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Author Topic: WIP: Now That's What I Call Chip Tunes (WinAPE)  (Read 48866 times)

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Offline TFM

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #125 on: 21:26, 26 January 15 »
Yes, nice tune!

TFM of FutureSoft
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Offline Gryzor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #126 on: 14:18, 23 February 15 »
Wow,how did I miss that? It's awesome, and the stereo effect works really well!

Offline McKlain

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #127 on: 14:23, 23 February 15 »
Bravo sir. Bravo.



Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #128 on: 16:10, 14 March 15 »
For McKlain - Nah Kolor by Magnar/TBL
&
For Morn - Sunday Drive by Vedder/Insane


Please enjoy good music communication from SuTekH/Epyteor!
Download indirect file internet from CPCWiki from here world web.



P.S. Shadow Of The Beast tune is way... WAY... out of tune! Most sorry given to all CPCWiki users!
P.P.S. How did no persons discover out-of-tune error on tune? How?


EDIT: It turns out the NAH KOLOR tune was actually composed by Magnar of TBL. Changed the BASIC text to correct composer!
« Last Edit: 22:18, 23 May 17 by SuTeKH/Epyteor »
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Offline Morn

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #129 on: 20:19, 14 March 15 »
Thanks for the amazing conversion, JTMS! If more game soundtracks had sounded as epic on the CPC in the 1980s as those two tracks, the C64 users would not have made fun of the CPC!  :D
Primary computers: CPC 6128 (’87–’90)→Amiga 2000 (’90–’95)→Windows/Linux/FreeBSD PC (’95–’06)→MacBook (’06–'12)→Linux/Windows PC and MacBook ('12-)

Offline Gryzor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #130 on: 19:33, 28 June 15 »
Erm... more than a year later, what lovely tunes, especially Sunday Drive!

Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #131 on: 18:04, 11 August 15 »
Bored!



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Offline Gryzor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #132 on: 20:26, 11 August 15 »
Thanks, I was too, and that cheered me up :D

Offline TFM

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #133 on: 22:48, 11 August 15 »
Very well done. Both, GFX and sound. Make wanting to do a CPC version of this game.
TFM of FutureSoft
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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #134 on: 17:34, 12 August 15 »
Thanks, I was too, and that cheered me up :D
No probs! Happy to help. ^_^

When I'm bored I convert Amiga chiptunes... hence my AYEmul playlist currently has 260 converted tunes. These days, I am very bored! ^_^
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Offline Neil79

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #135 on: 20:16, 12 August 15 »
 ;D ;D ;D


You should do what Aaron White does for the Amiga community, release conversions on a monthly basis as albums.


Indie Retro News: C64 To Amiga Chiptunes Volume 6 by Aaron White!
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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #136 on: 18:07, 06 September 15 »
I got bored again!

If I hear another Giana Sisters or Torvak tune again, I think I'm going to fecking kill myself! I've spent way too much time on them!
For me, this was a pretty decent diversion and a more relaxed, chilled-out version of the CPC Turrican 2 title tune!



EDIT: For phi2x and Grim... a few extra tunes for your ears! A slightly updated .dsk file, attached!
« Last Edit: 15:15, 28 November 15 by SuTeKH/Epyteor »
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Offline Gryzor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #137 on: 18:50, 19 September 15 »
Listening to it now; since the significant other isn't complaining it *must* be good! :D

Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #138 on: 09:43, 07 March 16 »
Got bored yesterday, so I did a crapola version of KONG STRIKES BACK. Can someone do an overscan MODE 0 screen for that game? You know, like the one Toto did for the Zynaps CPC-Wiki Remix. All those Ocean games (Bruce Lee, Daley Thompson's Decathalon, etc) had a wide-pixel Speccy loading screen and looked wrong! The CPC needs some graphical loving!!

Also, on the disc are a few compacted screens I had floating around.


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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #139 on: 14:34, 07 March 16 »
Super bored today! Here is a version of GHOSTS 'N' GOBLINS by Mark Cooksey.


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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #140 on: 20:38, 12 March 16 »
So fecking bored! I'm going to have to stop converting these little tunes.


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Offline gerald

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #141 on: 20:57, 12 March 16 »
So fecking bored! I'm going to have to stop converting these little tunes.
Next time you're really bored, what about having a look at monkey island tunes  ;)

Offline Grim

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #142 on: 01:37, 13 March 16 »
Donkey Kong Country (Aquatic Ambience)
Nice tune rendition, fugly image :)

Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #143 on: 16:02, 13 March 16 »
Next time you're really bored, what about having a look at monkey island tunes  ;)
Sure! I'm bored today... so... attached! ^_^ It's a minimalist version of the title tune.

Nice tune rendition, fugly image :)
Then you'll probably not like the Monkey Island screen either! MODE 1 (without rasters and any artistic talent) can be quite an eye-sore.

Seriously, though, the DKC screen came out better than I had expected (it's still shit, though). It was really only meant as a test of my Otscookie font; in keeping with CPC demoscene tradition, it's almost unreadable! (*smiley face*)

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Offline remax

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #144 on: 19:05, 13 March 16 »
it's almost unreadable! (*smiley face*)


Almost is a sweet euphemism  ;D


Sure! I'm bored today... so... attached! ^_^ It's a minimalist version of the title tune.


That's quite good. The original title version is quite minimalistic too. Perhaps a bit slow ? (At 120%, it sounds quite good).
« Last Edit: 19:11, 13 March 16 by remax »

Offline Joseman

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #145 on: 15:49, 14 March 16 »
Sure! I'm bored today... so... attached! ^_^ It's a minimalist version of the title tune.
Then you'll probably not like the Monkey Island screen either! MODE 1 (without rasters and any artistic talent) can be quite an eye-sore.

now we have the start screen and the music... Let's go for the rest of the game!  ;D

Offline Neil79

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #146 on: 20:54, 14 March 16 »
Finally, we have more tunes  ;D ;D ;D 8) 8)


Can you do this one

[youtube]https://youtu.be/RzyK-7gF2L0[/youtube]
« Last Edit: 20:55, 14 March 16 by Gryzor »
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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #147 on: 20:09, 15 March 16 »
That's quite good. The original title version is quite minimalistic too. Perhaps a bit slow ? (At 120%, it sounds quite good).
Bugger! I used the wrong version... I'll fix it over the weekend! ^_^

@MacDeath; Oh, and this is MY version of Monkey Island, NOT a rip of the AtariST version (from your Facebook post, yesterday). I can prove it to you again if you insist this isn't my own work!


Finally, we have more tunes  ;D ;D ;D 8) 8)
I've got hundreds of these!
My next releases will be a little bigger than anything I've tried to do before. One has all 51 tunes and the other has all 9. More will be revealed over the next few months.

Can you do this one

[youtube]https://youtu.be/RzyK-7gF2L0[/youtube]
Quite possibly, yes. The "attract" and "play" tunes are pretty simple to do. The only issue, I see, is the "orchestra hit" instrument, which can be a bitch to emulate in arpegios. I have tried it in the past to limited success. I might have to ask one of the CPC musicians for help.
« Last Edit: 20:15, 15 March 16 by SuTeKH/Epyteor »
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Offline SuTeKH/Epyteor

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #148 on: 11:45, 20 March 16 »
Ok, the proper-speed version of The Secret Of Monkey Island and 3 tunes from Pinball Dreams (Beat Box) by Blaizer (Olof Gustafsson).
I have only tested the multi-MODE & rasters on WinAPE as my 6128 is buried under a week's worth of dirty clothes; if they're wrong on real hardware, then (for now) tough! ^_^

Anyway... that concludes my weekend boredom.


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Online VincentGR

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Re: WIP: Now That's What I Call Chip Tunes (WinAPE)
« Reply #149 on: 12:47, 21 March 16 »
 :o Pdreams is awesome!!!
To blit, or not to blit?
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