for it.
Need to use more little circles to increase the dynamic.
Title: Re: ReSet #8 compositions and results.
Post by: voXfReaX on 14:00, 30 June 12
Quote from: TotO on 13:09, 30 June 12
I just though that pictures was not appropriate for it.
Need to use more little circles to increase the dynamic.


Perhaps you're right TotO, but notice that every circle is designed manually (by writing the coordinates for each circle in the source code). So, I admit that I found it rather difficult to complete my own screen, since I am not used to use circles only when I am actually designing a screen. Nevertheless, the final results with all the screens (I don't speak about mine - I can't be an objective judge), are really nice, especially CeD's Nebulus.
In any case, the source code is available here (http://pouet.net/prod.php?which=59393), so why don't you show us what you can? :) Go Easter Egg, go!


[edit] And because I don't want to be misenterpeted by anyone, I am inviting TotO in the most welcome and friendlier manner ;) [/edit]
Title: Re: ReSet #8 compositions and results.
Post by: fano on 17:26, 30 June 12
What ? what ? a declaration of war ?  :-*
As we spoke , i would be tempted by the subject but we actually have a lot of work since reset #8  ;)
Title: Re: ReSet #8 compositions and results.
Post by: voXfReaX on 20:55, 30 June 12
Quote from: fano on 17:26, 30 June 12
What ? what ? a declaration of war ?  :-*
As we spoke , i would be tempted by the subject but we actually have a lot of work since reset #8  ;)
Benediction vs. Easter Egg? That sounds challenging ;)
Yes, I remember our conversation in the train station, so good luck to your projects Fano! Looking forward to watching them :)
Title: Re: ReSet #8 compositions and results.
Post by: fano on 10:44, 01 July 12
Benediction in game making ? yeah ! we'd like too see groups with high technical potential doing games (we must say we miss someone to send  private jokes in our next prod like we did in R-Type)
Good luck for your projects too and see ya soon  ;)
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 12:53, 02 July 12
QuoteBenediction vs. Easter Egg
Demo Vs Games ?

are you serious ? :)
Title: Re: ReSet #8 compositions and results.
Post by: fano on 13:09, 02 July 12
nope , read carefully , he invited us to make demos (and i invited him to make games)
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 14:03, 02 July 12
Why? I always jiggle my joystick when watching demos.
Title: Re: ReSet #8 compositions and results.
Post by: Bryce on 15:05, 02 July 12
Quote from: Gryzor on 14:03, 02 July 12
I always jiggle my joystick when watching demos.
Now that's a picture I just didn't want or need to have in my head... will it ever go away?  ???

What about an interactive demo? I always found demos a bit too non-involving. I'd like to see demos that are different every time, depending on user input.

Bryce.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 15:41, 02 July 12
Quote from: Bryce on 15:05, 02 July 12
Now that's a picture I just didn't want or need to have in my head... will it ever go away?  ???



Not my fault you're a perv!


I remember some demos on the ST being interactive. There was that famous megademo where you controlled a character that entered gates to the various demo parts, and then some allowed you to control on-screen action witht he cursor keys and whatnot...
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 16:06, 02 July 12
Well, the "game-ish" menus for selecting the different demo parts are true for a few CPC demos as well. The Demo by Logon System uses a vertical shmup theme, The Terrific Demo by Cadjo Clan uses a 3D maze theme and there is a demo by Ast System back from the 90s with a kind of "platform" selection menu (sorry, I don't remember the name of that demo). Aditionaly, many demos allowed the user to inteact with the effects (for example, the sinus movement of sprites/stars etc) but this is also very "oldschool", just like "multipart demos". So there's no need for *that* kind of interaction anymore ;D

Oh yeah, about the "pervert" thing... Actually there is a demo (dating back to the early 90s) where you have to move your stick in order to, well, interact with the demo-engine (sound & graphics)... it's called Masturbieren Mit Mir and... well, I bet you kind of guess what it's about. Look it up if interested  :P

rb
Title: Re: ReSet #8 compositions and results.
Post by: Carnivius on 16:11, 02 July 12
Quote from: rexbeng on 16:06, 02 July 12
Aditionaly, many demos allowed the user to inteact with the effects (for example, the sinus movement of sprites/stars etc) but this is also very "oldschool", just like "multipart demos"

That's something I wish was more available.  I'm not a fan of demos at all primarily because most do not let the user 'play' about with the effects and I lose interest unless there's some really technically impressive effect going on.  I'd like to control certain variables and watch the changes in realtime as I change values and stuff.  Demos that just force me to sit there and do nothing but watch don't interest me much.
Title: Re: ReSet #8 compositions and results.
Post by: fano on 16:54, 02 July 12
Quote from: Gryzor on 14:03, 02 July 12
Why? I always jiggle my joystick when watching demos.
This is not your joystick !  :o
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 19:23, 02 July 12
QuoteMasturbieren Mit Mir
(http://hybris.cms.henkel.com/medias/sys_master/8469174467842784.jpg) (http://hybris.cms.henkel.com/medias/sys_master/8469174467842784.jpg)
::)


QuoteAditionaly, many demos allowed the user to interact with the effects
well, the problem is that when you release a Demo at an event, the "interactive part" is more than often not practical... even not supported by the manifestation rules.

Most of time they ask passive demos that play automatically with no human interaction.
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 16:13, 03 July 12
Well, I have to gives a major thumbs-up to EgoTrip for being the only person in the entire community to release a production in all 3 ReSeT#8 compos!
I liked the idea behind his demo, there were some pretty good low-res images and the musix really should've been placed higher.


Are there plans to release the graphix and musix as a big ReSeT#8 Party Demo? I think MacDeath suggested it a while back, but I've seen nothing posted either here or on P'n'P.


EDIT: This IS the demo half of this thread, isn't it?
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 16:47, 03 July 12
Why, are you planning to destroy this half?  :P
No plans for a collective image/music show from the Reset as far as I know.
rb
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 19:10, 03 July 12
QuoteAre there plans to release the graphix and musix as a big ReSeT#8 Party Demo? I think MacDeath suggested it a while back, but I've seen nothing posted either here or on P'n'P.
well, gotta get a coder into this, and I screw it all with my "PLUS only" picture... I guess...

When i'll get time and motivation I will perhaps release a proper CPC old version...

but a menu-launcher could be easily done, any volunteers ?
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 19:14, 03 July 12
What exactly do you want to have?
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 20:10, 03 July 12
well, put all those pictures and tunes and even 4k demos on a 3"1/2 disk, get a run"menu that would enable to choose what you wanna launch, perhaps even possibility to get those pictures in a single diaporama...(could take a bit of RAM though... or multiloading...)... and so on...

Boobs are optional but welcomed of course. ::)

The good point would be that such disk with all the pictures could be put on Pouët.net then...

Also would have to manage the PLUS only stuffs so it won't screw the old CPC models...
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 20:27, 03 July 12
Well, I suppose that since it wasn't done by the "official" Reset organisers it should better be left as it is. I mean, it would be kind of weird for someone to take the work of others and compose "his own" pack, wouldn't it?

rb
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 19:59, 04 July 12
Quote from: rexbeng on 20:27, 03 July 12
Well, I suppose that since it wasn't done by the "official" Reset organisers it should better be left as it is. I mean, it would be kind of weird for someone to take the work of others and compose "his own" pack, wouldn't it?
I think this (http://www.pouet.net/prod.php?which=59425) is what "we" should be doing as a community... and adding the graphics/music as a menu option with the photos and textual report.
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 22:14, 04 July 12
Well, yes, a video report is very effective to capture and promote the demoscene spirit. But I don't suppose you suggest we do the same for Reset? I wish it would get as big as Revision so as to be worth to make such a video report, but for the time being the CPC scene is much too humble  :)

On the other hand, a documentary video for the 30 years of the CPC demoscene/indyscene/community sounds a lot more promising. Is there a video editor amonst us who would accept that kind of challenge? If yes, I believe there are many people willing to assist. Great way to promote the community and the CPC as a retro creative platform  ;)

rb
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 22:18, 04 July 12
Quote from: rexbeng on 22:14, 04 July 12
On the other hand, a documentary video for the 30 years of the CPC demoscene/indyscene/community sounds a lot more promising. Is there a video editor amonst us who would accept that kind of challenge? If yes, I believe there are many people willing to assist. Great way to promote the community and the CPC as a retro creative platform  ;)
Why not look into a CPC movie decoder? They use the Character MODE on C64 to show .mpeg, surely we can find a way of showing video on the CPC for the 30 year celebrations... maybe even with "live" sound?
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 22:25, 04 July 12
Ummm, ok, but don't we need to have the movie finished so as to encode/decode/play it on a CPC? Unless I'm missing your point :)

rb
Title: Re: ReSet #8 compositions and results.
Post by: ivarf on 00:01, 05 July 12
Quote from: rexbeng on 20:27, 03 July 12
Well, I suppose that since it wasn't done by the "official" Reset organisers it should better be left as it is. I mean, it would be kind of weird for someone to take the work of others and compose "his own" pack, wouldn't it?
rb


I disagree. If it gets more convenient to see/try all the entries, I might bother to have a quick look. I guess many here feel the same. Don't be afraid, we understand that this won't be the the new Megademo, but just a a quick menu to show what you all have created. I have a feeling the demo-community need  to loosen up and reduce the competitiveness
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 04:05, 05 July 12
Quote from: tastefulmrship on 22:18, 04 July 12
Why not look into a CPC movie decoder? They use the Character MODE on C64 to show .mpeg, surely we can find a way of showing video on the CPC for the 30 year celebrations... maybe even with "live" sound?
Well, that's quite doable. I already have such a movie player, but I use an own format. I call it CoData, because it is both - code and data in the same time. But I'm extravagating...

Now, what I think to be considered is that the CPC either needs a big RAM expansion (512 KB are a minimum!) or a hard-disc to stream from.

You can use for example Prodatrons MoviePlayer for SOS. IMHO it's a quite well done application, and the speed and quality of the videos are really great.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 09:54, 05 July 12
which raises the[nb]perhaps stupid - never had the need so never tried it...[/nb] question, any emus supporting HDDs?
Title: Re: ReSet #8 compositions and results.
Post by: Devilmarkus on 15:18, 05 July 12
AFAIK WinApe supports HDD images...
But I never used this.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 15:29, 05 July 12
Hm, interesting, gotta check out how it works.
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 17:48, 05 July 12
Well WinApe supports parts of the SF2, and some IDE commands, but not all of them. Which is a pity, because my routines would need some more IDE commands (supported by SF2). Maybe one day...
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 07:52, 09 July 12
Quote from: rexbeng on 20:27, 03 July 12
Well, I suppose that since it wasn't done by the "official" Reset organisers it should better be left as it is. I mean, it would be kind of weird for someone to take the work of others and compose "his own" pack, wouldn't it?

Another tangent; I don't see why the tunes (and a lot more older music) cannot be uploaded to BitJam Radio and the graphics (again, nearly 30 years worth of previous stuff) to ArtCity. The CPC is largely ignored on both sites, though BitJam does have some game music; notably JDR tunes.
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 09:54, 09 July 12
The screens from the Reset 8 compo are uploaded on Artcity :)


rb
Title: Re: ReSet #8 compositions and results.
Post by: ralferoo on 10:26, 09 July 12
Quote from: tastefulmrship on 07:52, 09 July 12
I don't see why the tunes (and a lot more older music) cannot be uploaded to BitJam Radio
There are some CPC tunes on kohina.org radio, but sadly not enough...
Title: Re: ReSet #8 compositions and results.
Post by: Sykobee (Briggsy) on 17:12, 09 July 12
When I was 11 or 12 at school, we had to bring in a tape of music for some dancing lessons.


My parents were mostly into classical and Bing Crosby, and I didn't have any music. So I made do and recorded music from my CPC games!


I've forgotten which games. It wasn't actually very danceable in the end, and I think me and my mate had just pissed around most of the lesson anyway.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 10:05, 10 July 12
Hohoho, chiptunes in class! Fantastic!
Title: Re: ReSet #8 compositions and results.
Post by: EgoTrip on 16:00, 10 July 12
I remember getting a hard time for listening to computer game music at school cos it wasn't "proper music"
Title: Re: ReSet #8 compositions and results.
Post by: MacDeath on 16:08, 10 July 12
was it a comment from the music teacher of from friend or from yourself ?
Also depends what kind of computer... beeper is not proper.

gotta remember that in the 80's electronic music was quite new, even Krautwerk was considered a UFO*.

*and UFO was a metal band, which wasn't also considered proper music too.


Yet I can't undestand why we had no music on computer stuffs...
Perhaps because in France We had Thomson fucking computers and those had no proper soundchip.

Also because Music teachers were all somewhat retarded with technology.
Title: Re: ReSet #8 compositions and results.
Post by: EgoTrip on 17:50, 10 July 12
It was not a teacher. Anyway who is to judge what is proper music and what is not? Just because its 3 channels of square waves (and noise) does not make it any less musical than something done in a recording studio. A lot of chip tunes are excellent, and full compositions. And just because you dont like music, does not mean its not music, or it is bad, its just not to your taste. If you like to listen to it, then listen to it and dont let other people dictate your tastes. A real music teacher will tell you all of this.


In one of my schools, I remember using BBC's to make music from pre-defined riffs. I still have the riffs burned into my memory.
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 15:11, 17 July 12
One of my very first mix tapes, if not the first, was recorded off an Amiga. I especially remember the Last Samurai... I must have melted that tape from listening to it!
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 15:36, 17 July 12
Quote from: Gryzor on 15:11, 17 July 12
I especially remember the Last Samurai...
For me, I still can't stop listening to loads of Amiga game and demo mods! (I even convert massacre most of them to CPC)
Game wise especially; Second Samurai, Flimbo's Quest, CarVup, Astaroth, Prehistoric Tales, Blood Money, anything by Team 17 (Flossy Brimble), Patrick Phelan (Zool 1 & 2, Lotus 3) and the God that is Chris Huelsbeck (Turrican 2, Apidya being my all-time favourites of all time).

Thank Zod for WinAMP and WinUAE! My playlist is in constant use... (infact it's playing now!)
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 15:19, 18 July 12
Ohhh Blood Money, what a hit!


Ah, useless trivia: the other night we were watching A Streetcar Named Desire (http://www.imdb.com/title/tt0044081/) (what a great movie...). At some point Brando says to Blanche, "Now, how about cutting the rebop?". And for the next ten minutes I couldn't stop thinking where I had heard that quote before!


Finally I remembered. FF to 2:09 :
Bomb The Bass - Megablast [HD] (http://www.youtube.com/watch?v=XdfqWEqObhM#ws)


(and if anyone doesn't know the tune, tsk!) :D
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 15:58, 18 July 12
On a sad, but related, note; I preferred David Whittaker's arrangement to Bomb The Bass's. The original just doesn't have ANY bass! The Amiga just seemed to have more...

Title: Re: ReSet #8 compositions and results.
Post by: TotO on 16:22, 18 July 12
The original is always the best. :p
Title: Re: ReSet #8 compositions and results.
Post by: robcfg on 19:16, 18 July 12
They really did an awesome work remixing the Assault on Precinct 13 Main Theme, hehehe!  ;D
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 13:22, 10 August 12
Yeah, ironically the original megablast didn't have lots of bass, but it sounded *awesome* on my ST... strange that the Amiga didn't have the full song!
Title: Re: ReSet #8 compositions and results.
Post by: TFM on 17:06, 10 August 12
Quote from: TotO on 16:22, 18 July 12
The original is always the best. :p
Sure!!!  But .... hmmmm.... maybe there are some CPC conversions of games, which are better than the original (hehehehehe).
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 14:04, 12 August 12
Ok then, Chris Crusher (daXX) has massacred this one to death!

Xenon II Megablast - daXX step 2 dub REMIX (http://www.youtube.com/watch?v=F_O4Xul70sc#ws)
Dubstep Megablast!
ONLY CLICK ON THE VIDEO IF YOU WANT TO DESTROY YOUR ENTIRE CHILDHOOD!



Also, he massacred Commando, too!

daxx - commando daxx dubstep rmx (http://www.youtube.com/watch?v=h-fsHzzGRcM#ws)



EDIT: Apologies to daXX for getting his name COMPLETELY wrong!
Title: Re: ReSet #8 compositions and results.
Post by: Gryzor on 17:56, 12 August 12
Actually, I enjoyed both of these remixes; though I though dubstep was more hardcore than this...
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 20:30, 12 August 12
Quote from: Gryzor on 17:56, 12 August 12
Actually, I enjoyed both of these remixes; though I though dubstep was more hardcore than this...

Blame it on Skrillex...
Title: Re: ReSet #8 compositions and results.
Post by: TotO on 22:14, 12 August 12
Quote from: tastefulmrship on 14:04, 12 August 12
Ok then, Chris Crusher (daXX) has massacred this one to death!
Also, he massacred Commando, too!
Sure. Both "remix" sucks.
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 17:55, 23 August 12
Quote from: Gryzor on 17:56, 12 August 12
Actually, I enjoyed both of these remixes; though I though dubstep was more hardcore than this...

Well, I just remembered that Infamous did a remix of Cauldron... a little more hardcore than daXX's dubstep styleeeeeeee.

Infamous - Cauldron (Drumstep will chewyour lips off mix) (http://www.youtube.com/watch?v=-5KPXDZX6Xs#ws)
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 18:01, 23 August 12
Drumstep? Don't do they get tired of inventing new tags?


By the way, this sounds more like the Dubstep I heard for the first time in 2008 or so, but only in the slow parts, the rest is "jungle" for me. Also I don't like the sound of the main instruments too much.
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 18:29, 23 August 12
Quote from: McKlain on 18:01, 23 August 12
By the way, this sounds more like the Dubstep I heard for the first time in 2008 or so, but only in the slow parts, the rest is "jungle" for me. Also I don't like the sound of the main instruments too much.
It is an interesting take on the whole "dub" genre, I'll give you that. It reminds me a lot of the late 1990s Eat Static jungle-style, mixed in with commercial dubstep... and mid-80s SID! ^_^


For an example of Eat Static; the single version of Interceptor (nowhere near as good as their album version)

Eat Static - Interceptor (music video) (http://www.youtube.com/watch?v=q1A4NCC6tP4#)




Well, considering this thread is already well and truly fucked, here's this year's Demo Of The Year 2012. (You heard it here, first!)

Spacecut - Carillon & Cyberiad CNCD (RECAP) | Assembly 2012 (http://www.youtube.com/watch?v=eJF-kdutNxs#ws)

Featuring Ercola's much debated (on POUET) soundtrack to some quite stunning visuals!




And as a sequel to Infamous's remix... here's Hazel's dubstep version of Cauldron II

Hazel - Cauldron II (The Witch Who Stepped in Dub) (http://www.youtube.com/watch?v=uKMpimiIabc#ws)
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 18:42, 23 August 12
Ah the 90's... a great time for electronica and so so times for metal.


I must admit that "Spacecut" made me drop my jaw to the floor the first time I saw it.
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 18:51, 23 August 12
Damn, I'm gonna have to try and do some dubstep remix shit  :laugh:
Title: Re: ReSet #8 compositions and results.
Post by: rexbeng on 18:58, 23 August 12
Heh, the CNCD demo I enjoyed, although there's something really wrong in the cube/violin sequence  :P


At least at this year's Assembly we actually learned that the CPC's palette is less garish than the Spectrum's one ;D


rb
Title: Re: ReSet #8 compositions and results.
Post by: EgoTrip on 21:14, 23 August 12
Quote from: McKlain on 18:51, 23 August 12
Damn, I'm gonna have to try and do some dubstep remix shit  :laugh:


Theres way too much shit dubstep already. Make some good dubstep instead. Proper dubstep that is, not brostep shit.


90's was great for rave music. 80's was the era of thrash metal, then late 80's to mid 90's was house/rave music, then mid 90's to present was drum & bass. The early 90's style hardcore and jungle has been making somewhat of a comeback lately too, but with modern production values, the tags they are using now are future / 140 jungle.
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 21:24, 23 August 12
For my taste Skrillex has killed Dubstep the same as Pendulum "killed" DnB. They have made their genres more "commercial" but then everything sounds the same. Pure cliché. But that may be not a bad thing, as DnB went "underground" again and it's still alive and kicking.

140 jungle? as in 140bpm?
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 06:43, 24 August 12
Quote from: McKlain on 21:24, 23 August 12
For my taste Skrillex has killed Dubstep the same as Pendulum "killed" DnB.
I fully agree with this statement. Pendulum, pre-"Hold Your Colour", was a really impressive DnB group, but after that they introduced too many rock/commercial style tunes and really went downhill (in my books). I bought "In Silico" but wouldn't touch "Immersion" with a barge pole!



I remember getting a DJ set from my olde housemate and playing this on the way to work one morning... I nearly crashed the car!

Pendulum - Another Planet (HQ) (http://www.youtube.com/watch?v=s00M-_umU2s#)
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 09:49, 24 August 12
Quote from: tastefulmrship on 06:43, 24 August 12I remember getting a DJ set from my olde housemate and playing this on the way to work one morning... I nearly crashed the car!


Hahaha! tell me about it  :laugh:


I had a cd full of "old" pendulum singles that I used to play on my car on the way to work around 2005-2006. Imagine running on the highway while listening to that. 180Km/h when running down a long slope.


Pendulum - Vault (http://www.youtube.com/watch?v=RFbquYQ5wdc#ws)


This one was (and I think that it's still) used as part of the main jingle in dnbradio.com


We should make a separate thread in offtopic to talk about this stuff, by the way ;D
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 10:23, 24 August 12
Quote from: McKlain on 09:49, 24 August 12
We should make a separate thread in offtopic to talk about this stuff, by the way ;D
Yeah, you're probably right, but (and this is a SERIOUSLY weak attempt to bring the thread back to the demo-scene, then back to CPC) I was in the process of speeding up my massacre of TSM's MSX Cracktro 2 (more commonly known as "Paranoimia" as it was used in a lot of their cracks) to sound a little more like tEiS's Reprazent-esque remix.

tEiS - Paranoimia (Reprazent Remix) (http://www.youtube.com/watch?v=YPPqgjkSwf4#ws)
Title: Re: ReSet #8 compositions and results.
Post by: McKlain on 10:36, 24 August 12
Speaking of DnB covers, I just remembered this one I made in 1998 using impulse tracker and it's amazing resonant filters. And a nice set of sampled instruments.


http://www.goear.com/listen/a71537c/junglenoid-mcklain (http://www.goear.com/listen/a71537c/junglenoid-mcklain)


To be honest i'ts more Jungle than DnB. I never finished it  :P
Title: Re: ReSet #8 compositions and results.
Post by: EgoTrip on 16:16, 24 August 12
Quote from: tastefulmrship on 06:43, 24 August 12

I remember getting a DJ set from my olde housemate and playing this on the way to work one morning... I nearly crashed the car!

Pendulum - Another Planet (HQ) (http://www.youtube.com/watch?v=s00M-_umU2s#)


Yeah I can imagine that sending you into a coma, absolutely dire. Vault was probably their best track, and their remix of Ed Rush & Optical's Bacteria was decent, but thats about all their stuff I like.


And the 140 is 140bpm yes, although some of its closer to 150. Check out stuff by artists such as Bay B Kane, Billy Bunter, Sanxion, Strange Rollers, Electrux, Kranky & Lethal, theres some quality stuff being made.
Title: Re: ReSet #8 compositions and results.
Post by: tastefulmrship on 16:46, 24 August 12
So as to return this thread to its original subject, the conversation has been moved here;
The great, big electronic music debate (from ReSeT#8 thread) (http://www.cpcwiki.eu/forum/off-topic/the-great-big-electronic-music-debate-%28from-reset8-thread%29/)
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