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Author Topic: Blue Angel 69  (Read 11049 times)

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Offline arnoldemu

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Blue Angel 69
« on: 10:52, 10 October 10 »
Blue Angel 69 is finished!

Programming: Kevin Thacker
Graphics: Markus Hohmann
Music: Roald Strauss
CAT art, inlay, disc label: Kukulcan 
Blue Angel 69 website hosted by Markus, created by Kukulcan.

Thankyou to everyone who helped.

You can download the FULL game and source from my website:

http://cpcfreak.cpc-live.com/

In the sources you will find a library to use starkos from z88dk, and within morelib some extras for loading/saving files using amsdos, displaying double height chars and more. The code also includes a modified version of cpcrslib which I modified to try and make the code smaller. Enjoy! I hope others using z88dk to make games will find these sources useful!

Back in February, I asked Markus about a game that would be quick to write. Markus suggested Blue Angel 69. It took longer than I thought because of trying to fit it all into ram on the cassette version, but it's finally done.

All build files and tools (excluding z88dk) are in the download. I have provided all so that you can learn from it.

Soon you will also be able to download it from cpc-power, and here you will also find cassette inlay and a disc label, both created by Kukulcan.
Also, Kukulcan has created the Blue Angel 69 website, hosted also by Markus.

Blue Angel 69 @ CPC Power website:
http://www.cpc-power.com/index.php?page=detail&num=5778

Blue Angel 69 website:
http://blueangel69.cpc-live.com/

At these time, neither have been updated, but I am sure they will later today
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Offline Devilmarkus

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Re: Blue Angel 69
« Reply #1 on: 11:01, 10 October 10 »
We are still working on the website.
But everybody can already play the game online here:
Tape version

Disc version

Btw.: It made much fun to co-operate with Kevin.  :)
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Offline redbox

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Re: Blue Angel 69
« Reply #2 on: 11:01, 10 October 10 »
Yeeeah another game!  And another distraction from my programming  ;)

Well done to all involved and is nice to see a collaborative effort.

Offline TomEtJerry

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Re: Blue Angel 69
« Reply #3 on: 12:34, 10 October 10 »
Hello,

Well, I didn't expected too much from this game (played with a PC clone and found the "concept" boring).

But, finally, that's a good surprise ! I find it nice and more addictive than I have planned :-). Nice music, good graphics and wise coding ! So Blue Angel is a good CPC conversion, thanks for your hard work guys !

T&J/GPA

Offline Devilmarkus

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Re: Blue Angel 69
« Reply #4 on: 14:00, 10 October 10 »
Kukulcan and me also finished the CPC-Power page:
http://www.cpc-power.com/index.php?page=detail&num=5778

For the website, we still need some time to setup it completely. So, stay tuned!
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Offline Targhan

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Re: Blue Angel 69
« Reply #5 on: 20:20, 10 October 10 »
Nice work, guys. I don't particularly like this kind of game, but I'm sure a lot of people will :) . The gfx are good (on a real CPC), the gameplay all right, and the music enjoyable (already on the CPC Radio !). Just one remark : two DSKs just to change an image isn't handy for real CPC users with 3,5" drives. An option to switch from one image to the other (or randomly) would have been better. But it doesn't matter much :) .

Offline Devilmarkus

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Re: Blue Angel 69
« Reply #6 on: 20:23, 10 October 10 »
Thanks for your reply.
The side B is a "surprise" we added in last minute.
So, really, the game was designed for one side.
But, as I already wrote, I decided to adapt also the screens for the game "Sexy Droids" - Which is the same game concept but different look.
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Offline trocoloco

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Re: Blue Angel 69
« Reply #7 on: 21:53, 10 October 10 »
Congratulations for the effort you put in this game. I actually quite enjoyed it, technically is quite good imo, nice and very well adapted graphics and music (the drums sounds great), and even with a tape version! . 


You really have done a nice conversion of this game that I had never played before, glad I have now the chance to do it on the cpc thanks to y'all :)

Offline MacDeath

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Re: Blue Angel 69
« Reply #8 on: 09:07, 11 October 10 »
Why are the last games on CPC so sexually oriented ?
Cheril searching cuncumbers and nuts, and this sexy Gynoïd... ::) :P


Well done, 2010 is being a good CPC year.

Offline Gryzor

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Re: Blue Angel 69
« Reply #9 on: 09:55, 11 October 10 »
Crap! And I've got so much work and travelling to do... :( :( :(

Offline arnoldemu

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Re: Blue Angel 69
« Reply #10 on: 11:09, 11 October 10 »
Thankyou to all. I am happy that you enjoyed this release.

The graphics of the cursor can flicker a bit, but I don't use a double buffer, not enough ram free.
But we all worked hard to bring you all a good conversion :)

Side B is an "extra" suggested by Markus. Both sides are the same game and you can load either side depending on which screens you want to play.

I will say that as well as the things you see, there is also 2 hidden things. I will not say more. One can be found easy by looking at the source. The other.. well... maybe one day somebody will work it out ;)
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Offline AMSDOS

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Re: Blue Angel 69
« Reply #11 on: 13:19, 11 October 10 »
Seems like an interesting release!  :)
* Using some of the hardly used Amstrad compilers :D
* I use Firmware in my Assembly code :P
* Have interpreted some BASIC 1.1 programs for BASIC 1.0. :)

Offline Devilmarkus

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Re: Blue Angel 69
« Reply #12 on: 16:42, 11 October 10 »
The Blue Angel 69 website is also finished now.
Look @ http://blueangel69.cpc-live.com

Enjoy it! ;)
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Offline robcfg

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Re: Blue Angel 69
« Reply #13 on: 19:27, 11 October 10 »
Hey!


Pretty nice game and web you did!


I've been playing for two hours, somebody kill me please  :laugh:

Offline Cholo

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Re: Blue Angel 69
« Reply #14 on: 21:03, 11 October 10 »
Is it me or is it getting hotter in here, my eye glasses are fogging up  :D

Offline Devilmarkus

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Re: Blue Angel 69
« Reply #15 on: 21:12, 11 October 10 »
Is it me or is it getting hotter in here, my eye glasses are fogging up  :D

Use your 'joystick' wisely  :-\
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Offline Leonie

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Re: Blue Angel 69
« Reply #16 on: 12:26, 12 October 10 »
The Blue Angel 69 website is also finished now.
Look @ http://blueangel69.cpc-live.com

Enjoy it! ;)

Wow, the website looks good and the music is wonderful!!!
I´m in a really good mood now.
Is this the titletrack of Blue Angel?
I have to try and play the game right now!!!!!!!!!!!!!!!!!!!!!
 
 :) :) :)
 

Offline Amstari

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Re: Blue Angel 69
« Reply #17 on: 13:15, 12 October 10 »
This is a great game!
 
Well Done to everyone involved!
 
 

Offline Axelay

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Re: Blue Angel 69
« Reply #18 on: 16:34, 12 October 10 »
Not really my kind of game, but it looks & sounds great and "feels" quite polished.  Well done guys!

Offline eliot

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Re: Blue Angel 69
« Reply #19 on: 18:56, 22 October 10 »
Nice game-concept, nice realization. I just think that the pictures of sexy droids could have been more touched up, the same for the digits. I admit there are a lot of pitcures. The other gfx are good IMO and musics are OK. A decent game to relax.  

Offline arnoldemu

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Re: Blue Angel 69
« Reply #20 on: 11:56, 25 October 10 »
Nice game-concept, nice realization. I just think that the pictures of sexy droids could have been more touched up, the same for the digits. I admit there are a lot of pitcures. The other gfx are good IMO and musics are OK. A decent game to relax. 
Thanks.

The pictures on side B were a late addition and to be a suprise to Kukuclan. So these were not touched up.
The pictures on side A had a lot more work done on them.

The digits were difficult to make them look like the digits on amiga without them looking too chunky.
So I think it was a good comprimise.

I already have another game in production.. due for release early in 2011. no more about that until it's done. ;)
But this time it's pure asm and for cpc and cpc+.

My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Offline eliot

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Re: Blue Angel 69
« Reply #21 on: 16:20, 25 October 10 »
I already have another game in production.. due for release early in 2011. no more about that until it's done. ;)
But this time it's pure asm and for cpc and cpc+.
Nice! Good idea to make it as secret as possible... No info, no screenshot, no release date! :) 

Offline Devilmarkus

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Re: Blue Angel 69
« Reply #22 on: 16:50, 25 October 10 »
Nice! Good idea to make it as secret as possible... No info, no screenshot, no release date! :)

I know it, I know it!!! *tralalalalalaaaaa*
'Attack of the killer-strings' (written in pure binary! 10100000111111001111010101111101100001)
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Offline Executioner

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Re: Blue Angel 69
« Reply #23 on: 03:59, 03 November 10 »
I already have another game in production.. due for release early in 2011. no more about that until it's done. ;)
But this time it's pure asm and for cpc and cpc+.

Me too. Pure asm as always.  8)

Offline redbox

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Re: Blue Angel 69
« Reply #24 on: 13:38, 03 November 10 »
Me too. Pure asm as always.  8)

F*ck yeah, Z80 RULEZ!

Except for when I run out of registers (i.e. always).  >:(