Author Topic: Correct Mouse Operation with WinApe.  (Read 2004 times)

0 Members and 1 Guest are viewing this topic.

Offline Puresox

  • 6128 Plus
  • ******
  • Posts: 1.290
  • Country: 00
  • Liked: 247
  • Likes Given: 678
Correct Mouse Operation with WinApe.
« on: 01:42, 24 October 16 »
Not sure if there is any threads on this , but a quick question on how do I get to use the Mouse feature  on WinApe. The function works in a fashion but not right, as soon as the cursor leaves the WinApe window the arrow stops moving and basically not useable . I would really like to use the mouse function with a good few of the games , maybe even shooter games I don't know ? Is there a way of getting the Mouse to operate correctly , am I not configuring the Emulator properly? Or is it not possible?
Sim City would be so much better if the Mouse worked.

Online roudoudou

  • 6128 Plus
  • ******
  • Posts: 707
  • Country: fr
    • urban exploration
  • Liked: 983
  • Likes Given: 619
Re: Correct Mouse Operation with WinApe.
« Reply #1 on: 08:12, 24 October 16 »
Switch to fullscreen,the mouse will not quit the emulator window anymore
« Last Edit: 14:22, 24 October 16 by Gryzor »
use RASM, the best assembler ever made :p

I will survive

Offline Executioner

  • Supporter
  • 6128 Plus
  • *
  • Posts: 783
  • Country: au
  • WinAPE Developer
    • WinAPE
  • Liked: 391
  • Likes Given: 60
Re: Correct Mouse Operation with WinApe.
« Reply #2 on: 23:59, 24 October 16 »
Added Mouse Capture to my TODO list. It does work better in Full Screen mode though.

Offline Puresox

  • 6128 Plus
  • ******
  • Posts: 1.290
  • Country: 00
  • Liked: 247
  • Likes Given: 678
Re: Correct Mouse Operation with WinApe.
« Reply #3 on: 12:56, 25 October 16 »
Thanks will look forward to implementation

Offline Puresox

  • 6128 Plus
  • ******
  • Posts: 1.290
  • Country: 00
  • Liked: 247
  • Likes Given: 678
Re: Correct Mouse Operation with WinApe.
« Reply #4 on: 06:30, 26 October 16 »
I notice that a fair few games react to the Mouse action in Winape, I really hope that you manage to Get mouse operation working spot on . The Idea of playing Wriggler(Centipede version) is something which will be superb. I am wondering if Krakout or Arkanoid works with the mouse too? Incidently is this a quirk of the emulator or does the mouse work with general games on a real machine too?

Offline arnoldemu

  • Supporter
  • 6128 Plus
  • *
  • Posts: 5.335
  • Country: gb
    • Unofficial Amstrad WWW Resource
  • Liked: 2260
  • Likes Given: 3478
Re: Correct Mouse Operation with WinApe.
« Reply #5 on: 08:37, 26 October 16 »
I notice that a fair few games react to the Mouse action in Winape, I really hope that you manage to Get mouse operation working spot on . The Idea of playing Wriggler(Centipede version) is something which will be superb. I am wondering if Krakout or Arkanoid works with the mouse too? Incidently is this a quirk of the emulator or does the mouse work with general games on a real machine too?
I doubt the games are written for mouse.

Two possibilities here:
- Mouse is an alternative method for joystick input
- OR Winape is probably emulating an AMX compatible mouse. AMX Mouse uses the joystick port and outputs joystick directions so it's similar to using a joystick.

There are few games that are written to be used with mice.

My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Offline Puresox

  • 6128 Plus
  • ******
  • Posts: 1.290
  • Country: 00
  • Liked: 247
  • Likes Given: 678
Re: Correct Mouse Operation with WinApe.
« Reply #6 on: 22:39, 05 November 16 »
SIM City seems like it may work mouse control wise

Offline Prodatron

  • 6128 Plus
  • ******
  • Posts: 832
  • Country: de
  • Back on the Z80
    • index.php?action=treasury
    • SymbOS SYmbiosis Multitasking Based Operating System
  • Liked: 1058
  • Likes Given: 555
Re: Correct Mouse Operation with WinApe.
« Reply #7 on: 22:52, 05 November 16 »
Are you speaking about the SYMBiFACE II PS/2 mouse emulation?

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

Offline Puresox

  • 6128 Plus
  • ******
  • Posts: 1.290
  • Country: 00
  • Liked: 247
  • Likes Given: 678
Re: Correct Mouse Operation with WinApe.
« Reply #8 on: 00:56, 06 November 16 »
Are you speaking about the SYMBiFACE II PS/2 mouse emulation?
No , not familiar with that side of things .
My interest is regarding the AMX Mouse option in WINAPE ,and wanting it to work on some of the official AMX Supported games . But I had noticed that you can use it to a certain extent on SIM City , Wriggler(Centipede version) and other games . and I just wanted to know the official situ on the function . Hopefully Executioner can update on next WINAPE version.

Offline Prodatron

  • 6128 Plus
  • ******
  • Posts: 832
  • Country: de
  • Back on the Z80
    • index.php?action=treasury
    • SymbOS SYmbiosis Multitasking Based Operating System
  • Liked: 1058
  • Likes Given: 555
Re: Correct Mouse Operation with WinApe.
« Reply #9 on: 13:10, 06 November 16 »
Ah I see, I never tried this option before. The AMX mouse is doing some kind of a "joystick emulation". With this you should be able to control all software, which use the joystick for moving a pointer, but it maybe very slow with a bad responsiveness, as most software will not poll it fast enough.

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

Offline Executioner

  • Supporter
  • 6128 Plus
  • *
  • Posts: 783
  • Country: au
  • WinAPE Developer
    • WinAPE
  • Liked: 391
  • Likes Given: 60
Re: Correct Mouse Operation with WinApe.
« Reply #10 on: 03:23, 16 February 17 »
Have you tried using a real AMX mouse. Most software won't work very well unless it's written to do so. Because it uses the Joystick ports, the software needs to provide acceleration for the pointer/item being moved, unlike a PS/2 mouse which actually counts the ticks.