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General Category => Games => Topic started by: cpc4eva on 21:31, 08 June 09

Title: CHASE HQ 2 cart
Post by: cpc4eva on 21:31, 08 June 09
was Chase Hq 2 cpc cart fact or fantasy ??  if it was fact is there a dsk to download and play ???
Title: Re: CHASE HQ 2 cart
Post by: dlfrsilver on 23:55, 08 June 09
There is only 1 english guy who is the lucky owner of the only known copy..... And no download for it :(
Title: Re: CHASE HQ 2 cart
Post by: cpc4eva on 00:34, 09 June 09
no dsk at all???

any chance of some screenshots ??
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 14:01, 09 June 09
Retro Gamer went to the guys house, did a full feature on the game and reviewed it, gave it something like 72%... they took several screenshots. 
Title: Re: CHASE HQ 2 cart
Post by: Ygdrazil on 19:11, 09 June 09
Hi

Sounds very interesting.

After visting the Retro Gamer site i cannot find any links to a Chase HQ II review.

Is this an article to be published or has it already been done?

A link would be very nice!!

/Ygdrazil

PS. This cartridge should be dumped!

Retro Gamer went to the guys house, did a full feature on the game and reviewed it, gave it something like 72%... they took several screenshots.
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 19:21, 09 June 09
You'll have to buy the back issue mag from ebay or something... unless someone would be kind enough to scan the article for you?

Hi

Sounds very interesting.

After visting the Retro Gamer site i cannot find any links to a Chase HQ II review.

Is this an article to be published or has it already been done?

A link would be very nice!!

/Ygdrazil

PS. This cartridge should be dumped!
Title: Re: CHASE HQ 2 cart
Post by: Cholo on 21:16, 09 June 09
I think Xyphoes site gx4000.co.uk has most information on the game. Some pictures and scans of articles too:
http://gx4000.co.uk/gamebase/games.php?game=specialcriminalinvestigations
Title: Re: CHASE HQ 2 cart
Post by: Duffman on 13:11, 10 June 09
I was just reading that RG article the other day. I've uploaded images of the article to my Photobucket account. You can access the album here: http://s650.photobucket.com/albums/uu229/DuffmanRetro78/ (http://s650.photobucket.com/albums/uu229/DuffmanRetro78/)
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 21:07, 13 June 09
Why do the jpgs from the PDF look so bad?
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 22:34, 14 June 09
I'm afraid I'm still firmly wearing my tin hat when it comes to ChaseHQ2 on the GX4000... it's a bit like the moon landing I spose, some beleive, others don't. Incidently, I do think we landed on the moon.
Title: Re: CHASE HQ 2 cart
Post by: Duffman on 13:13, 15 June 09
Why do the jpgs from the PDF look so bad?
The guys behind the RG CD decided to have the PDF mags with really low quality - I think it's as low as 75dpi.
Title: Re: CHASE HQ 2 cart
Post by: eliot on 17:38, 20 June 09
Hi,
I've already explained it on CPCZONE : there a way to catch a game from a CPC+/GX4000 cartridge without any damage by using the following hardware created by RAM7 (also creator of the RAMCARD) on a CPC 6128 PLUS.   

http://cpcrulez.fr/hardware_extention_cartouches.htm (http://http://cpcrulez.fr/hardware_extention_cartouches.htm)
http://amstradcpc.info/ (http://amstradcpc.info/)
photos of this hardware working in the section Photos : Meeting CPC ROOM http://amstradcpc.vivasitei.com/cpcroom/images/DSCF3883.JPG (http://amstradcpc.vivasitei.com/cpcroom/images/DSCF3883.JPG)

Only 3 pieces of this hardware have been built. 
The hardware has a 512 Kb memory and can contain 4 games that the player can select with the red switches.
If a game is present in the CPC's cartridge port, the hardware enables to boot in Basic and to load a program from disc to make the copy (.CPR or .BIN from and to disc) and to verify if the files on disc are similar with the cartridge. Of course, it requires to have a 6128 PLUS, not a GX 4000 !  :D
On CPCZONE, I've proposed several times to send my hardware to the CHASE HQ 2's owner but without any anwser !!!  ???
So till now, the only sure thing is that the hardware by RAM7 exists...  ;D

Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 19:29, 20 June 09
Hi,
I've already explained it on CPCZONE : there a way to catch a game from a CPC+/GX4000 cartridge without any damage by using the following hardware created by RAM7 (also creator of the RAMCARD) on a CPC 6128 PLUS.   

http://cpcrulez.fr/hardware_extention_cartouches.htm (http://http://cpcrulez.fr/hardware_extention_cartouches.htm)
http://amstradcpc.info/ (http://amstradcpc.info/)
photos of this hardware working in the section Photos : Meeting CPC ROOM http://amstradcpc.vivasitei.com/cpcroom/images/DSCF3883.JPG (http://amstradcpc.vivasitei.com/cpcroom/images/DSCF3883.JPG)

Only 3 pieces of this hardware have been built.
The hardware has a 512 Kb memory and can contain 4 games that the player can select with the red switches.
If a game is present in the CPC's cartridge port, the hardware enables to boot in Basic and to load a program from disc to make the copy (.CPR or .BIN from and to disc) and to verify if the files on disc are similar with the cartridge. Of course, it requires to have a 6128 PLUS, not a GX 4000 !  :D
On CPCZONE, I've proposed several times to send my hardware to the CHASE HQ 2's owner but without any anwser !!!  ???
So till now, the only sure thing is that the hardware by RAM7 exists...  ;D

It's not like I live a million miles from him either, If I had the kit I'd go and see him. Can you send photo's details of the device, If I can build one... then I'd go and arrange to see him.
Title: Re: CHASE HQ 2 cart
Post by: eliot on 01:04, 23 June 09
It's not like I live a million miles from him either, If I had the kit I'd go and see him. Can you send photo's details of the device, If I can build one... then I'd go and arrange to see him.
Hi,

It's not a problem for me to send the hardware to you (as I could also have sent it to the game's owner). You just have to be sure to have a perfect drive (3.5" will be probably better!) to do the catching... ;) 

Eliot
Title: Re: CHASE HQ 2 cart
Post by: Barty on 15:32, 23 June 09
****eliot ---- ukmarkh****
 
It seems to have a final issue with your help !!!
It was too long time that we talk about Chase HQ 2
So please please please please please please......
it seems too to be easy :
 
1/ eliot send RAM7 hardware
2/ ukmarkh make the backup
and 3/ all the CPC comunity thank eliot ukmarkh and the owner of CHQ2 to have many years after the chance to play for the first time this (unereleased ?) game.
 
It seems so so so so easy when I read your post, that I cant imagine it cant be done.
 
I want to thank you in advance for your effort.
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 17:29, 23 June 09
Hi,

It's not a problem for me to send the hardware to you (as I could also have sent it to the game's owner). You just have to be sure to have a perfect drive (3.5" will be probably better!) to do the catching... ;)

Eliot

That's cool... I have a working 3.5" drive connected both to my 128 Plus and external. I'll now contact the relevant people to arrange getting the game transferred.

Cheers Eliot
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 17:32, 23 June 09
Barty, please do sign up for a normal account instead of posting as a guest.... Because I must approve every post of yours when it's made under a guest account.

Cheers
Gryzor
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 01:43, 24 June 09
Just to let you guys know, I've been in touch with Darren from RetoGamer, he pointed me in the direction of Mart, the guy that did the interview and review for ChaseHq 2 and now I'm currently waiting for feedback from James, the owner of the elusive cart. Wish me luck.

Eliot, if we could swap details then that'd be good... things are already looking promising.
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 09:45, 24 June 09
Hi Mark,

Good work chap - keep me informed also and I'll put updates/news up on gx4000.co.uk (it needs updating with something anyway!!). A high resolution scan of the Retro Gamer article via a link is on the same Chase HQ 2 page that was linked to earlier btw...
Title: Re: CHASE HQ 2 cart
Post by: cpc4eva on 09:41, 16 January 10
any news with chase hq 2 ???

i know its been a while is it still alive >??

hawe a .dsk version as yet ?

Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 01:29, 18 January 10
Nothing yet... the chap that owns it hardly ever goes online so I've been given his address and recently sent him a letter.
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 12:19, 18 January 10
The old-fashioned way... do keep us posted!
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 19:08, 19 January 10
Just stalk him and lurk behind his bed !
Title: Re: CHASE HQ 2 cart
Post by: cpc4eva on 13:43, 20 January 10
if this person was genuine and has it you would think he would post it on youtube ? or has he already done that ?
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 15:59, 20 January 10
I spoke with the guy that did the review for Retro Gamer... Martyn, It's real alright! Martyn has the mobile number for James, so just awaiting further instructions. I've also sent Martyn another email recently just to check up on things.

I left it a while as this situation is delicate, and I didn't want him to become sick and tired of people calling him. Rest assured, if the cart does exist - it'll be with us shortly.
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 04:03, 22 January 10
Well done Mark! Keep us informed with progress :) I might put an article up on the gx4000.co.uk site tonight
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 10:08, 22 January 10
Well done Mark! Keep us informed with progress :) I might put an article up on the gx4000.co.uk site tonight
You didn't :)
Title: Re: CHASE HQ 2 cart
Post by: Ygdrazil on 12:02, 22 January 10
Great news!

/Ygdrazil

I spoke with the guy that did the review for Retro Gamer... Martyn, It's real alright! Martyn has the mobile number for James, so just awaiting further instructions. I've also sent Martyn another email recently just to check up on things.

I left it a while as this situation is delicate, and I didn't want him to become sick and tired of people calling him. Rest assured, if the cart does exist - it'll be with us shortly.
Title: Re: CHASE HQ 2 cart
Post by: arnoldemu on 16:23, 23 February 10
I spoke with the guy that did the review for Retro Gamer... Martyn, It's real alright! Martyn has the mobile number for James, so just awaiting further instructions. I've also sent Martyn another email recently just to check up on things.

I left it a while as this situation is delicate, and I didn't want him to become sick and tired of people calling him. Rest assured, if the cart does exist - it'll be with us shortly.
bump. any news on this?
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 20:13, 23 February 10
BTW, people who played it claim it sucks...

Let's "simply" do a brand new chase HQ 2 by ourselves, with a sweet 512Ko ROM instead. :P

Title: Re: CHASE HQ 2 cart
Post by: cpc4eva on 23:05, 13 March 10
512k rom now that would be very very sweet  ;D


i looked on wiki and see that chase hq2 wasnt a good conversion by the looks of it.... so have we really missed anything ???


from wikipedia
=============

Sequels
Chase H.Q. has two arcade based sequels - the widely released Special Criminal Investigation from 1989 and the extremely rare Super Chase: Criminal Termination from 1992.

Special Criminal Investigation expands on the original with the addition of guns - the passenger can rise out of the T-top of his Nissan 300ZX Z32 and shoot at oncoming targets. To take advantage of this, enemies are placed through the level and will attempt to shoot at or ram the player as they attempt to pursue the main criminal. Deviating from the relatively realistic tracks on offer in the original, the sequel features pursuits through waterfalls and unfinished sections of elevated highway. Despite this the game was generally poorly received by critics.

Super Chase: Criminal Termination was the third arcade release in the Chase H.Q. series, being released in 1992. Unlike in prior games, the protagonist's vehicle was commanded from a first-person view.

The 1997 PlayStation game Ray Tracers, developed and released by Taito, has been described as "more or less a follow up" to the game,[1] with "only a few differences" such as a different speed-boost system and a greater variety of targets.[2]

In February 2006, Chase H.Q. : Nancy Yori Kinkyuu Renraku (English: Chase H.Q. - An Urgent Call From Nancy) was presented at the Arcade Operator's Union trade show in Tokyo[3]. The game was released as Chase H.Q. 2 later in the year.

Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 19:03, 14 February 12
Ooooh..............

http://gx4000.co.uk/main/?p=61 (http://gx4000.co.uk/main/?p=61)
http://gx4000.co.uk/main/?p=61 (http://gx4000.co.uk/main/?p=61)
http://gx4000.co.uk/main/?p=61 (http://gx4000.co.uk/main/?p=61)

Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 19:31, 14 February 12
TheOppositeOfJesus? Crap, I hope they're really the opposite and share with the scene!!!
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 20:14, 14 February 12
Amstrad GX4000 Chase HQ 2: Special Criminal Investigation (http://www.youtube.com/watch?v=r7fmHpbl85k#noexternalembed)

WTF ?

Looks like a bad Burnin'Rubber mod.
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 20:23, 14 February 12
Before peeps start hammering them with emails, I have already contacted them.

Of course this is a sensitive matter and we should tread carefully with them. It looks like we scared James Bridges off all those years ago sadly, maybe it's him back again - or the guy in Denmark that won the eBay auction nearly 2 years ago now.... who knows. As soon as I know anything I can share, I'll let you guys all know.
Title: Re: CHASE HQ 2 cart
Post by: Puresox on 20:24, 14 February 12
Piece of junk, glad I don't collect the Amstrad console games!
Title: Re: CHASE HQ 2 cart
Post by: andycadley on 20:34, 14 February 12
Well we already knew it wasn't a great game (and let's face it, if it were there would have been a lot more copies made and sold), but it would be nice to see it imaged for preservations sake if nothing else. I don't believe it will have any real impact on the value of the cartridge itself, since that will remain a genuinely rare item in any case.
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 21:25, 14 February 12
Agree, agree and agree.
1.It looks like it's quite worse than CHQ, no wonder then it was relegated to history.
2.Indeed, no matter how crappy it is, it'd be nice to have it
3.Dumping it would not have the slightest effect on the price of the cartridge. It is, after all (from what it seems) a crappy title, so the value of the cartridge lies in the hardware itself.
Title: Re: CHASE HQ 2 cart
Post by: TFM on 23:27, 14 February 12
IMO the video is bad, the focus always walks in circles between the screen and the key of the keyboard. But I don't see a bad game necessarily. Consider it's a CPC,  not a PS IV or XboX720, ok?
 
 
Title: Re: CHASE HQ 2 cart
Post by: Puresox on 02:43, 15 February 12
Comparing to Chase Hq 1 , It is dire!
Title: Re: CHASE HQ 2 cart
Post by: McKlain on 09:31, 15 February 12
It looks like they used the Burnin' Rubber Engine, indeed.
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 10:16, 15 February 12
yeah, but is it in 128x200 or 160x200 ?

(or perhaps 128x192 actually)
Title: Re: CHASE HQ 2 cart
Post by: TotO on 10:32, 15 February 12
Looking other versions, the CPC Plus one is not bad. ;D
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 13:49, 15 February 12
Burnin' Rubber was also developed by Ocean.
So perhaps the coders were the same.
Title: Re: CHASE HQ 2 cart
Post by: ervin on 14:56, 15 February 12
Doubtful. Burning Rubber appears to have a much higher frame rate.
Title: Re: CHASE HQ 2 cart
Post by: arnoldemu on 15:14, 15 February 12
Burnin' Rubber was also developed by Ocean.
So perhaps the coders were the same.
Burning Rubber was coded by Jon O Brien who did Chase HQ and Wec Le Mans.
Chase HQ 2 was coded by Ian Morrison who also did Outrun and possibly Cisco Heat.
Title: Re: CHASE HQ 2 cart
Post by: McKlain on 15:45, 15 February 12
who also did Outrun

OMG...  ::)
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 17:49, 15 February 12
Once again, I loved Out Run :D


But this one is so slow and choppy compared to I...
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 18:55, 15 February 12
Ocean actually released this shite... after ChaseHQ how could they... block by block Outrun scrolling.


I still wanna play it though!!!  ;)
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 19:02, 15 February 12
I'm afraid it uses nothing of Burnin' Rubber or any of the usual Ocean programming talent.

This was farmed out to Ian Morrison and ICE - purveyor of dire racing games.

Yes its the same guys who did Cisco Heat, I talk about CHQ2 a lot at the start of the video too -

[AMSTRAD CPC] Cisco Heat - Review & Longplay (Part 1 of 2) (http://www.youtube.com/watch?v=HX8sUmjNgVI#)

Just compare the poor scaling and music to the CHQ2 video.......!
ICE also did Hydra and Turbo Outrun (the latter of which was passible - although they had nothing to do with the original Outrun that was Probe)

Retro Gamer magazine who have seen the game in action (James Bridges' copy) said it played identical to the Speccy version and from this new video looks the case apart from recoloured graphics.
Inept Reviews: Chase HQ 2 Special Criminal Investigation (http://www.youtube.com/watch?v=3wJ16Yjf46U#)


Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 20:46, 15 February 12
I liked Cisco Heat until I played the CPC version... the lack of speed killed yet another good game from the arcades.


I don't think it was lazy programming, just a massive misunderstanding as to how to get the best outta the CPC.
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 20:51, 15 February 12
Once again, I loved Out Run :D


But this one is so slow and choppy compared to I...


I want Outrun on the CPC to be good, and hopefully one day soon, in the not too distant future, someone will make it so. Until then, OutRun is a piss poor effort on the CPC, sadly. 
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 21:00, 15 February 12
So, speccy ports in the days of the Plus? Pfffft....
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 19:12, 18 February 12
No reply as of yet :( I'm not that suprised.
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 12:38, 27 February 12
I'm not surprised... if it's James Bridges that released this video, he mentioned to me that unless someone could find a way to guarantee the code wouldn't be duplicated to anyone else, he wouldn't be interested.


Maybe CPCWIKI could pledge that the game would only be played via this site, using Java CPC or something. And never release the code?
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 13:26, 27 February 12
Quote
he mentioned to me that unless someone could find a way to guarantee the code wouldn't be duplicated to anyone else, he wouldn't be interested.
seriously WTF ? >:(
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 14:04, 27 February 12
he mentioned to me that unless someone could find a way to guarantee the code wouldn't be duplicated to anyone else, he wouldn't be interested.

Did he also say things like "My treasureeeeee" and is he a little grey guy?
Title: Re: CHASE HQ 2 cart
Post by: TotO on 17:51, 27 February 12
if it's James Bridges that released this video, he mentioned to me that unless someone could find a way to guarantee the code wouldn't
be duplicated to anyone else, he wouldn't be interested.
He may dump the ROM and send it to  http://java.cpc-live.com (http://java.cpc-live.com/) ?
So the game can be played online but nobody got it.

It can be allowable to share but don't want to see copy on ebay.
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 18:42, 27 February 12
It's not even sure that the CPR would work in my crappy emu...
Title: Re: CHASE HQ 2 cart
Post by: Gryzor on 19:13, 27 February 12
Well, if there's a way to secure it and have it on the Wiki to play I'd surely give my word...
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 20:37, 27 February 12
I could test it on my CPC+ applet... Sure...
I could also put it onto a webpage.
But it's never 100% safe from stealing!
(Perhaps I could encrypt the binaries)
Title: Re: CHASE HQ 2 cart
Post by: TotO on 21:55, 27 February 12
Quote
(Perhaps I could encrypt the binaries)
Sure, you may use a Private/Public key system encryption then, only your emulator can read it.
It's secure.
Title: Re: CHASE HQ 2 cart
Post by: TFM on 21:58, 27 February 12
It's secure.

Hahahaha!  :P  In your dreams!  :P
Title: Re: CHASE HQ 2 cart
Post by: TotO on 22:35, 27 February 12
Sure, you know how to crack everything, because you are back to the future...  :-*
Title: Re: CHASE HQ 2 cart
Post by: remax on 22:40, 27 February 12

Hahahaha!  :P  In your dreams!  :P

Unless you know something that will earn you the Fields medal, RSA is secure if your key is long enough.
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 22:46, 27 February 12
Well question:
I can understand, the owner of the cart will not publish it for free (because he payed much for it)
Why don't we offer him a donation?
Who would donate for him?
(I'd donate 10€)
Perhaps we can rise this and he accepts to publish the game as CPR?
Title: Re: CHASE HQ 2 cart
Post by: Xyphoe on 23:32, 27 February 12
if it's James Bridges that released this video, he mentioned to me that unless someone could find a way to guarantee the code wouldn't be duplicated to anyone else, he wouldn't be interested.

Sorry what??

That doesn't make sense ... what exactly would he be interested in doing? Or what were you asking of him?
Title: Re: CHASE HQ 2 cart
Post by: Puresox on 00:25, 28 February 12
Clear enuff I think... It basically says fuck off and leave me alone. :D
Title: Re: CHASE HQ 2 cart
Post by: andycadley on 00:37, 28 February 12
Pretty much, yeah. If it were a fantastic game I'd be disappointed. My only real worry is that it may eventually disappear into the ether and be lost forever which would be a shame from a purely historic point of view. Otherwise we'll just have to wait until another copy surfaces somewhere and is in a more preservation friendly hands.
Title: Re: CHASE HQ 2 cart
Post by: TFM on 00:52, 28 February 12
RSA is secure if your key is long enough.

 
if your key is long enough
 
 
Or if you already know a part of the cartridge... f.e. (or can at least assume it).
 
Title: Re: CHASE HQ 2 cart
Post by: remax on 01:26, 28 February 12

 
if your key is long enough
 
 
Or if you already know a part of the cartridge... f.e. (or can at least assume it).

As the "sender" and "receiver" are the same person, you can easily avoid an attack by "probable word"...
Title: Re: CHASE HQ 2 cart
Post by: Ygdrazil on 10:13, 28 February 12
Anyway...

sad about CHASE HQ 2 from a pure preservation point of view.. but hopefully another cart will surface!

/Ygdrazil

As the "sender" and "receiver" are the same person, you can easily avoid an attack by "probable word"...
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 14:10, 28 February 12
why not simply release a partial/cut down game ?

(half game)

I mean, just one or two of the first level playable...

so peoples could at least test it.
Title: Re: CHASE HQ 2 cart
Post by: TotO on 15:02, 28 February 12
Or full improved game, so no more need this crapy one. XD
Title: Re: CHASE HQ 2 cart
Post by: Badstarr on 02:30, 01 March 12
Well, maybe once the CPC Ethernet project is complete, maybe we could send him a free version that he could test out, it calls home when the CHQ2 cart is inserted and uploads an image to TFM/FS!
Title: Re: CHASE HQ 2 cart
Post by: TFM on 20:30, 01 March 12
Well, maybe once the CPC Ethernet project is complete, maybe we could send him a free version that he could test out, it calls home when the CHQ2 cart is inserted and uploads an image to TFM/FS!

Yes! Good idea! For the Ethernet card he needs a ROM card (so a MegaFlash) an I will just patch the upcoming ROManager 1.44 in a way that patches the CPC-OS and the Amsdos when he is using the "Write Flash option". This way he will not recognice that we implement a Trojan into his CPC. He may miss the FILL command in BASIC, what probably he will never use it. And the FILL command need a lot of space in the ROM, that's enought space to install a small Spy-OS ;-)
 
On the other hand TotO is right too. Why not do a clean remake (using the more quick CHQ I engine in case you like) or even start From Scratch ((c) Vanity) with a very new game. Chase HQ III ;-) Then we send him a copy and he starts weeping ;-)
 
Title: Re: CHASE HQ 2 cart
Post by: andycadley on 00:27, 02 March 12
On the other hand TotO is right too. Why not do a clean remake (using the more quick CHQ I engine in case you like) or even start From Scratch ((c) Vanity) with a very new game. Chase HQ III ;-) Then we send him a copy and he starts weeping ;-)
Or just take the code and music from the Speccy version, slap the C64 graphics on it and have a version that's probably 90% identical to the official release.  :laugh:
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 18:07, 02 March 12
No car-race engine were done "from scratch" by the modern homebrew development scene yet... if i remember well...

As a lot of style of game actually...
 Wargames ? RPGs ?

It would be interesting to see a modern approach on the mater...

something like... using the 128K RAM or 512K Cartridge or course, and the proper PLUS utilized.

Having 128K RAMand/or 512K ROM would enable more precalculated sprites content, hence perhaps a smoother experience.

Got to remember that Burnin' Rubber actually is a very small ROM game... as it could share the 128K with the Basic...


Would anyone set a list of the best Car-race games on CPC/PLUS ?
those in pseudo "fake 3D" third person...

==Burnin'rubber and Wec le Mans are quite good.
==Buggy boy was a bit on the sluggish side.
==Fire and forget series was almost decent.

==Chase HQ (#1) was good.

==Powerdrift was quite impressive, not sure if fast enough.

==Stunt car racer seems good too (and in almost real 3D)

==Lotus turbo esprit Challence was sadly a little bit slow, a little to much speccyported and the screen was so small if hurt... but somewhat managed to be decent and the multiplayer split screen is a sweet feature too.

What Else ?
I was never quite fond of those kind of game, unless you had some Arcade "kill and destroy" aspect (fire at enemies...)


Fire and forget2 and Space Harrier are then the kind I would prefer...
Title: Re: CHASE HQ 2 cart
Post by: beaker on 19:09, 02 March 12
I did enjoy the Crazy Cars series, especially the second which came with a map (from memory).
http://www.mobygames.com/game/cpc/crazy-cars (http://www.mobygames.com/game/cpc/crazy-cars)
 
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 21:00, 02 March 12
Funny thing is that Crazy Car2 was percieved as a good game on CPC but was judged crap on GX4000...
 ;D

Same with fire and forget2 and op.Thunderbolt...

And those games actually had upgraded graphics.
Title: Re: CHASE HQ 2 cart
Post by: TFM on 22:38, 02 March 12
Yes, GFX were a bit updated, but it didn't make it much better.
 
The point is (/was probably as their POV) that the GX4000 offers much more as the CPC:
 
- Hardware-Sprites
- Enhanced Scrolling
- Mixed Modes (ab)using Sprites
- hardware-split screen
- and and and
 
So, agreed, you can expect more from a GX4000 than from a CPC464 (which was the machine people usually did games for).
 
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 23:04, 02 March 12
Titus was not that a good developper company anyway...
 ;D


hey, new skin, I almost didn't recognized you
Title: Re: CHASE HQ 2 cart
Post by: TFM on 23:17, 02 March 12
Hehe, but Titus had this nice fox! Maybe even more cute than Sonic the hedgepig ehm hedgehog ;-)
 
Yes, well, thought we need Trantor the get the job done, therefore the new avatar ;-)
 
Trantor (stolen from Markus homepage ,-))
Title: Re: CHASE HQ 2 cart
Post by: MacDeath on 23:29, 02 March 12
Quote
Hehe, but Titus had this nice fox! Maybe even more cute than Sonic the hedgepig ehm hedgehog ;-)
:o

Nope.
In france we had.... Vincent Lagaff'...
(http://www.cpc-power.com/images/ecran_titre/338.png)
Title: Re: CHASE HQ 2 cart
Post by: TotO on 08:26, 03 March 12
What The Fox !?
Look his right hand, looking the camel one...
Title: Re: CHASE HQ 2 cart
Post by: TFM on 06:14, 10 March 12
Well. Elmsoft did some awesome games for Titus. Just take a look at Xyphoes videos :-)
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 16:53, 12 March 12
I did enjoy the Crazy Cars series, especially the second which came with a map (from memory).
Crazy Cars for Amstrad CPC (1988) - MobyGames (http://www.mobygames.com/game/cpc/crazy-cars)


Yes me too... I really liked the 6128 version of Crazy Cars 2. You had to be careful, and could really open her up on the highways. I completed it as well, i think it gave me a code for each section completed.
Title: Re: CHASE HQ 2 cart
Post by: ukmarkh on 16:56, 12 March 12
Funny thing is that Crazy Car2 was percieved as a good game on CPC but was judged crap on GX4000...
 ;D

Same with fire and forget2 and op.Thunderbolt...

And those games actually had upgraded graphics.


If you play Fire and Forget 2 on the Sega Master System, it shows up how bad the GX4000 version was. Operation Thunderbolt was a joke in that you can't see the flippin crossair... can anyone modify this as it'd be a good game if people could see where they were bloody aiming.
Title: Re: CHASE HQ 2 cart
Post by: TFM on 18:26, 12 March 12
If you play Fire and Forget 2 on the Sega Master System, ...

Looked it up a youtube. Well thanks! So, finally I found an interesting use for my parallax scrolling routines (one day in future I hope to have time for such projects)  ;)
Title: Re: CHASE HQ 2 cart
Post by: Devilmarkus on 21:28, 22 February 13
Any news here?