Author Topic: [New Game Uploaded] Megablasters: Escape from Castle in the Clouds  (Read 11495 times)

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Offline Gryzor

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File Name: Megablasters: Escape from Castle in the Clouds
File Submitted: February 1, 2015, 6:11:14 PM


Have you realised it's been 20 years since the release of the original Megablasters?

Let's celebrate with this special little game by Project Argon!

Coding: Axelay
Graphics: rexbeng
Sound and music: McKlain and Tom&Jerry.
Original game by Odiesoft.


Released 2015/01


[attachimg=1]


[attachimg=2]

Click here to download this file
« Last Edit: 18:12, 01 February 15 by Gryzor »

Offline Ast

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Really fine ! Congratulation to all the team ! This version is soooo goooooddd ! :D
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Offline Gryzor

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Indeed it is... I played just for a little bit and it seemed ace to me!!!

Offline CraigsBar

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Original megablasters was one of the best CPC games every. This one seems to kill me all to often. Maybe I am a particularly bad mega blaster, but the instant pixel overlap death spoils the fun somewhat. Great presentation and fantastic McKlain tunes, but IMHO not as fun as the original. Sorry I want to love this, but I died just to often. I live the vanishing baddies though.

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Online MacDeath

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2015 starts great, may become a great CPC year...


I love Rexbeng use of palette and style, but really, I'm not into too much horizontal lines, prefer 50/50 ditherings.

Will get a look at it anyway, must look even better on real screen.
« Last Edit: 23:11, 01 February 15 by MacDeath »

Offline Nich

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Have you realised it's been 20 years since the release of the original Megablasters?
No, I didn't! Sheesh, where is my life going?! ???

Anyway, I like it, but I found it a lot harder than the original game (although I haven't played the original in a long time). On my first couple of goes I found the metallic robot heads to be very difficult to destroy, but then I found a tactic that seems to work.

Will this game see a physical release from Psytronik like most of Axelay's others? ;)

Offline Morri

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Amazing game. Congratulations! I love the graphics personally, gives the game a darker / edgier feel.
Agree with the difficulty, I died extremely quickly but I love bombers so I shall endure.

May I ask how many levels / stages the game has as I amazed it all fits onto 1 dsk file compared to multiple dsk's in the original. Smaller game or amazing compression?
Keeping it Kiwi since 1977

Offline villain

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Huh? Already more than twenty years passed since we were sitting at Marabu´s castle and Odiesoft philosophized about his code? And already twenty years since Gert Genial crossed the bridge over the Rhine in Konstanz, trying to spit into the river against the wind direction? And also twenty years ago that we were sitting in a piano bar in Konstanz drinking Weizenbier that was much too expensive? Seems to be true... Thanks guys for reminding me.  8)

The game looks great, but I always died really quick...

Offline Axelay

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Will this game see a physical release from Psytronik like most of Axelay's others? ;)

May I ask how many levels / stages the game has as I amazed it all fits onto 1 dsk file compared to multiple dsk's in the original. Smaller game or amazing compression?



Two different questions, but answered with the same point.  Escape from Castle in the Clouds is a small mini-game to celebrate the anniversary, so it features only one world, though with a few more rounds than a world had in the original game, and the two player mode gets some different maps too.


It wouldnt, I suspect, warrant a standalone physical release.


That said, it's a quite large mini game.  Without modern compression it would likely have been both sides of a disk.  :)


With the difficulty, it's probably worth remembering that the original game gives you an energy bar, which we dropped for this game.

Offline Ast

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Can you Tell us more about the sprites displayed way you use ?
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