Author Topic: CHASE HQ 2 cart  (Read 19503 times)

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Offline Xyphoe

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Re: CHASE HQ 2 cart
« Reply #25 on: 04:03, 22 January 10 »
Well done Mark! Keep us informed with progress :) I might put an article up on the gx4000.co.uk site tonight

Offline Gryzor

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Re: CHASE HQ 2 cart
« Reply #26 on: 10:08, 22 January 10 »
Well done Mark! Keep us informed with progress :) I might put an article up on the gx4000.co.uk site tonight
You didn't :)

Offline Ygdrazil

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Re: CHASE HQ 2 cart
« Reply #27 on: 12:02, 22 January 10 »
Great news!

/Ygdrazil

I spoke with the guy that did the review for Retro Gamer... Martyn, It's real alright! Martyn has the mobile number for James, so just awaiting further instructions. I've also sent Martyn another email recently just to check up on things.

I left it a while as this situation is delicate, and I didn't want him to become sick and tired of people calling him. Rest assured, if the cart does exist - it'll be with us shortly.

Offline arnoldemu

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Re: CHASE HQ 2 cart
« Reply #28 on: 16:23, 23 February 10 »
I spoke with the guy that did the review for Retro Gamer... Martyn, It's real alright! Martyn has the mobile number for James, so just awaiting further instructions. I've also sent Martyn another email recently just to check up on things.

I left it a while as this situation is delicate, and I didn't want him to become sick and tired of people calling him. Rest assured, if the cart does exist - it'll be with us shortly.
bump. any news on this?
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Offline MacDeath

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Re: CHASE HQ 2 cart
« Reply #29 on: 20:13, 23 February 10 »
BTW, people who played it claim it sucks...

Let's "simply" do a brand new chase HQ 2 by ourselves, with a sweet 512Ko ROM instead. :P


Offline cpc4eva

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Re: CHASE HQ 2 cart
« Reply #30 on: 23:05, 13 March 10 »
512k rom now that would be very very sweet  ;D


i looked on wiki and see that chase hq2 wasnt a good conversion by the looks of it.... so have we really missed anything ???


from wikipedia
=============

Sequels
Chase H.Q. has two arcade based sequels - the widely released Special Criminal Investigation from 1989 and the extremely rare Super Chase: Criminal Termination from 1992.

Special Criminal Investigation expands on the original with the addition of guns - the passenger can rise out of the T-top of his Nissan 300ZX Z32 and shoot at oncoming targets. To take advantage of this, enemies are placed through the level and will attempt to shoot at or ram the player as they attempt to pursue the main criminal. Deviating from the relatively realistic tracks on offer in the original, the sequel features pursuits through waterfalls and unfinished sections of elevated highway. Despite this the game was generally poorly received by critics.

Super Chase: Criminal Termination was the third arcade release in the Chase H.Q. series, being released in 1992. Unlike in prior games, the protagonist's vehicle was commanded from a first-person view.

The 1997 PlayStation game Ray Tracers, developed and released by Taito, has been described as "more or less a follow up" to the game,[1] with "only a few differences" such as a different speed-boost system and a greater variety of targets.[2]

In February 2006, Chase H.Q. : Nancy Yori Kinkyuu Renraku (English: Chase H.Q. - An Urgent Call From Nancy) was presented at the Arcade Operator's Union trade show in Tokyo[3]. The game was released as Chase H.Q. 2 later in the year.



Offline Gryzor

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Re: CHASE HQ 2 cart
« Reply #32 on: 19:31, 14 February 12 »
TheOppositeOfJesus? Crap, I hope they're really the opposite and share with the scene!!!

Offline MacDeath

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Re: CHASE HQ 2 cart
« Reply #33 on: 20:14, 14 February 12 »
Amstrad GX4000 Chase HQ 2: Special Criminal Investigation

WTF ?

Looks like a bad Burnin'Rubber mod.

Offline Xyphoe

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Re: CHASE HQ 2 cart
« Reply #34 on: 20:23, 14 February 12 »
Before peeps start hammering them with emails, I have already contacted them.

Of course this is a sensitive matter and we should tread carefully with them. It looks like we scared James Bridges off all those years ago sadly, maybe it's him back again - or the guy in Denmark that won the eBay auction nearly 2 years ago now.... who knows. As soon as I know anything I can share, I'll let you guys all know.

Offline Puresox

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Re: CHASE HQ 2 cart
« Reply #35 on: 20:24, 14 February 12 »
Piece of junk, glad I don't collect the Amstrad console games!

Offline andycadley

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Re: CHASE HQ 2 cart
« Reply #36 on: 20:34, 14 February 12 »
Well we already knew it wasn't a great game (and let's face it, if it were there would have been a lot more copies made and sold), but it would be nice to see it imaged for preservations sake if nothing else. I don't believe it will have any real impact on the value of the cartridge itself, since that will remain a genuinely rare item in any case.

Offline Gryzor

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Re: CHASE HQ 2 cart
« Reply #37 on: 21:25, 14 February 12 »
Agree, agree and agree.
1.It looks like it's quite worse than CHQ, no wonder then it was relegated to history.
2.Indeed, no matter how crappy it is, it'd be nice to have it
3.Dumping it would not have the slightest effect on the price of the cartridge. It is, after all (from what it seems) a crappy title, so the value of the cartridge lies in the hardware itself.

Offline TFM

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Re: CHASE HQ 2 cart
« Reply #38 on: 23:27, 14 February 12 »
IMO the video is bad, the focus always walks in circles between the screen and the key of the keyboard. But I don't see a bad game necessarily. Consider it's a CPC,  not a PS IV or XboX720, ok?
 
 
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Offline Puresox

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Re: CHASE HQ 2 cart
« Reply #39 on: 02:43, 15 February 12 »
Comparing to Chase Hq 1 , It is dire!

Offline McKlain

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Re: CHASE HQ 2 cart
« Reply #40 on: 09:31, 15 February 12 »
It looks like they used the Burnin' Rubber Engine, indeed.

Offline MacDeath

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Re: CHASE HQ 2 cart
« Reply #41 on: 10:16, 15 February 12 »
yeah, but is it in 128x200 or 160x200 ?

(or perhaps 128x192 actually)

Offline TotO

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Re: CHASE HQ 2 cart
« Reply #42 on: 10:32, 15 February 12 »
Looking other versions, the CPC Plus one is not bad. ;D
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Offline Devilmarkus

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Re: CHASE HQ 2 cart
« Reply #43 on: 13:49, 15 February 12 »
Burnin' Rubber was also developed by Ocean.
So perhaps the coders were the same.
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Offline ervin

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Re: CHASE HQ 2 cart
« Reply #44 on: 14:56, 15 February 12 »
Doubtful. Burning Rubber appears to have a much higher frame rate.
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Offline arnoldemu

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Re: CHASE HQ 2 cart
« Reply #45 on: 15:14, 15 February 12 »
Burnin' Rubber was also developed by Ocean.
So perhaps the coders were the same.
Burning Rubber was coded by Jon O Brien who did Chase HQ and Wec Le Mans.
Chase HQ 2 was coded by Ian Morrison who also did Outrun and possibly Cisco Heat.
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Offline McKlain

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Re: CHASE HQ 2 cart
« Reply #46 on: 15:45, 15 February 12 »

Offline Gryzor

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Re: CHASE HQ 2 cart
« Reply #47 on: 17:49, 15 February 12 »
Once again, I loved Out Run :D


But this one is so slow and choppy compared to I...

Offline ukmarkh

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Re: CHASE HQ 2 cart
« Reply #48 on: 18:55, 15 February 12 »
Ocean actually released this shite... after ChaseHQ how could they... block by block Outrun scrolling.


I still wanna play it though!!!  ;)

Offline Xyphoe

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Re: CHASE HQ 2 cart
« Reply #49 on: 19:02, 15 February 12 »
I'm afraid it uses nothing of Burnin' Rubber or any of the usual Ocean programming talent.

This was farmed out to Ian Morrison and ICE - purveyor of dire racing games.

Yes its the same guys who did Cisco Heat, I talk about CHQ2 a lot at the start of the video too -

[AMSTRAD CPC] Cisco Heat - Review & Longplay (Part 1 of 2)
[AMSTRAD CPC] Cisco Heat - Review & Longplay (Part 1 of 2)

Just compare the poor scaling and music to the CHQ2 video.......!
ICE also did Hydra and Turbo Outrun (the latter of which was passible - although they had nothing to do with the original Outrun that was Probe)

Retro Gamer magazine who have seen the game in action (James Bridges' copy) said it played identical to the Speccy version and from this new video looks the case apart from recoloured graphics.
Inept Reviews: Chase HQ 2 Special Criminal Investigation