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8 Bit Wars 2

Started by Swainy, 16:22, 06 December 15

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Anonymous X

Quote from: Swainy on 11:53, 28 December 15
No ignorance here Chinny. I own and enjoy the Amstrad CPC, Spectrum & C64 computers. All 3 can be and were used for things other than playing games on. The C64 was seen by many as just a games machine too but for a lot of people it was their first step into creating music.

The difference here is that you have a hissy fit if anyone disagrees with what you claim to be the truth.
Presumably "hissy fit" is Swainyspeak for "making a well-reasoned argument using facts, and having actual working knowledge and experience of the subject matter"?

Seriously, you're incapable of making a good faith reply on forums where your lack of knowledge is pointed out. I've seen it elsewhere. Stop writing revisionist nonsense, stop spamming forums, go spend the time making your podcast half-listenable or something.

Zoe Robinson

Quote from: Swainy on 11:53, 28 December 15
The difference here is that you have a hissy fit if anyone disagrees with what you claim to be the truth.


Like you've been doing a lot here, you mean?


Why can't you both just agree to disagree; you're never going to see eye to eye and it's not worth picking a fight or arguing over.

CraigsBar

Quote from: Zoe Robinson on 12:14, 28 December 15

Like you've been doing a lot here, you mean?


Why can't you both just agree to disagree; you're never going to see eye to eye and it's not worth picking a fight or arguing over.
Agreed! whilst this thread is making "lively" reading I think the schoolyard mud slinging is not needed. On a personal level I would tend to agree with Chinny that the CPC is certainly more suited to the serious stuff (Fast Disc drives, CP/M, 80 columns etc...) and the C64 suited to games (SID, Hardware Sprites etc....)


BUT this does not mean that the CPC did not have a damn good go as a games machine and the C64 have a good go at being serious.


On a similar note I find it particularly suprising that that anyone even tried to make a game for the PcW let alone that they sold in numbers.


Craig

IRC:  #Retro4All on Freenode

Anonymous X

I've seen a few PCW games in my time. Mostly text adventures, lots of Infocom text adventures specifically, plus Batman and Head Over Heels. Imagine that they weren't exactly resource-intensive to port across.

Zoe Robinson

Quote from: Anonymous X on 12:26, 28 December 15
I've seen a few PCW games in my time. Mostly text adventures, lots of Infocom text adventures specifically, plus Batman and Head Over Heels. Imagine that they weren't exactly resource-intensive to port across.


I friend had a Spectrum, then an Amiga while his Dad ran a business using his PCW. We played so many text adventures on that PCW, especially the Level 9 games that were Amstrad/Spectrum/PCW on the same disk.


Never finished any, but they were good fun and worked really well thanks to the amount of text the PCW could render on screen.

chinnyhill10

Quote from: Swainy on 11:53, 28 December 15
No ignorance here Chinny. I own and enjoy the Amstrad CPC, Spectrum & C64 computers. All 3 can be and were used for things other than playing games on. The C64 was seen by many as just a games machine too but for a lot of people it was their first step into creating music.

The difference here is that you have a hissy fit if anyone disagrees with what you claim to be the truth.


No hissy fit. Just a detailed post pointing out why I disagree which you are dismissing as a hissy fit as it doesn't fit your world view. Fair enough.


Meanwhile you have still failed to address your spamming of this forum and the fact the mods have had to go through all your posts removing the images.

--
ChinnyVision - Reviews Of Classic Games Using Original Hardware
chinnyhill10 - YouTube

chinnyhill10

Quote from: Anonymous X on 12:26, 28 December 15
I've seen a few PCW games in my time. Mostly text adventures, lots of Infocom text adventures specifically, plus Batman and Head Over Heels. Imagine that they weren't exactly resource-intensive to port across.


Apparently the guys at Amstrad couldn't believe it when Batman was ported (the first proper graphical game). The PCW's display was totally optimised for text with no concession to graphics so they were amazed anybody had worked it out and had bothered.


Although Head Over Heels on the PCW uses the CPC's sprites, the PCW does make use of the extra screen real estate to fit the larger rooms onto one screen. Quite impressive when you see it.
--
ChinnyVision - Reviews Of Classic Games Using Original Hardware
chinnyhill10 - YouTube

arnoldemu

Simple resolution: Host the image on another site and link it OR no image and just post the new link. ;)

Also, Swainy has posted more than just the links to the podcast. He is also actively replying to this thread ;)

My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

chinnyhill10

Quote from: CraigsBar on 12:22, 28 December 15

BUT this does not mean that the CPC did not have a damn good go as a games machine and the C64 have a good go at being serious.


On a similar note I find it particularly suprising that that anyone even tried to make a game for the PcW let alone that they sold in numbers.


Craig


As a cheap games machine the C64 was hard to beat. While Amstrad stuck to their list prices  (probably to avoid damaging the Spectrum market no doubt as the base 464 was already quite close to a +3 in price), Commodore gradually reduced the cost of the C64 opening it up to whole new markets. This in turn kept the games sales strong and actually allowed the C64 final to get a larger share of the games market in the early 90's than the Speccy.


As for games on the PCW, well where there are computers there will always be demand for games. Something to unwind or kill time with.
--
ChinnyVision - Reviews Of Classic Games Using Original Hardware
chinnyhill10 - YouTube

TMR

Quote from: CraigsBar on 12:22, 28 December 15On a similar note I find it particularly suprising that that anyone even tried to make a game for the PcW let alone that they sold in numbers.

Like  Gryzor said a page ago, "videogames are like porn; they're going to be on any and every platform" and that's regardless of if said platform is well suited to the job...

(And now i'm vaguely wondering how much porn is on the PCW...? =-)

CraigsBar

Quote from: TMR on 13:00, 28 December 15
Like  Gryzor said a page ago, "videogames are like porn; they're going to be on any and every platform" and that's regardless of if said platform is well suited to the job...

(And now i'm vaguely wondering how much porn is on the PCW...? =-)
Based on the colour, hi-res frog porn I guess ;)
IRC:  #Retro4All on Freenode

TMR

Quote from: CraigsBar on 13:14, 28 December 15
Based on the colour, hi-res frog porn I guess ;)

Seriously, don't give me ideas like that...!

arnoldemu

Quote from: TMR on 13:20, 28 December 15
Seriously, don't give me ideas like that...!
It could be one of you monthly demos ;)

Next one to appear on pouet?
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

CraigsBar

Quote from: TMR on 13:20, 28 December 15
Seriously, don't give me ideas like that...!
ROFL. Well it takes all sorts I guess.
IRC:  #Retro4All on Freenode

Swainy

#64
Quote from: arnoldemu on 12:43, 28 December 15
Simple resolution: Host the image on another site and link it OR no image and just post the new link. ;)

Also, Swainy has posted more than just the links to the podcast. He is also actively replying to this thread ;)

Fact is, I have taken part in threads other than the Retro Asylum ones. Granted, not many recently but I have taken part ever since signing up here. The only person to have made a big thing about me posting about Retro Asylum is Chinny, simply because I disagreed with him over one thing. The same guy who goes on to other forums to post about his videos.

Anyway, I'm not here to argue with anyone (despite what you all think) so I won't post any more threads about RA here from now on.


For the record Chinny, I enjoy the majority of your videos. :)
Retro Asylum

TMR

#65
Quote from: arnoldemu on 13:41, 28 December 15
It could be one of you monthly demos ;)

Next one to appear on pouet?

There's a sort of "schedule" to those, the next one is due on Friday and for the Atari 8-bit (it needs some work at the moment). But it wouldn't be the first time someone's given me a silly idea on a forum and i've released something, that's how Septic came about. =-)

That said, it'd be a piece of piddle on the CPC, C128 or BBC because i've got at least test code for those, but i've never looked at the PCW with an eye on coding for it previously...

Quote from: CraigsBar on 14:03, 28 December 15
ROFL. Well it takes all sorts I guess.

Hey, don't underestimate porn; a lot of major advances in programming have happened because the people behind them wanted better quality dirty pictures!

arnoldemu

Quote from: TMR on 15:29, 28 December 15
That said, it'd be a piece of piddle on the CPC, C128 or BBC because i've got at least test code for those, but i've never looked at the PCW with an eye on coding for it previously...
I know you could master it. ;)

I'm not sure there are actually any demos on pcw, so you could be the first. I've never seen a scroller on it.
Vertical scrolling would be simple.
Horizontal scrolling is more difficult.
Sound is a buzzer (unless you have extra hardware).

So "next next" demo is porn on pcw?? ;)

My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

TMR

Quote from: arnoldemu on 16:23, 28 December 15
I know you could master it. ;)

I'm not sure there are actually any demos on pcw, so you could be the first. I've never seen a scroller on it.
Vertical scrolling would be simple.
Horizontal scrolling is more difficult.
Sound is a buzzer (unless you have extra hardware).

So "next next" demo is porn on pcw?? ;)

Oh for... this is how i get myself into trouble!!

Honestly, i don't even know where to start at this point so it'd be at least a few MDs down the line so i can acclimatise myself, figure out image formats to build a module for IW2 (or just a cheap and cheerless bespoke tool like the Apple II one used for Septic), see if it's possible to latch onto the vertical blank, work out how to play with the buzzer and if it's viable... and my Z80 is still n00b at best. So it ain't going to be the February MD and don't expect much more than picture/scroller/perhaps music IF i get something going. =-)

(Disclaimer: the contents of this post do not indicate any real plans to write a specific piece of code, just that the writer of said post is considering it as a possiblity; circumstances often change and he has the attention span of... oh look, a squirrel!)

Gryzor

Quote from: Swainy on 15:20, 28 December 15
The only person to have made a big thing about me posting about Retro Asylum is Chinny, simply because I disagreed with him over one thing.


Actually Chinny "made a bit thing" about it after I cleaned the relevant threads; others had complained even before that.

Swainy

Quote from: Gryzor on 17:09, 28 December 15

Actually Chinny "made a bit thing" about it after I cleaned the relevant threads; others had complained even before that.

Well in that case I apologise to Chinny. Look guys, if my posts were annoying people then I wish that someone had said something to me sooner. My posts were only made to inform you guys that a new episode is out, not to upset anyone.
Retro Asylum

Gryzor

And nobody would have objected if they were less spammy in nature or with more involvement with the community.

dcdrac

Did the Commodore PET ever have games?

Gryzor


villain

#73
I'm always impressed how much energy some guys spend to defend a decision their parents made approximately thirty years ago. :-) I doubt all of them analyzed the advantages/disadvantages of the particular system that detailled back in the days, where now their arguments are based on...

Gryzor

Interesting point, but not always true[nb]And I think in the Amstrad community even less so - we're much less prone to trashing the other machines[/nb]. For instance, although I love the CPC truly, I always recognised the superiority of the Amiga over my 1040STFM (at least for games, which was my main concern).

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