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General Category => Games => Topic started by: remax on 00:14, 05 May 15

Title: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: remax on 00:14, 05 May 15
As the other topic is, by its title, for CNG compactage conversions, here is a general topic which goal is to discuss and announce new convertions.

The wiki page : Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games)

http://www.cpcwiki.eu/index.php/Nocart (http://www.cpcwiki.eu/index.php/Nocart)
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 00:34, 05 May 15
Well done!  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:36, 05 May 15
Well done!  :)

I planed to release some new cpr convertions, but the game i choose finally were unplayable with a joystick  :-[
Title: Re: Converted GX4000 .cpr - The topic
Post by: MacDeath on 02:29, 05 May 15
nice page, but as usual there were no categories, which prevent some visibility and a clever way to navigate into this page...

I added a few categories then.
This also added my name into who did this page... because I love to stole glory from others.
 ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:48, 05 May 15
As the other topic is, by its title, for CNG compactage conversions, here is a general topic which goal is to discuss and announce new convertions.

The wiki page : Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games)
Good call, Some non-CNGSoft ones have started to creep in. Any new conversions from me will be announced here.


Since Quantal does not seem to work on my 6128plus either I am removing it all together. oddly it does work under JavaGX4000 emulation
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:56, 05 May 15
O.k so we can suggest posibly candidates to be converted?.


Maybe this game support joystick from begining? view the screen "press space or fire to start". I play he years ago in my the 464.


Amstrad : ISS - Incredible Shrinking Sphere - YouTube (https://www.youtube.com/watch?v=BSNuaL4Yafw)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:37, 05 May 15
O.k so we can suggest posibly candidates to be converted?.


Maybe this game support joystick from begining? view the screen "press space or fire to start". I play he years ago in my the 464.


Amstrad : ISS - Incredible Shrinking Sphere - YouTube (https://www.youtube.com/watch?v=BSNuaL4Yafw)
will take a look tonight ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:10, 05 May 15
O.k other i play when i was child its support joystick from begining i think.

http://www.cpc-power.com/index.php?page=detail&num=876 (http://www.cpc-power.com/index.php?page=detail&num=876)

Very very hard i never finish it.




Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 16:06, 05 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) : Please modify the link of X-Mas 2008 Dentro. Thanks!
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 18:48, 05 May 15
I planed to release some new cpr convertions, but the game i choose finally were unplayable with a joystick  :-[


Hmm, which one is it?
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 19:59, 05 May 15
O.k other i play when i was child its support joystick from begining i think.

http://www.cpc-power.com/index.php?page=detail&num=876 (http://www.cpc-power.com/index.php?page=detail&num=876)

Very very hard i never finish it.

Well now that you're older you'll be able to finish it with all that extra gaming experience You have.
Old 8 bit games must be easier now we've improved or playing abilities right?   :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:46, 05 May 15
Oh, is  the type of game you have infinite lives, infinite power with all cracks of the world. Yo drop to the space and.... Nooo i can't  jump i have infiinte live!!.. I only can swith  off the cpc and begins for the begining!.

In the other hand if you play without craks you only have 1 live to pass the entire game :). 1! live.




Title: Re: Converted GX4000 .cpr - The topic
Post by: VincentGR on 22:33, 05 May 15
I finished invasion of the zombie monsters some months ago.
The later version was a 2 button joy version but it had extra backgrounds so I made an adapter to play with my SMS joypad.
I know off topic but I wanted to confess that  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:46, 05 May 15
will take a look tonight ;)
Hmm, Bad news with ISS I'm afraid. This one needs you to press 'S' after setting your dumps, so you cannot start the game wth Joysick Only :(


Re-mapping keys such as would be required is beyond my skills :(


unless some other generous soul can do this, I am afraid this one is a no go.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:47, 05 May 15
O.k other i play when i was child its support joystick from begining i think.

http://www.cpc-power.com/index.php?page=detail&num=876 (http://www.cpc-power.com/index.php?page=detail&num=876)

Very very hard i never finish it.
I hate to disappoint twice in the same evening. This one should be possible if @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) can make a further change to his tool, so that it can boot ith |cpm. At present it needs a physical file to run and not launch from the CPM system tracks


Craig
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:48, 05 May 15

Hmm, which one is it?

At first i tried to convert Emlyn Hughes International Soccer. I was convinced that you could play it with only a joystick as the cursor is joystick controlled.

Sadly, you need to enter a name to pick a team and you need to validate it with Enter. No button on the joystick allows that.

Also, it would need to have at least SPACE mapped to Button 2 as without it, you cannot skip the transition sequence and can lose some precious time during a match.

You would still miss ESC to leave a game and Shift+something (i forgot) to change players -> So not realistic on a GX4000 (i'm very sad of it).

* Then i thought converting Alinka, a very nice Tetris clone, really close to the arcade (when you think it was a write up program, you wouldn't believe it!), but you would need to patch the game to allow selecting 1/2 players with joystick.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:51, 05 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) : Please modify the link of X-Mas 2008 Dentro. Thanks!

Done. Now it works under MESS, even if it has some glitches due to unperfect emulation.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:17, 06 May 15
Hmm, Bad news with ISS I'm afraid. This one needs you to press 'S' after setting your dumps, so you cannot start the game wth Joysick Only :(


Re-mapping keys such as would be required is beyond my skills :(


unless some other generous soul can do this, I am afraid this one is a no go.

But if you put all dumps he start witouth press  s :). Y try it in win ape  with joystick press fire.

The craked versions of final matrix not use cpm, but they have
 y/n
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 00:23, 06 May 15
Done. Now it works under MESS, even if it has some glitches due to unperfect emulation.
Thank you very much!
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:37, 06 May 15
But if you put all dumps he start witouth press  s :) . Y try it in win ape  with joystick press fire.

The craked versions of final matrix not use cpm, but they have
 y/n
Indeed, I have asked Arnold Emu if |cpm can be added. At the moment I am avoiding any Y/N trainers as they will be a pain to recode / Bypass. If a |cpm nocart tool becomes available I'll do this one.


If anyone knows how to remove, bypass or remap the Y/N in CNGSofts trainers then that will help me no end with my dizzy conversions


Craig



Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:33, 06 May 15
My teory is if the Y/N are in a loop(the most probably).The best is search access to the ppi  acess debugging in winape. Then folow the path to the calls or jumps That activate Y/N.

Maybe the best aproach is force a "n" or maybe  forze the call or jump to the "N" path ignoring the Y part.

You need the winape,the z80 opcode manual, the cpcwiki detalis of access to the ppi.the  I/0 table of acces in grimware.The notepad, and a lot of pacience. :) .

With this metod i dissasemble the super sweek until beginning. Only to discover I miss that idiot had .Because i searh modify the levels. And the version disc have a editor levels integrated.

We're going to do, I 'm from 464(without level editor). . anyway was googd experience to learn how cpc works.


For example examining a litte the final matrix trainer The game is in a loop between. 1CDB and 1CDE. When you press Y/n He exit the lop and continue to 1CE0(RET) and exit the call. from here is search the path in the two directions to know where is the bifurcation of Y or n in the code.
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:26, 06 May 15
O.k I returned after the last epic fail.

Joystick support from begining..... checked.
Not load from |cpm...cheked.
64?. Im not sure:

http://www.cpc-power.com/index.php?page=detail&num=1271 (http://www.cpc-power.com/index.php?page=detail&num=1271)

Another classic with joystick support :).

http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=1153 (http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=1153) (thank abraxas to crak it in 1987) :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:56, 06 May 15
O.k I returned after the last epic fail.

Joystick support from begining..... checked.
Not load from |cpm...cheked.
64?. Im not sure:

http://www.cpc-power.com/index.php?page=detail&num=1271 (http://www.cpc-power.com/index.php?page=detail&num=1271)

Another classic with joystick support :) .

http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=1153 (http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=1153) (thank abraxas to crak it in 1987) :) .

I cannot imagine it not being 64K
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:10, 06 May 15
Yeah your 32bit version work thanks !.

I not tested it in gx4000.

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:19, 06 May 15
Yeah your 32bit version work thanks !.

I not tested it in gx4000.

Both games seems to work fine. Has Kung Fu Master  infinite lives ? I would like to avoid trained game in the wiki page...
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:31, 06 May 15
Maybe i take the wrong dsk.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:35, 06 May 15
Maybe i take the wrong dsk.  :D
The Original one has 42 tracks so cannot be converted yet.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:41, 06 May 15
Both games seems to work fine. Has Kung Fu Master  infinite lives ? I would like to avoid trained game in the wiki page...

Kung Fu Master will have to be played on a computer if you want puchies too as it needs the space bar to change from kicks to punchies.  :'(

Kung Fu Master had the Infinite Lives Pokes, I've removed it. ;)



Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:43, 06 May 15
Kung Fu Master will have to be played on a computer if you want puchies too as it needs the space bar to change from kicks to punchies.  :'(

Kung Fu Master had the Infinite Lives Pokes, I've removed it. ;)

Ok, i'll add it to the "need a fix" section, aka "some problems, see if you want to play it"
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:50, 06 May 15
O.k

Maybe with lucky they  poke one of this lines: http://cpcrulez.fr/forum/viewtopic.php?t=2533 (http://cpcrulez.fr/forum/viewtopic.php?t=2533)

Oh is correted in the upper post  perfect :)

Who class of programmer person let you select joystick and put you a space in the keyboard to use the punch lol.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:54, 06 May 15
O.k

Maybe with lucky they  poke one of this lines: http://cpcrulez.fr/forum/viewtopic.php?t=2533 (http://cpcrulez.fr/forum/viewtopic.php?t=2533)

It contained the Infinite Lives Pokes &79DE 00 C3, I've changed it back to the same as the original disk &79DE 35 C2

You can die now.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:14, 06 May 15
O.k

Maybe with lucky they  poke one of this lines: http://cpcrulez.fr/forum/viewtopic.php?t=2533 (http://cpcrulez.fr/forum/viewtopic.php?t=2533)

Oh is correted in the upper post  perfect :)

Who class of programmer person let you select joystick and put you a space in the keyboard to use the punch lol.
Any chance the Kick/Punch can get remapped to Button 2?
Title: Re: Converted GX4000 .cpr - The topic
Post by: MacDeath on 00:20, 07 May 15
I guess straight disk to cartridges ports such as Klax, Barbarian2 or Batman would need to be included as well as precursors... ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:20, 07 May 15
Another recent platformer added.


Teodoro Can't Fly


Indie Retro News: The latest free games, indie games and retro news: Teodoro (http://www.indieretronews.com/2014/06/teodoro-cant-fly-new-amstrad-msx-zx.html)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:23, 07 May 15
I guess straight disk to cartridges ports such as Klax, Barbarian2 or Batman would need to be included as well as precursors... ;D
LOL I guess so, bu the point here as I see it, is to give the GX4000 some long overdue love, which is why I am only converting doing 100% playable on a GX titles.


Small Bugs like High Score tables and Continues I will let slip, but not trainers that mean you need a Plus or in game controls on the Keyboard

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:20, 07 May 15
Any chance the Kick/Punch can get remapped to Button 2?

who knows, I think the keyboard scanning maybe is in 1321. But the interesting is  to find where he use the scanned results. sure people like arnoldemu found it  in 2 news. :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 11:26, 07 May 15
who knows, I think the keyboard scanning maybe is in 1321. But the interesting is  to find where he use the scanned results. sure people like arnoldemu found it  in 2 news. :)
If you use the wip arnold, setup an I/O breakpoint for PPI port A read, that will trigger when the keyboard is read and you can find the memory location where the keyboard is read. The break will trigger after the IN instruction has been executed.

You can then step through to the where it's called and you can find where it's doing the keyboard checking.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:52, 07 May 15
If you use the wip arnold, setup an I/O breakpoint for PPI port A read, that will trigger when the keyboard is read and you can find the memory location where the keyboard is read. The break will trigger after the IN instruction has been executed.

You can then step through to the where it's called and you can find where it's doing the keyboard checking.
yikes that may as well be Greek to me :( I guess I leave patching these to someone else, and I continue searching for games already joystick only. Could I ask that someone take a look at the 'c to continue' in IOTZM tho, that game deserves a 100% working gx4000 release.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:39, 07 May 15
If you use the wip arnold, setup an I/O breakpoint for PPI port A read, that will trigger when the keyboard is read and you can find the memory location where the keyboard is read. The break will trigger after the IN instruction has been executed.

You can then step through to the where it's called and you can find where it's doing the keyboard checking.

O.k I am lost. I undertand the theory, but i not know how made it in practice. ¿wip arnold?. And how i setup a break point for ppi port A?. I use winape and i know how a made a breakpont in specific line of disassemble code, but i not know how made a breakpoint to a especific periferical port.

Graig: the best is learn little a little. At finish you know who are you doing and is not difficult.

I think in the call i speak upper, they scann all the keyboard layout. And he put in the memory from bef7+9 all ten rows result of the keyboard. I can supposed the game need access to space row in memory to view if you press space, but i not know how find in the code where he read these especific part of memory(BEFC).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:17, 07 May 15
nothing, not posible. the nops are were he save de arrow :D.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:26, 07 May 15
I have good news and bad news...(kung-fu), I can changue the space button.... but i can changue it to the intro button . XD.


The normally is  interprete de subroutine, but...  we can try all  ff combinations with lucky it work. .... voluntary? 00,01,02,03 (http://00.01.02.03),04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10 etc etc... until ff XDDDD. another posibility is found the code to the "p"first  so we can change the kick/punch in the pause button.  :D

well we can discard the 28=space and the 15=intro. lol.

Poke 764B with the desired number 28 is default=space  and the 15 is intro.

Done!! Victory!!! yepah!!. I discover how works. C1=p button and 4A=joystick button 2. so poke 764b with 4A makes the fix
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:26, 08 May 15
I have good news and bad news...(kung-fu), I can changue the space button.... but i can changue it to the intro button . XD.


The normally is  interprete de subroutine, but...  we can try all  ff combinations with lucky it work. .... voluntary? 00,01,02,03 (http://00.01.02.03),04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10 etc etc... until ff XDDDD. another posibility is found the code to the "p"first  so we can change the kick/punch in the pause button.  :D

well we can discard the 28=space and the 15=intro. lol.

Poke 764B with the desired number 28 is default=space  and the 15 is intro.

Done!! Victory!!! yepah!!. I discover how works. C1=p button and 4A=joystick button 2. so poke 764b with 4A makes the fix


Wow that's a really good news! Make the cpr (or at least a fixed dsk) and i'll update it on the wiki
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:27, 08 May 15
I have good news and bad news...(kung-fu), I can changue the space button.... but i can changue it to the intro button . XD.


The normally is  interprete de subroutine, but...  we can try all  ff combinations with lucky it work. .... voluntary? 00,01,02,03 (http://00.01.02.03),04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10 etc etc... until ff XDDDD. another posibility is found the code to the "p"first  so we can change the kick/punch in the pause button.  :D

well we can discard the 28=space and the 15=intro. lol.

Poke 764B with the desired number 28 is default=space  and the 15 is intro.

Done!! Victory!!! yepah!!. I discover how works. C1=p button and 4A=joystick button 2. so poke 764b with 4A makes the fix
Any chance you can look at IOTZM to allow the Continues to work from the GX4000?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:59, 08 May 15
I have good news and bad news...(kung-fu), I can changue the space button.... but i can changue it to the intro button . XD.


The normally is  interprete de subroutine, but...  we can try all  ff combinations with lucky it work. .... voluntary? 00,01,02,03 (http://00.01.02.03),04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10 etc etc... until ff XDDDD. another posibility is found the code to the "p"first  so we can change the kick/punch in the pause button.  :D

well we can discard the 28=space and the 15=intro. lol.

Poke 764B with the desired number 28 is default=space  and the 15 is intro.

Done!! Victory!!! yepah!!. I discover how works. C1=p button and 4A=joystick button 2. so poke 764b with 4A makes the fix

It does work well done ;) , my emulator setting got messed up somehow.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:01, 08 May 15
I tested it only in winape, test first in gx4000.


Any chance you can look at IOTZM to allow the Continues to work from the GX4000?

Maybe, if arnoldemu leave me the wip arnold i can try , found the call in winape requrire press f7 to the inifinitum lol while watching the hl register.

It work in my winape, (my modification). I' dont know the other.

You cartridge works o.k in my winape. revise the joystick configuration, in my winape is the "." of the keypad.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:29, 08 May 15
Only one from me today.... The 64k plus palette hack of Rick Dangerous.

I disabled the trainer in this one otherwise it's the same as the dsk.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:07, 08 May 15
Just did another  :) This time it's " Wizball "

I'm a bit confused with this one, Instruction say: " Pressing the SPACE BAR selects the feature represented on the glowing Icon at top of screen. " even when I used the original disk this did not work, maybe it's a Winape emulator bug, no idea.  ???

Anyway it should work fine as Waggling left and right does this too. So you might want to use a Joystick.  ;D



Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 09:57, 08 May 15
I've created an user on the wiki and I've been trying to edit the page, but I can't save the changes.


Here is Small Games for Smart Minds from ESP Soft (2007). It's a compilation of puzzle games and can be played with the joystick. Tested on my GX4000.
 

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:06, 08 May 15
I've created an user on the wiki and I've been trying to edit the page, but I can't save the changes.


Here is Small Games for Smart Minds from ESP Soft (2007). It's a compilation of puzzle games and can be played with the joystick. Tested on my GX4000.
excellent, thanks.
 I'll upload it tonight unless anyone else gets there first.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 11:08, 08 May 15
Could I ask that someone take a look at the 'c to continue' in IOTZM tho, that game deserves a 100% working gx4000 release.

Press fire instead of C - POKE &459,&67

If I choose joystick in winape then Fire 2 = jump not joystick up. Is it a bug in the game or winape key map
or should it be like that ?

How Does it work on real cpc's ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:12, 08 May 15
Press fire instead of C - POKE &459,&67

If I choose joystick in winape then Fire 2 = jump not joystick up. Is it a bug in the game or winape key map
or should it be like that ?

How Does it work on real cpc's ?
many thanks, any chance you can provide a modified dsk, with that included.

On real cpc's button 2 is jump. This works on the gx4000 as well.

Thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 11:17, 08 May 15
Just did another  :) This time it's " Wizball "

I'm a bit confused with this one, Instruction say: " Pressing the SPACE BAR selects the feature represented on the glowing Icon at top of screen. " even when I used the original disk this did not work, maybe it's a Winape emulator bug, no idea.  ???

Anyway it should work fine as Waggling left and right does this too. So you might want to use a Joystick.  ;D

I've uploaded it to the Converted GX4000 games page this time.

Space has never worked on Wizball. Hence it's joystick waggling. In this case, it would be best to avoid using a pad :D

By the way, did you take a version of Wizball which fixed the corruption at some point of the game (making it virtually unplayable)?
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 11:32, 08 May 15
excellent, thanks.
 I'll upload it tonight unless anyone else gets there first.


The file is already uploaded on the wiki, but as I can't edit the page...


http://www.cpcwiki.eu/index.php/Special:ListFiles (http://www.cpcwiki.eu/index.php/Special:ListFiles)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 13:26, 08 May 15
Space has never worked on Wizball. Hence it's joystick waggling. In this case, it would be best to avoid using a pad :D

By the way, did you take a version of Wizball which fixed the corruption at some point of the game (making it virtually unplayable)?

Thought the Space bar might have been wrong in the instructions, thinking about it, I remember having to waggle back in the day  :)

I didn't know of any Wizball corruption, I've made it from the only version that I could find without trainers or intros that needed keyboard to get past as I don't know enough to remove them,  I used the CRACKPONX version from CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 WIZBALL (c) OCEAN (http://cpcrulez.fr/GamesTest/wizball.htm)

The latest version from CNGSOFT looks nice, it has a new loading screen but it has a trainer at the start which needs the keyboard, maybe this can be removed or bypassed, no idea if this version has the corruption you mentioned.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 13:57, 08 May 15
Thought the Space bar might have been wrong in the instructions, thinking about it, I remember having to waggle back in the day  :)

I didn't know of any Wizball corruption, I've made it from the only version that I could find without trainers or intros that needed keyboard to get past as I don't know enough to remove them,  I used the CRACKPONX version from CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 WIZBALL (c) OCEAN (http://cpcrulez.fr/GamesTest/wizball.htm)

There is a stack overflow at some point in the game, near the end that make the background (of level 6 if i remember well) all corrupted, and sadly Wizball interract with the background. Hence, it's really difficult to finish the game, as you have to go to level 6 only when you are 100% sure that you will go to hyperspace at the exact moment you enter it.

With save states, its finishable, but without it, only one mistake, and your screwed.

The fix is here : http://www.cpc-power.com/index.php?page=detail&num=1670 (http://www.cpc-power.com/index.php?page=detail&num=1670)

at the end of the page, i don't know if it would work with the version you took.

Quote
The latest version from CNGSOFT looks nice, it has a new loading screen but it has a trainer at the start which needs the keyboard, maybe this can be removed or bypassed, no idea if this version has the corruption you mentioned.

CNG Version has the fix : "stack overflow fix by Crackers Velus and Kukulcan". But yes, it has to be fixed for the trainer  :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:03, 08 May 15
Cngsofts trainers are becoming a problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 14:09, 08 May 15

The file is already uploaded on the wiki, but as I can't edit the page...


http://www.cpcwiki.eu/index.php/Special:ListFiles (http://www.cpcwiki.eu/index.php/Special:ListFiles)

Done

Kung Fu Master updated, it works very well, thanks !

IK+ has 2 players support, i guess it's the first one of the list.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:51, 08 May 15
Elevator action supports joystick from the begining, but the disc version have a crappy trainer with Y/N. :( ,

Oh, is cngsoft..

And is possible arnoldemu, modify nocart to accept conversion from cdt?.This can avoid part of cngsoft trainers problems.

Lemmings support joytick but needs push 1 to start en the menu.

Jim powers suppot only joystick but he have 2 disk!. :-\
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:39, 08 May 15
There is a stack overflow at some point in the game, near the end that make the background (of level 6 if i remember well) all corrupted, and sadly Wizball interract with the background. Hence, it's really difficult to finish the game, as you have to go to level 6 only when you are 100% sure that you will go to hyperspace at the exact moment you enter it.

With save states, its finishable, but without it, only one mistake, and your screwed.

The fix is here : http://www.cpc-power.com/index.php?page=detail&num=1670 (http://www.cpc-power.com/index.php?page=detail&num=1670)

at the end of the page, i don't know if it would work with the version you took.

CNG Version has the fix : "stack overflow fix by Crackers Velus and Kukulcan". But yes, it has to be fixed for the trainer  :(

I had a quick look at the game, with the ascend  to 6 levels cheat on cpc-power, I didn't see any problem, however I had a look at the cart.

I've changed:

POKE &9A46

3A 64 83 FE 00 CA 57 80 = Before

3A 64 83 FE 00 CA CD AA = After
                           
POKE &AAC4

C9 CD E8 9B 18 F1 C3 00 00 00 00 00 00 00 00 = Before

C9 CD E8 9B 18 F1 C3 00 00 31 FE BF C3 57 80 = After
                     

Hopefully, that will sort it?  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:00, 08 May 15
why  you have not invited me to the party I have license !.

I kill all you.

(http://globedia.com/imagenes/usuarios/noticias/32723/1275641065.jpg)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:12, 08 May 15
Here is another one, this time it's the first Dizzy game  :)

I've converted 5 of the games so far, but they only run with 128k, crash out when I go to run them in 64k  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 19:20, 08 May 15
I've made a few carts from Palace Software games, but I haven't been able to test them on my GX4000 yet. They all can be controlled by joystick.


If someone can give them a try and check that they run without problems...


The all come from cracked disks with basic loaders, some of them with trainers. I've removed all the "extras". The Antiriad one is the spanish version.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 19:24, 08 May 15
I've created an user on the wiki and I've been trying to edit the page, but I can't save the changes.


Here is Small Games for Smart Minds from ESP Soft (2007). It's a compilation of puzzle games and can be played with the joystick. Tested on my GX4000.


Can you tell me why you can't save changes? Do you get any errors?
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 19:28, 08 May 15
No errors, but nothing happened when I pressed the publish button.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 19:37, 08 May 15
No errors, but nothing happened when I pressed the publish button.

Did it ask you the KB question?

If so give the answer, click publish, then click the button at the bottom.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 19:38, 08 May 15

And is possible arnoldemu, modify nocart to accept conversion from cdt?.This can avoid part of cngsoft trainers problems.
Sorry no I can't put a cdt into a cpr.

btw, I will send you a pm about arnold wip.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:46, 08 May 15
I've made a few carts from Palace Software games, but I haven't been able to test them on my GX4000 yet. They all can be controlled by joystick.


If someone can give them a try and check that they run without problems...


The all come from cracked disks with basic loaders, some of them with trainers. I've removed all the "extras". The Antiriad one is the spanish version.

I can only test in emulation, Cauldron one and two seems to load ok. People will need to change Cauldron from crp to cpr at the end, I know it's a typo  :laugh:

3D Tennis does not load, comes up 3DTennis.bas not found.

La Armadura Sagrada De Antiriad (S) (1986) seems to load ok, but when you start playing and push right, it goes back to start screen.  ???


Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 19:50, 08 May 15
No errors, but nothing happened when I pressed the publish button.


Ah. Try hitting "Save Page" at the bottom of the text edit field, that should do it!?
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 19:53, 08 May 15
I can only test in emulation, Cauldron one and two seems to load ok. People will need to change Cauldron from crp to cpr at the end, I know it's a typo  :laugh:
I did not notice about the extension typo, but it perfectly loads from cprselect  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:11, 08 May 15
Here is another one, this time it's the first Dizzy game  :)

I've converted 5 of the games so far, but they only run with 128k, crash out when I go to run them in 64k  :'(
Hi @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)



Where did you get the source for this DIZZY? I am searching for all Dizzy games with no cracks or trainers to assemble into my multi cart project for GX4000.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:18, 08 May 15
La Armadura Sagrada De Antiriad (S) (1986) seems to load ok, but when you start playing and push right, it goes back to start screen.  ???

On MESS, no such problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:22, 08 May 15
I've made a few carts from Palace Software games, but I haven't been able to test them on my GX4000 yet. They all can be controlled by joystick.


If someone can give them a try and check that they run without problems...


The all come from cracked disks with basic loaders, some of them with trainers. I've removed all the "extras". The Antiriad one is the spanish version.
OK, Antiriad, Moving right resets the game so I cannot play it. Tennis not working due to the 3dtennis.bas not found error.

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:25, 08 May 15
OK, Antiriad, Moving right resets the game so I cannot play it. Tennis not working due to the 3dtennis.bas not found error.

On a real GX4000?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:34, 08 May 15
La Armadura Sagrada De Antiriad (S) (1986) seems to load ok, but when you start playing and push right, it goes back to start screen.  ???


Yep same here under OSX Arnold emulation and GX4000.


There is a fixed version here: [size=78%]http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=143[/size]


But needless to say, its got a Y/N trainer


ARGHHHHHHHH!!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:35, 08 May 15
On a real GX4000?
Yes :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 20:37, 08 May 15
I patched Cauldron as CPR (with joystick controlled cheats)

Select:
German (Joypad left)
English  (Joypad up)
French   (Joypad down)

Also select:
Unlimited hags and magic (Joypad left/right)

I hope it works on GX4000?!? Who can prove it?


Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:42, 08 May 15
Well, i think every game has been added to the wiki (at least, those without bugs).

If someone can test the Devilmarkus's patched version of Cauldron, i'll update the file.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:48, 08 May 15
Hi @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)



Where did you get the source for this DIZZY? I am searching for all Dizzy games with no cracks or trainers to assemble into my multi cart project for GX4000.


Craig

Good luck with the multi cart project.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:56, 08 May 15
And I now add another one to the waiting for 42 track support list.....

Prehistorik 2
Super Cauldron
Dizzy Compilation cart (I need to locate non-trained sources of all games, and have support for 80 track DSK transfers)
Dizzy Spinoffs (remake this one with non trained versions now that the Proof Of Concept is good)
Turrican & Turrican II
Rainbow Islands
Off Shore Warrior

Hmm, I see me being busy once the 40 -> 80 track version is released.



Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 20:59, 08 May 15
Prehistorik 2:
All known "cracked" Disc versions don't support Plus modes... (Game crashes)
Also:
Aren't Prehistorik 2 and Super Cauldron for 128k CPC? (I don't remember)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:59, 08 May 15
All over the internet, was not easy, that was a challenge in itself lol, so many with trainers and cracktro's about.

Here are the disks I managed to find, I hope they help, good luck with the multi cart project, if you add a cracktro mention that I helped find the disks. :laugh:
Fantastic, Now to compile these into a format that I can use for my Dizzy Compilation cart.


Many Many thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:01, 08 May 15
Another game done, this time it's " Stormlord ". :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:51, 08 May 15
Regarding Chase HQ.

I know this won't work on the GX4000, but can any skilled person  ::) please change the default turbo control (spacebar) to joypad button two please, don't seem to be able to refine keys to joystick like some games.  :'(

I just want to play with the pad instead of needing the space bar.  >:(

Think this should be added to the 6128 Plus page if someone gets it done.  8)

Cheers  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 21:52, 08 May 15
Another game done, this time it's " Stormlord " it's on the gx4000 page.  :)

One of my favourite games as a child
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 22:15, 08 May 15
Prehistorik 2:
All known "cracked" Disc versions don't support Plus modes... (Game crashes)
Also:
Aren't Prehistorik 2 and Super Cauldron for 128k CPC? (I don't remember)


You can play super cauldron with 64k (there is a tape version), but I guess that there must be some graphic differences. About Prehistorik 2, no idea.




Edit: OK, Prehistorik 2 with plus features needs 128k. You could play the standard 64K version on the GX4000, wich in fact is still pretty good. No music and standard cpc colours. Maybe this 64K version could be patched to use the plus palette.
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 22:49, 08 May 15
Here is Tetrix, loader modified to load straight to the plus version. Al playable via joystick.



Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:51, 08 May 15
Prehistorik 2:
All known "cracked" Disc versions don't support Plus modes... (Game crashes)
Also:
Aren't Prehistorik 2 and Super Cauldron for 128k CPC? (I don't remember)
Supercauldron, I don't know... WHich is why I want to make a cart and check.


CNG's crack of P2 works on my plus machines


the original disc had a 64k mode as well as the 128k one. I hope to leave all the menus and selections in both games so from that perspective they should be good to go.


Craig









Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 22:54, 08 May 15
And now the Battro from Batman Group in CPR format  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: andycadley on 00:47, 09 May 15
Edit: OK, Prehistorik 2 with plus features needs 128k. You could play the standard 64K version on the GX4000, wich in fact is still pretty good. No music and standard cpc colours. Maybe this 64K version could be patched to use the plus palette.
I suspect the 128K Plus version could be hacked to run from cartridge, but it'll need a bit more effort.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:00, 09 May 15
Press fire instead of C - POKE &459,&67

If I choose joystick in winape then Fire 2 = jump not joystick up. Is it a bug in the game or winape key map
or should it be like that ?

How Does it work on real cpc's ?

Have you got an tips on how to help find where controls are found like the space bar or n key etc, It could help get past some of the trainers or games where you need a key to start , these could be mapped to button two etc.  ;)

I know how to change stuff at poke address, just not to sure how to find stuff.  :-[

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:13, 09 May 15
Have you got an tips on how to help find where controls are found like the space bar or n key etc, It could help get past some of the trainers or games where you need a key to start , these could be mapped to button two etc.  ;)

I know how to change stuff at poke address, just not to sure how to find stuff.  :-[

Thats happend to my After the wip arnlod era(i not tried it). I run the game to the moment yo need use the key so need change. Then pause it, and use f7f7f7f7f7f7f7 step into. Yo slowy the game at frame to frame. So you are 100% sure the game is in a bucle. Take a look at bc register where you push f7 f7 f7. And when you view. Some type of &f4xx,&f5 as described in grimware table:  http://www.grimware.org/doku.php/documentations/devices/io.devices (http://www.grimware.org/doku.php/documentations/devices/io.devices) (o search all in IN(C),in hex code make a breakpoint an examine it running)

The code is accessing to the ppi. Stop And examining the funcion. It should look you the example in cpc wiki.

Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)

The important is the part IN(A), and  probably the next LD(HL),take  look at the call with f7 and breakpoints, if HL read around 10 position. And save it in memory, you probaly found where the scan keyboard are saved. To be 100% sure push some in the keyboard, if is it  you can see aschanges in memory you found it.

Now take a look at the table in the cpcwiki page,search the letter you need change. And found in what row are, count, and the position exact.

Now you have 2 options, f7f7f77f to found another site calls the keyboard array in memory looking at hl or  use a litte imagination,you know the program need load the array to compare it. So maybe with luky you can found search in hexadecimal LD HL.#The first position of the row in the memory you found. Breakpoint all, and examinig who does after loads de numbers.where you are the where are called using the stack o go at finish of the funcion. Search if it use the exact position you know he need search. examine the variables and try changue what you thinking is code of the letter, try and probe.

In the case of kung fu. I search first part  in bucle menu(because the loop is < that in game). And later ingame I sersch who calls the memory position, at the first i made it with f7f7^f7.Later i think in search in hex the LD HL#number(first position of the row in memory), and it works.

They release my into the calll,I view he read row in memory   an the resoult is depending for the a external paremeter, and is called 5 times in the code.( i suspected joystick + fire+ space). Then he exits and i view a condition. I know the game use a joystick(and space). so I know he use the last position in the arrow and the p position in middle.So I cheked the call where i  pulse joystick  and space and i found who is the  used to espace.

Now i examing where the parameter A is begining, I found its from a number (in the poke position you know). LD A,#28 , i try change it to 15 and i discover it change to intro.

But i not know how  to found joystick 2 to remap it . I thinking and thinking. And then i think o.k is in hexadecimal, so if is the table converted from the decimal?. Then i go to the cpcwiki page and i  count... To the intro. From left to right line a line. 0,1,2,3... retun in the table  is in the position 21, i take the windows calculator pass it to hex and 15!!. I try wtih space and 28!!.

So i count to the joystick 2 in the table i convert it to hex.And you are the magic 4A :) .

I think my experience can help you.

PD a new game.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 04:01, 09 May 15
One more from me today...... 'The Duct' from the aa cover tape. Oh does that make it the 'Duct Tape' ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 13:11, 09 May 15
Hello, since i want to help, i fixed "INVASION OF THE ZOMBIE MONSTERS"
now you can press fire to continue, text is altered to match new behaviour ;)

please give it a try
Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:12, 09 May 15
This cart conversion is fun... But also not that productive. I find myself playing each game under emulation just to find out if it can be converted or not. So far I've played both trapdoors, axys, groops and the first 5 puzzles on sudoku master. None are CPR friendly but I am having fun.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:27, 09 May 15
Hello, since i want to help, i fixed "INVASION OF THE ZOMBIE MONSTERS"
now you can press fire to continue, text is altered to match new behaviour ;)

please give it a try
Juri
Love it. thank you


Will test in my GX4000 now and update the page.

Update: tested and working perfectly.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 13:30, 09 May 15
And now the Battro from Batman Group in CPR format  ;D
I think you must find your own way to convert cpc files to cpr because converting a 16kb file into 256kb cartridge is not really interresting.
I don't speak especially about you McKlain but to all those people who want to convert cpc files to cpr.
I know that C4Cpc microSD card have 4 gb but.... In my mind, it's a mistake.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:59, 09 May 15
I think you must find your own way to convert cpc files to cpr because converting a 16kb file into 256kb cartridge is not really interresting.
I don't speak especially about you McKlain but to all those people who want to convert cpc files to cpr.
I know that C4Cpc microSD card have 4 gb but.... In my mind, it's a mistake.
we are not all skilled developers here. We do what we can. And if converting a dsk to a cart using an excellent @arnoldemu toolkit then that is what I do. If a restriction was to be put on what was a worthy cart, and only complete rewrites were acceptable then you can count me out.

It would also limit the work to only a few people, who are overworked with things already I have no doubt.

The point here is to bring more games to the gx4000 and it that is what we are doing then I see this as a success regardless of the file size used.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 14:14, 09 May 15
I wander if Star strike 2 could be given the Plus treatment?

star glider and Elite?

The Pawn?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:23, 09 May 15
I think you must find your own way to convert cpc files to cpr because converting a 16kb file into 256kb cartridge is not really interresting.
I don't speak especially about you McKlain but to all those people who want to convert cpc files to cpr.
I know that C4Cpc microSD card have 4 gb but.... In my mind, it's a mistake.

Making more game's playable on the GX4000 is a mistake  ??? I think that's what people thought back in the day  :'(

Why find a different way to convert games if this works, I don't think people are to worried about filling up a sd card that you can just swop out anyway  :laugh:

I've got a plus computer so can pretty much run all software from cart or disk, but I like doing these conversions to try and help fellow Amstrad users play more stuff on their gx4000's  and why not!  :D

Any way, here is another couple more.

I've done " APB - All Points Bulletin " and " Green Beret " in Green Beret you use the Knife with the fire button and Shoot the gun (when you pick it up) with the space bar, I don't know if someone could change the space to the 2nd fire button please????

Cheers  ;D

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:34, 09 May 15
Making more game's playable on the GX4000 is a mistake  ??? I think that's what people thought back in the day  :'(

Why find a different way to convert games if this works, I don't think people are to worried about filling up a sd card that you can just swop out anyway  :laugh:

I've got a plus computer so can pretty much run all software from cart or disk, but I like doing these conversions to try and help fellow Amstrad users play more stuff on their gx4000's  and why not!  :D

Any way, here is another couple more.

I've done " APB - All Points Bulletin " and " Green Beret " in Green Beret you use the Knife with the fire button and Shoot the gun (when you pick it up) with the space bar, I don't know if someone could change the space to the 2nd fire button please? ???

Cheers  ;D


I could not agree with you more Phantomz.


I have 2 6128plus machines, and upgraded 464plus and a new GX4000


Whist the 6128's and 464 can load from disc, having games on cart is easier somehow and making games available for people who have a CPC and a GX4000 is not only beneficial, but also good fun, it gives me an excuse to play these games again ;)


Hopefully I might get some interest in these old games from my little boy ;)
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 14:51, 09 May 15

I could not agree with you more Phantomz.


I have 2 6128plus machines, and upgraded 464plus and a new GX4000


Whist the 6128's and 464 can load from disc, having games on cart is easier somehow and making games available for people who have a CPC and a GX4000 is not only beneficial, but also good fun, it gives me an excuse to play these games again ;)


Hopefully I might get some interest in these old games from my little boy ;)

What decided me to grab a GX4000 is that sometimes, it's quicker to launch a game on a console than to launch it on CPC.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 14:53, 09 May 15
Thats happend to my After the wip arnlod era(i not tried it). I run the game to the moment yo need use the key so need change. Then pause it, and use f7f7f7f7f7f7f7 step into. Yo slowy the game at frame to frame. So you are 100% sure the game is in a bucle. Take a look at bc register where you push f7 f7 f7. And when you view. Some type of &f4xx,&f5 as described in grimware table:  http://www.grimware.org/doku.php/documentations/devices/io.devices (http://www.grimware.org/doku.php/documentations/devices/io.devices) (o search all in IN(C),in hex code make a breakpoint an examine it running)

The code is accessing to the ppi. Stop And examining the funcion. It should look you the example in cpc wiki.

Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)

The important is the part IN(A), and  probably the next LD(HL),take  look at the call with f7 and breakpoints, if HL read around 10 position. And save it in memory, you probaly found where the scan keyboard are saved. To be 100% sure push some in the keyboard, if is it  you can see aschanges in memory you found it.

Now take a look at the table in the cpcwiki page,search the letter you need change. And found in what row are, count, and the position exact.

Now you have 2 options, f7f7f77f to found another site calls the keyboard array in memory looking at hl or  use a litte imagination,you know the program need load the array to compare it. So maybe with luky you can found search in hexadecimal LD HL.#The first position of the row in the memory you found. Breakpoint all, and examinig who does after loads de numbers.where you are the where are called using the stack o go at finish of the funcion. Search if it use the exact position you know he need search. examine the variables and try changue what you thinking is code of the letter, try and probe.

In the case of kung fu. I search first part  in bucle menu(because the loop is < that in game). And later ingame I sersch who calls the memory position, at the first i made it with f7f7^f7.Later i think in search in hex the LD HL#number(first position of the row in memory), and it works.

They release my into the calll,I view he read row in memory   an the resoult is depending for the a external paremeter, and is called 5 times in the code.( i suspected joystick + fire+ space). Then he exits and i view a condition. I know the game use a joystick(and space). so I know he use the last position in the arrow and the p position in middle.So I cheked the call where i  pulse joystick  and space and i found who is the  used to espace.

Now i examing where the parameter A is begining, I found its from a number (in the poke position you know). LD A,#28 , i try change it to 15 and i discover it change to intro.

But i not know how  to found joystick 2 to remap it . I thinking and thinking. And then i think o.k is in hexadecimal, so if is the table converted from the decimal?. Then i go to the cpcwiki page and i  count... To the intro. From left to right line a line. 0,1,2,3... retun in the table  is in the position 21, i take the windows calculator pass it to hex and 15!!. I try wtih space and 28!!.

So i count to the joystick 2 in the table i convert it to hex.And you are the magic 4A :) .

I think my experience can help you.

PD a new game.

hello,
i'm a little bit puzzled about that table.. there is an example on how calculate key code, they take shift key: line 2 bit 5
and they apply the formula (2*8 ) +5=21
fire 1 Joy 1 is line 9 bit 4
so i applied the formula and obitain (9*8 ) +4=76 (&4c hex)  or if that number is hex format then &76 (118 decimal)

regarding the fixing of INVASION OF THE ZOMBIE MONSTER i used Phantomz's scan code &67 (103 decimal) that is completely different from the number i calculated using cpcwiki table&formula

so how can i find the right number (that is working)?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 15:54, 09 May 15
Making more game's playable on the GX4000 is a mistake  ??? I think that's what people thought back in the day  :'(

Why find a different way to convert games if this works, I don't think people are to worried about filling up a sd card that you can just swop out anyway  :laugh:

I've got a plus computer so can pretty much run all software from cart or disk, but I like doing these conversions to try and help fellow Amstrad users play more stuff on their gx4000's  and why not!  :D

Any way, here is another couple more.

I've done " APB - All Points Bulletin " and " Green Beret " in Green Beret you use the Knife with the fire button and Shoot the gun (when you pick it up) with the space bar, I don't know if someone could change the space to the 2nd fire button please????

Cheers  ;D
I don't have any judgement about ArnoldEmu tool and works . It's not what i'm saying.
But i only think using 256kb for an intro using only 16 kb might be considered as nonsense... That' s all!
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 16:31, 09 May 15
I think you must find your own way to convert cpc files to cpr because converting a 16kb file into 256kb cartridge is not really interresting.


Well, I'm a musician, not a developer, so that's not going to happen anytime soon. If it weren't for kevin's tools I wouldn't be doing this. :laugh:


My only interest was watching a demo in wich I took part running on my GX4000.  ;)




By the way, you can fit about 16.000 256kb cartridges on the 4GB card, right?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 17:07, 09 May 15

Well, I'm a musician, not a developer, so that's not going to happen anytime soon. If it weren't for kevin's tools I wouldn't be doing this. :laugh:


My only interest was watching a demo in wich I took part running on my GX4000.  ;)




By the way, you can fit about 16.000 256kb cartridges on the 4GB card, right?
which will become music for me whilst my gx4000 is running but not playing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:18, 09 May 15

By the way, you can fit about 16.000 256kb cartridges on the 4GB card, right?

Sounds about right  ;) What is the card after format 3.7gb? if so only 14,800  :'(  We might be busy for awhile  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:21, 09 May 15
Because is not the same, i changed a number always is the same in kung fu.

He is poke de instruction bit 7,A  So, he change the instruction to the bit 4,A.

BIT - z80 Heaven (http://z80-heaven.wikidot.com/instructions-set:bit)

The original code cheks if the bit 7 is 1, and the modification the bit 4.

Problably he search activate a flag that later modify a condition.that  realocate to the fire.

But better you ask the person who made the fix.

The real gosthbuster support joystick and two players, but he have trainer y/n.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 17:22, 09 May 15
But i only think using 256kb for an intro using only 16 kb might be considered as nonsense... That' s all!
I agree, but it is simple for the non-programmer to use. :)

The reason the tool generates a 256kb cart comes from it storing all the data from a disk. So for data format that is 178kb + 16kb os + 16kb basic +16kb amsdos.

I know that the programmers here would use their own methods for making carts AND patch them to use plus features if they haven't done that already. :)

@Ast (http://www.cpcwiki.eu/forum/index.php?action=profile;u=573), looking forward to your next cart release.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 17:33, 09 May 15
@arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) : my next card project comes soon...

About your tool, i see that all system's files are saved on the card...

If that' s people pleasure to have big files cartridges, no problems for me.
I just said that they had others solutions which could do files smaller.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:38, 09 May 15
Three more to the collection  ;D This Time get your Joystick's out for some waggling action  :laugh: for " Daley Thompson's Decathlon " & " Daley Thompson's Olympic Challenge "  :)

The third game is " Ghosts 'N' Goblins " can be started and played ok from the joystick, can't enter name in highscore table as need a keyboard, the pause will not work too as this is mapped to the " h " key if I remember.

Haven't added them to wiki page as busy looking for more  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:46, 09 May 15
Masters of universe.

Only a problem, the only source without trainer is in french :D.


One question arnold, is possible  patch the tool to load 2 discs?. I view more games that work in gx4000 but as they use 2 disc are out.


Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 17:52, 09 May 15
I am hoping after we get the 80 track single sided support someone else might ask @arnoldemu for that. If the cracked games are used the some will work by copying all the data files to an 80trk single sided image. Which is why I am so looking forward to this support.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 17:58, 09 May 15
Would BAT and Iron Lord work as a cpr file?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:13, 09 May 15
Masters of universe.

Only a problem, the only source without trainer is in french :D.

I've got a English cracked version of " Masters of universe.", just converted it to cpr  ;)

Also just done " P-47 The Freedom Fighter "
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:18, 09 May 15
P-47 The Freedom Fighter " works fine, just can't enter name in high score table, needs keyboard!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:21, 09 May 15
Thank you, better in english. mmm p-47 works? I think i probe  it but i not remember what happends.

Now, bobo The game have limitations cause lack of keyboard.

1º. Only can play 5 players.
2º. You only have 4 letters tu put the names.

Anyway it works and can be played.

ah, i view your other post is the score table.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:31, 09 May 15
I think hyper sports should work too.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:47, 09 May 15
O.K boys..... the adult zone arrive to gx4000.

And yes, i not found them i have them in tape and i remember it.... Not ask XD.




Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:12, 09 May 15
Thank you, better in english. mmm p-47 works? I think i probe  it but i not remember what happends.

P-47 seems to work ok, like I said though you can't enter your name in the high score table as this needs a keyboard.

I did notice that whenever you start a new level it shows starting level 1, you are not on the same level you can see the difference ;)

The cracked disk did the same, so it's not a problem, all other disks have trainers at the start or is the original.

I just played the game through all the levels with pokes, and its works fine, I didn't see an ending though, it just starts back on level 1, is this normal?


Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:23, 09 May 15
Probably, many  games in cpc do that, for example the iss or hot rod. The not have finish they return to level 1 at the infinite.


Muhahahahaha, Finaly a street fighter in a gx4000.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:28, 09 May 15
I think hyper sports should work too.

Just converted it, hopefully it will work ok :) Hope some one can add these to the page later or I'll have to do it when I get some time, to busy making them at the moment  :laugh:

Here is Hyper Sports  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 19:38, 09 May 15
I patched Cauldron as CPR (with joystick controlled cheats)

Select:
German (Joypad left)
English  (Joypad up)
French   (Joypad down)

Also select:
Unlimited hags and magic (Joypad left/right)

I hope it works on GX4000?!? Who can prove it?

So, did anyone try it yet on a GX4000?
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 19:58, 09 May 15
I'll be testing in a few moments...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:53, 09 May 15
Done a couple more the first is the fantastic " Airwolf "  :laugh: well you might want to listen to the music  :D

And the second is " Colony " colony will need a fix, can play with the joystick, but the mode button (shift by default) will need mapping to joypad 2 if possible, and maybe esc to p if want pause to work too.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 21:05, 09 May 15
So, did anyone try it yet on a GX4000?


Works perfectly on all languages and trainer options  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 21:11, 09 May 15
Here is a modified version of "Imaginario Colectivo" from ESP Soft. The game is now joystick only and works perfectly on the GX4000 using both fire buttons.


Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:49, 09 May 15
OK, Mission Turrican 2 is nearly ready... I have the game running beautifully from the non-trainer tape crack by CNGSoft, However in this one I cannot find where the keypress routine on the Loading screen is located. i have attached to this post the BAS file which contains the loader and the relevent keypress, if someone can help me out by changing the SPACE to Fire 1 on pad 1 I'd be grateful


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:51, 09 May 15
Last couple from me for the day, this time it's " 3D Grand Prix " and " Badlands " one player only as player 2 needs keys.

So that's 12 for the day:  ;D

All seem to work fine:
------------------------
3D Grand Prix
Airwolf
APB - All Points Bulletin
Badlands
Daley Thompson's Decathlon
Daley Thompson's Olympic Challenge
Ghosts 'N' Goblins
Hyper Sports
Masters of the Universe
P-47 Freedom Fighter  =  Shows starting on level 1 when start next level (same as disk) loads the correct level though. :)

Need a Fix
-----------
Green Beret = Space needs changing to joypad 2 to shoot (when picked up gun)
Colony = Shift needs changing to joypad 2 for mode change ingame, maybe change esc to p for pause if can be bothered ;)

Maybe someone could put these on the wiki page, I'm off to grab some food now. :D



Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:03, 09 May 15
OK, Mission Turrican 2 is nearly ready... I have the game running beautifully from the non-trainer tape crack by CNGSoft, However in this one I cannot find where the keypress routine on the Loading screen is located. i have attached to this post the BAS file which contains the loader and the relevent keypress, if someone can help me out by changing the SPACE to Fire 1 on pad 1 I'd be grateful


Craig

I've to go to work now, but tomorrow i will give it a try for sure!
any news about Turrican (1)?

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:49, 09 May 15
I've to go to work now, but tomorrow i will give it a try for sure!
any news about Turrican (1)?

Juri
Many thanks.


Turrican 1.. I'll take a look later on tonight


Whilst I am on the requesting front I have come across one game that would be AWESOME on the GX4000, but fixing it is WAY beyond my skills.


Trantor: The last stormtrooper


Although the game itself is happy to run on a GX, there are too many keypresses to re-map..... Space on the loading screen, Space on the Intro, 2 to select Joystick controls, 3 to start the game etc... I cannot remember them all now. But if anyone wants a challenge that will bring a great (allbeit hard as nails) game to the GX4000 then this is it.


Craig


Edit: CRAP As Gazza 2 started out as a cart release I was sure that one woudl be fine.. But No, to actually play the game you need to use "O" to get into Options. Poor design :( Are any other footy games any good?


Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 01:56, 10 May 15
I Updated the wiki with the new release from Phantomz and McKlain, didn't had the time for the ones from dragon.
I had not added the non working games too.

Tommorow, and probably the days after, i won't have the time to do this again, lot of work to do, so update the wiki by yourself if you don't want to lose your files.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:30, 10 May 15
I Updated the wiki with the new release from Phantomz and McKlain, didn't had the time for the ones from dragon.
I had not added the non working games too.

Tommorow, and probably the days after, i won't have the time to do this again, lot of work to do, so update the wiki by yourself if you don't want to lose your files.

Cheers for that mate  ;), I would have probably added them tomorrow maybe if they wasn't done. Like yourself, it's hard to get time to do everything.  ???

It would be nice if some people that use the cpr's or will use the cpr's could help by updating the wiki page with the files we make , then we could try and do more with any spare time that we have.

So it's a win win for all.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 03:01, 10 May 15
When the next release is erm... released I'm hoping to really look into how to remap controls over the up conning weeks so we can have more gx4000 releases but whether I'm successful will be independent of my best hopes.

If I should be successful I hope to finally contribute to this wonderful site other than promoting it on Facebook where I can.
If not... ah well I tried But like @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) has said this is about doing something fun for the time being.


*I'm paraphrasing and taking liberties with what he said
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 03:04, 10 May 15
Phantomz Green Beret cpr

This one use amstrad firmware KM TEST KEY

ld A,Key/joystick number
call &bb1e

Change Space to fire 2
poke &167a,&4d

please check it
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 10:58, 10 May 15
Phantomz Green Beret cpr

This one use amstrad firmware KM TEST KEY

ld A,Key/joystick number
call &bb1e

Change Space to fire 2
poke &167a,&4d

please check it
working fine. Still kills me all the time tho. Thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 11:56, 10 May 15
I've been trying to convert other versions of Antiriad and they all show the same strange behaviour. When you press right on the joystick the game goes back to the main menu.


When trying the game from disk on winape with a 464plus configuration, it behaves in the same way. Must be a plus related problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 12:29, 10 May 15
I've been trying to convert other versions of Antiriad and they all show the same strange behaviour. When you press right on the joystick the game goes back to the main menu.


When trying the game from disk on winape with a 464plus configuration, it behaves in the same way. Must be a plus related problem.
didn't I see a fixed version here at some point or did I have imagine it? I am sure there is a fixed dsk on cpc-power
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 13:11, 10 May 15
Yes there is, but it has one of those Y/N trainers made in assembler  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 14:04, 10 May 15
No success with Turrican 2  ??? :-[
sorry but is beyond my abilities, tried to see where it jump when space bar is pressed to simply bypass the "waitkey" routine but it doesn't work too  :-\

Juri

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:43, 10 May 15
Phantomz Green Beret cpr

This one use amstrad firmware KM TEST KEY

ld A,Key/joystick number
call &bb1e

Change Space to fire 2
poke &167a,&4d

please check it

Johnny Olsen thank you so much for doing that  8) It works great.  ;) I've added it to the wiki page  :)

Cheers mate.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:35, 10 May 15
No success with Turrican 2  ??? :-[
sorry but is beyond my abilities, tried to see where it jump when space bar is pressed to simply bypass the "waitkey" routine but it doesn't work too  :-\

Juri
crap! Because the turrican 1 compression seems to use the same method, or rather not the same one as the other CNG conversions which have been done already. So if anyone can remap the space on the loading screen of turrican 2 the same can probably be applied to turrican and then both games cart-erised. The 80track disk has enough space for both of them, so if we can fix it I'll make another compilation cart.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:38, 10 May 15
Yes there is, but it has one of those Y/N trainers made in assembler  :'(
oh...  Damn. It looks like the non coders here have started to run out of easy conversions. I've added prince of Persia to my list to do when we have a nocart that will handle 42 track discs
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 16:03, 10 May 15
I have patched Nicholas campbell's version of antiriad.
It's working with joystick fire=yes and joystick down=no.

Next time you people have to beg Nich to make version with joystick option,
he has the source to the loader.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:37, 10 May 15
I have patched Nicholas campbell's version of antiriad.
It's working with joystick fire=yes and joystick down=no.

Next time you people have to beg Nich to make version with joystick option,
he has the source to the loader.  ;)

I like the fire for yes and down for no idea  8) would it be better for joypad button one to be yes and joypad button two no, might be easier to remember, just an idea.

Like I said, nice idea  8) Wish I could do it.  :-[

Anyway, I can only test this in emulation, fire for yes is working, but down for no doesn't, but it might be ok on real hardware. No idea  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 18:27, 10 May 15

Like I said, nice idea  8) Wish I could do it.  :-[


ok we try again.

Fire 1=yes - Fire 2=no
This work with WinApe.

You can do it, Nich have done the hard work.
Use winape press f7 to open WinApe debugger
Goto to the bottom left mark "Any"
Ctrl+G - enter &03ca
Goto to the left of the "&03ca: nop" window set a break point (a red spot) with you mouse.

close debugger
run"antiriad
The debugger window should now open.

Nich is checking for Y/y and N/n is pressed.

call &bb18 wait for next keypress and return the next character in keyboard buffer.
cp &6e check for character small n
I have change &4e (big N) to 5A (big X = fire 1) and &59 (Big Y) to 58 (Big Z =fire 2)
If nich have checked for joypad buttom 1 and 2 you could have convert it directly.

Try read Phil Howard's article "insider dealing" in Amstrad Action
Amstrad Action Issue 049 : Free Download & Streaming : Internet Archive (https://archive.org/stream/amstrad-action-049/Amstrad_Action_049#page/n87/mode/1up)

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:36, 10 May 15
ok we try again.

Fire 1=yes - Fire 2=no
This work with WinApe.

You can do it, Nich have done the hard work.
Use winape press f7 to open WinApe debugger
Goto to the bottom left mark "Any"
Ctrl+G - enter &03ca
Goto to the left of the "&03ca: nop" window set a break point (a red spot) with you mouse.

close debugger
run"antiriad
The debugger window should now open.

Nich is checking for Y/y and N/n is pressed.

call &bb18 wait for next keypress and return the next character in keyboard buffer.
cp &6e check for character small n
I have change &4e (big N) to 5A (big X = fire 1) and &59 (Big Y) to 58 (Big Z =fire 2)
If nich have checked for joypad buttom 1 and 2 you could have convert it directly.

Try read Phil Howard's article "insider dealing" in Amstrad Action
Amstrad Action Issue 049 : Free Download & Streaming : Internet Archive (https://archive.org/stream/amstrad-action-049/Amstrad_Action_049#page/n87/mode/1up)

Thanks for that, I'll have to have a read and give it a go.  ;D

Thanks for doing it though.  8) I've converted your disk to cpr (the easy part) well I am trying to do stuff, just got old and slow  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:30, 10 May 15
So how i don't know how edit the wiki. Could some kind soul up the games i put yesterday.

thanks.

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:18, 10 May 15
So how i don't know how edit the wiki. Could some kind soul up the games i put yesterday.

thanks.
Sure, If you provide me with a single message list of which ones, I'll track them down in the thread, upload and link :)



Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:54, 10 May 15
Done a few more today, hope they work ok.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:55, 10 May 15
Also did these.... couldn't upload in one post, again, hope they work ok  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:05, 10 May 15
You have found elevator action witouth trainer?. Great work!.

Sure, If you provide me with a single message list of which ones, I'll track them down in the thread, upload and link :)





Bobo
strip poker II
street fighter I and II.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:28, 10 May 15
You have found elevator action witouth trainer?. Great work!.

Yep  :D hope it works ok, nearly forgot.

I also did " Knight Tyme "  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:37, 10 May 15
Lois lane call him.

mario bross support joystick in the two playetes if we can remap 1,2 to button(select nº players) to  1 and button 2 of the joystick.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:55, 10 May 15
More...
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:21, 11 May 15
And more...

Dragon breed and saint dragon are especials games. The utility of arnold emu not returned errors at transform it, but cartridges not works in winape , first freeze loading level and the second black screen.

Somebody try in real hardware.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:30, 11 May 15
And the lasT(b VERSION)today
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:35, 11 May 15
And the last today

Already did that one today, I've uploaded all mine to the wiki page today.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:41, 11 May 15
Already did that one today, I've uploaded all mine to the wiki page today.  ;D

They are the 2x1 rebates. jeje.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 11:13, 11 May 15
sorry if i go a little bit OT, but i think i will fry something testing on my gx4000, is there a way to add a reset button? i do not like doing a power cycle to access the cartridge menu.. :( google do not help me
thanks for help, and apologize for ot.
Juri

Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 12:05, 11 May 15
sorry if i go a little bit OT, but i think i will fry something testing on my gx4000, is there a way to add a reset button? i do not like doing a power cycle to access the cartridge menu.. :( google do not help me
thanks for help, and apologize for ot.
Juri
But you have to do a power cycle to have the cartridge menu. A reset will reset the cpc/gx4000, not the cartridge emulator.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 12:16, 11 May 15
But you have to do a power cycle to have the cartridge menu. A reset will reset the cpc/gx4000, not the cartridge emulator.


oh crap :(

if i use the C4CPC on a 464 plus, do i have to power cycle to access the menu?
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 12:26, 11 May 15
if i use the C4CPC on a 464 plus, do i have to power cycle to access the menu?
Yes.
The cartridge port only have address, data and read signal. Nothing that could be used to detect a reset.
The menu itself is a cartridge (CprSelect.cpr) that is loaded from the SD card at power on.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:34, 11 May 15
And what about soft reset?. If we are copying the firmware with the dsk. Is not possible modify thefirmware subroutine to changue the buttons, 1+2+p for example and made a soft reset.(if the game permit it of curse).Insead of ctr+alt+(i don't remember now).

I i remember o.k in a plus you can made a soft reset when you are  play burning rubber(in the original cartridge)
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 14:00, 11 May 15
And what about soft reset?. If we are copying the firmware with the dsk. Is not possible modify thefirmware subroutine to changue the buttons, 1+2+p for example and made a soft reset.(if the game permit it of curse).Insead of ctr+alt+(i don't remember now).

I i remember o.k in a plus you can made a soft reset when you are  play burning rubber(in the original cartridge)
A soft reset is just a simple jump to the reset vector. The cartridge emulator cannot detect this reliably.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:16, 11 May 15
Ok, so the solution in your case yurif74 is have a reset button in the expansion port. I know the are manufactured to the cpc normal, but i not sure in plus case. If you search  preserve the swith on/off.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Bryce on 14:22, 11 May 15
Ok, so the solution in your case yurif74 is have a reset button in the expansion port. I know the are manufactured to the cpc normal, but i not sure in plus case. If you search  preserve the swith on/off.

The hard-reset button on the expansion port won't get you the menu either. As Gerald has said "the cartridge needs a power cycle" No matter what sort of reset you do, if the 5Vs isn't removed from the cartridge it won't reset to menu.

Bryce.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Carnivius on 14:26, 11 May 15
Have to say, you guys sure are making the GX4000 seem a lot more appealing.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 14:33, 11 May 15
I would build a workaround to the problem using an electronic reset system that will reset the GX4000 and remove and reapply power to pins B18 and A18, this is easy to do, but i do not exactly know how to do an hard reset on the GX4000 since it doesn't have an expansion slot!!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:51, 11 May 15
The hard-reset button on the expansion port won't get you the menu either. As Gerald has said "the cartridge needs a power cycle" No matter what sort of reset you do, if the 5Vs isn't removed from the cartridge it won't reset to menu.

Bryce.

O.K then these are chinese manufactures territory.

(http://ecx.images-amazon.com/images/I/21em0bke0tL.jpg)

Maybe the signals are there i not know, take a look at service manual.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 15:47, 11 May 15
Ok then, back to the topic..

Dragon breed and saint dragon are especials games. The utility of arnold emu not returned errors at transform it, but cartridges not works in winape , first freeze loading level and the second black screen.

Somebody try in real hardware.

i tested both games on real GX4000: same behaviour as winape! Dragon breed freeze at loading level 1, and Saint dragon give a black screen!

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Bryce on 15:56, 11 May 15
O.K then these are chinese manufactures territory.



Maybe the signals are there i not know, take a look at service manual.

The CPC has a perfectly good power switch, why would you need that?

Bryce.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 15:58, 11 May 15
Ok then, back to the topic..

i tested both games on real GX4000: same behaviour as winape! Dragon breed freeze at loading level 1, and Saint dragon give a black screen!

Juri

Saint Dragon uses direct floppy disc controller access. That is not supported and I can't detect that.

Same with Dragon breed. it too is using direct floppy disc controller access.


Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:26, 11 May 15
The CPC has a perfectly good power switch, why would you need that?

Bryce.

I don't need it, i only help. Anyway, the swtich of plus can broke at longer time. As with c4cpc is normal swtichg on/off much more...

Ok, so saint dragon and dragon breed discarted.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 16:26, 11 May 15
i was playing with dragons lair and i notice it is unplyable on GX4000 because you have to press space to jump.. a space to fire 2 fix is needed
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 16:35, 11 May 15
I played some of these over the weekend. And some suffer from power cycle to get through the high score table entry. These games should be demoted to need fix right?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:47, 11 May 15
Done some more games:

Flying Shark
Spellbound - A True Graphic Adventure
Stormbringer - A True Graphic Adventure

I've been messing about with a hex editor today which I use to add pokes etc, I've been trying to look at changing the Y/N to Joypad Button 1 & 2.
I've managed to be able to do that with a couple of games, the good news is, it will skip past the trainer screen so the game will load, but it doesn't matter which you press the cheats won't work.

I've never done this sort of thing before, so looking for call commands in winape etc is a bit beyond me, but like I said I'm trying to do stuff.

I noticed a version of Donkey Kong cpr on here, is it just not on the list due to it having a trainer?

I've changed the Y / N to Joypand buttons 1 & 2, so it should load now if that was all that was stopping it.  :D

I didn't like that it said " Invulnerability Y / N " with the trainer not working, so I've changed it to " Press Fire Button.... " Press whichever you like to load the game.  :D

Anyway it's here, hope it works ok on real hardware  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 18:22, 11 May 15
Saint Dragon uses direct floppy disc controller access. That is not supported and I can't detect that.

Same with Dragon breed. it too is using direct floppy disc controller access.


I converted subhunter to cpr and it gets stuck on the logo screen. I guess that it has the same problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:03, 11 May 15
I fixed mikie to pass the menu.

Mikie is an arcade recreative conversion if you not know.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:16, 11 May 15
Here is my 2nd CNG Trainer bypass  ;D this time it's " Forgotten Worlds " :D

Does anyone know the numbers for the joystick, up down left and right please? I know Joypad Button 1 = X = 5A  and Joypad Button 2 = Z = 58

Cheers  ;D

Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:08, 11 May 15
Does anyone know the numbers for the joystick, up down left and right please? I know Joypad Button 1 = X = 5A  and Joypad Button 2 = Z = 58

Cheers  ;D
i suppose you're talking about joystick 2..
run this cpr on gx4000 or winape, after running screen remain black but if you press buttons and move joystick value is displayed (you have to hold button for about 1 sec to display)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:11, 11 May 15
Houston we have a problem here!
could someone test FRANKIE on a real GX4000 please?
i'm able to run in winape but it doesn't work on GX4000 (player can't be moved around)

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:36, 11 May 15
i suppose you're talking about joystick 2..
run this cpr on gx4000 or winape, after running screen remain black but if you press buttons and move joystick value is displayed (you have to hold button for about 1 sec to display)

Cheers for that, but it does help, I need HEX codes, Joypad Button 1 = X = 5A  and  Joypad Button 2 = Z = 58.

I use the joystick in winape and get the following with that test cart.

Joystick Up    = 72 ( 48 )
Joystick Down  = 73 ( 49 )
Joystick Left  = 74 ( 4A )
Joystick Right = 75 ( 4B )
Joystick Fire  = 76 ( 4C )
Joystick Fire2 = 77 ( 4D )

No use to me  :'(

So I still need the numbers for the joystick, up down left and right please? Some one will know on here.  ;D

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:37, 11 May 15
I patched Cauldron as CPR (with joystick controlled cheats)

Select:
German (Joypad left)
English  (Joypad up)
French   (Joypad down)

Also select:
Unlimited hags and magic (Joypad left/right)

I hope it works on GX4000?!? Who can prove it?

Updated
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:44, 11 May 15
Updated

remax have you got joypad codes in HEX please, I need to do some patching too  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:48, 11 May 15
remax have you got joypad codes in HEX please, I need to do some patching too  ;D

I still have 5 pages to read before (maybe) answering this question :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:48, 11 May 15
I take a look of super mario bros. i don't know how patch it, they use a propietary subrutine in &fe61 to read the key menu pressed.

Very rare first he look if you presss something.later it look for a bit swith to1.

add shifts add, some calculatiions, and then they calculte a direction where he found 00 or 01(1 or two players). Ant the the games begin to load in 8121.

a laberinthy.
Title: Re: Converted GX4000 .cpr - The topic
Post by: andycadley on 22:54, 11 May 15
Houston we have a problem here!
could someone test FRANKIE on a real GX4000 please?
i'm able to run in winape but it doesn't work on GX4000 (player can't be moved around)

Juri
Nope, doesn't let you move around here either. Possibly incompatible with the Pluses PPI implementation?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:07, 11 May 15
I played some of these over the weekend. And some suffer from power cycle to get through the high score table entry. These games should be demoted to need fix right?

Yes! Please spot them and move them to the right session
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:09, 11 May 15
Houston we have a problem here!
could someone test FRANKIE on a real GX4000 please?
i'm able to run in winape but it doesn't work on GX4000 (player can't be moved around)

Juri

Don't work on MESS too

Phantomz, did you test Forgotten Worlds and Donkey Kong on a real GX4000, cause on MESS i can't get past the title screen ?

Mickey Mouse lacks the ability to switch between watergun and hammer (space)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 23:53, 11 May 15
confirm, donkey kong can't get past the title screen on real GX4000

EDIT: it require to press SPACEBAR to pass title screen
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:10, 12 May 15
Don't work on MESS too

Phantomz, did you test Forgotten Worlds and Donkey Kong on a real GX4000, cause on MESS i can't get past the title screen ?

Mickey Mouse lacks the ability to switch between watergun and hammer (space)

No sorry, I've removed them both for now, thought they should work as I think everything else did, I'll look into them some more, good news is my gx4000 came today  :D still waiting for my c4cpc in the post, soz  :-[  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 00:13, 12 May 15
confirm, donkey kong can't get past the title screen on real GX4000

EDIT: it require to press SPACEBAR to pass title screen


Donkey Kong is avalaible on the Amstrad Classics cartridge wich comes with the C4CPC. That version works fine, but shows a graphics problem on the hud wich has been discussed on some other thread.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:16, 12 May 15
o.K, this is the worst crappy hack in the amstrad history.


But with lucky it works.

Haked mario bros.

2 version crack, 1 player and 2 players.

if you amstrad gx4000 is destroyed i don't know nothing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:27, 12 May 15
2 of the less famous "Gauntlet" games from me today....


Gauntlet from MicroPower - a really rather good Defender Clone
Run the Gauntlet - a tricky (sometimes close to uncontrollable) UK TV show spin off


It's a shame Gauntlet itself will be a pig to convert. Not only is it not plus friendly, it will crash when it tries to save the High Scores.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:29, 12 May 15
o.K, this is the worst crappy hack in the amstrad history.


But with lucky it works.

Haked mario bros.

2 version crack, 1 player and 2 players.

if you amstrad gx4000 is destroyed i don't know nothing.

Uploaded
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 00:49, 12 May 15
Savage and Golden Axe?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:09, 12 May 15
No sorry, I've removed them both for now, thought they should work as I think everything else did, I'll look into them some more, good news is my gx4000 came today  :D still waiting for my c4cpc in the post, soz  :-[ :laugh:

But not delete my games!!. Move it to it need to be fixed whit a note . I can't read all thread to search the games works partialiy. to look at then.

If later it cannot be fixed then delete it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:19, 12 May 15
But not delete my games!!. Move it to it need to be fixed whit a note . I can't read all thread to search the games works partialiy. to look at then.

If later it cannot be fixed then delete it.

You what, I haven't removed any of your games, I removed the two I put up.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:22, 12 May 15
You what, I haven't removed any of your games, I removed the two I put up.  ???

All I removed was Donkey Kong & Forgotten worlds, which I made myself from cng disks.

I'm fixing the trainers now, will upload in abit, so people can try and sort out the space bar problem or I'll look into it when I can.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:00, 12 May 15
No problem,as he reported problems with mickey and dragon lair, i think you delete it. Maybe its not uploaded o other deleted it.

:P.







Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:43, 12 May 15
No problem,as he reported problems with mickey and dragon lair, i think you delete it. Maybe its not uploaded o other deleted it.

:P.

Nope it wasn't me, I just removed mine.  ;D

Anyway, I've sorted the CNG trainer problems now, the Trainers work, Push UP on Joypad for YES, Push DOWN on Joypad for No.

The games will still need the space bar problem sorted, I haven't had time to do that, not sure if I can, but I'll try,
never done this sort of thing apart from finding cheats with the action replay on the amiga back in the day. Which is probably helping now.  ;)

I'm happy with myself that I've sorted some of these Trainers out, hopefully some one will be able to fix the space bar problems, I can't test on real hardware yet.  :'(

Anyway here is....

Donkey Kong  (Joystick Up = yes) (Joystick Down = no).cpr
Escape From The Planet Of The Robot Monsters  (Joystick Up = yes) (Joystick Down = no).cpr
Forgotten Worlds  (Joystick Up = yes) (Joystick Down = no).cpr
Wizball  (v2)  (Joystick Up = yes) (Joystick Down = no).cpr


Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 08:26, 12 May 15
No problem,as he reported problems with mickey and dragon lair, i think you delete it. Maybe its not uploaded o other deleted it.

 :P .

No, i only uploaded your working games at the time, so  the weren't deleted ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 09:14, 12 May 15
Nope it wasn't me, I just removed mine.  ;D

Anyway, I've sorted the CNG trainer problems now, the Trainers work, Push UP on Joypad for YES, Push DOWN on Joypad for No.

The games will still need the space bar problem sorted, I haven't had time to do that, not sure if I can, but I'll try,
never done this sort of thing apart from finding cheats with the action replay on the amiga back in the day. Which is probably helping now.  ;)

I'm happy with myself that I've sorted some of these Trainers out, hopefully some one will be able to fix the space bar problems, I can't test on real hardware yet.  :'(

Anyway here is....

Donkey Kong  (Joystick Up = yes) (Joystick Down = no).cpr
Escape From The Planet Of The Robot Monsters  (Joystick Up = yes) (Joystick Down = no).cpr
Forgotten Worlds  (Joystick Up = yes) (Joystick Down = no).cpr
Wizball  (v2)  (Joystick Up = yes) (Joystick Down = no).cpr
if you attach the dsk files I can take a look at the space bar. I have already fixed several of the untrained releases.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 10:14, 12 May 15
No, i only uploaded your working games at the time, so  the weren't deleted ;)


Ep dragons lair 2 is not working?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:28, 12 May 15

Ep dragons lair 2 is not working?

I didn't tried it, i thought it was the same for both games. I had 30 games to test yesterday, so i removed the ones that were reported non working from my list ;)

Tonight, i will have more time, so i'll upload your non working games if you want. But it would be better if you could upload them with a more explicit name (like the one you can find on CPC Power), it would save me some time.

Nope it wasn't me, I just removed mine.  ;D

Anyway, I've sorted the CNG trainer problems now, the Trainers work, Push UP on Joypad for YES, Push DOWN on Joypad for No.

The games will still need the space bar problem sorted, I haven't had time to do that, not sure if I can, but I'll try,
never done this sort of thing apart from finding cheats with the action replay on the amiga back in the day. Which is probably helping now.  ;)

I'm happy with myself that I've sorted some of these Trainers out, hopefully some one will be able to fix the space bar problems, I can't test on real hardware yet.  :'(

Anyway here is....

Donkey Kong  (Joystick Up = yes) (Joystick Down = no).cpr
Escape From The Planet Of The Robot Monsters  (Joystick Up = yes) (Joystick Down = no).cpr
Forgotten Worlds  (Joystick Up = yes) (Joystick Down = no).cpr
Wizball  (v2)  (Joystick Up = yes) (Joystick Down = no).cpr

Wouldn't it be better to keep the same habits between releases ? McKlain released a cart where Button 1 was yes and Button 2 was no.

Unless you write it on the screen, then no problem (i didn't test it).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 12:53, 12 May 15
PLEASE READ, EVERYONE!

http://www.cpcwiki.eu/forum/cpcwiki-discussion/please-read-uncompressed-files-in-cpcwiki/
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:21, 12 May 15
PLEASE READ, EVERYONE!

http://www.cpcwiki.eu/forum/cpcwiki-discussion/please-read-uncompressed-files-in-cpcwiki/
oops sorry did not think. Will replace all mine with zipped version s tonight.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 13:27, 12 May 15
Nah, it's ok. Just for future reference... thanks, though!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:24, 12 May 15
Wouldn't it be better to keep the same habits between releases ? McKlain released a cart where Button 1 was yes and Button 2 was no.

I agree, I was the one that came up with Button 1 for yes and Button 2 for no idea, but when I tried to do it with the CNG Trainers it would not play ball for whatever reason, even left and right played up.
Anyway, Up for Yes and No seems to work fine and that's what I'm going to do, it's not that hard to remember.

Like you said, it would be better if they was the same, so I've redone the cpr I made of " Antiriad (Nich Version) to work with (Joystick Up = yes) (Joystick Down = no) "

I've uploaded it here, maybe someone can change it on the wiki page for me please, only just started doing that not sure how to change files yet, cheers.

if you attach the dsk files I can take a look at the space bar. I have already fixed several of the untrained releases.

Ok that would be cool, I've added them here, just reupload them if you get them fixed and I'll sort out the trainers.  ;)


Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:55, 12 May 15
Can somebody test this version of " Donkey Kong "for me please, works great with winape.  8)

The Trainer should work, up and down for yes and no, press fire button to skip past the title screen not space bar.

Hope that's this one sorted, I'll look at the rest when I get some time . :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:06, 12 May 15
O.k i have the fix to mickey mouse, but i can't found the hex code in the dsk to change it.

anyone can help me?.

The fix is in (winape) 3704 bit 7,(IY+05) FD CB 05 7E it need to be changed to bit 5,(IY+09) FD CB 09 6E
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:57, 12 May 15
O.k i have the fix to mickey mouse, but i can't found the hex code in the dsk to change it.

anyone can help me?.

The fix is in (winape) 3704 bit 7,(IY+05) FD CB 05 7E it need to be changed to bit 5,(IY+09) FD CB 09 6E

Sounds to me like the game is compressed and gets uncompressed to memory, I've no idea how to fix this, hope someone can help.  ???

I've just sorted the space bar problem on another one of my games, Wizball v2 with the New title screen by STE'86 & Trainer, just press fire instead of the space bar.

Hope it works ok on real hardware, works fine in winape.  8)

I've uploaded " Donkey Kong " & " Wizball v2 " to the Wiki page, in rar format  ;D

So UP for Yes, Down for No, Fire to get past the title screens, hope they work ok, like I said they do in Winape  8)

Two down two to go.  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 16:59, 12 May 15

I've uploaded " Donkey Kong " & " Wizball v2 " to the Wiki page, in rar format  ;D


You da man :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:02, 12 May 15
Sounds to me like the game is compressed and gets uncompressed to memory, I've no idea how to fix this, hope someone can help.  ???

I've just sorted the space bar problem on another one of my games, Wizball v2 with the New title screen by STE'86 & Trainer, just press fire instead of the space bar.

Hope it works ok on real hardware, works fine in winape.  8)

I've uploaded " Donkey Kong " & " Wizball v2 " to the Wiki page, in rar format  ;D

So UP for Yes, Down for No, Fire to get past the title screens, hope they work ok, like I said they do in Winape  8)

Two down two to go.  ::)

You can find another patched no cngsoft :D. You are an expert  searching, i found other but error in make cpr, and now other in french with trainer O_o
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:06, 12 May 15
You can find another patched no cngsoft :D. You are an expert  searching, i found other but error in make cpr, and now other in french with trainer O_o

I just get the normal cngsoft disks from cpc-power, then have to do all the patching to fix trainers and spacebar problems myself.  8)

Wish I could find them already done, but then again, what's the fun in that.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 17:09, 12 May 15
PLEASE READ, EVERYONE!

http://www.cpcwiki.eu/forum/cpcwiki-discussion/please-read-uncompressed-files-in-cpcwiki/

OK for uniformity, let's all use .rar format
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:38, 12 May 15
OK for uniformity, let's all use .rar format

Sounds like a plan  :D

Just uploaded another rar  ;) to the Wiki page, I've just sorted the space bar problem on another one of my games, " Forgotten Worlds ", just press fire instead of the space bar.  ;)

Again, I hope it works ok on real hardware, works fine in Winape.  8)

So UP for Yes, Down for No, Fire to get past the title screen, hope it works ok, like I said it does in Winape  8)

One to go.  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 17:45, 12 May 15
Sounds like a plan  :D

Just uploaded another rar  ;) to the Wiki page, I've just sorted the space bar problem on another one of my games, " Forgotten Worlds ", just press fire instead of the space bar.  ;)

Again, I hope it works ok on real hardware, works fine in Winape.  8)

So UP for Yes, Down for No, Fire to get past the title screen, hope it works ok, like I said it does in Winape  8)

One to go.  ::)

I think it would be better to put the Instructions in the Comment section rather than in the name, to keep readability, don't you think ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:54, 12 May 15
I think it would be better to put the Instructions in the Comment section rather than in the name, to keep readability, don't you think ?

I don't mind, but when you have loads of cart files on your computer or on a sd card are you going to keep looking at the comment section on the page on the internet, or is the clue in the name .  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:04, 12 May 15
I don't mind, but when you have loads of cart files on your computer or on a sd card are you going to keep looking at the comment section on the page on the internet, or is the clue in the name .  ;)
mod the prompt in the trainer too then?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 18:11, 12 May 15
I don't mind, but when you have loads of cart files on your computer or on a sd card are you going to keep looking at the comment section on the page on the internet, or is the clue in the name .  ;)

Well, i didn't try the C4CPC, but i guess that on a MODE 1 screen, perhaps you won't see the clue at the end of the name, and it would overload the screen, diminising the readability. But i won't force anything, i can rename myself, just trying to achieve some kind of uniformity to have a closest to download and play.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:19, 12 May 15
Better to use comments on the wiki and mod the prompt in the trainer.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:28, 12 May 15
mod the prompt in the trainer too then?

I could do that in HEX, but If I change " Invulnerability [Y/N] " to something like " Invulnerability? UP for Yes / Down For No ". Then I'll make the text string longer and it will change the game code and probably screw it up.

I can change the text, but don't want to go over string length, so I'd rather not, busy enough as it is anyway.  ???

I can stop if people aren't happy with them, just trying to do my bit as the trainers can be a problem.

Like you said, I can just put the instructions in the comment section, if its a problem, I don't have to upload them if people aren't happy, I can keep them for my C4CPC  :P :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 18:38, 12 May 15
Like you said, I can just put the instructions in the comment section, if its a problem, I don't have to upload them if people aren't happy, I can keep them for my C4CPC  :P :laugh:

Nobody said we were'nt happy... Just some propositions to keep things prettier and harmonized.

If asking if it wouldn't be better to put the instructions into the comment section in spite of the file name make you wanna stop, then don't do it (but i think it's overreacting a bit).

You make a valid point for the prompt, perhaps changing [Y/N] to [U/D] would be enough, and there too, no obligations.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:39, 12 May 15
It must be doable invlnbl Y:up N:dn
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:55, 12 May 15
Nobody said we were'nt happy... Just some propositions to keep things prettier and harmonized.

If asking if it wouldn't be better to put the instructions into the comment section in spite of the file name make you wanna stop, then don't do it (but i think it's overreacting a bit).

You make a valid point for the prompt, perhaps changing [Y/N] to [U/D] would be enough, and there too, no obligations.

Don't worry, I'm not overreacting, just trying my best to keep everyone happy  :D If I can I will do so  ;)

It must be doable invlnbl Y:up N:dn

It is, give this a try  8)

By the way, are the new games I fixed working ok on real hardware this time?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:04, 12 May 15
Don't worry, I'm not overreacting, just trying my best to keep everyone happy  :D If I can I will do so  ;)

It is, give this a try  8)

By the way, are the new games I fixed working ok on real hardware this time?

At least it works well in MESS and the trainer is perfect like this !

I update the wiki with a shorter name if you don't mind :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:11, 12 May 15
At least it works well in MESS and the trainer is perfect like this !

I update the wiki with a shorter name if you don't mind :)

No problem with me  :D, can add this one too, should work ok  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:14, 12 May 15
Done and done.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:23, 12 May 15
Done and done.

Cheers for that, those two was a nice quick easy fix, now how about these for Wizball?

Invulnerability [Y/N]

Full control [Y/N]

Move thru walls [Y/N]

Permanent colours [Y/N]

Any suggestions? I need to keep text the same length.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:47, 12 May 15
nothing mikckie mouse  is impossible, the french trainer are compressed to. The other cracked reported errro at convert to cpr, and the original uses cpm.

all work for nothing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:58, 12 May 15
nothing mikckie mouse  is impossible, the french trainer are compressed to. The other cracked reported errro at convert to cpr, and the original uses cpm.

all work for nothing.

Anyway, to the computers, with joy fixed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:59, 12 May 15
Code: [Select]
Invulnerability [Y/N]
Invincible Y:Up N:Dn

Full control [Y/N]
Control Y:Up N:Dn

Move thru walls [Y/N]
thru walls Y:Up N:Dn

Permanent colours [Y/N]
Colors Filled Y:Up N:Dn  (i have to check this one)

dragon>Can you list the games you converted that didn't made it to the wiki ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:15, 12 May 15
I think mickie mouse the two dragons lair and frankie.

If anyone knows how disable the anticopy to pass to cpr, mickie can work in gx4000 with all joystick butons.

I don't look dragons lair.

And frankie the people tell is ppi incopatible.






Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:23, 12 May 15
Code: [Select]
Invulnerability [Y/N]
Invincible Y:Up N:Dn

Full control [Y/N]
Control Y:Up N:Dn

Move thru walls [Y/N]
thru walls Y:Up N:Dn

Permanent colours [Y/N]
Colors Filled Y:Up N:Dn  (i have to check this one)


Done  8)

There you go  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:32, 12 May 15
Done  8)

There you go  :D
Sadly, "permanent colour" is not what i thought. I keep on testing to understand fully what it is
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:40, 12 May 15
Sadly, "permanent colour" is not what i thought. I keep on testing to understand fully what it is

Want me to change it to " Perm Colours Y:Up N:Dn " ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:44, 12 May 15
Want me to change it to " Perm Colours Y:Up N:Dn " ?

I edited it to "Colours stay Y:Up N:Dn" Ok for you?

(Even if you don't see it at first, you keep the level of colours collected on the previous round)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:46, 12 May 15
I edited it to "Colours stay Y:Up N:Dn" Ok for you?

(Even if you don't see it at first, you keep the level of colours collected on the previous round)

That's fine by me  ;)

What is wrong with Mickey Mouse, that it had to be removed?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:48, 12 May 15
That's fine by me  ;)

What is wrong with Mickey Mouse, that it had to be removed?

Ok i upload it.

For MM, i didn't even uploaded it cause it was missing the ability to switch between the watergun and the hammer (SPACE in the dsk game).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:02, 12 May 15
Other.

This was easy yo patch was in basic.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 21:22, 12 May 15
How about every Dizzy game ported from the Amstrad CPC?


Go on  ;D ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:35, 12 May 15
Other.

This was easy yo patch was in basic.

I'll take care of your games after dinner ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:55, 12 May 15
OKI DOKI

I i think howards maybe works, press the pasuse button in gx4000 to enter pppppp as name.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:01, 12 May 15
How about every Dizzy game ported from the Amstrad CPC?


Go on  ;D ;D
I still have plans on doing a compilation cart of these.. If @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) would be kind enough to path the CNGSoft Trainers and provide me with then DSK's for all 12 games, then when the updated nocart that supports 80 track formats comes along it will be available.


I already have Turrican and Turrican II on an 80 track disc waiting for the no cart (Oh and someone to fins where these ones hide the "Press Space" on the title screen.

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:37, 12 May 15
OKI DOKI

Did you patch anything? Like i already said, Emlyn Hughes is a game that rely heavily on keyboard. I don't think you can make it playable.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:39, 12 May 15
Did you patch anything? Like i already said, Emlyn Hughes is a game that rely heavily on keyboard. I don't think you can make it playable.

no, don't patch , it uses joystick to select the options but i not know how play a game wtf.

note: I add howard the duck up.

If you are sure it not works not upload it, i not patch it in the future.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:48, 12 May 15
note: I add howard the duck up.

Howard the duck is a dsk, right?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 22:54, 12 May 15
I still have plans on doing a compilation cart of these.. If @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) would be kind enough to path the CNGSoft Trainers and provide me with then DSK's for all 12 games, then when the updated nocart that supports 80 track formats comes along it will be available.


I already have Turrican and Turrican II on an 80 track disc waiting for the no cart (Oh and someone to fins where these ones hide the "Press Space" on the title screen.


Ah nice one!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:59, 12 May 15
sorry rar guilty.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:07, 12 May 15
I still have plans on doing a compilation cart of these.. If @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) would be kind enough to path the CNGSoft Trainers and provide me with then DSK's for all 12 games, then when the updated nocart that supports 80 track formats comes along it will be available.

I think after I've patched all these games, I'd like someone to make me a real rom cartridge of the compilation you make  :laugh:

That's a bit of work  :P But sure I can do it  8)

Do we need a compilation cart though, as the c4cp is sort of a compilation cart in its self, I mean you just choice the game.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:16, 12 May 15
Ok i think i've uploaded all the working/fixable titles done by dragon

(i let down Frankie, Dragon Breed and Saint Dragon).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:11, 13 May 15
I think after I've patched all these games, I'd like someone to make me a real rom cartridge of the compilation you make  :laugh:

That's a bit of work  :P But sure I can do it  8)

Do we need a compilation cart though, as the c4cp is sort of a compilation cart in its self, I mean you just choice the game.  ???

Just curiosity, How do you jump tngsoft trainers?. I mean they no are compressed?.

Ok i think i've uploaded all the working/fixable titles done by dragon

(i let down Frankie, Dragon Breed and Saint Dragon).


I think you lost the baseball games :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:33, 13 May 15
I think after I've patched all these games, I'd like someone to make me a real rom cartridge of the compilation you make  :laugh:

That's a bit of work  :P But sure I can do it  8)

Do we need a compilation cart though, as the c4cp is sort of a compilation cart in its self, I mean you just choice the game.  ???
well only to swap between games without a power cycle :)

And perhaps for those folks who might still be burning eproms.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 01:47, 13 May 15
Ihave the cartridge now with a big sd card how do I get these  from the SD card onto the micro card ?

DUH

sorted it
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:12, 13 May 15
Just curiosity, How do you jump tngsoft trainers?. I mean they no are compressed?.

I don't jump them I patch them the same as you patch games  ;)

I haven't come across any compressed yet, saying that, I haven't seen to many compressed games myself.

I've been busy working on the Dizzy Trainers for CraigBars  8)  so hopefully the Compilation Cart should be doable now.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 10:46, 13 May 15
I don't jump them I patch them the same as you patch games  ;)

I haven't come across any compressed yet, saying that, I haven't seen to many compressed games myself.

I've been busy working on the Dizzy Trainers for CraigBars  8)  so hopefully the Compilation Cart should be doable now.  ;D

Hello Phantomz,
you surely gain some experience on modding :D
could you have a look at turrican 2 file posted some time ago by CraigsBar?
need to remap space bar to fire button to pass trough title screen :)


BTW: i striked one here: Deliverance (stormlord 2)

since it ask you at the beginning to select what part you want to play and you must provide a code using keyboard for part 2 and part 3, i bypassed the selection menu and you start directly from part 1.. so you have to play it in one single breath !! :D

i have 7zip on my pc, so noo rar :( i have a zipped version, could some brave one rar it and upload on the converted gx4000 games page please? thx

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:51, 13 May 15
I take care of it
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:10, 13 May 15
Hello Phantomz,
you surely gain some experience on modding :D
could you have a look at turrican 2 file posted some time ago by CraigsBar?
need to remap space bar to fire button to pass trough title screen :)

About a week a go I thought I couldn't make a cart without a gui  :laugh:

I wish I knew how to do stuff the right way with winape debugger, I need to learn how to make breakpoints come up when the keyboard needs using and find the keys with the call commands, but because there are no tutorial videos en youtube etc I can't get my head around it yet, well it's only been a few day since I started.  :laugh:

I've managed to do what I have, sorting out the cngtrainers (mostly) and fixing the space bar to fire button to get past the title screen with a brute force approach, I do it mostly in HEX looking and changing what I think might be it, and rinse and repeat until I get it sorted, might be slow and the wrong way, but as you can see it sometimes works.  8)

I did this as I got fed up that the cngtrainers were getting in the way for the GX4000 conversions.  ;)

I'll try and find and have a look at that turrican file you mentioned, I might get lucky, but I bet you could do a better job.  ;)

With regards to the Dizzy Trainers, 9 Trainers have been made GX4000 friendly  8) one Disk didn't have one, so that's ten sorted out.

We are left with 2, which are Bubble Dizzy & Down The Rapids Dizzy, now I can sorted out the trainers for both (Partly) I can sort out the first two options, which are Y / N ones, the problem is the next one's are level select's 1 -3 and 1 -8.

To save messing about to much it would be good to skip this and just start on level 1, I could change the trainer after the first two Y / N cheats, to just show Press Fire, for this to work on both games we need to change the keypress of 1 to fire button one, I haven't been able to sort this out yet.

Can anyone help find the address to change 1 to fire button one, if so we will have all the cng trainers sorted for CraigsBar to do the compilation cart.  ;D

Any chance of the turrican disk and not just the file, so I can load it to see if what I do works?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:43, 13 May 15
Sure, is the parados 80 track format OK? Otherwise it's the turrican discs from cngsoft.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:49, 13 May 15
About a week a go I thought I couldn't make a cart without a gui  :laugh:

I wish I knew how to do stuff the right way with winape debugger, I need to learn how to make breakpoints come up when the keyboard needs using and find the keys with the call commands, but because there are no tutorial videos en youtube etc I can't get my head around it yet, well it's only been a few day since I started.  :laugh:

I've managed to do what I have, sorting out the cngtrainers (mostly) and fixing the space bar to fire button to get past the title screen with a brute force approach, I do it mostly in HEX looking and changing what I think might be it, and rinse and repeat until I get it sorted, might be slow and the wrong way, but as you can see it sometimes works.  8)

I did this as I got fed up that the cngtrainers were getting in the way for the GX4000 conversions.  ;)

I'll try and find and have a look at that turrican file you mentioned, I might get lucky, but I bet you could do a better job.  ;)

With regards to the Dizzy Trainers, 9 Trainers have been made GX4000 friendly  8) one Disk didn't have one, so that's ten sorted out.

We are left with 2, which are Bubble Dizzy & Down The Rapids Dizzy, now I can sorted out the trainers for both (Partly) I can sort out the first two options, which are Y / N ones, the problem is the next one's are level select's 1 -3 and 1 -8.

To save messing about to much it would be good to skip this and just start on level 1, I could change the trainer after the first two Y / N cheats, to just show Press Fire, for this to work on both games we need to change the keypress of 1 to fire button one, I haven't been able to sort this out yet.

Can anyone help find the address to change 1 to fire button one, if so we will have all the cng trainers sorted for CraigsBar to do the compilation cart.  ;D

The disks are below.

Any chance of the turrican disk and not just the file, so I can load it to see if what I do works?

I can look the fire, but this is not the problem. The problem if  is a cngsoft,then mickey mouse case can appear. Yo have the fix, but you cannot fix the code because is compressed and you can't found the hexadecimal  code with a hex heditor to change it.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:52, 13 May 15
Sure, is the parados 80 track format OK? Otherwise it's the turrican discs from cngsoft.

Think I've fixed it, give this a test.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:54, 13 May 15
Will do tonight.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:00, 13 May 15
Will do tonight.

Cool  :D I just changed the file on the disk with mine and the fire button button skips instead of the space bar.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 16:02, 13 May 15
Wonderful. Can you share the changes, as I guess turrican 1 will need the same fix.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:20, 13 May 15
Wonderful. Can you share the changes, as I guess turrican 1 will need the same fix.

I can't do a quick fix on Turrican one like this, can't find in HEX, for Turrican 2, just change 20 to 58 @ Offset 1EE  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:24, 13 May 15
O.K with a hex editor:

Delete(i mean put 00). FE 34 30 F9 D6 31 38 F5 this delete part of the soubrutine generates the number of the level and check if you introduce a number.

Then in the recent create 00 array put a 3E. When this you create a LD A,#00  00=level 1 01=level 02= a level 3.
 
But you have long gourney, a space,the menu....

I speaking the dizzy 1-3 levels

its the same trick i made in mario bros.

O.k the same trick can work with the other dizzy.

Load the disc of the game an write run"name (but not press enter).

open the debugger and made a breakpoint in BB06 The Amstrad CPC Firmware Manual - Index (http://www.cantrell.org.uk/david/tech/cpc/cpc-firmware/)

press n in all option in game while you press f5 to continue the game.

When you are in the 1-8 menu pres n, you view the program stops in your break ponint. Take a look at the stack, the first of the colum tell you the program return to 01af where i find a ret.

Go to 01AF visually you can view the routine i speak.Delete the next who call to BB06 to the jump. Put a ld and the next instruction load the level in the memory. Thats all, is exact the same in the dizzy 1-3 levels.

Dom't put the break point ingame, because it not stop.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:51, 13 May 15
O.K with a hex editor:

Delete(i mean put 00). FE 34 30 F9 D6 31 38 F5 this delete part of the soubrutine generates the number of the level and check if you introduce a number.

Then in the recent create 00 array put a 3E. When this you create a LD A,#00  00=level 1 01=level 02= a level 3.
 
But you have long gourney, a space,the menu....

I speaking the dizzy 1-3 levels

its the same trick i made in mario bros.

Cheers for that Dragon you're a Star  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:55, 13 May 15
I add you a better explanation, so you can fix the other dyzzy. :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:28, 13 May 15
I add you a better explanation, so you can fix the other dyzzy. :).

Still looks over my head, any chance you could sort the other out to please
I'm fixing the space bar problem on title screens on the others at the moment, only twelve to do ;D

A couple more might need sorting out, as they you need to press a key to start the game etc  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:47, 13 May 15
O.K
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:32, 13 May 15
Thanks again, @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) , you're a star  :D

The Dizzy game are coming on well , for all you dizzy fans   ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 21:31, 13 May 15
 8) 8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:53, 13 May 15
Right I've been busy, Most of the Dizzy games are finished,  :D

I've sorted out the trainers and the need to press the Space Bar on the Title Screens, just press the Fire Button, they should all work fine.

The main ones will be released on the Compilation Cart.

Some of the spin off carts are below.

Bubble Dizzy
Fast Food Dizzy
Panic Dizzy

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I know you normally add all these games, if you could do that it would be great, cheers mate.  ;D

These version was made and fixed by myself apart from Bubble Dizzy dragon helped with this so could you put " Converted by Phantomz & dragon " for this please, Cheers mate.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:14, 13 May 15
Right I've been busy, and 9 of the Dizzy games are finished,  :D

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) will make them into a compilation when we have all the games done, two still need sorting out and @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) still needs the new version of Nocart with larger support.

In the mean time, I've converted these 10 to cpr's so you don't have to wait to play them, I've fixed all the Trainers so they will work with the GX4000,

I've also sorted out the need to press the Space Bar on the Title Screens, just press the Fire Button, they should all work fine.

The Following are all done, Enjoy  8)

Dizzy ! - The Ultimate Cartoon Adventure
Dizzy II - Treasure Island Dizzy
Dizzy III - Fantasy World Dizzy
Dizzy IV - Magicland Dizzy
Dizzy V - Spellbound Dizzy
Dizzy VI - Prince Of The Yolkfolk
Bubble Dizzy
Fast Food Dizzy
Panic Dizzy

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I know you normally add all these games, if you could do that it would be great, cheers mate.  ;D

The old version of Dizzy on the Wiki page can be replaced by this better version, all these version was made and fixed by myself apart from Dizzy Down The Rapids,
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) helped with this so could you put " Converted by Phantomz & dragon " for this please, Cheers mate.


Timing!! I have just patched the Spacebar on the DSK's you sent me earlier.. SO I have all 7 Dizzy adventures working from a single floppy with all trainers working from Joystick.


Now I need to tweak and improve my menu.... Ideally I want this one in Mode 1 (not 0) so I can include some Native ratio Dizzy Graphics.


DIzzy 7 will be a bonus for Plus owners only (sorry) but the ingame menu make a change from the previous 6 games in that is needs a keybaord... Oh and the whole game is in Mode 0. so that will remain plus only. but will be include for completeness. with a comment on the menu that is it plus only.


I'll work on the Menu tonight soe hopefully a Parados80 format disc with all 7 games will be available tonight.


Craig



Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:29, 13 May 15
The Compilation is coming on nice now  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 23:16, 13 May 15
Well done :)


Now all I need is a GX4000 or a Plus  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:37, 13 May 15
The iss arrives.

patches are off.

S to start means press p to star= press button pause in gx4000.

edit:updated with start in joypad button 2.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:08, 14 May 15
Well I have made progress... The Menu screen for the compilation cart is taking shape.


 [ You are not allowed to view attachments ]


All I have to do now is code the menu itself. As I am now using 4 colour mode and not 16, and have 7 games to place in the menu I guess the highlighting to select as seen in the WIP is out. Unless I find some funcly way of doing it in Basic LOL.


Well that is a challenge for tomorrow night, coz I am off to bed. I had forgotten how long pixel perfect pixel art takes LOL.


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 02:29, 14 May 15
Nice menu.
what programme did you use to make it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:32, 14 May 15
Nice menu.
what programme did you use to make it.
ocp advanced art studio.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 03:43, 14 May 15
Hi Dragon

Please test this one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 11:31, 14 May 15
The new R-type would be good
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 11:47, 14 May 15
A cpc+ game converted here: Fluff

please could someone add to the wiki page? :)

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 11:48, 14 May 15
A cpc+ game converted here: Fluff

please could someone add to the wiki page? :)

Juri

I'll do it (and the others too)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 12:35, 14 May 15
ok then a "Triple Spy" is coming to the GX4000 :D :D :D

thank for uploading on GX4000 page @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) :)




Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:25, 14 May 15
The new R-type would be good
that requires 128k so will not work on a gx4000. Easter egg would need to rework it as a proper cart game.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 14:21, 14 May 15
ok then a "Triple Spy" is coming to the GX4000 :D :D :D

thank for uploading on GX4000 page @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) :)

Can someone confirm that Spy II and III can't be played by a second player? That's sad as this is mainly a 2 player game (at least it's far more fun).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:30, 14 May 15
Hi Dragon

Please test this one.

It works perfect!. You have cracked the cracked version or is the cnsgsoft parched?. one game tached on the list. ;)


The Compilation is coming on nice now  8)

So finally you look to fix  the menu?.
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 14:50, 14 May 15
All upped now.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:58, 14 May 15
So finally you look to fix  the menu?.

The games are done apart from the one's you need to use the keyboard on, @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  has began work on the menu for the compilation cart, I believe he is just doing the 7 original games,
not the spin offs, I'm not sure, I sent all the disks I fixed too him, so now it's down to him to decide what's best to do.  ;)

All upped now.

Thank you.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:15, 14 May 15
Ok, i looking the rapids.


Its easy to fix.

take note.

In winape wheere you are in the game menu

&405F->botton 1  You only need remap to the joystick codes, example 40 is in hexadecimal=64= key 1. so changue 3E 40 to 3E 4C(for example)

http://www.cpcmania.com/Docs/Programming/Keyboard_01.png (http://www.cpcmania.com/Docs/Programming/Keyboard_01.png)

Changue to 4C (calculation at the inverse) and you can preess 1 with joystick. The same with the other two.

&4067->botton 2

&406f-> boton  3.

easy right?

In the other dizzy the fix is in 012C(1) and 0134(option2). Its the same the other dizzy.

But i think the problem is is cngsof compressed. So you need search another source to patch.

Problem solved. :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:35, 14 May 15
The games are done apart from the one's you need to use the keyboard on, @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  has began work on the menu for the compilation cart, I believe he is just doing the 7 original games,
not the spin offs, I'm not sure, I sent all the disks I fixed too him, so now it's down to him to decide what's best to do.  ;)

Thank you.  :D
I did the spinoffs as a proof of concept a while back.... But the games all required keyboard. I will be redoing it with a better menu etc once I have finished the adventures cart.

Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 15:45, 14 May 15
A cpc+ game converted here: Fluff

please could someone add to the wiki page? :)

Juri


Does it work on the GX4000?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:47, 14 May 15
Ok, i looking the rapids.


Its easy to fix.

take note.

In winape wheere you are in the game menu

&405F->botton 1  You only need remap to the joystick codes, example 40 is in hexadecimal=64= key 1. so changue 3E 40 to 3E 4C(for example)

http://www.cpcmania.com/Docs/Programming/Keyboard_01.png (http://www.cpcmania.com/Docs/Programming/Keyboard_01.png)

Changue to 4C (calculation at the inverse) and you can preess 1 with joystick. The same with the other two.

&4067->botton 2

&406f-> boton  3.

easy right?

In the other dizzy the fix is in 012C(1) and 0134(option2). Its the same the other dizzy.

But i think the problem is is cngsof compressed. So you need search another source to patch.

Problem solved. :)

Nice one, cheers for that.  ;D

I've found another version of down the Rapids Dizzy, I've sorted out the controls problem, Joypad Up for Option 1, Joypad Down for Option 2, Fire Button For Option 3, When Asks to enter name just ppp (pause).

Only problem is need space bar fixed to get past intro, anyone able to fix this, dragon?  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 17:04, 14 May 15
And now the Battro from Batman Group in CPR format  ;D
16k demo has to be 16k  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 17:55, 14 May 15
That's exactly what i said in a older post... Well done!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:00, 14 May 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) is right the CNG software versions of Down The Rapids Dizzy & Kwik Snacks are compressed, I've found version which are not so I've sorted the controls out for both of these.

I need a hand with the one I posted above, need someone to remove the space bar on trainer ( I can't find them all  :P :laugh: ) but it's all done, controls are good for the GX4000  :D

I've done Kwik Snax to cpr, no problem with a Trainer here, Option 1 = Up Option 2 = Down, So just push up and then press the fire button and your're good to go  :D p will pause.

I've change the Menu from

1.KEYBOARD CONTROLS
2.JOYSTICK CONTROLS
3.REDEFINE KEYBOARD

to
UP JOYSTICK CONTROL
DN KEYBOARD CONTROL
R.REDEFINE KEYBOARD

So you don't have to remember.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:04, 14 May 15
Nice one, cheers for that.  ;D

I've found another version of down the Rapids Dizzy, I've sorted out the controls problem, Joypad Up for Option 1, Joypad Down for Option 2, Fire Button For Option 3, When Asks to enter name just ppp (pause).

Only problem is need space bar fixed to get past intro, anyone able to fix this, dragon?  ;D

O.k, but can you help me with dragons lair?, it have a propietary. keymanager sytem. And i not understad it. I mean undertstanding the assembler code.

When you press a brutton in the joystick(except button2) or space. A nuber code is generated in the memory position 1A0A (20 in case of space). The call filtred the buttons is in 1A59(after you pass it A is write in 1A0A) and is very strange for me. They load  the key pressed from the ppi, and it mades and (HL) (in a bucle) with 5 memory diferent positions. Then si Z flag is set.(and=0?,i not understand the flag o.k) the key is accepted don't dump, and you made other historys.

I think maybe the trip to reasing the space bar is modify the 5 positions he read in memory to button 2.(1A0D,1A0F,1A11,1A13,1A15
) So at the finish you have another "20".

i need someone understanding better the asembler code.

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:12, 14 May 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) is right the CNG software versions of Down The Rapids Dizzy & Kwik Snacks are compressed, I've found version which are not so I've sorted the controls out for both of these.

I need a hand with the one I posted above, need someone to remove the space bar on trainer ( I can't find them all  :P :laugh: ) but it's all done, controls are good for the GX4000  :D

I've done Kwik Snax to cpr, no problem with a Trainer here, Option 1 = Up Option 2 = Down, So just push down and then press the fire button and your're good to go  :D p will pause.

Cart here.....

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) another to add, soz  ;)

So the lesson are: 1) the cng trainers can be fixed because the are not compressed.

                              2) the cng games cannot be patched in game because they are compressed.
The patcher guide.

Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 18:34, 14 May 15
I tested fluff on GX4000 and it work perfectly!

unfortunately i did a "deep test" of spy vs spy, and it work as a charm on GX4000 never imagined that the 2nd and 3rd chapter would be programmed in a completely different way... :( so they are only 1 player version :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:10, 14 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) another to add, soz  ;)

Wot... i'm not allowed to download this file...  :o

EDIT : ahh, it's ok now

By the way, Battro updated and SpyvsSpy description updated.

EDIT : And Kwix Snak too
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 19:12, 14 May 15
So the lesson are: 1) the cng trainers can be fixed because the are not compressed.

                              2) the cng games cannot be patched in game because they are compressed.
The patcher guide.
The best way will be to decrunch the game, then it will be easy to "patch" the game..
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:38, 14 May 15
Can someone test this game on a real GX4000 and tell me if one (or both) are playables ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:19, 14 May 15
The best way will be to decrunch the game, then it will be easy to "patch" the game..

Is there a easy way to do this?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:39, 14 May 15
+1, for example cisco heat support joystick, but have trainer and is compressed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 21:05, 14 May 15
Can someone test this game on a real GX4000 and tell me if one (or both) are playables ?
None  :(
Title screen is fine, but the main part crash after about 1 second.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:38, 14 May 15
None  :(
Title screen is fine, but the main part crash after about 1 second.

Thank you... Then Mess is accurate but not JavaGx4000 and Winape  :-X
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:17, 14 May 15
Sorry to be a pain, but here is a new version of " Kwik Snax " I've changed the Menu option from 3.REDEFINE KEYBOARD to R.REDEFINE KEYBOARD so looks better, 3 looked odd after 1 and 2 was changed  ;)

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Sorry, could you changed to this one until compilation is done  ;D

Cheers  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:47, 14 May 15
Sorry to be a pain, but here is a new version of " Kwik Snax " I've changed the Menu option from 3.REDEFINE KEYBOARD to R.REDEFINE KEYBOARD so looks better, 3 looked odd after 1 and 2 was changed  ;)

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Sorry, could you changed to this one until compilation is done  ;D

Cheers  ;)

No problemo
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:52, 15 May 15
And now after long work my new game.

Remember, up,down left right. first 2 characters.

2138 to change de key in dizzy.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:45, 15 May 15
And now after long work my new game.

Remember, up,down left right. first 2 characters.

2138 to change de key in dizzy.

Cheers mate  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:55, 15 May 15
Well I finished it.. Bar a little polish the 80 track disc that will become the Dizzy Adventures compilation cartridge is finished.


I still want to add a couple more finishing touches, but what is here works, looks and sounds nice IMHO


I have attached the DSK, However it will need ParaDOS installed in your emulator or CPC and configured to use an 80 track drive.


 [ You are not allowed to view attachments ]


Please test it and let me know what you think.... then I can make refinements whilst waiting for @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) to complete the 80 track support in nocart.


All the text on the menu is taken from the Art Studio image, this way I could return himem to the default values after the music is stopped, because no custom font is loaded, and Crystal Kingdom Dizzy will not load after any custom font.. even a single character (symbol after 239) will then prevent Dizzy 7 from loading... so the Marker for the game selection remains a > for now. However I'dlove to change it to an 8x8 pixel white dizzy... anyone fancy drawing it... my attempts have all ended up looking like a bird poo!!

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:22, 15 May 15
Well I finished it.. Bar a little polish the 80 track disc that will become the Dizzy Adventures compilation cartridge is finished.


I still want to add a couple more finishing touches, but what is here works, looks and sounds nice IMHO


I have attached the DSK, However it will need ParaDOS installed in your emulator or CPC and configured to use an 80 track drive.


 [ You are not allowed to view attachments ]


Please test it and let me know what you think.... then I can make refinements whilst waiting for @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) to complete the 80 track support in nocart.


All the text on the menu is taken from the Art Studio image, this way I could return himem to the default values after the music is stopped, because no custom font is loaded, and Crystal Kingdom Dizzy will not load after any custom font.. even a single character (symbol after 239) will then prevent Dizzy 7 from loading... so the Marker for the game selection remains a > for now. However I'dlove to change it to an 8x8 pixel white dizzy... anyone fancy drawing it... my attempts have all ended up looking like a bird poo!!

Looking good mate, was worth all the work  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:36, 15 May 15
Looking good mate, was worth all the work  :D
thanks. I enjoyed doing it, although I suspect you did more than me lol.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:52, 15 May 15
thanks. I enjoyed doing it, although I suspect you did more than me lol.

 :laugh: I didn't mind, glad to have helped you do what you wanted to do mate.  ;D

I wouldn't mind getting a cart of it one day.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:37, 16 May 15
Looks like the server has been down and we have lost some posts  :-[

Anyway, @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've fixed " Konami's Ping-Pong " for you mate, your game doesn't work in two player, I pressed the button on second pad and nothing happens, 2 on the keyboard still starts the two player game so I tried to change that to the fire buttons on the second pad, but it wouldn't have it even when I tried all controller button numbers in the manual.

In the end I mapped it to the second button on joypad one, so just press button 1 for 1 player, button 2 for 2 player.  ;)

I've also done a better version of " Elevator Action " it's the cng version with a trainer, so the old one needs replacing.

I've also done another game , this time it's " Znaps ".

I haven't had no luck with "Rygar ", I'll put it up incase someone can fix it, I need option 1 remapped to down, option 2 remapped to up and option 3 to R, that might look wrong but it was keyboard first for option 1 then joystick for option 2.

I've swithched them around on the menu as I think it looks better with Joystick at the top, need 3 changing to R, because it looks odd there now.  ;D



Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:43, 16 May 15
OK So post crash, I guess not many people saw this....


My Menu for the Dizzy adventure games is finished.


 [ You are not allowed to view attachments ]


the games themselves are not included in this CPR, just the menu, and hidden easter egg (for dizzy) screen. I am no just waiting for @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) to include Parados80 or 80track Data format into nocart and this will be completed. :)


The features in this menu are as follows.


2x Soundtrakker tunes (One for eacy screen)
2x 16 screens (No Overscan sorry, I am not that clever)


and the best news.... apart from Dizzy 7 (Crystal Kingdom Dizzy - AKA the Mode 0 one) the whole thing is GX4000 friendly....


The 7 remaining games (After Crystal Kingdom is excluded) the toggles into and out of the Easter Egg screen and all menu selections.


I am in all honestly very happy with it, although as with these things, then always lead onto a new challenge, and guess what, for the Spin offs cart, which is my next project, I want to use the Plus Palette in the screens. So time to learn how b-asic works. I have read that v3 and above are 128k only, does this mean that v2 and lower work fine on 64 machine for setting inks etc? So many things to learn since the C4CPC was released.... Thanks @gerald (http://www.cpcwiki.eu/forum/index.php?action=profile;u=250) !


I hope you enjoy this, if there are any suggestions please let me know. As soon as I can turn my 396k disc that makes up this menu and games into a cart I will LOL.
 
I have just captured a video showing the cart running on a GX4000, it is uploading to YouTube now... Will link it in shortly.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:09, 16 May 15
[youtube]https://www.youtube.com/watch?v=viY6ZUfjZOg[/youtube]


there you go.... excuse the reflections of my Book Cases and box like on the TV Screen
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:14, 16 May 15
:laugh: I didn't mind, glad to have helped you do what you wanted to do mate.  ;D

I wouldn't mind getting a cart of it one day.  8)


A real, Physical EPROM type cart? Well I have some donor carts left. 3 are spoken for, unless the Fluff Update project has been shelved?


but that still leaves me with 1...


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:31, 16 May 15

A real, Physical EPROM type cart? Well I have some donor carts left. 3 are spoken for, unless the Fluff Update project has been shelved?


but that still leaves me with 1...


Craig

Yea, I know we can run it with the c4cpc which is cool  :D , but it would also be kind of cool owning the cart that we worked to make in a physical form.  ;D

You should make yourself one to keep if you've got the equipment, do a cool label for it too .  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:51, 16 May 15
Yea, I know we can run it with the c4cpc which is cool  :D , but it would also be kind of cool owning the cart that we worked to make in a physical form.  ;D

You should make yourself one to keep if you've got the equipment, do a cool label for it too .  8)


well I have 4 donor carts here.


The plan was that 3 would be used for an extended FLUFF released, One for me (As I woudl be burning soldering and making cases) one for  (As he coded the original and was planning on finishing it in a way that did it justice rather than a release schedule) and the final one was heading to Ebay in order to raise some cash to find the development of new carts.... Now that the C4CPC is here I am not sure about the last one. But I'd certainly love to see a real FLUFF on cart.


I really hope the idea of @Trebmint (http://www.cpcwiki.eu/forum/index.php?action=profile;u=238) working on it is still planned. I know all these people with the coding skills are very busy, but as much as I loved fluff in the 90's (Yes I bought it from Radical) a revamp and proper cart release would be amazing.


so that leaves 1 donor cart. I might just keep it for something special LOL. R-Type remake on cart for example LOL.


Craig


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:58, 16 May 15

well I have 4 donor carts here.


The plan was that 3 would be used for an extended FLUFF released, One for me (As I woudl be burning soldering and making cases) one for  (As he coded the original and was planning on finishing it in a way that did it justice rather than a release schedule) and the final one was heading to Ebay in order to raise some cash to find the development of new carts.... Now that the C4CPC is here I am not sure about the last one. But I'd certainly love to see a real FLUFF on cart.


I really hope the idea of @Trebmint (http://www.cpcwiki.eu/forum/index.php?action=profile;u=238) working on it is still planned. I know all these people with the coding skills are very busy, but as much as I loved fluff in the 90's (Yes I bought it from Radical) a revamp and proper cart release would be amazing.


so that leaves 1 donor cart. I might just keep it for something special LOL. R-Type remake on cart for example LOL.


Craig


Craig

R-Type would be good  8) I want that converted to cart format, so it's ready to go in my machine whenever I want a blast, no messing about with disks or hxc  :D
I know nocart can't support it yet, but I believe the disk is protected too.  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:02, 16 May 15
R-Type would be good  8) I want that converted to cart format, so it's ready to go in my machine whenever I want a blast, no messing about with disks or hxc  :D
I know nocart can't support it yet, but I believe the disk is protected too.  :'(
and the remake is 128k only.... Unless we make it enforced that all GX4000's need a 128k mod then that's out... Personally all cart conversions I do will be 64k if possible.


OK I might do a cart of the Plus release of Art Studio... But I guess htat woudl need patching too... Ideally we need a Plus patched Art Studio, that runs from ROM and @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) other new tool that allows mapping roms to any location, that way both A and B drives can still be physical drives and not on the cart.


Craig
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:07, 16 May 15
Anyway, @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've fixed " Konami's Ping-Pong " for you mate, your game doesn't work in two player, I pressed the button on second pad and nothing happens, 2 on the keyboard still starts the two player game so I tried to change that to the fire buttons on the second pad, but it wouldn't have it even when I tried all controller button numbers in the manual.

In the end I mapped it to the second button on joypad one, so just press button 1 for 1 player, button 2 for 2 player.  ;)

Nice! Thank You
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 23:22, 16 May 15
@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:02, 17 May 15
@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.

If you do make some, try and make them gx4000 friendly if you can  ;)  that can be a pain itself  :laugh:

I mean for us to do this, all the trainers had to be modded because of no keyboard to press Y or N, then no space bar to get pasted the title screens, it was worth doing though, I enjoyed it.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:06, 17 May 15
@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.
it's all in basic, so I can send you the dsk if you want to take a look at it. The 2 screens were made with art studio, and the menu if you like is simply a joystick controlled character that runs the file based on the y coordinate.

It's pretty untidy because I kept adding bits lol. The next one will be neater.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:09, 17 May 15
If you do make some, try and make them gx4000 friendly if you can  ;)  that can be a pain itself  :laugh:

I mean for us to do this, all the trainers had to be modded because of no keyboard to press Y or N, then no space bar to get pasted the title screens, it was worth doing though, I enjoyed it.  :D
Me too, It's the first time I have used Soundtrakker modules in anything so I was (and am) quite pleased with myself LOL.


Not to mention it's been a L-O-N-G time since I ever used Advanced Art Studio. Having some decent PC Conversion tools help, as will be obvious in the Spin Offs compilation I shoudl really start working on now.. assuming I get b-ASIC to work.


Craig
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:17, 17 May 15
Me too, It's the first time I have used Soundtrakker modules in anything so I was (and am) quite pleased with myself LOL.


Not to mention it's been a L-O-N-G time since I ever used Advanced Art Studio. Having some decent PC Conversion tools help, as will be obvious in the Spin Offs compilation I shoudl really start working on now.. assuming I get b-ASIC to work.

Craig

I hope you make the spin off compilation menu just as good as this one  :D  I'm glad I've done all the disk for you so I can relax a bit now.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:04, 17 May 15
I hope you make the spin off compilation menu just as good as this one  :D  I'm glad I've done all the disk for you so I can relax a bit now.  ;D
I hope so too, I am currently fighting with understanding how b-ASIC works.... I got my picture converted, but cannot seem to match up the plus inks :(

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:16, 17 May 15
I hope so too, I am currently fighting with understanding how b-ASIC works.... I got my picture converted, but cannot seem to match up the plus inks :(
Ahh, I get it.... You need to load the picture first, then change the inks....
 [ You are not allowed to view attachments ]
Not a bad start.
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:26, 17 May 15
it's all in basic, so I can send you the dsk if you want to take a look at it. The 2 screens were made with art studio, and the menu if you like is simply a joystick controlled character that runs the file based on the y coordinate.

It's pretty untidy because I kept adding bits lol. The next one will be neater.

Cheers.
about time I started trying this stuff.
The art bit would be easy, well the easiest bit for me, and I think I can get my head around it.
Might even make a few gx4000 friendly @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:35, 17 May 15
What about using the new cpc tools just released to make a menu.
Must be more flexable than just for making games.

I haven't used it yet so if that's not a possibility maybe even if it's just to make the graphics for a menu screen
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:42, 17 May 15
Ahh, I get it.... You need to load the picture first, then change the inks....
 [ You are not allowed to view attachments ]
Not a bad start.

An excellent start
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:58, 17 May 15
Just converted " Nemesis " nice little two player shoot em up, controlled with the joystick, even p for pause works :)

It needs a fix though, you need the enter key to select pick ups, this needs mapping to button 2, if anyone can fix it.

I had a quick look for 0D to change to 5A but can't find anything, been to busy playing it  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 02:22, 17 May 15
I think i've reupped/updated/added everything. But check your recent additions anyway.


except :

I've also done another game , this time it's " Zynaps ".

I think there was a CPC Wiki edition of this game, with improved loading screen and else... Would be cool to have it on cpr...

http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851 (http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851)

If it's not possible, i'll upload your version!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:25, 17 May 15
My new games.

mission imposible.  A litte fix 1,2 select keyboard joystick.

The other game as a big fix. You can play alone or can play with a second person. Or best, you can be a master of the aero plane and you can controller the two player at the same time with your game pad.

Always is needed redefine the keys, because if not and you play alone you loss the second button(bomb).

Is a spanish game, but is easy learn the menu. I not remeber now where i remap the buttons, because i made it this morning. :D .

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 02:35, 17 May 15
My new games.

mission imposible.  A litte fix 1,2 select keyboard joystick.

Wouldn't it be better to do the reverse : 1=Joystick, 2=keyboard, as people tend to press button 1 more naturally and then become blocked.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:42, 17 May 15
No,problem i look to change it tomorrow.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 02:49, 17 May 15
No,problem i look to change it tomorrow.

Perhaps do not remap the "K" at all as it has no benefits other than locking the player in the wrong mode ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:59, 17 May 15
I can remap the two buttons to joystick if you want.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 03:11, 17 May 15
I can remap the two buttons to joystick if you want.

What's the point? Make it simple, and remap only J to button 1, no ?  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 03:28, 17 May 15
O.k is tomorrow, refixed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:21, 17 May 15
What about using the new cpc tools just released to make a menu.
Must be more flexable than just for making games.

I haven't used it yet so if that's not a possibility maybe even if it's just to make the graphics for a menu screen
mainly because my coding experience is limited to basic, and a CPC or plus is the best tool for trying that.

If however I ever look at c++ or assembly then maybe. But for now adding to basic with b-asic and soundtrakker fits my knowledge level  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:57, 17 May 15
nothing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 17:37, 17 May 15
nothing.
I am just busy on a menu for the dizzy spinoffs. I have a problem tho.... My soundtrakker tunes don't play with b-asic loaded. So I cannot do tunes and plus palette. Does anyone know how to get this working, or know of another way of creating and playing interrupt music when b-asic is present in memory.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:01, 17 May 15
I think i've reupped/updated/added everything. But check your recent additions anyway.


except :

I think there was a CPC Wiki edition of this game, with improved loading screen and else... Would be cool to have it on cpr...

http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851 (http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851)

If it's not possible, i'll upload your version!

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

As you wish  ;D I've sorted that version out, done all that had to be done, press fire to get passed the title screen, I've mapped Y or N to the fire buttons for this one, it's cool though as I've modded the trainer as normal to show what to press on the screen.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:09, 17 May 15
I am just busy on a menu for the dizzy spinoffs. I have a problem tho.... My soundtrakker tunes don't play with b-asic loaded. So I cannot do tunes and plus palette. Does anyone know how to get this working, or know of another way of creating and playing interrupt music when b-asic is present in memory.

I never programmed in b-asic.  :( . No idea.

Anoyone knows where i can found good copy of laser squad expansion:  http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=4956 (http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=4956)

Or anyone knows  how fix the sectors?.

pd:

1=1
2=2
3=UP
4=LEFT
5=DOWN
6=RIGHT
7=PAUSE.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:25, 17 May 15
I never programmed in b-asic.  :( . No idea.
lol neither had I until last night. Over all I like it, shading and plus palette adds a lot to the quality of menu screen IMHO.

So for now the spinoffs cart will not have sound on the menu, since I have 3 screens all with plus colours no sound is less back tracking than no plus colours.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:50, 17 May 15
Maybe you can use  pokes,peeks, but i don't know exactly how interact wtih the hardware from b-asic(if its possible).


Maybe you can use a DMA list. CPCRULEZ &#9733 CODING &#9733 LOGON CPCPLUS - LE CPC PLUS EN MUSIQUE (http://cpcrulez.fr/coding_cpcplus45.htm)

or  Maybe with normal basic instructions, or with systems calls. The Amstrad CPC Firmware Manual - Index (http://www.cantrell.org.uk/david/tech/cpc/cpc-firmware/)

I never worked with the sound.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:49, 17 May 15
Just converted " Xybots " only one player as one player needs the keyboard, shame really as it's a split screen shooter, at least we can play it though.

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I forgot to add this one, I should have remembered when I did zynaps . :-[
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 19:53, 17 May 15
Hmmm. Not sure if this is even possible. Keeping things in 64k means that I cannot use the b-asic native screenswapping. I have to Jonahs solution.

But I cannot work out why enabling b-asic stops soundtrakker module working. Oh well it's only a menu, by tonight I'll have 2 discs waiting on @arnoldemu and the 80track nocart.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 20:01, 17 May 15
I added a link to the converted games page on the C4CPC page.


Does anyone keep track of the released cprs for the former? :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:14, 17 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)  I made a last minute change to the " Zynaps (Final) cpr " , the other I put up worked fine, I just needed to mod the trainer.

I had it with " Show new title screen? " I've changed it to " Psychedelic Title? ".

So this is the Final of the Final hopefully.  ;D

It's here for you, I've added it to the gx4000 page.   ;)
Cheers  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:24, 17 May 15
Hmmm. Not sure if this is even possible. Keeping things in 64k means that I cannot use the b-asic native screenswapping. I have to Jonahs solution.

But I cannot work out why enabling b-asic stops soundtrakker module working. Oh well it's only a menu, by tonight I'll have 2 discs waiting on @arnoldemu and the 80track nocart.
disaster! Fast food and panic dizzy don't work if b-asic is active. OK so time to redraw the screens from the normal palette.

Not all bad news tho, this means I can add music.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:27, 17 May 15
disaster! Fast food and panic dizzy don't work if b-asic is active. OK so time to redraw the screens from the normal palette.

Not all bad news tho, this means I can add music.

I hope it's not giving you too much trouble  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:33, 17 May 15
I hope it's not giving you too much trouble  ;)
na, no not really. It just won't look anything like as pretty. I guess turrican will have a plus loader/ menu.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:37, 17 May 15
na, no not really. It just won't look anything like as pretty. I guess turrican will have a plus loader/ menu.

I'm sure it will look good mate.  :D

Just did another quick game " Into the Eagle's Next "  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:53, 17 May 15
MMM, laser squad not work when is passed dsk->to cartridge. Is the same to the extermineitor. ¿direct  disk acces?. But in winape, sometimes work, and other not the two games in cartridge.


 :-\
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:09, 18 May 15
I'm sure it will look good mate.  :D

Just did another quick game " Into the Eagle's Next "  :)
OK I have just finished  touching up the 3 screens for the spinoffs. 2 work fairly well in mode 1 with dithering. The other one was much more work, but stays in mode 0 but I think looks surprisingly good. Will add the music tomorrow. I would love it if someone could donate a 'boing' or 'ta daaa' type sound that can be added from basic. But if not then it'll be fine with just the one tune.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:51, 18 May 15
Just letting you know I've added all the games I did today to the GX4000 cart page, they are:

Beach-Head
Bruce Lee
Into the Eagle's Nest
Xybots
Zynaps (Final) The CPCwiki version  ;D

Xybots is only 1 player as player 2 needs the keys unless someone can do a fix, it's a 2 player split screen so would be cool if this could get fixed.

I've fixed Bruce Lee so that you can use the Menu with the controller, Up changes option one instead of A, Down changes option two instead of B and Fire starts the game instead of Enter.
I've changed all the on screen menu too so you don't have to remember.  ;D
The game also works in two player mode with both controllers.  8)

I've also just converted " Rambo - First Blood Part 2 " It's joystick friendly, but it needs a fix, the space bar needs mapping to control pad button 2 for the weapon select option to work.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:11, 18 May 15
I'm sure it will look good mate.  :D

Just did another quick game " Into the Eagle's Next "  :)

Did you test it on a real GX4000? It hangs after title screen on MESS.

Great work on Zynaps and Bruce Lee by the way.

O.k is tomorrow, refixed.

Perfect, upped.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:50, 18 May 15
Did you test it on a real GX4000? It hangs after title screen on MESS.

Great work on Zynaps and Bruce Lee by the way.

Perfect, upped.

I didn't test " Into the eagles nest or Zynaps " no, Sorry about Eagle's nest, I've removed it for now as I just tried another version, same problem, I take it Zynaps works ok?

I did test " Bruce Lee as I wanted to make sure both players worked fine "  ;)

Glad you liked " Zynaps and Bruce Lee " I did a bit more with them than just throwing them through nocart.  :D

I'll try and test stuff more when I get a new power supply, I'll order one tomorrow I think, I don't like using the gx4000 at the moment with a bare C4CPC and the original power supply.  :-\
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:53, 18 May 15
I didn't test " Into the eagles nest or Zynaps " no, Sorry about Eagle's nest, I've removed it for now as I just tried another version, same problem, I take it Zynaps works ok?

Look alright yeah !
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:03, 18 May 15
Is a crap when you pass a game to cartridge and it nor work after patch it :P




Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:18, 18 May 15
Is a crap when you pass a game to cartridge and it nor work after patch it :P

 Yea :laugh: not going to cry over it though  :P

Stupid Emulator, making me think stuff is working ok.  >:(

By the way, your Break Thru doesn't work on a real GX4000, got no controls. Your Turn  :P
Title: Re: Converted GX4000 .cpr - The topic
Post by: Seob on 22:37, 18 May 15
Just tried P47 - The Freedom Figther. The games does seem to work, but after you die and you have to enter you're name, you're stuck, since i cannot get out of this screen.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:39, 18 May 15
jaja, well fortunly i not fix it, but i hate laser squad and exterminaitor i lost hours for nothing : ).

I observed, if you load a bad cartrige in winape, and you have load the dsk version of the cartridge in winape. winape
teases you, and it execute the dsk.(when cartridge not work).... thats why i thinking laser squad and extermineitor works.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:50, 18 May 15
Just tried P47 - The Freedom Figther. The games does seem to work, but after you die and you have to enter you're name, you're stuck, since i cannot get out of this screen.

I know, I said when I uploaded it.

P-47 The Freedom Fighter " works fine, just can't enter name in high score table, needs keyboard!

We are doing our best with these cart conversions, try not to get killed or reload the game, look on the bright side, at least you can play it on the gx4000  ;)

I'll try and have a look at it again tomorrow if I get some free time, not sure if I can fix it though, as I don't know how to find stuff using winape debugger, I find
and patch stuff with a hex editor.

If I can't do it, hopefully someone can, if I can remember rightly you can enter p with the pause button, so it needs the enter key mapping to the second controller button, then you can just press that
to enter the name.  ;)

jaja, well fortunly i not fix it, but i hate laser squad and exterminaitor i lost hours for nothing : ).

I observed, if you load a bad cartrige in winape, and you have load the dsk version of the cartridge in winape. winape
teases you, and it execute the dsk.(when cartridge not work).... thats why i thinking laser squad and extermineitor works.

Sorry to hear you've lost loads of hours, I have too, some of these games are a pain to get sorted  :o


Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:12, 18 May 15
Well it's been a long weekend. but the Spin Offs cart is finished.


I needed to redraw 2 of the 3 screens and completely recolour the 3rd. But now all 3 are finished and look great on the CM14 and my 32" tv connected to the GX4000.


With all the extra screens the Spin Offs is now not far short of the same size as the Adventures cart. Needless to say I now have 2 Parados 80 carts finished and waiting.


The downgrade to the CPC Palette means that I have the ability to add music to this cart too. So I have, this time it's a tune that I thought was too mellow for the Adventures cart, but fits much better with the menu layout of the Spinoffs, so I used it.


No sneak peek this time (Sorry) you will just have to wait for the finished release!


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:22, 18 May 15
Just tried P47 - The Freedom Figther. The games does seem to work, but after you die and you have to enter you're name, you're stuck, since i cannot get out of this screen.

I know, I said when I uploaded it.

Then it need to go, to "need a fix", with a comment that the game is mostly playable. I'll take care of it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:33, 18 May 15
Then it need to go, to "need a fix", with a comment that the game is mostly playable. I'll take care of it.

Ok cheers  :D

The problem is, when it was first uploaded, the problem about the keyboard was in the comment sections, then the page got updated and the comment for this game and a few other's just
got removed.  It stated that the game worked but the high score didn't.

Anyway, hope it gets a fix.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:37, 18 May 15
add two-mag cracked versions have the trainer compressed it cannot be fixed.

damm No exist another crack to ninja spirit?.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:37, 18 May 15
Ok cheers  :D

The problem is, when it was first uploaded, the problem about the keyboard was in the comment sections, then the page got updated and the comment for this game and a few other's just
got removed.  It stated that the game worked but the high score didn't.

Anyway, hope it gets a fix.  ;)

Might have been a shock between two edits ?

Anyway, by putting the game in this section, i hope to make it more visible that it need a fix (i tested it, it need to have ENTER mapped to button 2 i think) but i stated that it's mostly playable so that people may give it a try eventhough.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:07, 19 May 15
Ok cheers  :D

The problem is, when it was first uploaded, the problem about the keyboard was in the comment sections, then the page got updated and the comment for this game and a few other's just
got removed.  It stated that the game worked but the high score didn't.

Anyway, hope it gets a fix.  ;)

woaaaaa.

3034 put cp 00. Thats all. If you search put a letter, i thing you need investigate the code of the cp s around. an the call in 3031 and the hl where it looks the numbers.

My game of the day, p-47 stolen.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:31, 19 May 15
woaaaaa.

3034 put cp 00. Thats all. If you search put a letter, i thing you need investigate the code of the cp s around. an the call in 3031 and the hl where it looks the numbers.

My game of the day, p-47 stolen.

pffft  :laugh: Cheers for the fix, I see you bypassed it instead of doing a remap.  ;D

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)  dragon fixed it before I had chance to sort it  :laugh: Anyway it's sorted now  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:46, 19 May 15
Is the law of minimun effort jeje.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:05, 19 May 15
OK The menu for the Dizzy Spinoffs is no *really* finished.


I have tweaked the code a bit, to make the selector more responsive, and these changes are also copied backwards to the DIzzy Adventures menu too, so that will be better when released.


Anyway here is a sneak Peek at the Spinoffs Menu, let me know what you think.


Craig



Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:32, 19 May 15
OK The menu for the Dizzy Spinoffs is no *really* finished.


I have tweaked the code a bit, to make the selector more responsive, and these changes are also copied backwards to the DIzzy Adventures menu too, so that will be better when released.


Anyway here is a sneak Peek at the Spinoffs Menu, let me know what you think.


Craig

Looking good mate  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:35, 19 May 15
Trantor: The last stormtrooper

Although the game itself is happy to run on a GX, there are too many keypresses to re-map..... Space on the loading screen, Space on the Intro, 2 to select Joystick controls, 3 to start the game etc... I cannot remember them all now. But if anyone wants a challenge that will bring a great (allbeit hard as nails) game to the GX4000 then this is it.


I'd thought I'd have a look at this today, I don't think it will be possible to do this game.  :'(

The reason being is that you have to find letters for the passwords for the game and these have to be typed into the computers.

Codes from CPC-Power
-------------------------
 ANAGRAMME -- CODE
 ETOPSNMK -- KEMPSTON
 KOSTJYCI -- JOYSTICK
 MCRPUEST -- SPECTRUM
 EFWSORTA -- SOFTWARE
 BEADORYK -- KEYBOARD
 PMTCOURE -- COMPUTER
 STATSECE -- CASSETTE
 CAILRINS -- SINCLAIR
 CARHIPSG -- GRAPHICS
 REDRAWHA -- HARDWARE
 LAMENTIR -- TERMINAL
 ROADSWSP -- PASSWORD

I just completed the game with the Trainer, I got the password CASSETTE which I had to type into one of the computers, this gave me a beam out code of KJX which I had to type into another computer.  :'(

So it looks like this is a no go without a keyboard.  :'(

It's a shame really, as you are right this would have been a great game on the GX4000.

Even without the above problems, the Trainer needs fixing, need spacebar on intro and title to skip mapped to fire and then need option 2 mapped to fire to start, also need space mapped to fire2 as you need to press space if you look in a locker twice or you'll get stuck.

I've sorted out the Trainer, got Fire1 for Y, Fire2 for N, but don't think we can do anything about the other problems.  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:36, 19 May 15
I'd thought I'd have a look at this today, I don't think it will be possible to do this game.  :'(

The reason being is that you have to find letters for the passwords for the game and these have to be typed into the computers.

Codes from CPC-Power
-------------------------
 ANAGRAMME -- CODE
 ETOPSNMK -- KEMPSTON
 KOSTJYCI -- JOYSTICK
 MCRPUEST -- SPECTRUM
 EFWSORTA -- SOFTWARE
 BEADORYK -- KEYBOARD
 PMTCOURE -- COMPUTER
 STATSECE -- CASSETTE
 CAILRINS -- SINCLAIR
 CARHIPSG -- GRAPHICS
 REDRAWHA -- HARDWARE
 LAMENTIR -- TERMINAL
 ROADSWSP -- PASSWORD

I just completed the game with the Trainer, I got the password CASSETTE which I had to type into one of the computers, this gave me a beam out code of KJX which I had to type into another computer.  :'(

So it looks like this is a no go without a keyboard.  :'(

It's a shame really, as you are right this would have been a great game on the GX4000.

Even without the above problems, the Trainer needs fixing, need spacebar on intro and title to skip mapped to fire and then need option 2 mapped to fire to start, also need space mapped to fire2 as you need to press space if you look in a locker twice or you'll get stuck.

I've sorted out the Trainer, got Fire1 for Y, Fire2 for N, but don't think we can do anything about the other problems.  :'(
oh yeah, stupid me! I forgot all about those codes. Yes, clearly a gx no go.

However.... I have found a way of getting  music working with b-asic....

B-asic 2.1 which I believe is still 64k compatible and switching from soundtrakker to starkos. And it all just works. I love it. But I am not going to remake the spinoffs menu again. My first plus menu therefore will probably be turrican & turrican 2

Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:45, 19 May 15
oh yeah, stupid me! I forgot all about those codes. Yes, clearly a gx no go.

However.... I have found a way of getting  music working with b-asic....

B-asic 2.1 which I believe is still 64k compatible and switching from soundtrakker to starkos. And it all just works. I love it. But I am not going to remake the spinoffs menu again. My first plus menu therefore will probably be turrican & turrican 2

Craig

Nice one  :)

I sorted out the fix for Turrican 2 for you, did you sort Turrican 1 out ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:47, 19 May 15
Nice one  :)

I sorted out the fix for Turrican 2 for you, did you sort Turrican 1 out ?
no not yet... Are you volunteering?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:55, 19 May 15
no not yet... Are you volunteering?

I tried, had no luck, no clue how to use the debugger, happy to have sorted out Turrican 2 with my way of doing things  :laugh:  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:13, 19 May 15
Another one from me:

Captain America - Defies the doom tube (GO 1987)

it should work, please check on real GX4000 since i can't use mine for now (working on psu)

thanks
Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: fille1976 on 22:32, 19 May 15
thx for conversions,im in the 2nd batch for c4cpc,so when arives,manny games to play,while waiting playing on my aes testing 168 in 1.
keep up the good work guys.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:40, 19 May 15
My games today :D .

Victory road is a especial case, the orignal crack is patched to support joystick partially, is an autentic caos.

So you need first pulse 1. REdefine de keys in pad 1.(left). then press up. And redefine the key in button 2.

then 1 to 1 player up to 2 players.

I am not sure if the toogle button works in player 2, i not know the use of it in the game :P .

If you find a problem tell me. The patch is in test.

4x4 support cheat.

tiger road is full fixed inclusive the pause work with botton pause in gx4000-
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 22:51, 19 May 15
OK The menu for the Dizzy Spinoffs is no *really* finished.


I have tweaked the code a bit, to make the selector more responsive, and these changes are also copied backwards to the DIzzy Adventures menu too, so that will be better when released.


Anyway here is a sneak Peek at the Spinoffs Menu, let me know what you think.


Craig


What about keeping the "spinoffs" logo also on the selection screen? Maybe on the top left corner or on top of the menu selector.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:57, 19 May 15
Well this one is not much... But it proves that b-ASIC 1.1 and STarKOS work together on a 64 k machine (Works on GX40000)


Can someone with an unexpanded 464plus also plaease check this.


Thanks




Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:07, 19 May 15

What about keeping the "spinoffs" logo also on the selection screen? Maybe on the top left corner or on top of the menu selector.
I can try, but I suspect it will look nasty, as the selection screen is Mode 0 and that particular font will come out pretty blocky, I'll take a look later on and see.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:24, 19 May 15
I tried, had no luck, no clue how to use the debugger, happy to have sorted out Turrican 2 with my way of doing things  :laugh: ;)

Just done another game " Werewolves of London " it loads ok on the GX4000, can start ok, not sure if it's fully controlled by the Joystick as I haven't played it before.

Another one from me:

Captain America - Defies the doom tube (GO 1987)

it should work, please check on real GX4000 since i can't use mine for now (working on psu)

thanks
Juri

Would be nice if someone who knows these game can confirm if they work well. I tested both, and i'm not 100% sure how to play them.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:30, 19 May 15
My games today :D .

Victory road is a especial case, the orignal crack is patched to support joystick partially, is an autentic caos.

So you need first pulse 1. REdefine de keys in pad 1.(left). then press up. And redefine the key in button 2.

then 1 to 1 player up to 2 players.

I am not sure if the toogle button works in player 2, i not know the use of it in the game :P .

If you find a problem tell me. The patch is in test.

What are the keys for YES and No for the infinite live cheat ? I've changed it to "PRESS BUTTON 1" as it seems to me it does nothing.

I have yet to understand your instructions :D ... OK I think i got it.

Toggle is for locking the gun in a direction, i'm gonna test it.

Yeah I think it works...

I'll upload it with heavy instructions...
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:12, 20 May 15
I only have 6128+ and gx4000 sorry.


I fixed victory, now button player 2 work. (they are always put on  in the other fix).

You know it not work because when you press the button in the second player it not sound, now yes :)

instructions:

So you need first pulse 1. REdefine de keys in pad 1.(left). then press down. And redefine the key in button 2 pad 2(right).

then 1 to 1 player up to 2 players.

about the 4x4

In winape the trainer works, it generate infinite lives in the car.(when i try it today).
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 13:03, 20 May 15
Well this one is not much... But it proves that b-ASIC 1.1 and STarKOS work together on a 64 k machine (Works on GX40000)


Can someone with an unexpanded 464plus also plaease check this.


Thanks

hello i've a 464 Plus, give me some time to set it up and i will try :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:24, 20 May 15
hello i've a 464 Plus, give me some time to set it up and i will try :)
thanks.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 18:40, 20 May 15
i played with captain america and it works on GX4000,
have another one here: Gazza's Super Soccer but you need to press fire on both controllers at the beginning and you shouldn't mess with player names, game is playable :)

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:07, 20 May 15
Some day i will watch the games in the list fix as rambo. Now i am busy with new games.

bomb jack arrives this night.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:25, 20 May 15
i played with captain america and it works on GX4000

The manual talks about grenade (using SPACE), i hadn't any succes in launching one. You have ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 21:04, 20 May 15
The manual talks about grenade (using SPACE), i hadn't any succes in launching one. You have ?

didn't noticed it, actually i wasn't able to launch grenades even in winape pressing spacebar O_o

btw easy one here: Fire Ant , it require joystick and only one firebutton needed :)
keyboard is required for hiscore table, but it can be bypassed pressing fire buttons (inserting X and Y). after filling up the space for name, game continue normally

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:16, 20 May 15
didn't noticed it, actually i wasn't able to launch grenades even in winape pressing spacebar O_o

btw easy one here: Fire Ant , it require joystick and only one firebutton needed :)
keyboard is required for hiscore table, but it can be bypassed pressing fire buttons (inserting X and Y). after filling up the space for name, game continue normally

Juri
More games:

In these cases With ultimate recurse you always have the "P"(pause buton)  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:20, 20 May 15
I haven't done much at the moment as a bit busy.  ???

I have done " Solomon's Key (UK) (1987) (Patch CPC+) " though.  :D

I sorted it out at the start so it's " PLAY PLUS-VERSION 1Y 2N? " so both version can be started and played.

I mapped the Enter for Fireball key to Joypad button 2 so the game is fully controllable with the game pad.

I changed the onscreen instructions so it matches the above.  8)

I tested it on the GX4000.

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

It still needs a fix though, you get stuck on the High score table as can't enter your name, but both versions are fully playable.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:57, 20 May 15
Everything upped to the right section.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:09, 20 May 15
You can change bom jack remax? i change the j of joystick in the menu to a up(the text). So is better to know what  to do to play.

Ah in the cars game, You can select 1 o two players pressing you redefine fire button in the two pads. when the car dissapear the player are disabled, so you can play with player 1 or two, the two, o controling the two at the same time.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:24, 20 May 15
You can change bom jack remax? i change the j of joystick in the menu to a up(the text). So is better to know what  to do to play.

Ah in the cars game, You can select 1 o two players pressing you redefine fire button in the two pads. when the car dissapear the player are disabled, so you can play with player 1 or two, the two, o controling the two at the same time.

Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 04:07, 21 May 15
May I request a mod of Thundercats, RBI2 Baseball and STUN Runner please? as far as I know, none need keyboard control.

Many thanks in advance.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:46, 21 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I haven't found a way to fix the High Score Table yet on " Solomon's Key ".

But can you change the file on wiki for this one please. I needed to changed something.

Cheers  ;)

Also, I don't know if someone can have a look at this " Mr. Heli (UK) (K7) (1989) (Patch CPC+) (Trainer) ".

I've sorted out the Trainer so it's GX4000 Friendly, you can start the game with fire ok, think it's just joystick only, you can skip high score with the fire button.

The Problem is I can't find a way to change from having to press space on the title screen before the trainer, it should work on the GX4000, but I can't test due to title screen problem.

If someone can fix this it should be good to go as like I said I've sorted the Trainer.  :D

It's here if anyone can check it out and maybe do a fix.

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:49, 21 May 15
May I request a mod of Thundercats, RBI2 Baseball and STUN Runner please? as far as I know, none need keyboard control.

Many thanks in advance.

Sure we can look, suggestions are always welcome.

remax you have upload the last version of victory?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:50, 21 May 15
May I request a mod of Thundercats, RBI2 Baseball and STUN Runner please? as far as I know, none need keyboard control.

Many thanks in advance.
I looked at stun runner when I did The Duct. I can't remember why I stopped it tho.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 15:40, 21 May 15
 
Sure we can look, suggestions are always welcome.

remax you have upload the last version of victory?

As long as you don't think I'm pushing my luck.. I know Thundercats and STUN Runner use joysticks with no additional keyboard functions. RBI2 only because I'd love to play it on real hardware!

Thanks...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:59, 21 May 15
@zeropolis79 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=115)
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Here is " Thundercats "  :D

Tested and fully working on GX4000  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:43, 21 May 15
I looked at stun runner when I did The Duct. I can't remember why I stopped it tho.

don't look i have stun runner fixed.(time ago :) ).

Rbi, can't be fixed, all versions are compresssed. except one this:

http://cpcrulez.fr/GamesDL_div/index.php?download=c5S-y5e5Y7Po0ce7jb7Uy6ibZJqj5s7K&p=aLPi0diuhsXpm9e8irGny8e7lLfXzdHGT7rp2Q== (http://cpcrulez.fr/GamesDL_div/index.php?download=c5S-y5e5Y7Po0ce7jb7Uy6ibZJqj5s7K&p=aLPi0diuhsXpm9e8irGny8e7lLfXzdHGT7rp2Q==)

But the game freezes loading in wiape :( .

78DE ->58
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:23, 21 May 15
Thanks for the " Super Robin Hood " Fix @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  8)

Sure @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) will change it later.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 18:29, 21 May 15
jeepers at this rate we shall need a mega cartridge*smiles
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:58, 21 May 15
jeepers at this rate we shall need a mega cartridge*smiles

So you want more?.

Not problem.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:23, 21 May 15
So you want more?.

Not problem.  :D

Yea, but I'm a bit busy to do any.  ::)

Commando
Paperboy
Battleships

If you could please  ;) :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:33, 21 May 15
Yea, but I'm a bit busy to do any.  ::)

Commando
Paperboy
Battleships

If you could please  ;) :D

jeje, well really the last four works from home with joystick and not have trainers, i only convert them, so take very litte time. Your games require much more time to fix the keys.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 21:36, 21 May 15
Very cool, would be outrun and raid over moscow a big problem to convert ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 21:38, 21 May 15
Thumbs up for Outrun from me
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:52, 21 May 15
remax you have upload the last version of victory?

Yes

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I haven't found a way to fix the High Score Table yet on " Solomon's Key ".

But can you change the file on wiki for this one please. I needed to changed something.

Done

Thanks for the " Super Robin Hood " Fix @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  8)

Sure @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) will change it later.  ;D

Done

I'll take care of new games after dinner.

And done.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:05, 22 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've done " Ghouls 'N' Ghosts " you will need to complete the game with one credit as I can't do anything about the y/n continue as the game is compressed.  :o

I've fixed the trainer so it works as normal, first option, infinite credits won't really help, but plus users might want it  :)

The second option might come in handy, Invincible?  :D

So the game might be to hard or to easy  :-\

The normal disk has protection so there is not a lot I can do about the above at the moment.  :'(

At least you can play it on the GX4000 if you want.  :)


I've also done a better version of " International Karate Plus " it's the cngsoft's version with the new title screen adapted from the C64 version (looks much better).  8)

The old version will need changing with this please, cheers  :D

I've tested both of these games and they work fine on the GX4000.  ;)

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:34, 22 May 15
You tried all versions?. O always look cpcrulez so much times he have other diferents cracks that cpc power. Maybe one is not compresed in ghost and ghouls.


CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 GHOULS'N GHOSTS (c) (http://cpcrulez.fr/GamesTest/ghouls_n_ghosts.htm)

Outrun xor is compressed nothin to do, i don't look the others.

PD:ok remax, but in victory now is down not up. :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:00, 22 May 15
You tried all versions?. O always look cpcrulez so much times he have other diferents cracks that cpc power. Maybe one is not compresed in ghost and ghouls.


CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 GHOULS'N GHOSTS (c) (http://cpcrulez.fr/GamesTest/ghouls_n_ghosts.htm)

In the CNGSOFT versions, the game is compressed.

XOR version the trainer is compressed.

REILAN version is ok, but needs 128k won't run in 64k as a cart.

Which leaves KINOYHUFO version, this is converted to disc from tape, this version
works with winape but you have no menu music.

I've sorted out the trainer and converted it to cpr, and it works in winape, but I can't press fire to
start the game on the GX4000 (works in winape).

I haven't looked into fixing the continues as it's not working on real hardware.

Unless someone can fix this KINOYHUFO 64k version to work on real hardware and sort out the
continue Y/ N.

Then the game I posted in the link above is the best we are going to get.  :o

I tried to do what I can with what's available, maybe you can fix this dragon ?  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:58, 22 May 15
So, you modify it and it works in winape and not in real gx4000?. Maybe is a problem to the ppi access. if its the case maybe the best is bypass it directly  as p47 style.

What is the direction where you made the changes?.

Unofficial Amstrad WWW Resource (http://www.cpctech.org.uk/docs/keyboard.html)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:20, 22 May 15
So, you modify it and it works in winape and not in real gx4000?. Maybe is a problem to the ppi access. if its the case maybe the best is bypass it directly  as p47 style.

What is the direction where you made the changes?.

Unofficial Amstrad WWW Resource (http://www.cpctech.org.uk/docs/keyboard.html)

I've just changed the Trainer so it's GX4000 friendly, and it should work fine, just can't start the game on the GX4000.

Due to keymap problem I guess, the disks are here if you want to check them out, maybe a " conversion by Phantomz & dragon "  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:47, 22 May 15
mmm, so if in the compressed game you can press fire in gx4000 and work, and in the other no, the issue can be related to the kino patch and pokes he made.

Or the keboard routine is not the same in the tape versión and are plus imcopatible.

Can be a good idea load in 464+ a copy of the original tape. To discard if its ppi problem(or not).
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:55, 22 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)
I've tested both of these games and they work fine on the GX4000.  ;)

I've Upped the new version of Ik+.

I wait a bit for GNG to see if you manage to solve your problems.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:16, 22 May 15
I've Upped the new version of Ik+.

I wait a bit for GNG to see if you manage to solve your problems.

Cheers @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)   ;)


Not sure I can do much more to be honest  ???
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

I've translated the " Ghouls_n_Ghosts__REILAN " trainer screen to English, 1 and 2 need mapping to joypad 1 and 2 button, and then 1 and 2 to joypad for Y and N for
Continue, then maybe it could be compressed to work after, like the CNGSoft version?

No idea, way over my end, I only patch in hex  :laugh:

Anyway it's is here if anyone wants the disk with English trainer screen, this will work as a cart, but only in 128k  :(



Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:33, 22 May 15
I've just noticed a cngsoft compression of a trained off shore warrior. Any chance of a trainer hack?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:50, 22 May 15
Oh and Totems from ESPSoft? Columns always was a great game.





Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:51, 22 May 15
it's very strange. The keyboard routine is the same in the two version disc or tape, but it not work....

Autentic x-files.

No solution to cngsoft, he is the only know her code.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:57, 22 May 15
Oh and Totems from ESPSoft? Columns always was a great game.

Is there a CNG version of Totems, I see there is a original disks on CPC-Power?

I've done " Off Shore Warrior " for you, someone will need to check it out, loads up fine, no control on the GX4000.

Looks like the controls are mapped to the cursor keys (works in winape).

Wish this didn't keep happening, same as GNG  :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:38, 22 May 15
Is there a CNG version of Totems, I see there is a original disks on CPC-Power?

I've done " Off Shore Warrior " for you, someone will need to check it out, loads up fine, no control on the GX4000.

Looks like the controls are mapped to the cursor keys (works in winape).

Wish this didn't keep happening, same as GNG  :(

If someone wants, i can setup a quick config to easy test cartridge under MESS as it's far reliable for everything control related.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:42, 22 May 15
If someone wants, i can setup a quick config to easy test cartridge under MESS as it's far reliable for everything control related.

I haven't got that Emulator, but it would be good to have one ready to go with a windows gui to test stuff with.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:54, 22 May 15
Phantom have you tried the version not works in a plus computer(the dsk and the cpr)?.

Test it and try it the fire work.

The subrutine is the same in tape or disc version.

I need discard if is the arnold emu program at  convert it in  some obscure way.

In the tape crack, in 338B its read the joystick from 280E in ram (same in disc version in another point).

Then bit 4,A And if fire is detected it jumps to 339F The other jr in midde  are the keyboard options 1,2,3.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:01, 22 May 15
Phantom have you tried the version not works in a plus computer(the dsk and the cpr)?.

Test it and try it the fire work.

The subrutine is the same in tape or disc version.

I need discard if is the arnold emu program at  convert it in  some obscure way.

In the tape crack, in 338B its read the joystick from 280E in ram (same in disc version in another point).

Then bit 4,A And if fire is detected it jumps to 339F The other jr in midde  are the keyboard options 1,2,3. Delete the 339D makes the program start bypassed(i not try it in gx4000).

I've only tried the cpr's I've made in the GX4000 as my PLUS isn't connected up at the moment,.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:03, 22 May 15
Is there a CNG version of Totems, I see there is a original disks on CPC-Power?

I've done " Off Shore Warrior " for you, someone will need to check it out, loads up fine, no control on the GX4000.

Looks like the controls are mapped to the cursor keys (works in winape).

Wish this didn't keep happening, same as GNG  :(
the CNG soft off shore warrior defaults to joystick on my 6128 plus. Just the trainer needed fixing. Will check it on the gx once my little fella heads to bed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:21, 22 May 15
I haven't got that Emulator, but it would be good to have one ready to go with a windows gui to test stuff with.  ;D

Well not a windows gui, but a .bat where you only need to drag and drop the cartridge.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:23, 22 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've done some more today as I had a little free time, these are  " Joe Blade ", " Hunchback ", " Hunchback II ", and " North Star ".

North Star will need a fix, it says it needs "S" for smart bombs in the instructions, I haven't been able to get any to check this out.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:38, 22 May 15
o.k its a ppi plus problem 100& sure , but i not know where exactly.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:43, 22 May 15
the CNG soft off shore warrior defaults to joystick on my 6128 plus. Just the trainer needed fixing. Will check it on the gx once my little fella heads to bed.
Off Shore warrior works perfectly, thanks.


As for Totema, no there is no CNGSoft version, it is unprotected etc, and is fully curson controlled, but that cursor defaults to Cursor Keys with Joystick as an Option. I guess they just need flipping over.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:55, 22 May 15
Off Shore warrior works perfectly, thanks.

That's cool, it is working, maybe I had a brain fart and didn't press up on the controller  :laugh:

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)  Could you add " Off Shore Warrior " for me to please mate, cheers  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 23:12, 22 May 15
Hunchback 1&2 fantastic - thank you very much !!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:43, 22 May 15
Done, Done, Done, Done, Done and Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:51, 22 May 15
Done, Done, Done, Done, Done and Done

Thanks @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) you're a star  :D

Think Joe Blade needs moving up the list though.

hehe
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:53, 22 May 15
Thanks @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) you're a star  :D

Think Joe Blade needs moving up the list though.

hehe

Well Yeah... hard friday night is hard...

MESS : Download MESS GX4000.rar from Sendspace.com - send big files the easy way (https://www.sendspace.com/file/mdz0z9)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:40, 23 May 15
Well Yeah... hard friday night is hard...

MESS : Download MESS GX4000.rar from Sendspace.com - send big files the easy way (https://www.sendspace.com/file/mdz0z9)

Thanks for this, do I need to download anything else, because when I drag the cpr over to open with... nothing happens.  ???

I've downloaded the emulator and a front end so I can use it now.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:05, 23 May 15
OK it seems i am, temporarily at least, back in the Cartridge Conversion Business...


3 of my favourite puzzle games from Fraggle of MOPS today, namely....


Atomic - Extended Version
Logistic
Spots94


All 3 work perfectly with default Joystick controls, although with Atomic you do need to let the into sequence complete once to get to the menu (Unless anyone fancies fixing it as space will jump out of the sequence prematurely on a plus)


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 03:45, 23 May 15
Is there a version of star driver. That does not crash on a plus/gx4000, both the retail and compilation release dumps from cpc-power crash on the 3rd bend of the first asteroid. This would be perfect for conversion if it worked properly on a plus. In all honesty I have not checked it on my cpc's so it might do the same there too.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:56, 23 May 15
Thanks for this, do I need to download anything else, because when I drag the cpr over to open with... nothing happens.  ???

I've downloaded the emulator and a front end so I can use it now.  ;)

I tested it yesterday in an empty folder with just the files i gave you, and it worked.

* You need to drag an drop ON THE BATCH file (not on the exe)
* Is your OS 64bits ? (if not i must give you an alternate version)
* If your .cpr have a too strange name, try to short it, and retry. (in these case, i call it a.cpr)

For quicktesting, a frontend is not worth it. For extended use of all the mess drivers, i recommand you the QMC2 frontend (i can help you to setup if you need it).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:31, 23 May 15
I tested it yesterday in an empty folder with just the files i gave you, and it worked.

* You need to drag an drop ON THE BATCH file (not on the exe)
* Is your OS 64bits ? (if not i must give you an alternate version)
* If your .cpr have a too strange name, try to short it, and retry. (in these case, i call it a.cpr)

For quicktesting, a frontend is not worth it. For extended use of all the mess drivers, i recommand you the QMC2 frontend (i can help you to setup if you need it).

I'm using Windows 7 OS 64-bit, I tried to drag " North Star.cpr " on the batch file so it shows " Open with gx4000 " it look's like it tries to do something as I can see the old
black dos box (like you get when use the command prompt) but it's gone in a flash and nothing happens.

Like I said I've got it set up with a gui and it works, doesn't take long to test a game, I've got a shortcut on the desktop, then I just click on a bar at the top and mount the game I want to test.

It's quick enough, quicker than having to keep taking the sd card out of the C4CPC.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 15:07, 23 May 15
I tested MESS and I was very surprised, that it's CPC emulation is very 'basic'...
So I modified JavaGX4000 a bit:
- 64k ram only
- Drag & Droplistener added (drag & drop a CPR file into emulator display to run it)

If the emulator doesn't startup on double click:
Use a .bat file, content:
java -jar JavaGX4000.jar


Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 15:08, 23 May 15
I tested MESS and I was very surprised, that it's CPC emulation is very 'basic'...
So I modified JavaGX4000 a bit:
- 64k ram only
- Drag & Droplistener added (drag & drop a CPR file into emulator display to run it)

If the emulator doesn't startup on double click:
Use a .bat file, content:
java -jar JavaGX4000.jar

What would be better is to disable keyboard input, so that we are sure that every input recorded come from the joysticks ;)

I'm using Windows 7 OS 64-bit, I tried to drag " North Star.cpr " on the batch file so it shows " Open with gx4000 " it look's like it tries to do something as I can see the old
black dos box (like you get when use the command prompt) but it's gone in a flash and nothing happens.

Like I said I've got it set up with a gui and it works, doesn't take long to test a game, I've got a shortcut on the desktop, then I just click on a bar at the top and mount the game I want to test.

It's quick enough, quicker than having to keep taking the sd card out of the C4CPC.  ;)

Well, if it's ok with you, i won't fight to know what's wrong ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 15:20, 23 May 15
Here you go:
Only keys working:
left, right, up, down -> joypad directions
ctrl, alt -> fire 1,2
esc -> pause

(Emulator internal: "F12" -> reset, other keys: check "F1")
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 16:33, 23 May 15
Here you go:
Only keys working:
left, right, up, down -> joypad directions
ctrl, alt -> fire 1,2
esc -> pause

(Emulator internal: "F12" -> reset, other keys: check "F1")

Nearly there (i know i ask a lot :( ), would be perfect if there where controls for Joy2
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 17:25, 23 May 15
Tell me to which CPC-keys is the 2nd joystick mapped?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:09, 23 May 15
Yea, but I'm a bit busy to do any.  ::)

Commando
Paperboy
Battleships

If you could please  ;) :D

Where is my jam?

I not know where are remmaped the pad 2, buy if i remember correcty, you can see it redefine the keys in victory.

oh i idiot i see it always here: Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)

So,
G (Joy2 fire) T (Joy2 right) R (Joy2 left) 5 (Joy2 down) 6 (Joy 2 up
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 18:28, 23 May 15
Here's the updated emulator:

Joypad 1 and other things: as my last posting
Joypad 2 is mapped to: HOME,END,DEL, PAGE DOWN (directions),  INSERT, PAGE UP (fire 1 and 2) (or alternatively also to number pad with num lock on)

I first wanted to map them to WASD, Q and E but as we know, many users have AZERTY keyboards...

You can also select keyboard mapping on the fly by using the menu...


BTW.: It also has lightgun emulation included... (Check F10 to select it)

(http://www.cpc-live.com/skeetshoot.gif)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 20:01, 23 May 15
Another small update (for those, who don't know what to do: build in cartridge OSD menu, just start the emulator, wait for screen and press space)

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:48, 23 May 15
Three more from me today  :)

1. Dragon Ninja this will need a fix to get past the high score table.
2. Prehistorik, this is the normal version I believe, didn't see a high score table? Think GX4000 struggles with it abit, seems slow?
3. Rainbow Islands , saved the best until last.  8) Instruction Manual says " Push UP to increase credits during title screen " then Press Fire to start the game.  :D

Tested them all on my GX4000  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:16, 23 May 15
Interview Elmsoft - NoRecess (http://norecess.cpcscene.net/interview-elmsoft.html)


In paperboy i fixed, menu keys, pause to pause Button in gx4000 and the esc key abandom ingame is remapped to button 2 joypad. High score table is fixed to fire 1 you only can entre p,but i can changue it to the keys i want. In all keys in keypad.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:11, 23 May 15
May I suggest Overlander and Space Harrier along with Back to the Future 2 + 3 at some point please...

Many thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:46, 24 May 15
Three more from me today  :)

1. Dragon Ninja this will need a fix to get past the high score table.
2. Prehistorik, this is the normal version I believe, didn't see a high score table? Think GX4000 struggles with it abit, seems slow?
3. Rainbow Islands , saved the best until last.  8) Instruction Manual says " Push UP to increase credits during title screen " then Press Fire to start the game.  :D

Tested them all on my GX4000  ;D
rainbow islands I love it. Thank you, thank you, thank you!
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:46, 24 May 15
May I suggest Overlander and Space Harrier along with Back to the Future 2 + 3 at some point please...

Many thanks
space harrier is there, I did it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 11:11, 24 May 15
Interview Elmsoft - NoRecess (http://norecess.cpcscene.net/interview-elmsoft.html)


In paperboy i fixed, menu keys, pause to pause Button in gx4000 and the esc key abandom ingame is remapped to button 2 joypad. High score table is fixed to fire 1 you only can entre p,but i can changue it to the keys i want. In all keys in keypad.

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) Thanks for doing Paperboy  ;)

rainbow islands I love it. Thank you, thank you, thank you!

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  I take it you like Rainbow Islands  :laugh: You're welcome mate, it's a great game and needed converting to thr GX4000.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 21:06, 24 May 15
I tested a selection of these cprs on my "naked" 464plus. (no expansion, no modifications).


As expect all worked fine.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:39, 24 May 15
I tested a selection of these cprs on my "naked" 464plus. (no expansion, no modifications).


As expect all worked fine.

That's good to hear  :D , I think people test them before they get put up, I know I do.  ;)

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  I've done a better version of Rick Dangerous mate, I hope you don't mind if it gets replaced with my version?
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've done " Rick Dangerous (UK) (1989) (Trainer) (Patch CPC+). " Both Normal & Plus versions work and Trainer works fully on both.  8)


I've redone another version of " StormlordCorrections = Round 2, palette and CRTC reg.2 fixes (&2B en &2A) : NEW round 2 fix that makes all six fairies reachable.


I've also redone a different version of " Flying Shark " done this as it looks better as it's the CNGsoft version and has a trainer.

I've also done the CNGSoft version of " Nebulus " which includes a trainer.

I did one game today and that is " Frost Byte ", was to busy to do anymore.  ::)


Rick Dangerous and Stormlord and Flying Shark need replacing and Nebulus and Frost Byte needs adding to the wiki page.  ;D



Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:54, 24 May 15
Just a thought.... As I have no clean way of creating RAR's on my mac (Other than using a VM and 7zip or WinRAR) woudl it be better if I just posted the CPR's here and let whoever upload to the wiki page? Or is whoever is changing my ZIPS to RAR's on the wiki page happy to keep on doing so?


 
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:57, 24 May 15
That's good to hear  :D , I think people test them before they get put up, I know I do.  ;)

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  I've done a better version of Rick Dangerous mate, I hope you don't mind if it gets replaced with my version?
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've done " Rick Dangerous (UK) (1989) (Trainer) (Patch CPC+). " Both Normal & Plus versions work and Trainer works fully on both.  8)


I've redone another version of " StormlordCorrections = Round 2, palette and CRTC reg.2 fixes (&2B en &2A) : NEW round 2 fix that makes all six fairies reachable.


I've also redone a different version of " Flying Shark " done this as it looks better as it's the CNGsoft version and has a trainer.

I've also done the CNGSoft version of " Nebulus " which includes a trainer.

I did one game today and that is " Frost Byte ", was to busy to do anymore.  ::)


Rick Dangerous and Stormlord and Flying Shark need replacing and Nebulus and Frost Byte needs adding to the wiki page.  ;D
Of course I don't mind Rick Dangerous being updated. The objectis to have the best version available for all users isn't it? So if someone chooses to rewrite the whole of Rtype 128 and Rick Dangerous 128+ to be true cart games and work in 64k then they can be uplaoded too ;)


Hint hint - Challenge set!!


Craig


Does anyone know how we can set about converting Gauntlet, Deeper Dungeons and Gauntlet II, these would make great 2 player games for GX4000 owners, Especially if they got a colour patch.....


I guess that's a dream tho.


Craig
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:04, 24 May 15
Just a thought.... As I have no clean way of creating RAR's on my mac (Other than using a VM and 7zip or WinRAR) woudl it be better if I just posted the CPR's here and let whoever upload to the wiki page? Or is whoever is changing my ZIPS to RAR's on the wiki page happy to keep on doing so?

Yeah post cprs ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:06, 24 May 15
My turn

I not fixed select music in new zeland history. I mean.¿Its really necesary?. You play with music in the original arcade machine..

And i not fixed select player 2 in gryzor. ¿its really necesary v2?. Player 2 need wait until player 1 finish there game. Not at the same time or at the finish or player 1 turn. So for me is the same playing two times with player 1 that 2 with player 1 and 2 so, at finish in the high score table you can put the name you want :) .

PD the trainer in new zeland history originally not work, he hide yout lives, buy you see the game over. Thats because  i  not adapt he.
Title: Re: Converted GX4000 .cpr - The topic
Post by: andycadley on 00:57, 25 May 15
Of course I don't mind Rick Dangerous being updated. The objectis to have the best version available for all users isn't it? So if someone chooses to rewrite the whole of Rtype 128 and Rick Dangerous 128+ to be true cart games and work in 64k then they can be uplaoded too ;)


Hint hint - Challenge set!!

If there was source code available, I reckon it wouldn't be that hard.

Quote
Does anyone know how we can set about converting Gauntlet, Deeper Dungeons and Gauntlet II, these would make great 2 player games for GX4000 owners, Especially if they got a colour patch.....

I presume they direct load from disk/tape for each level, so it's probably just a case of patching the loader to get data straight from ROM (in the same way most 128K games were just the 64K version patched to "load" the multiload levels from RAM.)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:31, 25 May 15
@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've converted the CNGSoft version of " Gauntlet 2 ".

Both Players work so you can have some fun 2 player action, the bad news is that the potion buttons don't work as need the keyboard  :(
Don't think we will be able to fix it, as CNGsoft games are compressed, think this is the best available to us at the moment though.

Tip: remember to shoot the potions to kill the death's for now  :D

On a positive note, I've made the Trainer GX4000 friendly like normal so just push up for yes, then just press the console pause button ( P )
to refill both players health.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 03:00, 25 May 15
I tested a selection of these cprs on my "naked" 464plus. (no expansion, no modifications).


As expect all worked fine.

Some works thanks to your help Arnold :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 19:24, 25 May 15
I had a look at chuckie egg last night but with a hex editor could not find any controls to mod. If this one gets patched i'd love to put a plus loading screen and music on it for a cart release. @Phantomz, you fancy working your magic on the controls if possible?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:38, 25 May 15
I had a look at chuckie egg last night but with a hex editor could not find any controls to mod. If this one gets patched i'd love to put a plus loading screen and music on it for a cart release. @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308), you fancy working your magic on the controls if possible?

I'll take a look but I only work with a hex editor like yourself, I  think @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) would do a better job, I'm pretty good at sorting out the trainers, but he is really good at sorting out ingame keys and menu's.  ;D

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)  Done a few more games from the CNGSoft website.

Fire & Forget
Krakout
Pac-Mania
Scooby Doo in the Castle Mystery
Shufflepuck Cafe (F) - This is in French, but it's a good game, best with a joystick  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:02, 25 May 15
I think chukki egg use amstrad firmware calls as the trainers. but i can add it to my long long list XD.


Anyway,you can play chase hq or the goonies.

Chase hq:

*remmaped turbo to button 2,So you can play directly pressing gear(fire1).
*remmaped redefine controls if you not like the original controls.
*remmaped select languaje.(english ,french).
*remmaped pause to pause button.
*remmaped abandonn to fire 1 joypad 2. As the gx4000 had out of keys ingame in pad 1.
*cheats working except select level 1..5. Thats because the cracker injets the number you press directly in the memory poke. To remmap it in assembler is necesary more espace. So i force level 1 directly.
*rewrite screen keys menu to have help ingame.

The goonies:
*rewrite screen keys menu to have help ingame.
*Pause and escape are in button 1,2 of game pad 2. to no interfiere with the original op,qa keboard array. In pause pause is deblocked with gx4000 pause key.
*button 2 in pad 1 toogle music off and on.(a diferency of new zelan history the music its not very good to the ears lol).

enjoy!.

Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 21:48, 25 May 15
Have any of you tested Who Dares Wins 2 on a real machine? I tried it today on my 6128 plus and it didn't work. It loaded the intro screen twice and then crashed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:03, 25 May 15
Have any of you tested Who Dares Wins 2 on a real machine? I tried it today on my 6128 plus and it didn't work. It loaded the intro screen twice and then crashed.

Just tested it, works fine on my GX4000 mate, no idea why it's not working on your plus.  ???

I think chukki egg use amstrad firmware calls as the trainers. but i can add it to my long long list XD.


Anyway,you can play chase hq or the goonies.

Chase hq:

*remmaped turbo to button 2,So you can play directly pressing gear(fire1).
*remmaped redefine controls if you not like the original controls.
*remmaped select languaje.(english ,french).
*remmaped pause to pause button.
*remmaped abandonn to fire 1 joypad 2. As the gx4000 had out of keys ingame in pad 1.
*cheats working except select level 1..5. Thats because the cracker injets the number you press directly in the memory poke. To remmap it in assembler is necesary more espace. So i force level 1 directly.
*rewrite screen keys menu to have help ingame.

The goonies:
*rewrite screen keys menu to have help ingame.
*Pause and escape are in button 1,2 of game pad 2. to no interfiere with the original op,qa keboard array. In pause pause is deblocked with gx4000 pause key.
*button 2 in pad 1 toogle music off and on.(a diferency of new zelan history the music its not very good to the ears lol).

enjoy!.

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) 

Thank you so much for doing " Chase HQ " mate, it's one of my favourite games.  8) You've done a fantastic job, the GX4000 has a good version of Chase HQ available to play now.   ;D

With regards to " cheats working except select level 1..5. Thats because the cracker injets the number you press directly in the memory poke. To remmap it in assembler is necesary more espace. So i force level 1 directly. "

I noticed that you could still see this cheat being mentioned at the bottom of the screen, it was only for a split second, but you have done such a fantastic job on this, I decided to tidy it up abit, I've now made it so it doesn't show up.  :D

Here is a version without that unusable cheat being displayed (even if it was just a second ).
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:37, 25 May 15
Just tested it, works fine on my GX4000 mate, no idea why it's not working on your plus.  ???

That's why it's a GX4000 page :-D

I long for my C4CPC a little bit more everyday now!

I've upped your cprs, now testing dragon's one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:45, 25 May 15
That's why it's a GX4000 page :-D

I long for my C4CPC a little bit more everyday now!

I've upped your cprs, now testing dragon's one.

I just done a small tidy up on dragon's chase hq if you're adding it to wiki page, I edited my post above to explain the small change.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:46, 25 May 15
I just done a small tidy up on dragon's chase hq if you're adding it to wiki page, I edited my post above to explain the small change.  ;)

Just in time, it's the last game i still have to add :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:27, 25 May 15
Just in time, it's the last game i still have to add :D

Glad I got you in time  ;) You didn't have to put fixed by me, I mean dragon done all the work, I just done a small fix to tidy it up a bit.  ;D

I don't want to steal his glory  :laugh: Just wanted the best version available to us all.  :)

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:40, 25 May 15
Just tested it, works fine on my GX4000 mate, no idea why it's not working on your plus.  ???


(http://4.bp.blogspot.com/-vHrwDqcv3aw/Up6zgtROqAI/AAAAAAAAB3U/rk3ookDwP8w/s1600/screen-shot-2013-07-26-at-9-43-38-am.png)
But i not know the truth so.

An  Arnlodemu case.

you welcome.

I mean about chase hq, The game read the number you enter with a firmware call. He look if you pressed  a number from 1 to 5. if you press the number, he take the number rest 30 and put the number in   two localizations of the memory (He poke the memory directly).

But to remmap he you need transform the codes   0B 08 0A 09 58 5A(joypad 1 codes) Is posible modify the sub to the first four(sub 7). but the five is the problem thats was because i drop it.

who is the 07 and the 0C?.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:49, 26 May 15
I come back!. Cheats all working!.

And this is my little assembly code for 1-5(and reset wtf) for the posterity.

" In 80FB
CD 18 BB->llamada
FE 58-> comparamos con el boton del fuego.
38 02 Si soy fuego sigo, si no salto a la segunda resta.
d6 4c-> para dejarlo en 0C
d6 07->para calcular los numeros.
32 70 83->load A en memoria 1
32 0E 83->load A en memoria 2
nop nop.borramos 2 que sobran.
"

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:18, 26 May 15
I come back!. Cheats all working!.

And this is my little assembly code for 1-5(and reset wtf) for the posterity.

" In 80FB
CD 18 BB->llamada
FE 58-> comparamos con el boton del fuego.
38 02 Si soy fuego sigo, si no salto a la segunda resta.
d6 4c-> para dejarlo en 0C
d6 07->para calcular los numeros.
32 70 83->load A en memoria 1
32 0E 83->load A en memoria 2
nop nop.borramos 2 que sobran.
"

Nice One, Well Done  8)

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I've done the same as before and fixed the trainer screen to tidy it up. . ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 08:10, 26 May 15
Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 13:33, 26 May 15
Done

Cool  :D @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I did a version the same as dragon's with the " RESETF2 ", but I spaced it so it's like " RESET F2 " and it doesn't make the screen go up and give a red bar at the bottom, but I think it looks better without the RESET F2 being there, don't see the point of the RESET option on the stage select screen.

What do you think, is it better how we've got it, just the 5 levels to select or do you want the F2 Reset Option on there?

Here is a version with " RESET F2 " for you to check out.

I've also done another game quick " Terminator 2 Judgment Day "
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:08, 26 May 15
I will have one later I think... I just need to get a nice extended palette screen for the game concerned.     

Ooh building the tension!
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:43, 26 May 15
Cool  :D @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I did a version the same as dragon's with the " RESETF2 ", but I spaced it so it's like " RESET F2 " and it doesn't make the screen go up and give a red bar at the bottom, but I think it looks better without the RESET F2 being there, don't see the point of the RESET option on the stage select screen.

What do you think, is it better how we've got it, just the 5 levels to select or do you want the F2 Reset Option on there?

Here is a version with " RESET F2 " for you to check out.

I've also done another game quick " Terminator 2 Judgment Day "

I like the fact to have a reset for when you did a mistake. It avoids to reset the GX4000. I would keep like this last version.

Anyone else ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:03, 26 May 15
I will have one later I think... I just need to get a nice extended palette screen for the game concerned.     

Ooh building the tension!
c64 loading screens convert to plus palette really nicely ;) probably not going to happen tonight tho.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:34, 27 May 15
I like the fact to have a reset for when you did a mistake. It avoids to reset the GX4000. I would keep like this last version.

Anyone else ?

Don't ask to the reset author :D .
Title: Re: Converted GX4000 .cpr - The topic
Post by: McKlain on 18:01, 27 May 15
A few spanish games, 2 special joystick only versions from Esp Soft (Hora Bruja and La Guerra de Gamber) and 2 straights conversions from the Mojon Twins (Sir Ababol and Uwol 2).

Changes in Hora Bruja:
Fire 1 to jump and Fire 2 to disable/enable music.

Changes in La Guerra de Gamber:
Fire 1 to Shoot. Fire 2 to jump and climb up ladders (you can't use joystick up now).

I need you to test them on real hardware, as I can't do that at the moment.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:02, 27 May 15
A few spanish games, 2 special joystick only versions from Esp Soft (Hora Bruja and La Guerra de Gamber) and 2 straights conversions from the Mojon Twins (Sir Ababol and Uwol 2).

Changes in Hora Bruja:
Fire 1 to jump and Fire 2 to disable/enable music.

Changes in La Guerra de Gamber:
Fire 1 to Shoot. Fire 2 to jump and climb up ladders (you can't use joystick up now).

I need you to test them on real hardware, as I can't do that at the moment.
I'll test them tonight ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 18:17, 27 May 15
I'll test them tonight ;)


After that, i'll upload them ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:18, 27 May 15
deflektor:

Change menu display & remmaped keys.
Fixed enter credits to pass with 1(yo can enter p XD).
Fixed esc+ctrl abort in practice mode to button 2.
fixed return pause enter to fire 1.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:44, 27 May 15
I had a few minutes spare so done another game, this time it's " Rolling Thunder ".

I also tried to do " Batman The Caped Crusader " I've sorted out the Trainer and the space bar to get passed the title screen.

But I'm not sure where 1 and 2 is to be remapped to Button 1 and 2 on the joypad for the two different games.

Maybe someone could fix this and remap button 1 and 2 to controller 1 and 2 buttons, @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) maybe?  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:34, 27 May 15
I'll test them tonight ;)
All 4 tested, All 4 work fine... I am starting to like Spanish Platformers LOL


I was scarred by Freddie Hardest in the 80's LOL
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 22:51, 27 May 15
deflektor:

Change menu display & remmaped keys.
Fixed enter credits to pass with 1(yo can enter p XD).
Fixed esc+ctrl abort in practice mode to button 2.
fixed return pause enter to fire 1.
Yippee, another one of my favourites. I thought this one was gonan be impossible as there are too many Keyboard controls. Clearly not.. Many thanks. Still hope for Chuckie Egg then :)

Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 22:55, 27 May 15
Would the CPC port of H.E.R.O. work as well ? Btw. Fantastic work,what you do here
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:28, 27 May 15
Would the CPC port of H.E.R.O. work as well ? Btw. Fantastic work,what you do here

Is this the game you want?

If so, I believe it's another to the list  :D

" H.E.R.O ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:22, 28 May 15
All 4 tested, All 4 work fine... I am starting to like Spanish Platformers LOL


I was scarred by Freddie Hardest in the 80's LOL

woo, game over,dustin,nomaded,camelot warriors,army moves,navy moves,rescate en el golfo,pogaboo etc etc..
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:55, 28 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Just checked out Chase HQ, when you run it in 128k, you get another option after stage select asking if you want 64k version or 128k version, because of the space after RESET between F2, it's making that line to long so it shows, SLoad 1)64k or 2)128k version? Instead of just saying Load.

I've removed the space between RESET F2 to RESETF2 like it was on dragons and it looks neat on both versions now.

1 and 2 for 64k or 128k wasn't changed by dragon, but it's not a problem as that will only show on a 128k machine and the keyboard can just be pressed.

I think the onscreen options should look right , for GX4000 and 128k plus users as this is a fantastic game so I've done another version to fix the problem.

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:21, 28 May 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Just checked out Chase HQ, when you run it in 128k, you get another option after stage select asking if you want 64k version or 128k version, because of the space after RESET between F2, it's making that line to long so it shows, SLoad 1)64k or 2)128k version? Instead of just saying Load.

I've removed the space between RESET F2 to RESETF2 like it was on dragons and it looks neat on both versions now.

1 and 2 for 64k or 128k wasn't changed by dragon, but it's not a problem as that will only show on a 128k machine and the keyboard can just be pressed.

I think the onscreen options should look right , for GX4000 and 128k plus users as this is a fantastic game so I've done another version to fix the problem.

yeah, i view it, but as you say for the gx4000 is not necesary patch the memory selector.

Carlos sainz:

*Remmaped menu keys.
*eliminated option four, as the gx4000 can't introduce the code numbers/lettters. So play style jurassic park in snes in one time :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Devilmarkus on 17:28, 28 May 15
yeah, i view it, but as you say for the gx4000 is not necesary patch the memory selector.

Carlos sainz:

*Remmaped menu keys.
*eliminated option four, as the gx4000 can't introduce the code numbers/lettters. So play style jurassic park in snes in one time :)

Which keys are remapped?
I can't choose anything by joypads... Only number keys work?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:42, 28 May 15
Which keys are remapped?
I can't choose anything by joypads... Only number keys work?

mmm, hohohoh, i uploaded the wrong version. one moment...

done.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 17:50, 28 May 15
I had a look at chuckie egg last night but with a hex editor could not find any controls to mod. If this one gets patched i'd love to put a plus loading screen and music on it for a cart release. @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308), you fancy working your magic on the controls if possible?

I dunno if this will work, but do a hex dump of it standard, then run it, redefine the keys and find what has changed in the memory. Then you can poke the new values.
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 18:46, 28 May 15
I've decided to try and convert games but I need a bit of advice.
The game has a trainer and I've managed to find and change the keyboard controls to select the options.
Yay me.


My problem is how to save the changes. Using winape or javacpc, how did I avoid using this programme for so long? I've had Radio Roland playing for over 3 hours and it's working at drowning out my bickering neighbours, I have to wait for the trainer to load to make changes.
Using hxd I can't access the trainer unless I save a snapshot of it but that's no good as I can't use that as a CPR file.


This is my first ever time using a hex editor, I have no programming knowledge other than messing about almost years ago but I've already found and remapped controls, given myself full stats in a game and altered on screen text. I might not understand fully what you tell me but I will get there...


Providing you draw it in crayon for me.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 20:04, 28 May 15
I'm working on hacking Chuckie Egg for GX4000 controls, and I think I may be making progress.

Ok well I didn't manage to get it working. However if someone else wants to try I found out the following information:

9C9C to 9CA0 has the default keys (right, left, down, up, jump in that order)
A048 tests for 'H' to hold
A04C tests for 'ESC'

9D59 tests for 'S' to Start

9CB5 is the "How many players?" routine which will need to be fixed or removed and is my main stumbling block here
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:51, 28 May 15
"How many players?" routine which will need to be fixed or removed and is my main stumbling block here

I've done all the Controls, changed the menu, even got P to pause, just trying bypass the How many players routine at the moment.

I'm having a play about, I can get it to start with the fire button (bypassed) but I'm changing something wrong as get corruption at the top of the screen.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 21:04, 28 May 15
I've done all the Controls, changed the menu, even got P to pause, just trying bypass the How many players routine at the moment.

I'm having a play about, I can get it to start with the fire button (bypassed) but I'm changing something wrong as get corruption at the top of the screen.  ???

That is exactly what happened to me too.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:16, 28 May 15
ejem. As i look the game all afternoon. I can tell.

The game is crap(i mean crap programmer).

The corruption(that i solve hours ago), not is the only problem in the game. Use the default joystick in winape causes yo can't select the numbers of players and it decide automatically you are four players.

So I made a laberynth of keys to made it working, To play withothuy problems is need the two pads.

Anyway my version is finished at 99%.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 21:20, 28 May 15
I wanted to get it done cos then it would have EgoTrip in the high score table instead of A'n'F and a EgoTrip GX Mod on the title screen in place of the "'K' to Change Keys" text. But I guess its not possible so I wont waste any more time on it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:43, 28 May 15
Ah,nothing is impossible buy you need learn use the disassembler.

Well, as you are learning as I explain a little corruption is solved.

The game uses a firmware call in 9cd3 (line in winape dissasembly).

Next you can see a LD C,A, and next you can see a sub 31. This is a rest(in hexadecimal).

An this is interesting, made  a breakpoint in it and look to A register,press 1, and you see you can you reciver 31 when you press "1",But you not need 1 you need the gamepad. So press the up in the gamepad, and you can see recieve a 08.

The rest of the numbers are consecutive in the keyboard and in the joystick. So simply made the same. Changue de rest to 08, and you obtain 0 the same that with 1 key.

¿And the corruption?. Well in the anterior line you can see he made a copy Of A in C. ¿Why?. Because he need the A content later in 9ce1 Another rest but with 30!.

So changue the rest to the equivalentet in game pad code. (07). And voila, corruption is deleted of the world. :) . An you can select the players with the up left down right.

A proof of concept

Can add the prefixe keys  to this, other way  redefine(and play) the pad 2, and select player with pad1, I prefer the people decide the keys.

If you redefine keypad 1, you can see as select players are jump.

I think if add prefixed keys maybe not more select players problem. but i not sure. You can modify it, no problem :) .

O.k fixed, remax you can add egotrip with me, i use he prefixed keys to solve the problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 22:10, 28 May 15
Cool thanks, its working now. But you can upload your version as you cracked it first, I don't want to take any credit for it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:09, 28 May 15
mmm, hohohoh, i uploaded the wrong version. one moment...

done.


Can't get past Tire/Suspension screen on MESS, anyone confirm ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:12, 28 May 15
Yippee, I'll get working on a plus loading screen now.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:48, 28 May 15

Can't get past Tire/Suspension screen on MESS, anyone confirm ?


Don't knnow in winape works, have yo tried in the gx4000?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:57, 28 May 15

Don't knnow in winape works, have yo tried in the gx4000?

Winape is not a good choice for testing as it doesn't disable the inputs for keyboard, whereas MESS and the last version of JavaGX4000 by devilmarkus posted in this very thread do.

I still don't have my C4CPCso can't test in a real GX4000, hence my question.

EDIT : it does work in JavaGX4000, so it's a good sign...

EDIT : OK, in fact it works everywhere, but you HAVE TO select joystick before starting.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:47, 29 May 15
OK.... Further carts from me will wait until the weekend, by which time I hope to have sussed out b-asic and the loader for my surprise release and Chuckie egg.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:47, 29 May 15
I've done all the Controls, changed the menu, even got P to pause, just trying bypass the How many players routine at the moment.

I'm having a play about, I can get it to start with the fire button (bypassed) but I'm changing something wrong as get corruption at the top of the screen.  ???

I know you guys finished your version, but I thought what the hell I'll finish mine, I had everything done, just couldn't figure out why I was getting corruption at the top of the screen when I started the level.

I had to use your routine to sort the players out, just couldn't figure it out with that corruption.  ::)

I tried to sort the Enter key out, I believe it should be 3E 12 ? I found it in 3 places but didn't work when I changed it,was trying to map it to a Joypad button as we need to bypass the highscore table as you can't enter your name so will get stuck.

Anyway I'll upload my version here too incase anyone want's it, my version goes straight to the starting menu without that instruction screen that you can't read as it's only there for like 2 seconds.

Here is my Chuckie Egg without instruction screen popping up.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 04:17, 29 May 15
I cant check right now, but what firmware routine does the high score table use? If it uses the equivalent of BASIC's INPUT (as I suspect it does) then that will explain why you can't change ENTER. The only thing I can suggest besides disabling it completely, is to make the default high scores as high as possible.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 05:08, 29 May 15
Make break points in all keyboard firmware calls bb00/ bb4e (rst 08).


Then press the letter, it probable stop in a firmware call. Look at the stack  and go to that dirección. And you can view where is called, in firmware calls normally you only need change the parameter sended to the call or the posterior comparation.


Chuckie egg is easy because he use firmware calls, but others is ver y dificult modified it. With her propietary subroutines to read the keyboard.


Anyway, i not pacht the score, because y try it and works without patch.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:19, 29 May 15
Anyway, i not pacht the score, because y try it and works without patch.

How do you enter your name in the high score table or pass it?

You say it works without patch, but I get to the high score table and get stuck!  ::)

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)
Anyway I did a couple more games:

The Galactic Plague 1 Player only as didn't remap it to two player as you need to take turns anyway!
Robin(S)
Arkanoid II - Revenge of Doh  (Joystick fire 1 = yes) (Joystick Fire 2=no) For Trainer.

Arkanoid II - Revenge of Doh works fines, no problem with the high score table or anything, The Trainer works fine too, just the 2nd option needs the Esc key, this will need
to be remaped to Joypad Button 2 or maybe the GX4000 Pause button as the game doesn't have a pause option I don't think unlike the first game.

Note: The Arkanoid II Infinite Lives Cheat doesn't work on Boss Fights, Stage 17 and Stage 33, the disk is the same.

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:08, 29 May 15
Later i take another eye to chuckie egg, i not temember now :D .

Loopz is aproximing...

*Patched menus.
*Patched submenus.
*Patches player 1 and player two, from my factory the players are working with the two pad buttons.
*joystick orginal configuration supported with 1 button(button+ direction) only to the two players.
*Patched high score table.
*Patched start subrutine not scanning the joystick.
*remmaped pause button to P.
*jumpered enter paswword with up in c mode.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:03, 30 May 15
New loopz version:

Now is possible introduce password in mode  C.

To introduce the letters use In  joypad 1: Left="R", right "T" Fire 1="G" fire 2="F"

Pasword list:

Level 6:   FGRT
Level 11: FGTR
Level 16: FTGR
Level 21: TFGR
Level 26: TFRG
Level 31: TRFG
Level 36: RTFG
Level 41: RTGF
Level 46: RGTF

Remember to start in level 1 press up in joypad 0 or enter wrong code.

PD:to view high score table in all levels in principal menu pulse "P" repeteadly..
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:18, 30 May 15
I know you guys finished your version, but I thought what the hell I'll finish mine, I had everything done, just couldn't figure out why I was getting corruption at the top of the screen when I started the level.

I had to use your routine to sort the players out, just couldn't figure it out with that corruption.  ::)

I tried to sort the Enter key out, I believe it should be 3E 12 ? I found it in 3 places but didn't work when I changed it,was trying to map it to a Joypad button as we need to bypass the highscore table as you can't enter your name so will get stuck.

Anyway I'll upload my version here too incase anyone want's it, my version goes straight to the starting menu without that instruction screen that you can't read as it's only there for like 2 seconds.

Here is my Chuckie Egg without instruction screen popping up.
Can I have a cop of the Source DSK image please. I have a lovely Plus overscan intro screen I want to put on the front, and I cannot do that with a CPR.


Thanks


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 18:31, 30 May 15
Can I have a cop of the Source DSK image please. I have a lovely Plus overscan intro screen I want to put on the front, and I cannot do that with a CPR.


Thanks


Craig


OK As I see it we don't have a fully working Chuckie Egg yet? The ones I can find in this thread aff fail at th High Score table meaning the GX4000 needs to be reset. Before I make my cart this will need fixing, Here's hoping a fix is possible. If it is then can I have the source DSK please.




Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 18:56, 30 May 15

OK As I see it we don't have a fully working Chuckie Egg yet? The ones I can find in this thread aff fail at th High Score table meaning the GX4000 needs to be reset. Before I make my cart this will need fixing, Here's hoping a fix is possible. If it is then can I have the source DSK please.




Craig

I have not tested this outside of WinAPE, but everything works with joystick control. Pressing Fire will get you past the high score table. I only had to change one byte to achieve this!

This is my first successful CPC hack.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:06, 30 May 15
My games today are: The Star Wars Trilogy  8)

Star Wars - A New Hope
Star Wars - The Empire Strikes Back
Star Wars - Return Of The Jedi

Star Wars and Star Wars The Empire Strikes Back Play Up and Down when played with the Keyboard, and if you Play with the Joystick this is reversed by default, making it Down and Up.

You can't redefine to the Joystick in the game only to the keyboard, so I've made two different versions of both.

I've added both version in the rar's on the wiki page as you might want the controls normal or reversed.

Anyway I've made all three games GX4000 friendly, remapped all the controls, changed all the menu's etc etc  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:40, 31 May 15
I have not tested this outside of WinAPE, but everything works with joystick control. Pressing Fire will get you past the high score table. I only had to change one byte to achieve this!

This is my first successful CPC hack.
I hope you don't mind, I will edit out your GX Mod message as I'll be giving you full credit on the titlescreen, and I think I will also intersperse my name into the High Score Table.

many thanks for this, it works perfectly on my Pluses.


I still have 2 pieces to add to this disc before I make the CPR.


1. Hack the Overscreen Decompressor so that it closes the screen and moves on with Fire not Space
2. Find some Chicken and Egg type music for the titlescreen


But enough for tonight, they are jobs for tomorrow.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:55, 31 May 15
I hope you don't mind, I will edit out your GX Mod message as I'll be giving you full credit on the titlescreen, and I think I will also intersperse my name into the High Score Table.

many thanks for this, it works perfectly on my Pluses.


I still have 2 pieces to add to this disc before I make the CPR.


1. Hack the Overscreen Decompressor so that it closes the screen and moves on with Fire not Space
2. Find some Chicken and Egg type music for the titlescreen


But enough for tonight, they are jobs for tomorrow.


OK I have a problem!


I cannot find where to patch the DPKOVS+.bin routine to use Fire 1 not Space to close the Overscan Image and move on with the program.


Attached is the full ConvImgCPC 0.16 archive, and my WIP CPR (That only works on a Plus because of this)


If anyone could let me know where I have to patch this to work on the GX4000 I'd be delighted.


Craig
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:53, 31 May 15
Couple more games from me today.  ;D

Escape From The Planet Of The Robot Monsters Only one play as player two needs the keyboard, can't remap the keys as its the cngsoft version that's compressed, work's in 64k though!  8)

and

Rygar - Let's Fight !!! I changed and remaped the Menu to Buttons 1 2 and P.  :D



@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I had another look at your Konami's Ping-Pong I have fixed it now so the game works like it should, as stated in the instructions.

To start a one player game: Press 1 on the keyboard or FIRE on Joystick 1
To start a two player game: Press 2 on the keyboard or FIRE on Joystick 2

Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 12:42, 01 June 15

OK I have a problem!


I cannot find where to patch the DPKOVS+.bin routine to use Fire 1 not Space to close the Overscan Image and move on with the program.


Attached is the full ConvImgCPC 0.16 archive, and my WIP CPR (That only works on a Plus because of this)


If anyone could let me know where I have to patch this to work on the GX4000 I'd be delighted.


Craig

The routine is very tricky unfortunately it do a RLA and check the carry bit.
you can change the row from 45 to 49 (to check joystick but the bit 7 contain DEL code so it only continue pressing DEL key)
i modified it to do a RRA so joyup bit is checked and it work :)

attached here is the rar file, you can skip title screen pressing joy UP.

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 12:52, 01 June 15
The routine is very tricky unfortunately it do a RLA and check the carry bit.
you can change the row from 45 to 49 (to check joystick but the bit 7 contain DEL code so it only continue pressing DEL key)
i modified it to do a RRA so joyup bit is checked and it work :)

attached here is the rar file, you can skip title screen pressing joy UP.

Juri
thanks for that. It'll do for now, but a proper fire button would be better. On now to add the music and then we are done.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 13:09, 01 June 15
thanks for that. It'll do for now, but a proper fire button would be better. On now to add the music and then we are done.

to try to use firebutton instead joyup i'll need source code of DPKOVS+.bin or a VERY GOOD assembler/disassembler for CPC or WINDOWS
i have to do 4 RLA instead of one..

by now i patched it to use joy up, here's the file:

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 13:13, 01 June 15
Thanks muchly, I'll use that one going forward.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:45, 01 June 15
game over 2 is ppi plus incompatible?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 16:19, 01 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I had another look at your Konami's Ping-Pong I have fixed it now so the game works like it should, as stated in the instructions.

To start a one player game: Press 1 on the keyboard or FIRE on Joystick 1
To start a two player game: Press 2 on the keyboard or FIRE on Joystick 2

I'm not sure if you want to keep it how we have got it or would like this version, I've added it here.


Yeah, feels more intuitive like that :)


And i'll update Rygar too ;)  (comme on dit chez nous, un Rygar sinon rien)...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:38, 01 June 15

Yeah, feels more intuitive like that :)


And i'll update Rygar too ;)  (comme on dit chez nous, un Rygar sinon rien)...

Thank You.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 17:07, 01 June 15
where do I find the Star Wars ones? and thank you all for doing this  it is great
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:31, 01 June 15
where do I find the Star Wars ones? and thank you all for doing this  it is great

They are on the GX4000 wiki page: or get the new version here:

Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games)

I hope you enjoy the Star Wars games, I included Normal Control and Inverted Control, and you're welcome  ;D


@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)  Can you changed the Star Wars rar for this one please mate, I've removed the " DO NOT STOP THE TAPE " message to make it look better.  ;D


I only had time to do a quick game today, this one is " Enduro Racer ". This will need adding too, cheers.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:18, 01 June 15
game over II possibly not work in plus range(needs ppi patch?).

dustin uses the two game pad(drop/abort).

Navy moves can't be fully complete in gx4000 because the second part needs keyboard to finish the game.(anyway tou can complete the first part in the gx4000).And walk in the second part.

And yes select joystick :) except in dustin

The abort key are in game pad 2 if the game have it.(and select music depend of the game) pause is always in p.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:16, 02 June 15
@remax  Can you changed the Star Wars rar for this one please mate, I've removed the " DO NOT STOP THE TAPE " message to make it look better.  ;D I only had time to do a quick game today, this one is " Enduro Racer ". This will need adding too, cheers.  ;)

Done


All those spanish games, when they are without cheat, it's criminal :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:40, 02 June 15
Thanks @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)   ;D

I just nocticed that Ghosts 'n' Goblins needs a fix, get stuck on the high score table.


I just had a look at Ghouls 'N' Ghosts I know where to change the address to get the credits working, but I can't do so as the game is the CNGSoft version which is compressed, as you know this is the best version available to us.

This got me thinking, can we ( not me, I don't know how to do it ) write a simple poke that you run before the main file on the disk that will change the address when the game is running.

With Ghouls 'N' Ghosts the address for Y=32B1 and N=32AD, Y is 59 and N is 4E when I tried changing 59 to 58 (Fire1) and 4E to 5A (Fire2) It didn't work with Joystick control in winape. But X & Z worked on the Keyboard.

I then thought, well you don't really need N as the timer can just run out, so you only need Y for it to work.

When I changed 59 to 50 ( P ) this worked and you could continue, therefore could we make a POKE to change 59 to 50 @ 32B1 ?

I'm not sure if this is possible, just an idea.   ;)

If we can make a poke and this works, maybe we could fix more compressed games this way, like maybe the potion buttons for GAUNTLET II etc.  ;D

The disk with the space bar changed to fire and trainer fixed is here if this is possible.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:37, 02 June 15
Two more today.

To use the pause redefine the keys, if not simply select joystick.


Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:26, 03 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I worked on Dizzy - Down The Rapids some more today, I've got both players sorted out now.

Use Up for option 1, Down for option 2, Fire on Controller 1 for option 3, use pause (P) to enter your initials for name.

I've remaped all the Keys to the Joypads.

I've been looking at " CRYSTAL KINGDOM DIZZY " I've found that the " THE EQUALIZOR " version is not compressed.

The game can be fully controlled by the Joystick and the P is pause by default.

This leaves the pass codes and the menu's, I'm still looking at trying to find both menu screen button addresses, but the passwords shouldn't be a problem.
There are only 3 four letter words for passcode and I did a quick test and changed them to GGGG FFFF and PPPP and these worked, so hopefully won't be a problem.

I can't test stuff out properly at the moment with MESS as this version as a Cracktro, can anyone help me bypass it with the fire button please or remove it, and maybe help with finding menu addresses.

Cheers  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:58, 03 June 15
I'm going to do it...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:36, 03 June 15
I'm going to do it...

Cheers, I see you have started  ;D

They have all been tested and work on the GX4000  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 19:00, 04 June 15
Could I make some request for someone.

Batman (head over heels version)
Sweevos World
Movie

he also wants head over heals but I don't think that can be done.
I'm away this weekend or I'd attempt it. I still will next week but other than finding how to change controls in a snap shot which doesn't help that much I'm still learning.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:42, 04 June 15
other than finding how to change controls in a snap shot which doesn't help that much I'm still learning.

That's pretty much how it is for me, I don't know how to use the winape debugger, I do all my stuff in HEX, it's not easy this way, but as you can see from the list of games, I've done a fair few.  ;D

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) I've had time to do another game today, this one is " Nemesis " I sorted out the trainer remapped the buttons and translated the text.
The game will Pause ok , and I've remapped select weapon to button 2 on the joypad.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 20:46, 04 June 15
Can someone do Super Gran? Or maybe Home Runner, or even Count Duckula 2?
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 21:07, 04 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)
if you use snap shots how do you get a cpr from that after you made your changes
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:26, 04 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)
if you use snap shots how do you get a cpr from that after you made your changes

I use snaps to find changes, like before and after redefines etc.
I use snap to try and find stuff with a hex editor, then when I find something, I copy a block ending with what I want to change, then I look for that block in the disk or cpr I've made.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 21:32, 04 June 15
Thanks.
I'll try that
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:51, 04 June 15
Can someone do Super Gran? Or maybe Home Runner, or even Count Duckula 2?

" Super Gran "

Was you serious with this list of games you wanted, I don't know about the other two, but this looks so bad  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 22:47, 04 June 15
No, I was being silly. They are the three worst commercial games on the CPC (imo).

Sorry you wasted your time, but thanks anyway :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:11, 04 June 15
Can someone do Super Gran? Or maybe Home Runner, or even Count Duckula 2?

Rolls around the floor laughing!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:17, 04 June 15
No, I was being silly. They are the three worst commercial games on the CPC (imo).

Sorry you wasted your time, but thanks anyway :laugh:

Only took like 5 or 10 minutes, so no big deal  :laugh: Gave me more practice finding stuff so not all bad  ;)

Don't think we should add it to the list of games though  :laugh:

Maybe we should only request good stuff from now on, anyone going to do " Bridge It "  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:37, 04 June 15
Don't think we should add it to the list of games though  :laugh:


Yeah... would be a bad idea  ::)






























































































 8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: MacDeath on 01:43, 05 June 15
The list is getting pretty big.

Still when I see this "Use(d) PLUS features?" column full of "No"... I get a lot bit depressed... :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:57, 05 June 15
The list is getting pretty big.

Still when I see this "Use(d) PLUS features?" column full of "No"... I get a lot bit depressed... :(
that is because we are users and converters not coders. I am working on a couple that will have plus loading screens, but nothing more than that.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 04:53, 05 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Cheers for adding that crap game to the list  :laugh: I've removed it now.

I'll check stuff out that people request in the future, or just do what I think  :laugh:

It does take sometime doing some games, lucky enough that crap only took like 5 minutes.  ;D

I'd rather spend my time doing good games that people want.  ;)

I don't know what every Amstrad game is like, I was a kid when I played most of them, but hopefully people will do real request from now on or convert the crap games themselves  :laugh:

I know of some bad games from back in the day like Out Run, and Bridge it etc  :o
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 08:25, 05 June 15
Some of the games I really want are unconvertible.

Jack the Nipper would be great, but you can't emulate the 1 & 2 buttons, PLUS fire and pause.

I remember playing Future Knight from the AA covertape a lot when I was a kid, but I don't remember if we would run into the same problems

Into the Eagles Nest would be another great one! I used to love that game

Blues Bros from another AA covertape was a fun platformer

How about the Seymour games if the Dizzy games are manageable?

Are both of the Ninja Turtles games 128k only?

There are others but I'd have to have a think...
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 10:31, 05 June 15
Still when I see this "Use(d) PLUS features?" column full of "No"... I get a lot bit depressed... :(
So you know what you have to do  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 12:02, 05 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) my request for
Batman (head over heels version)
Sweevos World
Movie

Was serious.

Part of me wished that someone was going to do Count Duckula 2.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:47, 05 June 15
Part of me wished that someone was going to do Count Duckula 2.

*hint* *hint* Not serious *hint* *hint*
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 13:26, 05 June 15
Some of the games I really want are unconvertible.

Jack the Nipper would be great, but you can't emulate the 1 & 2 buttons, PLUS fire and pause.

Into the Eagles Nest would be another great one! I used to love that game

There are others but I'd have to have a think...

I did " Into the Eagles Nest " but it gets stuck on the main screen at the start, can't press fire to start, the GX4000 doesn't like it, worked in winape emulation though.  >:(

With regards to  " Jack the Nipper " all controls can be remapped if they can be found, I can't find stuff if games are compressed.  :(


@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) my request for
Batman (head over heels version)
Sweevos World
Movie

Was serious.

Part of me wished that someone was going to do Count Duckula 2.

I pretty much knew you was serious as I've heard Batman (head over heals version) is good  ;)

I did have a look at " Head over heals " a little while back but couldn't find anything, I will check it out again soon, as I might have had a compressed version, also I might have been looking for proper HEX numbers
at the time and not keyboard numbers in HEX if you know what I mean.  ;)


*hint* *hint* Not serious *hint* *hint*

I know, I figured as much  :laugh: But to be fair, how do I know if someone is being serious? I don't know what every game is like, I mean, I could see that " Super Gran " looked really bad, but then he might have really loved it as a kid, I don't know, people like weird stuff.  :laugh:

The shame should have been on the requestor, not the convertor  :P

Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 17:27, 05 June 15
Both TMNT games are 64k games - I had them both on tape on my 464 back in the day..


Title: Re: Converted GX4000 .cpr - The topic
Post by: Carnivius on 18:02, 05 June 15
Both TMNT games are 64k games - I had them both on tape on my 464 back in the day..

Yep.  I have them both on tape still to this day. 

Though technically they are TMHT.   :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 18:08, 05 June 15
sorry peoples,
my GX 4000 is continously asking me to let her run some serious games, like the Turrican ones, SOTB and x-out..
what should i tell to her?  :P
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:13, 05 June 15
sorry peoples,
my GX 4000 is continously asking me to let her run some serious games, like the Turrican ones, SOTB and x-out..
what should i tell to her?  :P

That you will convert all the games for her in the next few minutes?   :P

It's not like there is much to do  :laugh:

Have you finished them yet?  :P

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Anyway, I've done " Jack the Nipper "  I fixed the Trainer to make it GX4000 Friendly.

I also remapped the Buttons to:


Use GX4000 Pause Button to Pause

Joypad 1 Button 2 to Enter Doors.

Joyad 2 Button 1 and 2 for Pick Up / Drop



I've also done " Future Knight "

I remapped 0 to Start to the Fire Button, and the U for Use to Button 2 on the joypad.



I've also sorted out " Werewolves Of London " which I thought I had done before, as thought was joystick only.  ::)

I found out the controls are as follows :

Joystick or keyboard.

AMSTRAD
Z - LEFT  X - RIGHT  + - BACK  ? - FRONT
ESCAPE - Pauses Game
FIRE/SPACE - Pick up / swap / drop or use objects,
             or munch when a victim is close.
CURSOR ARROWS - To highlight icon / increase or decrease music volume.
LEAPING WEREWOLF ICON - + Fire to jump.
ESCAPE + DEL - Restarts Game.

I've remapped all of these to:

Controls
--------

Move with Joy1 Dpad, Joy1 Button 1 = Pick up / swap / drop or use objects, or munch when a victim is close.

Pause = Joy2 Button 1 (Pause is deblocked with GX4000 pause key)

Quit = Joy2 Button 2 ( Whilst Paused )

Increase or Decrease Music Volume = Joy2 Dpad Up and Down

To highlight icon = Joy2 Dpad Left and Right

LEAPING WEREWOLF ICON + Joy1 Button 1 to Jump



 8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 22:41, 05 June 15
My small contributions : Boulder dash

- use joystick fire 2 in addition to RETURN to change control settings on tart screen
- use joystick fire 2 in addition to ESC to suicide during game
- use P in addition to SPACE to pause the game

Also, game will start with one player with joystick instead of keyboard on official version

Tested on GX4000
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:50, 05 June 15
other.

Yep.  I have them both on tape still to this day. 

Though technically they are TMHT.   :)

And the coin op are compressed or uses two face of disc, that made it incompatible with arnlod cartridge conversion program. So its discarted time ago.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:00, 05 June 15
other.

And the coin op are compressed or uses two face of disc, that made it incompatible with arnlod cartridge conversion program. So its discarted time ago.
I was sure the coin op was 128k as well.


If size is the only problem, then like turrican, once we have the parados formats working on @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) s tool then this one shoudl be doable too.


I'll dig around on my 3 inch discs to see if I can make a single sided version from my cracked copy of the game.

Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 00:42, 06 June 15
The coin-op was def 64k.

My pirate copy of the coin-op on disc was on 2 disc sides.

The main problem with TMNT 1 is that keys are needed to select weapons, board Party Wagon and go to Status/Character Select.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:43, 06 June 15
I thought I'd do " Jack The Nipper II In Coconut Capers " too, heard it's not as good, but might as well have the sequel too.


(Joystick Fire 1 = yes) (Joystick Fire 2=no) For Trainer

Can Pause with Pause Button, Quit Button is Joypad 1 Button 2 with Yes or No, on Joypad 2 Button 1 for Yes Button 2 for No.
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 14:38, 06 June 15
Thanks @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) for Batman  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 14:47, 06 June 15
Thanks to everyone involved for all their hard work!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:57, 06 June 15
Thanks @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) for Batman  8)

redefine first, remember you have two joysticks+p= 13 buttonns.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 16:32, 06 June 15
Anyway, I've done " Jack the Nipper "  I fixed the Trainer to make it GX4000 Friendly.

I also remapped the Buttons to:


Use GX4000 Pause Button to Pause

Joypad 1 Button 2 to Enter Doors.

Joyad 2 Button 1 and 2 for Pick Up / Drop



I've also done " Future Knight "

I remapped 0 to Start to the Fire Button, and the U for Use to Button 2 on the joypad.
Ingenious solution for Jack the Nipper. Thanks for both that & Future Knight. I think I need to get myself a C4CPC now!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:17, 06 June 15
Ingenious solution for Jack the Nipper. Thanks for both that & Future Knight. I think I need to get myself a C4CPC now!

I thought it was the best choice to go with and I think it works well.  ;)

You're Welcome  ;D

Best get your order in with Gerald then  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:27, 06 June 15
And other.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:05, 06 June 15
How about the Seymour games if the Dizzy games are manageable?

Just had a look at the Seymour games for you:

Sergeant Seymour Robotcop, converted ok and worked in Winape, doesn't start on the GX4000, stuck on the title screen, fire won't start the game.
Super Seymour Saves The Planet!!, the screen was all messed up when I converted this, going to look for another version to try.

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Seymour At The Movies
Stunt Man Seymour
Seymour Take One!
Wild West Seymour

All converted ok, I fixed the games with Trainers to make them GX4000 Friendly.

I've also sorted out the Act Codes in " Wild West Seymour " Enter as follows.  ;D

* Level Codes :
Act 2 - 21D135008
          GGGGGGGG = PAD 2 FIRE 1

Act 3 - 10C700068
           FFFFFFFFFF = PAD 2 FIRE 2

Act 4 - 238A35008
           PPPPPPPPP = PAUSE BUTTON
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 20:47, 06 June 15
And other.
<smash tv>
excellent, thanks for this one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:36, 06 June 15
Super Seymour Saves The Planet!! should be doable with this disks, I'm not sure how to remove the level select and 64k or 128k from Trainer.

Maybe @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) could do this one?

I'm not sure if we can do anything about " Sergeant Seymour Robotcop " just think it's not GX4000 Friendly.

I've added the Super Seymour Saves The Planet disk here if anyone can do it.



Into the Eagles Nest would be another great one! I used to love that game


@Dizrythmia (http://www.cpcwiki.eu/forum/index.php?action=profile;u=51)
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've found a GX4000 Friendly version of " Into The Eagle's Nest " so here it is.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 01:21, 07 June 15
All right, i'll take care of all this tommorrow morning...


464 posts  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Sautebroussailles on 02:16, 07 June 15
Hello,

A game I used to play a lot with as a kid would be great on the GX4000 : Street Machines (https://www.youtube.com/watch?v=Z2GOAlbJc34)
The game is played exclusively with the joystick, however the player must first press number 1 to 8 to choose a car.

If, say, the first two cars keys (1 and 2) were mapped on the console's paddles, it would do the trick I guess, but i'm not qualified to do it :-(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 05:44, 07 June 15
Amazing work, the lot of you. Thanks so much for the time you invest in both taking these requests & actually performing these conversions!
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 11:09, 07 June 15
Would Captain Planet, Paperboy 2, Myth, Back to the Future 2 and Power Drift be unreasonable requests please?

Myth does have a keyboard control for inventory but sure that could be mapped onto Button 2.

Many thanks..

PS - Captain Planet is underrated!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 17:27, 07 June 15
Man, miss a few days because your telephone line is down and 100 conversions crop up...


Anyone's got an idea if all titles have been uploaded to the wiki page?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 17:47, 07 June 15
Anyone's got an idea if all titles have been uploaded to the wiki page?


Unless i (and sometimes Phantomz) have missed one, yes they are.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 18:08, 07 June 15
Thanks for confirming man!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:15, 07 June 15

Unless i (and sometimes Phantomz) have missed one, yes they are.

That mssing one can stay missing  ;) :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 18:16, 07 June 15
Chase HQ II? :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:24, 07 June 15
Chase HQ II? :D

Yep that was it  ;) ;) ;) ;) :laugh:

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Here is another game for the list  " Exolon "

It wouldn't let me remap Joypad 1 Buttons even when I tried 58 and 5A and 4C and 4D

Use Joyad 2 Button 1 and 2 for options, use option 2 and redefine controls before you start.

I'm not to good at bypassing Highscore Tables, I've done so in this game by making the scores really high, so the option shouldn't come up.

I've just changed the rar to include a poked version also which gives:

Unlimited Bullets

Unlimited Grenades

Unlimited Lives

I've just done the same trick with " Solomon's Key " maxed out the Highscore board so it shouldn't come up to get stuck on.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Mmm on 21:47, 07 June 15
what about manic miner?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:29, 08 June 15
Interesting thing.

I read time ago.The game not work well in plus range. The people "fly". and you can't go to your room folow the abad.

Amstrad CPC - Problemas con cpc plus - Amstrad CPC (http://amstradcpc.mforos.com/305097/3680294-problemas-con-cpc-plus/)

But, my game works o.k in my real gx4000.
 
:D. good mysterius.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:28, 08 June 15
How about Gazza 2?
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 18:52, 09 June 15
Count Duckula 2
Thankfully it's joystick ready.
Haven't quite figured out how to change fire or to save move changes from a snapshot into the cpr file yet but this should be good to go.


Can someone test it in a real GX4000 for me please?




Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:56, 09 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

I've done " Batman The Caped Crusader " Push UP to get past the loading screen.

I've also done " Batman The Movie " yea I know this was pretty much straight ported to the GX4000, but I prefer the darker palette of the original.

It's the CNGsoft version with a New Loading Screen and Trainer, Just press fire to start, I can't remap pause as the game is compressed!

Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 21:30, 09 June 15
Count Duckula 2
Thankfully it's joystick ready.
Haven't quite figured out how to change fire or to save move changes from a snapshot into the cpr file yet but this should be good to go.


Can someone test it in a real GX4000 for me please?

Wow, someone actually downloaded it. I really hope that's just to help you test and not to actually play it
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:51, 09 June 15
@seanb (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1200)  Count Duckula 2 work's, I tested it for you as I needed to test my games before I uploaded them.  :D

It works ok, it's just as bad as Super Gran  :laugh:

Wow, someone actually downloaded it. I really hope that's just to help you test and not to actually play it
Yea, just testing it for him  ;D

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Some more from me.

Mr. Heli Press UP to get past the loading screen.

Netherworld

War Machine This version has the loading screen bug, but it doesn't affect the game, all fixed version are compressed.
I needed an uncompressed version as I needed to remap Grenades to Joypad Button 2.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 23:32, 09 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) and @EgoTrip (http://www.cpcwiki.eu/forum/index.php?action=profile;u=337)
my god what have I done  :D

I will be playing supergran
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:43, 10 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) and @EgoTrip (http://www.cpcwiki.eu/forum/index.php?action=profile;u=337)
my god what have I done  :D

I will be playing supergran

Noooooooo  :laugh:

To those that have downloaded " Batman the Caped Crusader " I did change it to Game 1 and Game 2 as it was in French, I've decided to put it to Part 1 and Part 2.

The post above has the new version now.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:38, 10 June 15
Ok, i'll take care of them today
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:05, 10 June 15
Ok, i'll take care of them today
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Cheers  :), here is another to add to the list " Darkman ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:10, 10 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Cheers  :) , here is another to add to the list " Darkman ".


Let's go

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:49, 11 June 15
1.select joystick.
2.Pause is in "down"
In score table left/right to move,down to change letter, 2 to finish.

In menu 2 to intro.In game 2 to return game menu.

Normal game=Right.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:23, 11 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Three more games for the list, the first one is " Roland on the Ropes " was the first game I played so I had to convert it.
After level 4 you get asked " Do you wish to choose the number of Monsters ? (Y / N).

I've mapped N to Fire Button 1 and got it to show " PRESS FIRE BUTTON 1 TO CONTINUE. " so the game can be played and completed ok.

The second game is " Track And Field " I know this isn't brilliant, it didn't even get released on its own! only as part of a pack.
I thought I'd do it as we have Hyper Sports, so I thought we would have the set.

Press UP to change Player 1 Controls
Press DOWN to change Player 2 Controls
Press LEFT to change Level Difficulty
Press RIGHT to change the Game Required

The last game is " Daley Thompson's Super Test " again, I did this to finish the set.

This will Require a Fix as you will get stuck on the High Score Input.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:36, 13 June 15
I've tried to do another couple of the original games that we got bundled with our machines.

I seem to be have trouble finding the numbers to remap whilst working with HEX, maybe it's not possible this way.

The first game is " Oh Mummy " I've made the game playable, but it will need a fix.

I've changed " "C" TO CONTINUE " at the Start, It is now " "1" TO CONTINUE "
It can now be started with Fire Button 1

I've changed " I-INSTRUCTIONS " It is now " P-INSTRUCTIONS "
It is now " P " Pause Button for Instructions

I've changed " O-OPTIONS " It is now " 2-OPTIONS "
It is now Fire Button 2

I've changed " P-PLAY " It is now " 1-PLAY
It is now Fire Button 1

The Options can be accessed ok, but I can't find the number keys to remap, maybe someone could help with this.

After you set speed of game and difficulty level, you get background music Y or N and also sound effects Y or N.

I've remapped Y to Fire Button 1 and N to Fire Button 2.

Like I said, its just the numbers that I can't seem to find.

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) 
The game can be played as is, you just can't change the options at the moment until fixed.

UPDATE: The High Score Table can now be bypassed, Just Press Fire Button 1.



The second game is " Harrier Attack "      THIS IS NOT PLAYABLE YET

Yet again, I'm having trouble finding the numbers, you need to start the game by pressing 1 to 5 to enter skill level to start the game, this needs a fix.

You can enter your name in the High Score table with the fire button so that's not a problem.

I've changed it so it's fully controllable from the Joystick to start with not the keyboard by default.
I've remapped bombs to the second fire button
I've remapped Eject to the Console Pause Button.

So it just needs the numbers remapped to start the game to fix it.

I hope someone can help with these, I don't think any of the other original games are worth doing really, I think we'll have all the main ones people played when these two are fully done.


UPDATE

I've just done more work on " Super Robin Hood "

Options now Work, Select Options with Fire Button 2, Fire Button 1 for Yes, Fire Button 2 for No.

I've also mapped Quit to the Console Pause Button.

The New Version is now on the Wiki Page .  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 13:19, 14 June 15
is the list perfectly in sync with the converted games in this thread? except the last two ones from Phantomz, i supposed that the other converted games was on the list, but apparently Super Seymour is missing or i'm still sleeping?
if it is missing, is the only  one??
 :P
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 14:30, 14 June 15
is the list perfectly in sync with the converted games in this thread? except the last two ones from Phantomz, i supposed that the other converted games was on the list, but apparently Super Seymour is missing or i'm still sleeping?
if it is missing, is the only  one??
 :P


Except if the game have been explicitely said not to work, it shouldn't be....


So point me to the post with the missing cpr...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:56, 14 June 15
is the list perfectly in sync with the converted games in this thread? except the last two ones from Phantomz, i supposed that the other converted games was on the list, but apparently Super Seymour is missing or i'm still sleeping?
if it is missing, is the only  one??
 :P

The four games I could do have been added by @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Just had a look at the Seymour games for you:

Sergeant Seymour Robotcop, converted ok and worked in Winape, doesn't start on the GX4000, stuck on the title screen, fire won't start the game.
Super Seymour Saves The Planet!!, the screen was all messed up when I converted this, going to look for another version to try.

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Seymour At The Movies
Stunt Man Seymour
Seymour Take One!
Wild West Seymour

All converted ok, I fixed the games with Trainers to make them GX4000 Friendly.


I posted a link with a disk that I think should work in case someone wanted to try and convert it, maybe you thought that was a finished cpr?

Super Seymour Saves The Planet!! should be doable with this disks, I'm not sure how to remove the level select and 64k or 128k from Trainer.

Maybe @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) could do this one?

I've added the Super Seymour Saves The Planet disk here if anyone can do it.

Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 16:05, 14 June 15
I posted a link with a disk that I think should work in case someone wanted to try and convert it, maybe you thought that was a finished cpr?

Yes i see,
i was definetly still sleeping  :-X
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:15, 14 June 15
Yes i see,
i was definetly still sleeping  :-X

 :laugh: No problem.
@yurif74 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1241)
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)
I've just done the game for you now, so " Super Seymour Saves The Planet!! " can be added to the list.  ;D

I've made the game default to Joystick, Just press Fire to start the game.
I've remapped Super Power to the second Joypad Button.
I've remapped Pause / Unpause to the Console Pause Button. 

I've also remapped "Enter" to the Console Pause Button to get past the High score table so you don't get stuck.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 19:48, 14 June 15
:laugh: No problem.
@yurif74 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1241)
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)
I've just done the game for you now, so " Super Seymour Saves The Planet!! " can be added to the list.  ;D

I've made the game default to Joystick, Just press Fire to start the game.
I've remapped Super Power to the second Joypad Button.
I've remapped Pause / Unpause to the Console Pause Button. 

I've also remapped "Enter" to the Console Pause Button to get past the High score table so you don't get stuck.  ;D

@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)
i noticed you're becoming really experienced, surely you gained some XP's
could you try to fix some of the games already converted? the ones at the bottom of the main list, lot of them need a key remapping
 :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:23, 14 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)
i noticed you're becoming really experienced, surely you gained some XP's
could you try to fix some of the games already converted? the ones at the bottom of the main list, lot of them need a key remapping
 :)

I have looked at a couple like Rambo and Dragon's Lair etc but had no luck when I looked at them last time, I might try again soon.

The trouble is I work with a HEX editor and it can be difficult this way.
I have to keep trying changes I've made over and over to see if there the correct ones and this can take a lot of time.

People with proper experience with the winape debugger could probably find some of the keys needed in a matter of minutes with the Keyboard calls.

I'm doing what I can for GX4000 owners, I just wish more people would get involved, then maybe we would have a bigger list.

I think I've done over 100 games for the GX4000 now, I haven't counted, but it must be around that.
I've got a normal 6128 and the 6128 plus, so I didn't need to do these conversions, I just felt that it would be good to make more games available for GX4000 owners.
I just wish more people would get involved.

I'll keep doing what I can, but like I said, I'm no expert, we need people that know how to use the winape debugger to join in.  ;)

Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 20:38, 14 June 15
i tried with winape debugger monitor, but it takes lot of time and i'm not so experienced in z80 asm, sometime i'm very lucky, sometimes no luck :(
i tried with Spy vs Spy 2 & 3 to see if i could remap 2nd player keys to controller... unfortunately, no luck :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:51, 14 June 15
i tried with winape debugger monitor, but it takes lot of time and i'm not so experienced in z80 asm, sometime i'm very lucky, sometimes no luck :(
i tried with Spy vs Spy 2 & 3 to see if i could remap 2nd player keys to controller... unfortunately, no luck :(

I'll try and have a look at them when I've got some time free.  ;)

I just loaded up your " Captain America - Defies The Doom Tube " no idea whats going on with that game, like you said the space bar doesn't work.
The P for Pause and Esc to unpause don't work either, maybe they are the Spectrum controls?  ???

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  I hope you don't mind, but with Jonah Ship's help, I've made a better version of " Feud ".

With the help of @Jonah Ship (http://www.cpcwiki.eu/forum/index.php?action=profile;u=466), we now have a version of the game with a trainer, the only one available.  :D
I found a poke for the tape version, but didn't know how to make this poke work with the disk version of the game, thankfully Jonah Ship was kind enough to help me out with this.

I've had to change the poke to make it GX4000 friendly which I'm happy to say it is now, I've converted the disk to cpr.

I've uploaded the game to the GX4000 wiki page.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:27, 14 June 15
And sometimes i will do my part, this is the most satisfactory i've done until now  ;D

Sword of the samurai

i modified the trainer menu to work with joypad fire 1 & 2 and adapted text too  ;)

i played a lot and it doesn't appear to have a hiscoretable so it is full 100% playable on GX4000  :D :D :D

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:26, 15 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) I've been playing around trying to convert games but even though I can find and change the keys to joystick controls I can't then take the changes from the sna file over to the dsk or cpr file.
I cannot find anywhere on the internet that tells you how to do this or even give a tutorial for doing the same on any other z80 based computer.

I've asked on here and have had a couple of responses but didn't want to keep asking what it seems was very simple questions over and over again just to get on everyone's wick and look like an idiot who should give it up so I've been playing around privately.

I'm only looking to change controls not go in depth into it but there's no help anywhere.
Not even on how to find a poke unless you have a fairly decent knowledge of basic.

I can follow instructions and by doing so learn to do more than simply what I'm attempting but unless someone here is willing to do a tutorial on changing the controls using a hex editor or go through the winape debugger I'm afraid any games that get converted are only going to be done by a few like you.

I do understand your frustration.
It's not easy when it seems like you're the one doing all the work for others who you feel should be attempting this themselves.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:42, 15 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308)

I've asked on here and have had a couple of responses but didn't want to keep asking what it seems was very simple questions over and over again just to get on everyone's wick and look like an idiot who should give it up so I've been playing around privately.

I do understand your frustration.
It's not easy when it seems like you're the one doing all the work for others who you feel should be attempting this themselves.

I don't think people will mind you asking stuff, I mean everyone had to start somewhere, just keep playing around privately and you'll pick stuff up over time.

I don't know basic or how to write pokes etc, or even how to use the winape debugger for that matter.
Like you, I just started out playing around privately and have started to get the hang at changing stuff.

Sometimes it's just a matter of getting the right version of the game, I mean some games the trainer is compressed or the game is compressed or both are compressed, or neither are compressed etc.
If the game is compressed you will find stuff with the winape debugger, but you won't in with the HEX editor, so you won't be able to change stuff.

This is the reason why I can't fix the credits in " Ghouls 'N' Ghosts " for example, because the game is compressed, so I can't find stuff with the HEX editor.
Even though I know how to fix it when the game is running, I can't do anything about it.

With Ghouls 'N' Ghosts the address for Y=32B1 and N=32AD, Y is 59 and N is 4E when I tried changing 59 to 58 (Fire1) and 4E to 5A (Fire2) It didn't work with Joystick control in winape. But X & Z worked on the Keyboard.  I then thought, well you don't really need N as the timer can just run out, so you only need Y for it to work.
Therefore I would have mapped Y to P pause button, if the game wasn't compressed.

I'd love to fix Gauntlet 2, but I can't because of the same reason.

I'm not frustrated, I enjoy doing these conversions, I just wish more people would do them too so that the game list would grow, I mean I'd love for Robocop and Target Renegade etc to be done.
I've tried to do them in the past myself but had no luck, so I'm in the same vote as you to a degree, but I won't give up and over time maybe I'll get better at it myself and I'm sure you will too.

I don't feel that I'm doing all the work for others as knowone is making me do this, I just think it would be cool if more people joined in doing them or fixing them to make the list bigger.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 04:48, 15 June 15
If it makes you feel any better I've put a lot of hours into this I just haven't had anything to show for it.

I've gone light headed and cross eyed at times  ???

On my first use of an hex editor I remapped and altered text in a game in about 20 mins and that really motivated me but since then nothing.
A few people have asked about the debugger in winape here but no response.

I think those that know expect everyone else to already be at a certain level.
With no progress your motivation drops but I'll keep trying. Going to have to be self taught I think on this one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 12:32, 15 June 15
Unfortunately most of the games that I could convert, are now done. I am concentrating on writing basic loaders to improve the look of these  on a gx4000 but I am waiting for the new NoCart tool with big format support to release those I have waiting.
Title: Re: Converted GX4000 .cpr - The topic
Post by: StarshipUK on 21:40, 15 June 15
This is a really great project, but can a new column be shown on the Wiki Page please to show when the game was added?
Converted GX4000 games - CPCWiki (http://cpcwiki.eu/index.php/Converted_GX4000_games)

At the moment new games are being added alphabetically which was fine when there was just a few games, but now there are so many I am having to download each one as its not easy to tell what has been newly added since the last time I visited and what I already have downloaded.

Another way would be to place newly added games at the top, rather than alphabetically. Just a thought.


Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 23:18, 15 June 15
OMG
never noticed how long was "the list", last time i checked there was around 60 converted games, somtime i check to see if it is updated but actually there are over 200 games!
After all this years the GX4000 is starting a new life :D

BTW:
Mission Elevator from Eurogold
this is fully playable with joypad but please give it a try

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:41, 16 June 15
This is a really great project, but can a new column be shown on the Wiki Page please to show when the game was added?
Converted GX4000 games - CPCWiki (http://cpcwiki.eu/index.php/Converted_GX4000_games)

At the moment new games are being added alphabetically which was fine when there was just a few games, but now there are so many I am having to download each one as its not easy to tell what has been newly added since the last time I visited and what I already have downloaded.

Another way would be to place newly added games at the top, rather than alphabetically. Just a thought.


I might release a weekly .dat file to use with ClrMame Pro. Might be easier to spot what is missing...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 15:33, 16 June 15
Unfortunately the Added date should have been done from the beginning (or near it) probably, now it's not of much use... :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 18:00, 16 June 15
Still plenty to plug and pay with on the GX and Plus machines now, maybe even tempt a programmer type to try a new Plus game.....*ducks for cover*
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:31, 16 June 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Couple more games from me today guys.

The first game is " Grand Prix Simulator " The disk has some message at the start from CHANY with swearing, I tried to remove this, but I can't find it to do so, it must be compressed.

Anyway, I've translated the Trainer and made it GX4000 Friendly like normal.

I've remapped 1 or 2 to play to Controller 1 Button 1 and 2
I've remapped all the controls to both Joypads as default, with Button 1 being the accelerator and Button 2 being the brake, steer with left and right obviously.
I've remapped ESC to the Console Pause Button, so you can redefine the controls if you wish, not that you really need to do so now.
I've remapped SPACE to continue to the Console Pause Button.
I've remapped ENTER to the Console Pause Button so you don't get stuck on the High Score Table.
I've changed all onscreen prompts so you know what to press .  8)

The second game is " Ghost Hunters " I've included a normal version of the game and a poked version with Infinite Macho Energy.

Again.....

I've remapped 1 or 2 to play to Controller 1 Button 1 and 2
I've remapped all the controls to both Joypads as default.
I've remapped ESC to the Console Pause Button, so you can redefine the controls if you wish, not that you really need to do so now.
I've remapped ENTER to the Console Pause Button so you don't get stuck on the High Score Table.
I've changed all onscreen prompts so you know what to press .  8)

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:52, 16 June 15
Unfortunately the Added date should have been done from the beginning (or near it) probably, now it's not of much use... :(


That's what Revision History is for...
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 22:41, 16 June 15
Hmm would a GX/Plus games competition by a crazy idea?
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 23:50, 16 June 15
Hmm would a GX/Plus games competition by a crazy idea?

Yes but crazy isn't always bad
Title: Re: Converted GX4000 .cpr - The topic
Post by: magentis on 00:31, 17 June 15
Soooo,
I have just purchased a gx4000 on ebay,it has not arrived yet.
It comes with burnin rubber(surprise) how do i get hold of some more games for it?
Is it possible to purchase a multirom cart somewhere?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 00:38, 17 June 15
CPC Plus cartridge replacement : one more (http://www.cpcwiki.eu/forum/amstrad-cpc-hardware/cpc-plus-cartridge-replacement-one-more/)
Title: Re: Converted GX4000 .cpr - The topic
Post by: magentis on 00:49, 17 June 15
CPC Plus cartridge replacement : one more (http://www.cpcwiki.eu/forum/amstrad-cpc-hardware/cpc-plus-cartridge-replacement-one-more/)


Yes i would be up for one of these.
Do you get to choose the 16 roms?
Title: Re: Converted GX4000 .cpr - The topic
Post by: andycadley on 02:07, 17 June 15

Yes i would be up for one of these.
Do you get to choose the 16 roms?
You can choose the 16 ROMs. More importantly, one of the ROM options gives you a directory listing of as many cart images as you can fit on the SD card and let's you boot any one of them, so you don't even have to limit yourself to 16! An absolute must have for any GX4000 owner.
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 21:41, 17 June 15
Hmm would a GX/Plus games competition by a crazy idea?


Actually a great idea!  :)


Now...
- Organize some prices
- Define the rules
- Define the deadline
- Get somebody doing  a Wiki-page for it


Guess with some luck I would participate, but with a smaller production only. Depends on my time.

Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 22:43, 17 June 15

Actually a great idea!  :)


Now...
- Organize some prices
- Define the rules
- Define the deadline
- Get somebody doing  a Wiki-page for it


Guess with some luck I would participate, but with a smaller production only. Depends on my time.

Prize: the glory of winning
Rules: A game that runs on the plus/GX4000 machines. Preferably utilising the extra features.
Deadline: 31st November 2015
someone else can do the wiki page
Title: Re: Converted GX4000 .cpr - The topic
Post by: Mmm on 23:09, 17 June 15
Hi,
can i ask you to add some description when you update a game ? SOmething like updated in this date...
Therefore, we will know if you have the latest version.


Or am i seeing all wrong?


Thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 23:15, 17 June 15
Prize: the glory of winning
Rules: A game that runs on the plus/GX4000 machines. Preferably utilising the extra features.
Deadline: 31st November 2015
someone else can do the wiki page


Suggestions:
- Deadline: 30st June of 2016 (so we can use the X-MAS break and the cold ugly winter days)
- Must run on GX4000 too (you kinda stated that, just to make it clear)


We could copy & paste the ROM competition page for that purpose... ?


Participants:
- EgoTrip
- TFM
- anybody else???


Less than 5 participants is ... boring...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Bryce on 23:16, 17 June 15
Prize: the glory of winning
Rules: A game that runs on the plus/GX4000 machines. Preferably utilising the extra features.
Deadline: 31st November 2015
someone else can do the wiki page

I think the timing is too tight. I'd rather wait another 3 months and get a better game.

Bryce.
Title: Re: Converted GX4000 .cpr - The topic
Post by: EgoTrip on 23:57, 17 June 15
I'm not entering, I don't have a coder.

Revise the deadline to February 30th I think.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 00:02, 18 June 15
I think the timing is too tight. I'd rather wait another 3 months and get a better game.

Bryce.

Yes I can imagine to learn the capabilities of the Plus will take a while.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:09, 18 June 15
No new games from me today, but I did fix one.

" Ghosts 'N' Goblins " needed a High Score Fix so you don't get stuck, I've fixed it now so you can get past it with the Pause Button.
I've changed it to show " Pause to Continue ".

I've also done a Poked version of " P-47 The Freedom Fighter " as this game can be hard, I've included the Normal version and Poked version
with Infinite Lives in the rar.

I've changed the files on the wiki page for these new versions.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Bryce on 00:38, 18 June 15
Yes I can imagine to learn the capabilities of the Plus will take a while.

In my case it would be - Learn to program, learn classic CPC coding, learn the capabilities of the plus :D
But I don't intend competing.

Bryce.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:40, 18 June 15
In my case it would be - Learn to program, learn classic CPC coding, learn the capabilities of the plus :D
But I don't intend competing.

Bryce.
Ditto!
But I look forward to playing the results.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 13:18, 18 June 15
I have not programmed anything for donkeys years very rusty at coding now.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:08, 18 June 15
Well I don't know &%&%£ about programming so can't join in the fun.  :laugh:

Do I win anything for all these conversions to the GX4000 ?  :laugh:

Bet people that are making all these new games available to the GX4000 didn't even get a mention in the Retro Gamer Article ?

Anyway, I've done another game guys, this time its " Commando " loved playing this as a kid.  :D

I've remapped the S to Start to the Pause Button.
I've remapped J to for Joystick to Left on Joypad 2
I've remapped K for To Redefine Keyboard to Right on Joypad 2.

I've changed all the onscreen prompts so you know what to press.  8)

Remember to select Joystick or Redefine to Joypad 2 before you start.  ;)

If you select Joystick, hold down fire to use grenades.
Redefine to Joypad 2 if you want to use one button to fire and one button for the grenades.  ;)

I've also included a version with infinite lives and grenades in the rar.

I didn't know that there was another version of this called " Space Invasion "
This is "Commando (Capcom)" modified for the West German marketplace, In this version, the enemy soldiers were replaced by robots.
Title: Re: Converted GX4000 .cpr - The topic
Post by: andycadley on 23:50, 18 June 15

Suggestions:
- Deadline: 30st June of 2016 (so we can use the X-MAS break and the cold ugly winter days)
- Must run on GX4000 too (you kinda stated that, just to make it clear)


We could copy & paste the ROM competition page for that purpose... ?


Participants:
- EgoTrip
- TFM
- anybody else???


Less than 5 participants is ... boring...

Well you can count me in. I'd definitely say target hardware should be a GX4000 (so 64K, no add ons, no keyboard required etc) and also entries must use at least one Plus feature. At minimum that means setting a Plus colour palette even if everything else is done old school, I don't think that's anything that requires much "learning hardware" and keeps the spirit of the thing very cart centric.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:55, 18 June 15
Well I don't know &%&%£ about programming so can't join in the fun.  :laugh:

Do I win anything for all these conversions to the GX4000 ?

You win virtual head pats.
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 00:26, 19 June 15
Well you can count me in. I'd definitely say target hardware should be a GX4000 (so 64K, no add ons, no keyboard required etc) and also entries must use at least one Plus feature. At minimum that means setting a Plus colour palette even if everything else is done old school, I don't think that's anything that requires much "learning hardware" and keeps the spirit of the thing very cart centric.


Sounds good to me :-)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 12:24, 19 June 15
EDIT:
easy two, old but funny games

Periscope Up
Guzzler

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:03, 19 June 15
I've just fixed " North Star "

I've remapped S for Smart Bombs to Joypad Button 2

Smart Bombs are the 3rd pickup at the bottom of the screen when you get any  ;)

I've also fixed " Dragon Ninja "

The High Score is maxed out to avoid being stuck
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 20:07, 20 June 15

That's what Revision History is for...


Well yes, if people actually wrote a changes summary; now one has to compare each edit against the previous to see what's what.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 20:08, 20 June 15
Do I win anything for all these conversions to the GX4000 ?  :laugh:


Tons and tons of gratitude?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:15, 20 June 15

Well yes, if people actually wrote a changes summary; now one has to compare each edit against the previous to see what's what.


No, you just need to compare against the last time you came.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:16, 20 June 15
Erm, yes, if you did that from the beginning. As I said, it's too late now!
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:17, 20 June 15
Erm, yes, if you did that from the beginning. As I said, it's too late now!


Like i said, the "View History" function of the wiki took care of it for us.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:18, 20 June 15
Like I said, you need to go through each revision and compare :D


Am I misunderstanding something or are we doing circles here?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:20, 20 June 15
Like I said, you need to go through each revision and compare :D


Am I misunderstanding something or are we doing circles here?


No, you're just wrong.


You select the last revision and the revision from the last time you came, you press the button and then you have ALL the changes in one page.

Without going through all revisions one by one.


Here is all the revisions for June : http://www.cpcwiki.eu/index.php?title=Converted_GX4000_games&type=revision&diff=93818&oldid=93559 (http://www.cpcwiki.eu/index.php?title=Converted_GX4000_games&type=revision&diff=93818&oldid=93559)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:25, 20 June 15
Eh, yes, and where are the dates then?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:27, 20 June 15
Eh, yes, and where are the dates then?


What's  the point ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:28, 20 June 15
The original issue was to add the date-added field to the table so it can be sorted that way. Not to merely find new releases, I think.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:33, 20 June 15
The original issue was to add the date-added field to the table so it can be sorted that way. Not to merely find new releases, I think.


No, the original issue was that it was tedious to update the set when you let time flow a little bit too much cause you have either to download all, or to find what has been added/updated.


I think revision history does the job pretty well. And i plan to release a weekly .dat for ClrMame to make things super easy.


I have no interest and really don't see the point in archiving the release date just for the sake of it.


But if anyone wants to do it (people may have time to lose), then let's go, but yes you'll have to go through each revision.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:38, 20 June 15
Well, then, that's a reply to the original poster, not for me :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:46, 20 June 15
Well, then, that's a reply to the original poster, not for me :)


Well, your post was an answer to his post, and he talked about adding a release date column for one specific reason.


But end of discussion for me, no more time for nitpicking. Knowing if i have aswered to you or not is not very interesting in this case...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:38, 21 June 15
I don't think it's as good as the original game from codemasters, but I've converted " Robin Hood - Legend Quest ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 13:24, 22 June 15
Another one (almost) finest conversion:
Super Sprint
keys remapped and text changed, i tested it on winape since i have no time now to test on real hardware, one player should work, but could someone test on real hardware and check if player 2 is supported please?
Pressing keys
G (Joy2 fire) T (Joy2 right) R (Joy2 left) 5 (Joy2 down) 6 (Joy 2 up)
player 2 can be controlled, so it should work perfectly on GX4000 :D

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:43, 22 June 15
Another one (almost) finest conversion:
Super Sprint
keys remapped and text changed, i tested it on winape since i have no time now to test on real hardware, one player should work, but could someone test on real hardware and check if player 2 is supported please?
Pressing keys
G (Joy2 fire) T (Joy2 right) R (Joy2 left) 5 (Joy2 down) 6 (Joy 2 up)
player 2 can be controlled, so it should work perfectly on GX4000 :D

Juri

Just tested it on my GX4000, works fine mate.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 19:31, 22 June 15
I hate to come here with a request.. But I have drawn a total blank with Silkworm.


Can anyone patch this? it is a great 2 player game. I always played the Jeep!

Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 21:49, 22 June 15
Would Elite and Savage be too ambitious?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:20, 23 June 15
Would Elite and Savage be too ambitious?
Elite, I'd say probably...It uses the number keys to determine the current views, cargo, Hyperspace map etc.... There are simply not enough buttons on even 2 controllers to map that lot to.


Savage - Not familiar with that one, sorry


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 01:35, 23 June 15
Savage was programmed by David Perry for Probe and released by Firebird.. I think it could be do-able for a GX4000
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 14:46, 23 June 15
Savage was programmed by David Perry for Probe and released by Firebird.. I think it could be do-able for a GX4000

i had a look at it, i found only one version available on cpc-power

it have a very complex trainer, you can choose a level, then the game load and another trainer selection show up, need to press space to pass the intro sequence..
i worked some time on it, unfortunately this one is far beyond my abilities , sorry :(
maybe @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) could do the trick :D
Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 15:00, 23 June 15
@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) Commando had been the game I was practicing on.
Couldn't change the fire button or remap the start button but managed to change the rest.

I'll take a look at yours to see it that'll help me figure out what I couldn't do.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Carnivius on 15:55, 23 June 15
I hate to come here with a request.. But I have drawn a total blank with Silkworm.


Can anyone patch this? it is a great 2 player game. I always played the Jeep!

Hey the Jeep is mine!  :)   That's what made Silkworm so different from other shooters. :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 16:14, 23 June 15
Nah, what made Silkworm different (we've seen vehicles on the surface before) was the ability to actually control both vehicles at once...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:17, 23 June 15
i had a look at it, i found only one version available on cpc-power

it have a very complex trainer, you can choose a level, then the game load and another trainer selection show up, need to press space to pass the intro sequence..
i worked some time on it, unfortunately this one is far beyond my abilities , sorry :(
maybe @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) could do the trick :D
Juri

It is a odd one, the first part of the trainer seems compressed as I can't find stuff to change, I can sort out all the 2nd part of the trainer, but no point if can't sort out the first part.  ???


@Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) Commando had been the game I was practicing on.
Couldn't change the fire button or remap the start button but managed to change the rest.

I'll take a look at yours to see it that'll help me figure out what I couldn't do.

Good idea, good luck  :)


I haven't had time to do anymore games at the moment.

I have done a small update to " Ghosts_'N'_Goblins "
I've changed it so you redefine with the PAUSE button and changed the onscreen promts to show:

PRESS "1" TO START GAME
PRESS "PAUSE" TO REDEFINE


I've noticed that the version of " Chuckie Egg " on the wiki page still hasn't had the Highscore Table fixed and still shows the instruction screen for like 2 seconds.

I've uploaded my version to the wiki page, it loads the game straight away with no screen popping up for a couple of seconds, I've fixed the Highscore table, this can be bypassed by pressing fire,
I've got the onscreen display to show " 1 TO CONTINUE  ".



Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 00:14, 25 June 15
hello again,
this time is the time of "warhawk"
there is an hiscore table, but i'm not good at that game and i can't score more than 10100 (last entry)
is there someone good enough to enter hiscore and see if it locks or if it can be bypassed with joypad?
thanks,
Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:02, 25 June 15
" Marble Madness Deluxe Edition "

is now on the wiki page, the menu is sluggish in this game.  ???

Keep pressing the button you want, they do work  ;D

The game can be played with the joystick so just press one if you can  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:10, 26 June 15
I not abandon convert patch gx4000 games.


Simply I am bussy.


Maybe a recopilación with all games in mega can be good idea. The list became to big to download one by one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:54, 26 June 15
Another game from me, this time it's " Spindizzy "

This took me sometime to do as there was loads of buttons to find and remap but I think it was worth doing.  ;D

I've sorted out the Trainer and Remapped the controls.

I've changed the onscreen prompts where I can.

The following are the new controls:

PAUSE BUTTON ON TITLE SCREEN FOR CREDITS
Joy1 Button 2 = STOP
Joy2 Button 1 = Map
Joy2 Button 2 = Score
Joy2 Left = Rotate ( It Rotates right, but just keep pressing ).
Joy2 Right = Change Shape
P (PAUSE) = Pause Button

I wanted to remap the cursors to Joypad 2 Dpad, but most of the keys didn't like being changed, up and down wouldn't remap.
I would have also had less buttons to use, therefore I've just used one to Rotate the screen.
Because UP and Down won't remap to Joy2 Dpad 2 I've had to leave out colour change as I had no working buttons left.

I've remapped Press 'FX' on the title.. screen to play STIX

JOY2 1+2 On title screen to Play STIX

PAUSE BUTTON = Leave STIX
JOY 2 BUTTON 1 = Trail mode on/off..
JOY 1 BUTTON 2 = Halts STIX movement..
JOY 2 BUTTON 2 = Clears the screen.. (stop the STIX first)..
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 22:51, 26 June 15
hello again,
this time is the time of "warhawk"
there is an hiscore table, but i'm not good at that game and i can't score more than 10100 (last entry)
is there someone good enough to enter hiscore and see if it locks or if it can be bypassed with joypad?
thanks,
Juri

I finally was able to enter hiscore, it is joypad friendly so warhawk work 100%, can be entered in the converted games list.
thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 00:34, 27 June 15
Maybe a recopilación with all games in mega can be good idea. The list became to big to download one by one.

I'll try to do it when i come back in a few days.

I finally was able to enter hiscore, it is joypad friendly so warhawk work 100%, can be entered in the converted games list.
thanks

Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 21:30, 27 June 15
MGT added to the wiki   ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 19:17, 28 June 15
MGT added to the wiki   ;)


Thanks mate!
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 19:42, 29 June 15
Time for "The great escape"  ;D

the game is fully playable with controller, but i wasn't able to change text (it ask for press 1 for keyboard and 2 for joystick... but is sufficient to press fire to start)

Juri
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:12, 29 June 15
I've done another, this time it's " Skywar "  :)

I've changed the cursors keys to the joypad to select game, so just press up or down, I've fixed the trainer like normal.

I've sorted it so you don't get stuck entering your name on the high score board on both games, just press the fire button.

I've mapped pause to the pause button in game two, but I'm having trouble finding it in game one at the moment, so that can't be paused.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:05, 29 June 15
Time for "The great escape"  ;D

the game is fully playable with controller, but i wasn't able to change text (it ask for press 1 for keyboard and 2 for joystick... but is sufficient to press fire to start)

Juri

In best Mr. Burns voice - Excellent.....
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:53, 01 July 15
I've now fixed " Oh Mummy " so you can select the Speed and Difficulty Level of the game.

Speed of Game and Difficulty Level Selected with the following:

1 = Up, 2 = Left, 3 = Right, 4 = Down, 5 = Fire Button 1

Yes = Joy2 Button 1, No = Joy2 Button 2

Press Fire Button 1 to Bypass Highscore Table.


I also done another game, this one is " Harrier Attack "

You can select all Skill Levels, I've changed onscreen display to tell you how.

Bomb Drop = Joypad Button 2, Eject = Pause Button

Press Pause Button to Bypass Highscore Table

Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 22:58, 01 July 15
Is there a way to batch download all the converted games or do we have to do it one by one?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:24, 01 July 15
Is there a way to batch download all the converted games or do we have to do it one by one?


Wait a bit, i'm going to upload the full set to MEGA in a few minutes...


EDIT : Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:19, 02 July 15
Brilliant
will be downloading tomoz  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:23, 02 July 15
OK I give up on adding music to my chuckie egg. It has a nice overscan Plus loading screen tho (Press UP to start the game)


If anyone wants to try an add music then be my guest. I can provide the DSK on request.

Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:33, 02 July 15
Nice one @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)
you couldn't have posted it 30 minutes earlier for the mega pack?

Now I can't download it  :P
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:42, 02 July 15
Nice one @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)
you couldn't have posted it 30 minutes earlier for the mega pack?

Now I can't download it  :P
Sorry, I have just given up on getting music on the title screen working..... It's beyond my simple skills :( So I figured may as well make it available as is as I am never gonna be able to do what I wanted to it. I am happier with the Dizzy ones that will be coming up as soon as possible, They are both finished, just not cpr'd
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:01, 02 July 15
OK I give up on adding music to my chuckie egg. It has a nice overscan Plus loading screen tho (Press UP to start the game)


If anyone wants to try an add music then be my guest. I can provide the DSK on request.


What I *am* happy with is my score on my first attempt when testing the cart.



Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:15, 02 July 15
OK I give up on adding music to my chuckie egg. It has a nice overscan Plus loading screen tho (Press UP to start the game)

I've uploaded it to the wiki page, like before I've included a poked version with infinite lives.  :)


I've just updated " Galactic Plague (The) " you can now select one or two player game.

I've also added another game, this time we have " Xevious ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: iddod on 23:40, 02 July 15
i've been putting some of these converted games onto eproms and loving them, ive now got a c4cpc on the way from Gerald to make life much easier, so while i wait for it to arrive i'd just like to take a couple of minutes and send a huge thank you to everyone who's making the effort to convert the games for all of us that are enjoying them...
THANK YOU

seriously, your work is very much appreciated  :-*

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:58, 02 July 15
i've been putting some of these converted games onto eproms and loving them, ive now got a c4cpc on the way from Gerald to make life much easier, so while i wait for it to arrive i'd just like to take a couple of minutes and send a huge thank you to everyone who's making the effort to convert the games for all of us that are enjoying them...
THANK YOU

seriously, your work is very much appreciated  :-*
Shucks thanks. I have not done anything like as many as I would have liked. But as my coding skills are limited to basic it gets a bit tricky! I hope to release my dizzy menu carts soon. Stay tuned.
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 01:06, 03 July 15
i've been putting some of these converted games onto eproms and loving them, ive now got a c4cpc on the way from Gerald to make life much easier, so while i wait for it to arrive i'd just like to take a couple of minutes and send a huge thank you to everyone who's making the effort to convert the games for all of us that are enjoying them...
THANK YOU

seriously, your work is very much appreciated  :-*


Hear hear
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 04:32, 03 July 15
i've been putting some of these converted games onto eproms and loving them, ive now got a c4cpc on the way from Gerald to make life much easier, so while i wait for it to arrive i'd just like to take a couple of minutes and send a huge thank you to everyone who's making the effort to convert the games for all of us that are enjoying them...
THANK YOU

seriously, your work is very much appreciated  :-*

Thank you. ;)

Title: Re: Converted GX4000 .cpr - The topic
Post by: ImpaledGryphon on 05:03, 03 July 15
i've only just ordered a c4cpc for my gx but it was the work you guys put in to doing these conversions that swayed me so i'd like to add my thanks to all of you for a fantastic job, well done and i greatly look forward to playing the fruits of your labours.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:41, 03 July 15
i've only just ordered a c4cpc for my gx but it was the work you guys put in to doing these conversions that swayed me so i'd like to add my thanks to all of you for a fantastic job, well done and i greatly look forward to playing the fruits of your labours.

Thanks from me it's much appreciated   :)

The C4CPC is a fantastic card that people have wanted for so long, but some people might be put off by such a small games library for the GX4000, it sounds like you was one of these people.

The C4CPC opened the door for more games to be possible and thanks to arnoldemu for making nocart, this has made it possible for everyone to make cart conversions ( if they can ).  ;D

I hope you enjoy your new fantastic card from Gerald, it's a great piece of kit, and all the fantastic new games available to play on it thanks to arnoldemu, myself and the rest of the guys that have worked
on cart conversions.  ;D

After watching the video from chinnyhill10, I've converted " KANE ".
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 16:27, 03 July 15
I hope you enjoy your new fantastic card from Gerald, it's a great piece of kit, and all the fantastic new games available to play on it thanks to arnoldemu, myself and the rest of the guys that have worked
on cart conversions.  ;D
I keep seeing people having a play with them on here & I can't wait till more become available so I can get one :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: iddod on 22:13, 03 July 15
you're very welcome, i always appreciate the work of people who can do things that i'm not capable of, so i think it's only fair that i let those people know...
for what it's worth, my first attempts with no$cart over the space of a few weeks produced a grand total of zero working eproms, so i gave up... and then a year or so later i tried again and this time i actually managed to reproduce my results and once more completely failed to make a single working game... and i gave up again... a few months ago i was looking into building some kind of larger eprom cart with bank switching for my gx4000 (cos why not) and stumbled across this forum, i promptly joined, lurked, learned and leeched... as you do... i found out about the C4CPC cart and but when i emailed about them i was informed the run was sold out and there were no more, so i went back to using individual games per eprom... i can't remember the exact order, but i think i leeched Chuckie Egg first, i've always wanted to have a version of chuckie egg in an arcade cab but obviously all the versions need you to use a keyboard before you can even start a game, so i was seriously impressed that i was now in possession of a rom image that required no keyboard input and i could burn to an eprom, solder into a cart, plug into a gx4000 and install inside one of my cabs and play it... and then my GX4000 went and died on me... so i'm now using my 464plus with it's monitor to play the likes of Donkey Kong and the Dizzy series on regular eprom based socketed carts, just after the console died i got an email from Gerald to tell me more carts were available if i still wanted one, this was two days before payday, so superb timing (my plan was to buy an Everdrive GG for my gamegear this month, but that was postponed, obviously)... i plan on attempting to repair one of my GX4000s before the end of the year though, they both seem to have the same fault, one of them was given to me faulty and i've never done anything with it... Gerald was good enough to provide me with a link to a different thread on here that details, what looks to be, the same fault and explains the repair procedure, so i'm pretty confident that my dream of an arcade cab running Chuckie Egg will one day be realised... anyway, that's my little story, can i go back to lurking now?
 ;D

bobbi
Title: Re: Converted GX4000 .cpr - The topic
Post by: ImpaledGryphon on 22:21, 03 July 15
I keep seeing people having a play with them on here & I can't wait till more become available so I can get one :)


i too am waiting but look at it this way, you go on the list and wait, excitement builds and by the time you get to the top of the list these guys will have provided even more stuff to play, and look on the bright side if you'd ordered a channel f multicart instead, you'd pay twice the price at time of order and then wait for upto a year or more for that magical "dispatched" notice all for another system with a pretty restricted library but other than some very good homebrew there is nothing else to convert.
Title: Re: Converted GX4000 .cpr - The topic
Post by: ImpaledGryphon on 22:32, 03 July 15
The C4CPC is a fantastic card that people have wanted for so long, but some people might be put off by such a small games library for the GX4000, it sounds like you was one of these people.


the more i read about it the more impressed at the technical achievement it is to make it, i have to say i'd have gone for one eventually but it's a matter of priorities, the work you guys did pushed it to the top of the list otherwise it would still be below a skunkboard and a portfolio cf card adapter which i only really want for 1 game, alter-ego, i used to have it on mine many years ago but that system got broken and i've lost so many of my bits from that era that only now am i getting around to getting the bits i need again, i had to move into an adapted home a number of years ago and so many things (mostly psus, leads and controllers) got lost in the move bit i've never been able to find them, it's made worse by the fact that the last foster kid i had stole a whole lot of stuff i "wouldn't miss" to feed his drug / alcohol habit.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 03:27, 04 July 15
The new cart is an astounding piece of work and all credit to its creator
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:32, 04 July 15
Done a couple more games today guys.  :)

The first is " Metro Cross  " and the second is " Motos ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 23:12, 04 July 15

the more i read about it the more impressed at the technical achievement it is to make it, i have to say i'd have gone for one eventually but it's a matter of priorities, the work you guys did pushed it to the top of the list otherwise it would still be below a skunkboard and a portfolio cf card adapter which i only really want for 1 game, alter-ego, i used to have it on mine many years ago but that system got broken and i've lost so many of my bits from that era that only now am i getting around to getting the bits i need again, i had to move into an adapted home a number of years ago and so many things (mostly psus, leads and controllers) got lost in the move bit i've never been able to find them, it's made worse by the fact that the last foster kid i had stole a whole lot of stuff i "wouldn't miss" to feed his drug / alcohol habit.

My cousin stole a whole load of stuff I had too, including retro items.. teh lowest was when I was in hospital 10 years ago and the chances of me dying was 99%
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:41, 05 July 15
Just letting you guys know, I've updated " Wec Le Mans " with a version with a Trainer.

I've also done another game, this time it's " Continental Circus ".

I've sorted out the Trainer so it all works, use the following:

(Joystick Fire 1 = yes) (Joystick Fire 2=no) For Trainer
Trainer Level Select: 1 = Joy1 Button 1, 2 = Joy1 Button 2, 3 = Up, 4 = Left, 5 = Right, 6 = Down, 7 = Joy2 Button 1, 8 = Joy2 Button 2

I've put it in the Need a Fix section at the moment as needs Y or N for Continue on Stage remapping as I haven't been able to find that yet,
maybe I will be able to when I've got more time free, unless someone else does the fix first.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:20, 06 July 15
I've done another game today guys, this one took some work, but I think you will agree that it was worth it.  ;)

This time I bring you " ROBOCOP "   8)

The Trainer is fully working, just press 1 for yes, press 2 for no, it's onscreen like normal anyway.  ;)

The Trainer level select is also fully working, but I couldn't change the onscreen text as the string would have been to long and I didn't want to mess the game up.  ;)

I've got it to show " PRESS FIRE OR LEVEL BUTTON " just press fire to start on level one.  ;)

Level Buttons are: 1 = Joy1 Button 1,  2 = Joy1 Up,  3 = Joy1 Left,  4 = Joy1 Right,  5 = Joy1 Down,   6 = Joy2 Up,   7 = Joy2 Left,   8 = Joy2 Right,   9 = Joy2 Down

Use Joypad 2 for Ingame Menu

Redefine controls first to get pause to work, then can select Joystick or Keyboard to play


Title: Re: Converted GX4000 .cpr - The topic
Post by: gsxrboy on 04:49, 07 July 15
Another thanks to all the hard worked, underpaid coder gurus making the compatible titles.


Cheers!  :D ;D ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:31, 07 July 15
I've done a few more updates today.

I've done " Batman The Movie " you can now Turn the Music On or Off and also Redefine the controls to make Pause work.  :D

I've done a new version of  " Green Beret " this has a Trainer for Invulnerability, so you might get off the first level now.  :laugh:
Shoot with Button 2 the same as before, Pause also works now. :D

I've done a new better version of " Gryzor " This is the CNGSoft version that looks a lot better loading up, its also as the added bonus of having a Trainer. :D

I've also done another new game, this one is " Target Renegade "  8)

Use Joypad 2 for Ingame Menu, Redefine controls first.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:01, 08 July 15
OK I am back again with another patch request.


Attached is the BIN file from the Mode 0 2048. I cannot find where to patch this so that it does not require Space on the loading/title screen


If this can be done, or someone can explain how to find it, then I'll path the mode 1 version too and make a nice Multi option cart of this.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:57, 09 July 15
Just letting you guys know that I have just fixed " Ghouls 'N' Ghosts ".

You can now Redefine the Controls with the console Pause Button, Redefine Controls first to get pause to work.

Pause Once to pause, Pause Twice for Quit.

You can now use Continues with Joypad Button 1 for Yes and Joypad Button 2 for No.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dthrone on 03:13, 09 July 15
OK I am back again with another patch request.


Attached is the BIN file from the Mode 0 2048. I cannot find where to patch this so that it does not require Space on the loading/title screen


If this can be done, or someone can explain how to find it, then I'll path the mode 1 version too and make a nice Multi option cart of this.


Craig

I'm not familiar with Arnoldemu's tool you're using and how exactly you're going about doing these conversions, but this may be of some help  :-\   I've had a look at your .bin, the problem is that the program uses the firmware to read the space bar.  You can skip the bit with the raster bar that needs the space keypress to exit by poking a &c9 to address &8300.  This  works by returning immediately from the subroutine that runs that section and skips to the next bit.  Looks like a multiload though, can your tool handle this?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 05:54, 09 July 15

I'm not familiar with Arnoldemu's tool you're using and how exactly you're going about doing these conversions, but this may be of some help  :-\   I've had a look at your .bin, the problem is that the program uses the firmware to read the space bar.  You can skip the bit with the raster bar that needs the space keypress to exit by poking a &c9 to address &8300.  This  works by returning immediately from the subroutine that runs that section and skips to the next bit.  Looks like a multiload though, can your tool handle this?

Because of the firmware call, I couldn't fix all the space bar skips whilst in disk form, I can skip past the rastar bar screen , but then would get stuck on the text screen.

Because of this I had to make a cart, to look at getting past the title screen.

I think I've got it sorted now, so I needed to do work on this before and after the conversion, or all after if you get me.  :laugh:

Anway, I'm not sure if multiload will be a problem, it will need to be checked out, not sure if the highscore will need a fix as it's late and I don't know how to play the game .  :laugh:

Anyway, here is the Multi Cart I created, to test, hopefully the multi load won't be a problem.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 08:58, 09 July 15
Awesome work again-Phantomz !!! You are the king of conversions !!! Have you even tried to convert SUB HUNTER from Psytronik21 ? Its now already available as a free download for CPC-I think it would be perfect to play on a GX4000...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 13:10, 09 July 15
Whoa, what a collection...


And I realised that I've never said thanks. So, hey, thanks, that's really awesome indeed and gives a new lease of life to our game machines computers!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:16, 09 July 15
Awesome work again-Phantomz !!! You are the king of conversions !!! Have you even tried to convert SUB HUNTER from Psytronik21 ? Its now already available as a free download for CPC-I think it would be perfect to play on a GX4000...

I do what I can, I can't do all the games I've tried to do, because I can't find stuff to change due to compression etc.

Sometimes it's just a case of getting  the right version of the game to work with, for example, Target Renegade is the fourth version I tried and got working, the first two copies I found nothing, the third version I got to work, but would crash at level 3 , think due to only 64k, but lucky enough the fourth version worked.  8)

I remember saying....

I'd love for Robocop and Target Renegade etc to be done.
I've tried to do them in the past myself but had no luck, so I'm in the same vote as you to a degree, but I won't give up and over time maybe I'll get better at it myself and I'm sure you will too.

Well this turned out true and we have Robocop and Target Renegade now .  ;D


Whoa, what a collection...


And I realised that I've never said thanks. So, hey, thanks, that's really awesome indeed and gives a new lease of life to our game machines computers!

You're Welcome Gryzor  ;D

Like I said before, it's nice to get a Thanks from time to time as some of these games are not straight forward to convert, and can take time to do, so it's nice to feel that you haven't put the time in for no reason.

Anyway, I hope people enjoy them.  :D


I've just done " SUB HUNTER "   ;)


Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 16:40, 09 July 15
I do what I can, I can't do all the games I've tried to do, because I can't find stuff to change due to compression etc.

Sometimes it's just a case of getting  the right version of the game to work with, for example, Target Renegade is the fourth version I tried and got working, the first two copies I found nothing, the third version I got to work, but would crash at level 3 , think due to only 64k, but lucky enough the fourth version worked.  8)

I remember saying....

Well this turned out true and we have Robocop and Target Renegade now .  ;D


You're Welcome Gryzor  ;D

Like I said before, it's nice to get a Thanks from time to time as some of these games are not straight forward to convert, and can take time to do, so it's nice to feel that you haven't put the time in for no reason.

Anyway, I hope people enjoy them.  :D


I've just done " SUB HUNTER " it's here for you now. 8)

It should work fine, but I haven't completed it yet as I don't have the time.

It will need adding to the wiki page if someone has the time and maybe the 2048 multi cart if it works ok, cheers  ;D
I tested the dsk to CPR of the original mode 0 2048 last night, and it works fine. Except the high scores are not saved obviously, but there is no crash or issues at all.

Since you have now done what I planned on doing, I guess I don't have to :( damn in now need to find another game series that I can make a compilation cart from.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:00, 09 July 15
I tested the dsk to CPR of the original mode 0 2048 last night, and it works fine. Except the high scores are not saved obviously, but there is no crash or issues at all.

Since you have now done what I planned on doing, I guess I don't have to :( damn in now need to find another game series that I can make a compilation cart from.

Sorry  :(  But due to the firmware calls I needed to make a cart to fix the game/s.

Therefore after all that was needed to be fixed was done,  the cart was made,  even though I was only looking at fixing the problems  :laugh:

Look on the bright side, it is done now and you can play it.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 17:03, 09 July 15
Lol. After watching the Atari 2600 battle zone on you YouTube, I was thinking about tank busters. The original design design release.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 21:03, 09 July 15



I've just done " SUB HUNTER "   ;)

Excellent !!! You are a star-I will test it straight away !!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:04, 09 July 15


I've just done " SUB HUNTER "   ;)

Excellent !!! You are a star-I will test it straight away !!!

Have fun  :D  It works fine though, I thought it looked so good I played it to the end  ;)


I've just noticed that the version I did doesn't show the intro  >:(

I got it from CPCRULEZ, its says skip the intro with RUN"SUBHUNTE.BIN", I didn't know that, I used it to get past the CNG Crack intro as I haven't got any experience bypassing cracktros yet.

I'll look at it when I get more free time, unless someone can remove the cracktro from " SUBHUNTE.BAS " as we need that file to load the intro.

I used "SUBHUNTE.BIN" to bypass cracktro but we have lost the game intro.  :o
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 21:39, 09 July 15
Its in my opinion one of the best games for the Amstrad. The speed of the game is also excellent-good that you took the trained version!!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:43, 09 July 15
Its in my opinion one of the best games for the Amstrad. The speed of the game is also excellent-good that you took the trained version!!!

The original, wouldn't work when converted.  :o
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:17, 10 July 15
Because of the firmware call, I couldn't fix all the space bar skips whilst in disk form, I can skip past the rastar bar screen , but then would get stuck on the text screen.

Because of this I had to make a cart, to look at getting past the title screen.

I think I've got it sorted now, so I needed to do work on this before and after the conversion, or all after if you get me.  :laugh:

Anway, I'm not sure if multiload will be a problem, it will need to be checked out, not sure if the highscore will need a fix as it's late and I don't know how to play the game .  :laugh:

Anyway, here is the Multi Cart I created, to test, hopefully the multi load won't be a problem.


Yours works fine @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) , but I was hoping for a more graphical menu, and the Hi Score table reset to the default... I've done my own and attached it here. Any chance you and hack the CPR on this one to allow Fire 1 to move past the Raster Screen for both Mode 0 and mode 1 games please.
Up to you which is on the wiki page, I'd just like this one back for me LOL


Craig

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:00, 10 July 15
Lol. After watching the Atari 2600 battle zone on you YouTube, I was thinking about tank busters. The original design design release.
Yikes! I've just been reminded of the TankBusters menu structure.... Erm no, this one won't be done by me.


Shame it is a cracking game. One to live on the HxC tho I think.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:38, 10 July 15

Yours works fine @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) , but I was hoping for a more graphical menu, and the Hi Score table reset to the default... I've done my own and attached it here. Any chance you and hack the CPR on this one to allow Fire 1 to move past the Raster Screen for both Mode 0 and mode 1 games please.
Up to you which is on the wiki page, I'd just like this one back for me LOL


Craig

You get a bad command if you press the fire before the cursor direction, I don't know it you knew this?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:47, 10 July 15
I'll have a look when I get some free time, menu screen looks good by the way ;)

Got some odd behaviour when I run your cart, the first time I run it, it runs fine, no problem, the second time I run it, it comes up bad command when I press the fire button  ???

Does your menu use firmware calls? if so can you change it to space to select, it might work better when I have to change the other calls, I'll make the fire button space if you get me.

If I manage to get this sorted, I'll put this version on the wiki page by the both of us.  :D
OK, I'll put the disc up here tomorrow. The menu is 100% basic with a mf2 screengrab. I can add space to the fire button no worries.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:05, 10 July 15
OK, I'll put the disc up here tomorrow. The menu is 100% basic with a mf2 screengrab. I can add space to the fire button no worries.

I've done it, but you might need to give me another version to do, the reason being is, if you press fire before moving the cursor, you get bad command.

People might press fire first as it's pointing to select mode 0.

Why not do it the same as I did, just make it one button press for whichever verision, the menu will still look good.  ;)

If you give me another to do, just leave fire as it is, I'll let you know if I need it changed, I will probably be able to do so anyway  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 10:41, 10 July 15
I've done it, but you might need to give me another version to do, the reason being is, if you press fire before moving the cursor, you get bad command.

People might press fire first as it's pointing to select mode 0.

Why not do it the same as I did, just make it one button press for whichever verision, the menu will still look good.  ;)

If you give me another to do, just leave fire as it is, I'll let you know if I need it changed, I will probably be able to do so anyway  ;)

Here is your cart done.  ;D
Oh yeah. Sh!t I know already where the bug is. 1 extra variable to define. Will fix it and give you a new CPR to patch and upload tonight. Thanks.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:00, 11 July 15
Oh yeah. Sh!t I know already where the bug is. 1 extra variable to define. Will fix it and give you a new CPR to patch and upload tonight. Thanks.
Bug Squashed.... Variable defined.... Shoudl now work without needing to waggle first.


Tested and all OK, If you could patch this one @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) and upload it, thanks.


Edit: Oh I added "space" to the selection options so Fire 1, Fire 2 or Space all now select the mode to load.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:39, 11 July 15
Bug Squashed.... Variable defined.... Shoudl now work without needing to waggle first.


Tested and all OK, If you could patch this one @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308) and upload it, thanks.


Edit: Oh I added "space" to the selection options so Fire 1, Fire 2 or Space all now select the mode to load.

All done.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:53, 11 July 15
All done, the new version is on the wiki page now.  ;D
Thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:40, 11 July 15
All done, the new version is on the wiki page now.  ;D
Just playing this now. And I dunno if in your firmware hacks you can remap M to P (or P to M) so that the Pause button on the console will pause the music?


If not, no worries, just thought it would be a nice "feature" to have on the GX.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:58, 12 July 15
Just playing this now. And I dunno if in your firmware hacks you can remap M to P (or P to M) so that the Pause button on the console will pause the music?


If not, no worries, just thought it would be a nice "feature" to have on the GX.

Done! , Console Pause Button will Turn Music On or Off.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:17, 12 July 15
Done! It's on the wiki page now, Console Pause Button will Turn Music On or Off.  ;D
You sir, Are a legend :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 13:23, 12 July 15
Full set uploaded.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:25, 12 July 15
Just done a couple more guys, the first is " Ball Crazy " and the second is " Postman Pat - The Computer Game ".
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 18:29, 12 July 15
Will let my goddaughter Molly play Postman Pat during the week...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:57, 12 July 15
Will let my goddaughter Molly play Postman Pat during the week...

You might need to leave the music on even though it doesn't sound to great.

I've converted this game ok, and the buttons work fine, but when I tested it the sound is bad, when you turn the music off to fx, you get some sort of sound corruption.

I tested both fixed versions of the game ( sheep bug fix ) the one from NICH and the CNGSoft version and they are both the same, so it looks like the GX4000 doesn't like it for some reason.

I believe it is fully playable, just the sound seems to be the problem.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 00:03, 13 July 15
Thanks!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Nightwolf on 01:51, 13 July 15
Ho! Finally C4CPC cart is here.... hoowooo!!! :) Im so happy :)

So, seems all points to convert 64k games for the console. That's fine. But, what about 128 games? What about the 6128+? Im dying to play Rtype enhanced or Orion Prime, Bloodwych (damn, with two joysticks could be possible???) Will anyone had interest on that? For what I see, NO$CART just convert 64k programms, is that correct?

Anyway thank you for the conversions!
Title: Re: Converted GX4000 .cpr - The topic
Post by: mr_lou on 07:57, 13 July 15
For what I see, NO$CART just convert 64k programms, is that correct?

I'm no expert but I'm pretty sure NO$CART will convert 128k programs too. People has just been focusing on 64k games in order to support the GX4000.
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 10:41, 13 July 15
So, seems all points to convert 64k games for the console. That's fine. But, what about 128 games? What about the 6128+? Im dying to play Rtype enhanced or Orion Prime, Bloodwych (damn, with two joysticks could be possible???) Will anyone had interest on that? For what I see, NO$CART just convert 64k programms, is that correct?
As Mr_lou said, nocart is working for 128k game as well  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 11:24, 13 July 15
I'm no expert but I'm pretty sure NO$CART will convert 128k programs too. People has just been focusing on 64k games in order to support the GX4000.
correct it will do 64k or 128k or 512k etc.
The disc format needs to be DATA or SYSTEM.
I doubt Orion Prime will convert, it's a special disc format and communicates directly with the floppy disc controller.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 12:18, 13 July 15
The 64kb goal is to bring games to a gx4000. The 6128+ has a perfectly good disc drive, and even easy access to a 3.5inch 2nd floppy, or hxc/gotek meaning you can play r-type 128k or rick dangerous 128k etc from disc. Its not like the CPC discs run as slow as the c64 ones lol. Even a 464+ can have disc and 128k added relatively easily.
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 12:42, 13 July 15
I doubt Orion Prime will convert, it's a special disc format and communicates directly with the floppy disc controller.
I would love to see a 64k cartridge version of Orion prime !
But It would requires multiload or direct access to sd file as 512k is too small. Not even talking of game save.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 12:59, 13 July 15
I've been doing the 64k GX4000 carts mainly as like people have said, you have no way to play most of the games on the system as you can't connect a floppy drive up to it.

I'm happy to do 128k games, but nocart can only do 40 track discs and non protected games, so it's not as easy as just picking a game and thinking I'll convert that.

I think I mentioned doing a page for 128k games for the plus machines, but people though it was pointless as people would just convert games for themselves, maybe they will maybe they won't,
I have no idea.

Nocart is easy to use, so maybe look into trying to convert the games, it really is easy if the game isn't protected and is 40 tracks or less, I mean you have a keyboard on a computer so there is no problems
with a converted game.

The GX4000 games I do require more work than just using nocart to transfer the game from disc to cart, as there is the added problem of no keyboard on the console, I have to remap all the keyboard controls to the Joypad Buttons available to me, I do this as it might be hard for most people to do.

If a page gets made for 128k games then I'm happy to upload any games I make, I mean I did the 128k Hack version of Paperboy with Music that people might want, but it will probably get lost with the post I added it to.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 18:39, 13 July 15
I've been doing the 64k GX4000 carts mainly as like people have said, you have no way to play most of the games on the system as you can't connect a floppy drive up to it.

I'm happy to do 128k games, but nocart can only do 40 track discs and non protected games, so it's not as easy as just picking a game and thinking I'll convert that.

I think I mentioned doing a page for 128k games for the plus machines, but people though it was pointless as people would just convert games for themselves, maybe they will maybe they won't,
I have no idea.

Nocart is easy to use, so maybe look into trying to convert the games, it really is easy if the game isn't protected and is 40 tracks or less, I mean you have a keyboard on a computer so there is no problems
with a converted game.

The GX4000 games I do require more work than just using nocart to transfer the game from disc to cart, as there is the added problem of no keyboard on the console, I have to remap all the keyboard controls to the Joypad Buttons available to me, I do this as it might be hard for most people to do.

If a page gets made for 128k games then I'm happy to upload any games I make, I mean I did the 128k Hack version of Paperboy with Music that people might want, but it will probably get lost with the post I added it to.

Do not refrain yourself from creating such a page, it's really easy ;)

My only demand, is that people try to keep things well separated and try not to mix the two categories (ie : make a new topic to talk about it).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:00, 13 July 15
Do not refrain yourself from creating such a page, it's really easy ;)

Maybe it is, but I'm busy enough as it is  ???

Maybe people that have a little free time and want 128k games could make one.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Nightwolf on 19:40, 13 July 15
Thank you for your reply guys. I found C4CPC very handly to play all CPC games. Hope more games can be converted and this way more interest doing special editions by adding music, sfx, those kind of ugrades (and CPC+ features!!!) By the way, is there any tutorial for convert games? I've tried Laser Squad for example, but I had no luck. Tried witht:

"nocart64 LASERSQ.DSK disc"

Then tried with arnold, and it didnt work :_(
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:50, 13 July 15
Maybe it is, but I'm busy enough as it is  ???

Maybe people that have a little free time and want 128k games could make one.  ;)

Myself, i only have a GX4000, and even if i had a Plus, i have an HXC, so i have absolutely no interest in such a page. ;)

(And hundreds other things to do too).

Thank you for your reply guys. I found C4CPC very handly to play all CPC games. Hope more games can be converted and this way more interest doing special editions by adding music, sfx, those kind of ugrades (and CPC+ features!!!) By the way, is there any tutorial for convert games? I've tried Laser Squad for example, but I had no luck. Tried witht:

"nocart64 LASERSQ.DSK disc"

Then tried with arnold, and it didnt work :_(

Try to add the .cpr extension to "disc".

Or try another disk (a very standard one to begin with).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:14, 13 July 15
Thank you for your reply guys. I found C4CPC very handly to play all CPC games. Hope more games can be converted and this way more interest doing special editions by adding music, sfx, those kind of ugrades (and CPC+ features!!!) By the way, is there any tutorial for convert games? I've tried Laser Squad for example, but I had no luck. Tried witht:

"nocart64 LASERSQ.DSK disc"

Then tried with arnold, and it didnt work :_(

"nocart64 "disk name" "cart name" "file to load"

so for example, I got the cracked disk version from cpc-power.com, and used nocart32

I renamed the disk to LS to make the disk name easier and quicker to type, then did......

nocart32 ls.dsk ls.cpr ls

It makes ls.cpr, I renamed this to " Laser Squad.cpr ".

This is how you do most games and they work, but nocart doesn't like this game, the drive light just keeps flashing, I had the same problem when I tried to do the plus version of Operation Wolf.  :'(

 

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:56, 13 July 15
Just letting you guys know, I've just done another game today, this one is " Prehistorik II - Back To Hungerland "

I could only do the normal CPC 64k version as the other 2 versions need 128k.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 14:44, 14 July 15
Did you use the CNG soft source with the menu to select version and simply hard code the results?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:50, 14 July 15
Did you use the CNG soft source with the menu to select version and simply hard code the results?

I had removed the other two versions from the menu, and put press fire button 1 to load the 64k version as don't won't GX4000 users trying to load other versions with nothing happening.

I had to remap all the menu buttons, so you can move the screen etc.

It wasn't just the menu that needed doing as when you load the game you need to press space to get past the title screen, this needed to be fixed too, lucky enough I could do it, as CNGsoft games are not easy to change stuff on due to compression.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Nightwolf on 18:40, 15 July 15
UPDATE

I have now updated the version on the wiki page so it can now be used to play the 128k and plus version, for people with a 6128 plus.

Thank you very much!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 19:35, 16 July 15
Yep that was it  ;) ;) ;) ;) :laugh:

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Here is another game for the list  " Exolon "

It wouldn't let me remap Joypad 1 Buttons even when I tried 58 and 5A and 4C and 4D

Use Joyad 2 Button 1 and 2 for options, use option 2 and redefine controls before you start.

I'm not to good at bypassing Highscore Tables, I've done so in this game by making the scores really high, so the option shouldn't come up.

I've just changed the rar to include a poked version also which gives:

Unlimited Bullets

Unlimited Grenades

Unlimited Lives

I've just done the same trick with " Solomon's Key " maxed out the Highscore board so it shouldn't come up to get stuck on.

Ayer 30 years I finally competed Exolon :) and I don't care if I used trainers the games bloody hard and I put enough hours into it as a child.
seems I got quite far as a sprog too
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:03, 16 July 15
I've done another couple of games guys, they are....

" Thrust " and " Thrust II "
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:17, 18 July 15
I've just done another game, this time it's " Battle Ships "

I've also done a new better version of " Head Over Heels " This one includes a Trainer.

They are both on the wiki page now.

Enjoy  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 13:48, 19 July 15
Full set updated
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:30, 19 July 15
I've just done " Sweevo's World " and " Hydrofool "

I haven't added them to the wiki page yet as not sure if they have highscore tables, I didn't see any.

Remember to press button 2 to select Joystick before you start. ;)

Then press, Up, Left, Right, or Down to start on your choice .

Enjoy  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 00:08, 28 July 15
Could Shadow of the Beast be converted (in theory)?


Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 12:06, 03 August 15
Hello mates,
good new here, i finally fixed "Continental Circus"  :P

when you're asked to press y/n to continue, you can use fire button 1 to reply YES and fire button 2 to reply NO (controller 1)

 8)

Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 13:28, 03 August 15
Many thanks!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:08, 04 August 15
Hello mates,
good new here, i finally fixed "Continental Circus"  :P

when you're asked to press y/n to continue, you can use fire button 1 to reply YES and fire button 2 to reply NO (controller 1)

 8)

Well done  :D

Update.

I've just done another fix to your fix, it now shows Y1 N2 on screen when asked if wish to continue.  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 16:29, 04 August 15
Nice show of community spirit..
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:50, 04 August 15
Nice show of community spirit..

Indeed  :D

yurif74  did a fantastic job fixing the continues for us.

I try and do fixes and conversions myself when I get time, but can't always get the time free, so it's great when someone else helps out.  8)

My fix after yurif74 fix is not a pop at his work if that's what you thought, I just like to change the on screen prompts when I can.

I would have liked to do the Trainer prompts but that appears to be compressed, at least I made the Trainer fully functional.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: TFM on 20:40, 04 August 15
Ok, you guys to a great job for sure!!! Now a little petition... can you attach new updates here too? If not asked too much this would be really great!  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 21:51, 04 August 15
Indeed  :D

yurif74  did a fantastic job fixing the continues for us.

I try and do fixes and conversions myself when I get time, but can't always get the time free, so it's great when someone else helps out.  8)

My fix after yurif74 fix is not a pop at his work if that's what you thought, I just like to change the on screen prompts when I can.

I would have liked to do the Trainer prompts but that appears to be compressed, at least I made the Trainer fully functional.  8)

hello Phantomz,
thank you for fixing the text, like you i too prefear a modified text on screen, but this time  i completely forgot to modify that text  :P
i think it's the age!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 22:32, 11 August 15
got my C4CPC today in the mail, it's awesome. Also, thank you guys for providing great classics on the console, it's an Amstrad heaven! Is it hard to convert the games? controls aside, I'm interested since there are a few games that I'd love to play on the GX4000.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 06:49, 12 August 15
Mine arrived by courier 2 hours ago while I was teaching a class. I wish the day was over so I could go home & try it out, but 5PM is 3 hours & 40 minutes away :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Bryce on 14:12, 12 August 15
Mine arrived by courier 2 hours ago while I was teaching a class. I wish the day was over so I could go home & try it out, but 5PM is 3 hours & 40 minutes away :)

Teacher waiting for the bell to ring? :D Damn, as a school child I always knew this happened, only now do I get the proof!

Bryce.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 16:04, 12 August 15
Ahh yes, it's true.

Got to try it out & it works a treat! Gerald, you're a genius!
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:15, 12 August 15
Ahh yes, it's true.

Got to try it out & it works a treat! Gerald, you're a genius!
That he is. And the C4CPC is a true marvel Thanks cannot possibly say enough.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 01:10, 13 August 15
I sold mine the other day to raise some funds...
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:17, 13 August 15
I sold mine the other day to raise some funds...
Awwww :( I hope you got a good price, and the buyer realises the genius behind their new board.
Title: Re: Converted GX4000 .cpr - The topic
Post by: onofrix on 17:57, 13 August 15
I've read some pages back that tmht1 is not possible to convert because keyboard use. But, would it be possible mapping those extra keys to joypad 2?

Thanks for the good job converting those good games!
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 22:20, 13 August 15
TMHT uses three keys during gameplay - ENTER to go to character select screen, one key to enter party wagon and another key to select weapons.. If you were trying to convert the C64 or other versions, then the second pad would be necessary but in theory, the PAUSE button could be used to go to character select, Button 1 during the map scenes can enter party wagon and Button 2 during the sideways scenes can select weapons.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:29, 14 August 15
correct it will do 64k or 128k or 512k etc.
The disc format needs to be DATA or SYSTEM.
I doubt Orion Prime will convert, it's a special disc format and communicates directly with the floppy disc controller.

Is possible made a version with parados instead of amsdos?.


Where is the source code?. I want learn how works.
Title: Re: Converted GX4000 .cpr - The topic
Post by: onofrix on 02:58, 14 August 15
TMHT uses three keys during gameplay - ENTER to go to character select screen, one key to enter party wagon and another key to select weapons.. If you were trying to convert the C64 or other versions, then the second pad would be necessary but in theory, the PAUSE button could be used to go to character select, Button 1 during the map scenes can enter party wagon and Button 2 during the sideways scenes can select weapons.
yeah. That sounds good. Is possible then?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 08:59, 14 August 15
Renegade should be a most wanted as well as Savage, but the first uses too many keys (maybe using both pads?) and the second needs passwords for level two and three, if I recall well. Dunno if it can be bypassed, also Operation Wolf, Beyond the ice palace, Satan  and ikari warriors would be ace, I love the games where the CPC outperforms the c64, and I'm a commodore owner myself  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 09:53, 14 August 15
I notice that the Dizzy series has been converted, with the exception of Crystal Kingdom Dizzy. Does anyone plan to do this one?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:17, 18 August 15
Demo.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:51, 21 August 15
Renegade is too complicated, it need other most experience people as arnold emu a TFM take a look.

I not undestand what he does, it start in 030E LD A,(#A76F). read the keboyard in the next call, take the keyboard reading from memory. make a strange thinks and at the finish it load the restul in #A76F and a770 and a771. But he not read these memorys in all game except in 030E the begining.

To change the keys is needed understand and change heavely the entire funciton and subrotines, at least in apperance.

it appears designing to filtrate all keys except the predefinied. So all keys except the predefinied return 0 as result of the subrotine to save in a76f
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 09:15, 23 August 15
very interesting, and very clever. Or messy :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: DARKGATE on 10:36, 23 August 15
 ;D Hope of see very soon a .cpr version of IKARI WARRIORS, GAUNTLET, GAUNTLET 2, THE DEPPER DUNGEONS, DOUBLE DRAGON 1 and 2, DRAGONNINJA, SHADOW DANCER, TURTLES THE COIN OP, and others, but a tutorial for explain how made the conversions?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dizrythmia on 10:57, 23 August 15
;D Hope of see very soon a .cpr version of IKARI WARRIORS, GAUNTLET, GAUNTLET 2, THE DEPPER DUNGEONS, DOUBLE DRAGON 1 and 2, DRAGONNINJA, SHADOW DANCER, TURTLES THE COIN OP, and others, but a tutorial for explain how made the conversions?
Some of those might not be possible. Doesn't TMNT the Coin Op take up 2 sides of a disc?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 16:31, 23 August 15
Dragon Ninja is already on the page, and it's ace. Best 8 bit version.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 12:55, 24 August 15
I would vote for Raid over Moscow, if its possible at all...
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 16:19, 24 August 15
I would vote for Raid over Moscow, if its possible at all...
Oh god I remember that one. Getting the planes out of the hanger was so frustrating!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Puresox on 16:28, 24 August 15
Oh god I remember that one. Getting the planes out of the hanger was so frustrating!
Yes really trying little section the hanger, especially  when you were a kid,  this game would be good for a remake tbh , there were elements of it that were ported reasonably ok , but other parts were dreadful and lacking , such as the flying left to right scrolling section. These Carver games were some early days classics, with so much variety to keep you thrilled. Especially the C64 version.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:41, 24 August 15
Nunchake style to renegade?. 1 pad (horizontal).

Up=up left=left right=right down=down?


second pad(in vertical). Left=jump up= attack right down attack left?

or in reverse?.

or two gamepads in vertical.
 :D .
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:47, 24 August 15
I would vote for Raid over Moscow, if its possible at all...

I'm still busy at the moment, but I think this game can be played with joystick only.

I've converted it quick, don't know if there is a highscore table to be fixed as don't know how to play the game.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:34, 24 August 15
I'm still busy at the moment, but I think this game can be played with joystick only.

I've converted it quick, don't know if there is a highscore table to be fixed as don't know how to play the game.

Anyway, here it is.
Yep, Just as I remember. I failed to get a single plane out of the hanger. :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Mika73x on 21:50, 26 August 15
Would it be possible convert Monty and Wally games?  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 11:27, 05 September 15
I think the problem is that you need to open the gate with "Space" to open the hangar to get the planes out, as far as I remember...that needs to be hacked, but I can imagine that it is quite difficult
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:29, 05 September 15
I think the problem is that you need to open the gate with "Space" to open the hangar to get the planes out, as far as I remember...that needs to be hacked, but I can imagine that it is quite difficult

Fire is the same as space if you play with the joystick, I've just looked at the instructions and it says to press backwards to open the hanger door, I just pressed fire to take off then press down on the joystick and the door opens.

No need for space to be hacked   ;)

I managed to get a few planes out the hanger, your name can be entered into the highscore table with the joypad.   ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 12:42, 06 September 15
Just tried it out as well-excellent work, mate !!!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Johnny Olsen on 10:37, 09 September 15
I've uploaded it to the wiki page now that I know it works fine.  :)

yes raid works, but you miss the opportunity to press ESC and go to next level if you get one or more plane out of the hangar.
There is no need to bring all plane out.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:32, 09 September 15
yes raid works, but you miss the opportunity to press ESC and go to next level if you get one or more plane out of the hangar.
There is no need to bring all plane out.

That's interesting to know, I didn't know that, like I said, I'm still busy at the moment, but tried to make the game available to people as quick as I could, maybe you could fix this for us all and remap esc to joypad button 2 or maybe the console pause button.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: fandenivoldsk on 22:39, 10 September 15
I would really like to see Killer Cobra converted to the C4CPC.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:08, 15 September 15
I would really like to see Killer Cobra converted to the C4CPC.

I had a look at this quick today, it can be started with the fire button and you can select difficulty with left and right, the highscore table is also Joystick / pad friendly.  :)

Because of the above I converted this as it didn't take much time, I only had to remap the trainer buttons, they are 1 for Yes, 2 for No.

I also remapped pause game to joypad button 2.  :)

The game works on the GX4000 but the graphics are a little corrupted, maybe don't like the plus machines?

Title: Re: Converted GX4000 .cpr - The topic
Post by: onofrix on 09:35, 16 September 15
I had a look at this quick today, it can be started with the fire button and you can select difficulty with left and right, the highscore table is also Joystick / pad friendly.  :)

Because of the above I converted this as it didn't take much time, I only had to remap the trainer buttons, they are 1 for Yes, 2 for No.

I also remapped pause game to joypad button 2.  :)

The game works on the GX4000 but the graphics are a little corrupted, maybe don't like the plus machines?

Anyway, here it is for those that want it.

wow! i want it! thanks a lot!

then, what about Teenage mutant hero turtles 1? could it be possible or not? is one of the best cpc games!
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:24, 16 September 15
wow! i want it! thanks a lot!

then, what about Teenage mutant hero turtles 1? could it be possible or not? is one of the best cpc games!
I thought both turtles games were 128k. But I may be wrong.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Carnivius on 11:38, 16 September 15
I thought both turtles games were 128k. But I may be wrong.

I have both on tape for my 464.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:42, 16 September 15
I have both on tape for my 464.
I guess I am wrong then ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: NiNxPe on 11:44, 16 September 15
topic off : found on youtube : Amstrad CPC Plus - Les Aventures De Moktar Plus - YouTube (https://www.youtube.com/watch?v=S_WwPfC_N6M)

somebody have a cpr of this version ?

thanks.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 13:25, 16 September 15
Ask from hERMOL!
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 13:55, 16 September 15
I have both on tape for my 464.

I had both on tape for my 464 back in the day..
Title: Re: Converted GX4000 .cpr - The topic
Post by: Ast on 13:59, 16 September 15
Cpc plus with enhanced features does not exist.
It's simply an hERMOL's (Cpc Rulez) (http://cpcrulez.fr) mod.
Title: Re: Converted GX4000 .cpr - The topic
Post by: fandenivoldsk on 19:11, 16 September 15
Thanks!!!


I had a look at this quick today, it can be started with the fire button and you can select difficulty with left and right, the highscore table is also Joystick / pad friendly.  :)

Because of the above I converted this as it didn't take much time, I only had to remap the trainer buttons, they are 1 for Yes, 2 for No.

I also remapped pause game to joypad button 2.  :)

The game works on the GX4000 but the graphics are a little corrupted, maybe don't like the plus machines?

Anyway, here it is for those that want it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:24, 16 September 15

Renegade:gx4000 nuchuk version.

How to play:



Take pad 1.(pad left in gx4000). Put the game pad in VERTICAL with the wire looking to the right an put he in your left hand.
Take pad 2.(pad right in gx4000).Put the game pad in VERTICAL with the wire looking to the right and put he in your right hand.


Left hand: up down left rigth 1=esc key(pause un pause,abandon selec music/fx). Right hand up=jump left=punch right= kick(lookin pads in vertical).


Renegade 3 button fit in gx4000 mission completed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 12:57, 17 September 15
Renegade and Killer Cobra upped to the wiki
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:56, 19 September 15
Renegade and Killer Cobra upped to the wiki


Oh upload the demo jaja. Well really the dsk is fully patched. I put the two dsk in one dsk. If arnoldemu release a solution to support more formats with biggger space  withouth use two dsk  i can uptate it with a fully version directly.


PD: wich is the next game do you want?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:17, 20 September 15

PD: wich is the next game do you want?

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

It's nice to see you return  :D Fantastic work with " Renegade "  8)

I know how long it can take to find and remap all the controls, so thanks for all your time and effort.  ;)

I think we need " Operation Wolf " and maybe " Barbarian " if you have the time to do them.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:19, 21 September 15
o.k

PD:renegade update, pause the game in game to activate the red blood.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:31, 21 September 15
o.k

PD:renegade update, pause the game in game to activate the red blood.

Thanks for adding that option.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: onofrix on 16:34, 21 September 15



PD: wich is the next game do you want?

TMHT!
Title: Re: Converted GX4000 .cpr - The topic
Post by: enkonsierto on 16:44, 21 September 15
yes, please. ninja turtles!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:24, 21 September 15
operation wolf done
Too bad nobody has patched it to run with plus gun.

It need redefine the keys first,if you want locate the default keys phantom put a breakpoint in 1fD1 There the options 2 begins the next 3 calls.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:50, 21 September 15
operation wolf done
Too bad nobody has patched it to run with plus gun.

It need redefine the keys first,if you want locate the default keys phantom put a breakpoint in 1fD1 There the options 2 begins the next 3 calls.

Wow that was quick  ;)

I've only tried it with emulation, but I don't think that version likes nocart, the first level doesn't start with winape and it just resets in mess emulator.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:19, 21 September 15
I think maybe  is the hemol patch, because the dsk reset in the arnold emulator but in the menu :D.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:24, 21 September 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)
Any chance you could help me finish the Nicholas CAMPBELL version ?

I've converted the game to cpr, I've sorted out all the trainer, I just can't seem to find the menu buttons, these need mapping to the controller buttons 1 and 2 then the game is done.  ;)

Trainer = 1 for Yes , 2 for No
Level Select: Fire 1 = 1, Up = 2, Left = 3 , Right = 4, Down = 5

I've just completed the game on my plus machine so all works ok  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:31, 21 September 15
If is the same the hemol version you  need:

menu key.
--------------
go to 1fda: changue The LD A(#3ffe) to 3fff


1fed->changue the and x to and 10.
1fe3->change the and x to and 20

esc key ingame to pause in gx4000.
----------------------------------------------
2221->Chngue the ld A,(#3fxx) to 3ff9

2224->changue and X to and 08

The explanation is:
-----------------------------

behind the and comes a bifurcation. Is activated by the flag z.

The flag z is activated by the and, when A and number = cero. flag z is set.

To made a and b cero to the key you want. Yo need find the oposite number to the hex code of your key. Example with windows

calculator  example FB=11111011(in binary) oposite:00000100=4  A(FB and 4=0) flag active jump with your key.

The ld line is the keyboard matrix line in memory. line 00-09: Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)

where 3fff is the joystick line, and 3ff9 is line 03(p key).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:06, 21 September 15
If is the same the hemol version you  need:

menu key.
--------------
go to 1fda: changue The LD A(#3ffe) to 3fff


1fed->changue the and x to and 10.
1fe3->change the and x to and 20

esc key ingame to pause in gx4000.
----------------------------------------------
2221->Chngue the ld A,(#3fxx) to 3ff9

2224->changue and X to and 08

The explanation is:
-----------------------------

behind the and comes a bifurcation. Is activated by the flag z.

The flag z is activated by the and, when A and number = cero. flag z is set.

To made a and b cero to the key you want. Yo need find the oposite number to the hex code of your key. Example with windows

calculator  example FB=11111011(in binary) oposite:00000100=4  A(FB and 4=0) flag active jump with your key.

The ld line is the keyboard matrix line in memory. line 00-09: Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)

where 3fff is the joystick line, and 3ff9 is line 03(p key).


Thanks for the advice, I can do the changes in the winape debugger, but can't find them in the cpr in a hex editor.

For example, I need to change 18 3A FE 3F E6 04 to 18 3A F9 3F E6 08 for the pause button to work.

The version I have done is compressed so will need to look for another version, that isn't.

I just tested everything on the original disc and everything works fine but we can't use that with nocart  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:34, 21 September 15
Maybe in amstrad spanish ftp can have another version. let me take a look.

Ahaha motherboard spanish server is broken XDDDDDDD.

cpcrulez? many to try.

CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 OPERATION WOLF (c) OCEAN (http://cpcrulez.fr/GamesTest/operation_wolf.htm)

I think the aldoreset can work but not trainer :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:02, 21 September 15
Maybe in amstrad spanish ftp can have another version. let me take a look.

Ahaha motherboard spanish server is broken XDDDDDDD.

cpcrulez? many to try.

CPCRULEZ &#9733 AMSTRAD CPC &#9733 GAMESLIST &#9733 OPERATION WOLF (c) OCEAN (http://cpcrulez.fr/GamesTest/operation_wolf.htm)

I think the aldoreset can work but not trainer :).

I can't seem to find a version that works, they either are compressed, or not supported in nocart due to protected tracks on the disc.  :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:27, 21 September 15
I can't seem to find a version that works, they either are compressed, or not supported in nocart due to protected tracks on the disc.  :'(

Thats because the hacker was bum, he desactive the copy protection, but he leave it phisically in disk. I remember is the case in the micky mouse.

In these case try this:

Open a new dsk with cpc disk editor( CPCDiskXP - Escribe y lee discos del Amstrad CPC desde un PC (http://www.cpcmania.com/cpcdiskxp/cpcdiskxp_es.htm) )  and push the button add files from another dsk. Select the hacked dsk with the copy protection. Select all files and put all in your dsk.

Now try your new dsk in winape.if it works its o.k and without the phisically copy protection.

This is the aldoreset version in new dsk.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:29, 21 September 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

I just can't seem to find a copy that will work, if they are compressed we can't change the keys, if the disc is protected we can't use.

When I have managed to change the keys with a hex editor, the game will not load the first level like on your plus version, does the game have Direct access to disc for loading ?

I think it might as the drive light on my keyboard is flashing when it tries to load in emulation.

I used the disc you posted above and remapped the keys, we have the same problem as the plus version.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:44, 22 September 15
Nope,are anticopy  and complicated cracks(the new dsk not work :( ) don't work well with noscart.

Plan B: When all fails take a look at the compilation comercial disk.

micro club : cabal, operation wolf &copy micro club (1991) (http://www.cpc-power.com/index.php?page=detail&num=6666)

solved (at least in emulator).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:43, 22 September 15
Nope,are anticopy  and complicated cracks(the new dsk not work :( ) don't work well with noscart.

Plan B: When all fails take a look at the compilation comercial disk.

micro club : cabal, operation wolf &copy micro club (1991) (http://www.cpc-power.com/index.php?page=detail&num=6666)

solved (at least in emulator).

I tried that disc too, it will not work as a cpr, this is why I believe operation wolf uses Direct access to disc for loading which nocart doesn't support.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:49, 22 September 15
But you are speaking in emulator or real hardware?., because it works in my winape.

In real hardware is easy to chek, Put the cpr in 6128 plus, and the dsk in the fdd, if it loads the game from the fdd and works he have direct access.

Ahhh o.k o.k I know why i was wrong. I have the dsk into winape at the same time of cartridge, thats because it works for me . Yeah it have direct acess sure. You are right.

well,another game to the wall of failed hakings because direct access fdd  :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:34, 22 September 15
Yeah it have direct acess sure. You are right.

well,another game to the wall of failed hakings because direct access fdd  :).

Well at least we gave it a good go, we can only work with what's available to us, this is why it's hard to do some games people want, it's not just a case of remapping keys.

I've uploaded the disks here with the menu keys remapped to the joypad and the pause button mapped, as someone on here might be able to crack the game so it doesn't need direct disc acess, it's possible because the version I did with the trainer works fine, we just can't remap the keys due to compression.  :doh:

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:32, 22 September 15
Well at least we gave it a good go, we can only work with what's available to us, this is why it's hard to do some games people want, it's not just a case of remapping keys.

I've uploaded the disks here with the menu keys remapped to the joypad and the pause button mapped, as someone on here might be able to crack the game so it doesn't need direct disc acess, it's possible because the version I did with the trainer works fine, we just can't remap the keys due to compression.  :doh:

I've included the original version of the game and the plus patched version.


Dedicated for you phantomz. :D



Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:35, 22 September 15

Dedicated for you phantomz. :D

 :D You Crazy Fool!  :laugh: :laugh: :laugh:

The game dragon has posted above is " The A Team " for people that want it.  :D


Here is another game from myself, it's not great but another game for the gx4000 at the end of the day.

It's " Road Blasters " I can't change the onscreen text due to compression.

But the trainer works, button 1 and 2 for option 1 and 2, option 3 works with the Pause button on the console.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:30, 24 September 15
Done. Didn't saw you already update Sorcery, so uploaded it again...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:38, 24 September 15
Done. Didn't saw you already update Sorcery, so uploaded it again...

Thanks, sorry I forgot to say I uploaded the updated version of Sorcery with a Trainer.  ::)

 I also updated " Airwolf " with a version with a Trainer.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:48, 24 September 15
Thanks, sorry I forgot to say I uploaded the updated version of Sorcery with a Trainer.  ::)

 I also updated " Airwolf " with a version with a Trainer.  :D


Yeah, please tell it, as i would forgot to update the full set if you don't (i don't redownload everything each time i make a full set).
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 22:50, 24 September 15
Thanks, sorry I forgot to say I uploaded the updated version of Sorcery with a Trainer.  ::)

 I also updated " Airwolf " with a version with a Trainer.  :D


If ever a game needs a trainer its Airwolf
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:52, 24 September 15

If ever a game needs a trainer its Airwolf

Not sure if it's much use, the game is stupidly hard.  :o

I've also done " Leaderboard " and " Leaderboard Tournament ".  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:24, 26 September 15
Just done another, this one is " Winter Games ".  :)

Joypad 2 Button 1 = Move through the options
Joypad 2 Button 2 = Select option

Joypad 2 Dpad select number of players 1 = Up, 2 = Left, 3 = Right, 4 = Down

To enter your name/s, you can press the console pause button for p then the joypad 2 dpad for number,
then Enter with joypad 2 Button 2, So you could enter names as p1, p2, p3, p4 etc if you wish.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 18:10, 26 September 15
I've been away for a few weeks and now I found Renegade? Brilliant, and awesome control scheme too, I actually prefer the nunchuck one over the classic joystick + keyboard. Thank you guys, one more time, you are awesome!
Tricky Op. Wolf, but never say never! Please consider Beyond the Ice Palace for the future (it's really awesome on Amstrad, colourful sprites and explosions, puts the c64 version to shame) and thank you one more time! Now, time to play Renegade 'till tomorrow  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:54, 28 September 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

Renegade:gx4000 nuchuk version.

How to play:

Take pad 1.(pad left in gx4000). Put the game pad in VERTICAL with the wire looking to the right an put he in your left hand.
Take pad 2.(pad right in gx4000).Put the game pad in VERTICAL with the wire looking to the right and put he in your right hand.


Left hand: up down left rigth 1=esc key(pause un pause,abandon selec music/fx). Right hand up=jump left=punch right= kick(lookin pads in vertical).


Renegade 3 button fit in gx4000 mission completed.

Any chance you could do a version with pad 2 the other way around so the wire is on the left and not the right.

I find the wire on the right in the right hand a bit uncomfortable, maybe it's just me ?  ::)

We could have both versions in the rar and people could use whichever they find better then.  ;)

Cheers  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 01:28, 28 September 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

Any chance you could do a version with pad 2 the other way around so the wire is on the left and not the right.

I find the wire on the right in the right hand a bit uncomfortable, maybe it's just me ?  ::)

We could have both versions in the rar and people could use whichever they find better then.  ;)

Cheers  :D

Yes i can, the problem is if you put the pad in the other direction the cross is  down in the pad. i'm not sure if it more confortable or less confortable :D .

Here is all posibilitys: Digital Joystick Related - CPCWiki (http://www.cpcwiki.eu/index.php/Digital_Joystick_Related)
"
Nunchakus technique As said above, it is possible to achieve 8 buttons control (directionnal+4 or 2xdirectionnal...even more) with a pseudo Nintendo WII feeling by using 2 paddles, one for each hand.
If the game allows to redefine controls and the use of 2 joysticks, then you use :
  Left = Up
Right = Down
Up = Right
down = left
(using your thumb)
  By this mean, the cables don't mess with your hands... Also it is a nice way to deal with the "shitty" Amstrad Plus controllers size/quality. Yet this works only with 1 player games and/or need a custom connecting cable/box, a "reversed Y-cable", or even the game to allow a proper "redefine controls" option.
  And this is my personal table to changue  the buttons in the game:
"

03BB=08->se usa para formar la direccion HL=0048(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03BC=04 escape en teoria puede que se use en otro estado pausa o algo asi.
03BD=01->se usa para formar la direccion HL=0041(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03BE=01 Flecha izquierda.
03BF=00->se usa para formar la direccion HL=0040(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03C0=02 Flecha derecha.
03C1=00->se usa para formar la direccion HL=0040(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03C2=04 Flecha abajo.
03C3=07->se usa para formar la direccion HL=0047(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03C4=08 tecla w
03C5=05->se usa para formar la direccion HL=0045(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03C6=80 espacio.
03C7=08->se usa para formar la direccion HL=0048(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03C8=20 tecla a
03C9=07->se usa para formar la direccion HL=0047(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03CA=20 tecla D
03CB=08->se usa para formar la direccion HL=0048(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03CC=04 tecla escape.
03CD=01->se usa para formar la direccion HL=0041(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03CE=80 F0
03CF=00->se usa para formar la direccion HL=0040(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03D0=40 Enter(panel de las f).
03D1=00->se usa para formar la direccion HL=0040(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03D2=80 .(panel de las f)
03D3=09->se usa para formar la direccion HL=0049(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03D4=01 ¿arriba?
03D5=09->se usa para formar la direccion HL=0049(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03D6=02 ¿abajo?
03D7=09->se usa para formar la direccion HL=0049(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03D8=04 ¿iaquierda?
03D9=09->se usa para formar la direccion HL=0049(donde se guarda la lectura del teclado).Esta se compara (and) con el contenido en 03DA=08 ¿derecha?


"
First number= line keyboard.(00-09=&40-&49) Last number line key board cell.    80  40  20  10   08  04  02 01

ignore the middle number.


Programming:Keyboard scanning - CPCWiki (http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:31, 28 September 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

Thanks for all the information above, most of this stuff is still above my head, but I do what I can.  ;)

I believe I have changed everything I needed too ? It seems to work how I wanted it to, with both wires facing inwards.

I haven't added it to the rar on the wiki page yet as you might want to check it out, like I said, I think it works fine.  :)

Renegade:gx4000 nuchuk version v2.

How to play:

Take pad 1.(pad left in gx4000). Put the game pad in VERTICAL with the wire looking to the right an put in your left hand.
Take pad 2.(pad right in gx4000).Put the game pad in VERTICAL with the wire looking to the left and put in your right hand.


Left hand: up down left rigth 1=esc key(pause un pause,abandon selec music/fx). Right hand up=jump left=punch right= kick(lookin pads in vertical).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:37, 28 September 15
You can changue the blood form if you want, i know where is the code that patched the green blood to red blood. :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:35, 30 September 15
Taking a little look at turtles 1. it take long, i need play the game to  level 2 :D. many keys,

At the moment the menu is in 0C82.
----

In game the S key is in 5D1E
In game the H key is in C7CE
In game The return key  is in 1041
In game the shift key is in EEFB with the cheat keys around.
In game the  Q key when paused is in C7D7.

And now i need go to level 2 to view shift key in game lol.


Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:12, 30 September 15
Taking a little look at turtles 1. it take long, i need play the game to  level 2 :D. many keys,

At the moment the menu is in 0C82.
----

In game the S key is in 5D1E
In game the H key is in C7CE
In game The return key  is in 1041
In game the shift key is in EEFB with the cheat keys around.
In game the  Q key when paused is in C7D7.

And now i need go to level 2 to view shift key in game lol.

Nice work so far dragon  8) you can do it  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: chinnyhill10 on 00:39, 02 October 15
Just tried to play the CPR version of Pacmania that came on my CPC4 cart, and as soon as you start the game itself the tape relay inside the CPC starts clicking like mad! Anyone tested it on a 464 Plus or is it just mine?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:25, 02 October 15
2 seconds and I'll check!


Edit: yep, checked my 464plus and 6128plus with tape mod both do it too. Same with hero quest. Used as a drum beat I guess :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:10, 02 October 15
Just tried to play the CPR version of Pacmania that came on my CPC4 cart, and as soon as you start the game itself the tape relay inside the CPC starts clicking like mad! Anyone tested it on a 464 Plus or is it just mine?

The game is up on the GX4000 page as was tested working on a GX4000 ;) I guess all the games are just being put on the sd card, and people will expect them to work, we had a problem not to long back with another game not working on plus machines but runs fine on the gx4000, I think it was " Who Dares Win 2 ".

Maybe the games that are converted with nocart should be put in a gx4000 folder on the sd card, as it looks like it's hit or miss if they will work on the plus machines.  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: chinnyhill10 on 02:48, 02 October 15
The game is up on the GX4000 page as was tested working on a GX4000 ;) I guess all the games are just being put on the sd card, and people will expect them to work, we had a problem not to long back with another game not working on plus machines but runs fine on the gx4000, I think it was " Who Dares Win 2 ".

Maybe the games that are converted with nocart should be put in a gx4000 folder on the sd card, as it looks like it's hit or miss if they will work on the plus machines.  ::)


The thing is, they are easy to access and use if they are on an SD card. Quicker than floppy or tape (and an HxC won't work on a 464 Plus). So might be worth checking if they work on a Plus as well because I certainly found the provided games useful. Can only be a simple issue surely?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 03:22, 02 October 15
The relay controls the motor. Maybe is continuosly start/stop the tape.

The first is check if he is using the firmware calls. Put a breakpoint in BC6E and BC71. And view if it stops and use it.

If not, the start stop tape is controled by the ppi. I not know if the relay status can be chek in emulator. I don't have a plus with tape.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:23, 02 October 15

The thing is, they are easy to access and use if they are on an SD card. Quicker than floppy or tape (and an HxC won't work on a 464 Plus). So might be worth checking if they work on a Plus as well because I certainly found the provided games useful. Can only be a simple issue surely?

To be honest I have no idea why some games don't work on the plus machines, I can only convert the disks to cprs with what's available.

Maybe it's down to the software we use to convert the games or even the disk, bad cracks? I have no idea.

We always test before we upload them to the GX4000 page like I said, so they are working like they should be to that degree.

I've totally redone " Pac-Mania " with a different disk / crack, maybe this one will work, I know it does for the GX4000 as I've fully tested it and uploaded it to the wiki page.  :)

I've remapped the controls as follows.....

Joypad Button 1 to start game, Pause Button on Menu Screen for High Scores
Joypad Button 2 Music on / off, on menu screen or ingame
Pause Button to Pause / Unpause.
Title: Re: Converted GX4000 .cpr - The topic
Post by: onofrix on 16:32, 02 October 15
Taking a little look at turtles 1. it take long, i need play the game to  level 2 :D . many keys,

At the moment the menu is in 0C82.
----

In game the S key is in 5D1E
In game the H key is in C7CE
In game The return key  is in 1041
In game the shift key is in EEFB with the cheat keys around.
In game the  Q key when paused is in C7D7.

And now i need go to level 2 to view shift key in game lol.
wow! that's cool! thanks a lot!:D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:18, 02 October 15
@McKlain (http://www.cpcwiki.eu/forum/index.php?action=profile;u=425)

Have any of you tested Who Dares Wins 2 on a real machine? I tried it today on my 6128 plus and it didn't work. It loaded the intro screen twice and then crashed.

I've had another look at this, I've converted another version, it now works on the GX4000 and the 6128 plus, no idea on the 464 plus as I haven't got one to test it on.

The new version has the added bonus of also having a trainer.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:42, 03 October 15
@chinnyhill10 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=984) or @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)

Did the new version of " Pac-Mania " sort out the problem on the 464 plus?
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 21:47, 03 October 15
I've not tested, I've been busy with the a600. Will test after england get dumped out of the world cup tonight.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:26, 03 October 15
I've not tested, I've been busy with the a600. Will test after england get dumped out of the world cup tonight.

Ok, cheers   :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 01:15, 04 October 15
Ok, cheers   :)


yes the new cart image does the exact same thing. As does the original |CPM to run disc from CPC-power.


Tested the original disc on my 6128 as well for completeness, no relay click on the older machines, just the new ones. Wierd.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:48, 04 October 15

yes the new cart image does the exact same thing. As does the original |CPM to run disc from CPC-power.


Tested the original disc on my 6128 as well for completeness, no relay click on the older machines, just the new ones. Wierd.


Craig

Thanks for checking  :)

Shame it's still doing it on the 464 plus, guess the game just doesn't like it, not if the original is doing it too.  ::)

At least the new cart still works on the GX4000, and the new version has the buttons remapped as the last version didn't due to it being a cngsoft compressed version.
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 11:50, 04 October 15

yes the new cart image does the exact same thing. As does the original |CPM to run disc from CPC-power.


Tested the original disc on my 6128 as well for completeness, no relay click on the older machines, just the new ones. Wierd.


Craig
Maybe related to PPI implementation in ASIC.
Title: Re: Converted GX4000 .cpr - The topic
Post by: chinnyhill10 on 11:52, 04 October 15
@chinnyhill10 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=984) or @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)

Did the new version of " Pac-Mania " sort out the problem on the 464 plus?


Sorry, didn't get chance. Spent all of yesterday burning my fingers and swearing at a SCART connector. Will give it a go tonight.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:22, 04 October 15
Maybe related to PPI implementation in ASIC.

Yep, a very good posibility, anyway only to thiscard things, you can try the dsk with  the especial cartridge firmware contains the downgrade to the os v3 to of the old cpc.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:15, 04 October 15
Yep, a very good posibility, anyway only to thiscard things, you can try the dsk with  the especial cartridge firmware contains the downgrade to the os v3 to of the old cpc.
Just tested with my "Classic OS" cart image in the c4cpc. The clicking is still present, so not that I guess.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 15:24, 04 October 15

Sorry, didn't get chance. Spent all of yesterday burning my fingers and swearing at a SCART connector. Will give it a go tonight.
OK, well in that case here is a recording of the Hero Quest main tune with "click percussion" clearly intentional in this case, but oddly it only happens on plus machines with a relay.


Craig
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 15:30, 04 October 15
OK, well in that case here is a recording of the Hero Quest main tune with "click percussion" clearly intentional in this case, but oddly it only happens on plus machines with a relay.


Craig
Maybe the relay or ppi transition is quicker? I think I looked at this and the time between changes is very short, perhaps the old computers or real ppi take a bit longer to switch. Or perhaps they don't have the drive to make it click in the time between i/o writes.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:10, 04 October 15
I've just done another game, Defender fans might like this one as it's a defender clone, it's " Defend Or Die ".

I've remapped all the controls as follows:

Joypad 1 Button 1 to Start Game
Joypad 1 Button 2 for Bombs
Joypad 2 Button 1 for Hyperspace
Joypad 2 Button 2 to Pause / Unpause
Console Pause Button to Reset Game

I mapped Pause / Unpause to joypad 2 button 2 instead of the pause button on the console as didn't want to map reset to button 2 as you might press it by accident whilst going to press button 1 for Hyperspace.  ;)

I haven't changed the onscreen prompts apart from the trainer as I can't find them to do so, but all the new controls work.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:33, 04 October 15
Just uploaded another game to the wiki page, this one is " Winter Games ".  :)


Played a full game yesterday with my girl, works like a charm  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: mr_lou on 22:44, 04 October 15
Just tried to play the CPR version of Pacmania that came on my CPC4 cart, and as soon as you start the game itself the tape relay inside the CPC starts clicking like mad! Anyone tested it on a 464 Plus or is it just mine?

Haven't been following this thread, but thought I'd just jump in and say that I've experienced this too with a few games on my CPC464+
Can't remember which ones though, but it's been more than one. Haven't tried the DSK version to see if there's a difference.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:36, 06 October 15
I watched " Let's Play Fruit Machine Simulator by The Oliver Twins released Feb. '88 " which they uploaded on youtube the other day so thought that I would convert it.

Link to the video here  ;) Let's Play Fruit Machine Simulator by The Oliver Twins released Feb. '88 (https://www.youtube.com/watch?v=PTDyeInDx-8)

I've managed to convert the game and sort out all the controls  8)

This was a lot harder than I thought it was going to be, and has taken me a couple of days work to do on and off.

The main controls are space and return for the two key buttons, but pretty much every option had a new set of these buttons to be found, for example, return to enter coins is not the same as return to stop an option.
If you found return to stop one option, it would not be the same to stop another option.

This was also the case with cancel and nudge etc etc, anyway its all done now and plays very well on the console.

I had to do a lot of play testing to test all the options and controls work ok, which they do.  8)

The Controls might look hard at first, but they are pretty easy to use when you get used to them.  ;)

The Controls are as follows.....

Select number of Players 1 = Up, 2 = Left, 3 = Right, 4 = Down

Keys for Inserting Coins
------------------------
Insert Coin/s = £1 = Up, 50p = Left, 20p = Right, 10p = Down
Press Fire 1 when finished or Fire 2 to Reject coin/s.
Pause Button = Give Up (in multi-player game), Yes = Fire 1, No = Fire 2

If you give up you can't register on the HIGH-WINS table.
For the winner to register, press Fire 1 before inserting coins, and walk away.
Walk away, Yes = Fire 1, No = Fire 2

Each Player is Limited to puting in between 40p and £1.10 per turn.

Fire 1 = Feature Stop / Collect / Nudge
Fire 2 = Start / Gamble
Up = Stake Coin / Stake Nudge
Down = Cancel
Left = HOLD REEL 1, Up = HOLD REEL 2, Right = HOLD REEL 3

To enter your name in the High-wins table, you can press the console pause button for P then the dpad for number,
then Enter with Fire 1, So you could enter names as P1, P2, P3, P4 etc if you wish.
Title: Re: Converted GX4000 .cpr - The topic
Post by: yurif74 on 14:45, 07 October 15
Hello,
could someone update the full set archieve in the GX4000 converted page please? it starting to be outdated..
thanks
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 10:38, 10 October 15
Hello,
could someone update the full set archieve in the GX4000 converted page please? it starting to be outdated..
thanks

Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 17:44, 10 October 15
Done


Really, all of them? Whoa, thanks man!


Also, what with all these releases, I think the Like button is starting to show some wear...
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 18:42, 10 October 15

Really, all of them? Whoa, thanks man!


Thank you, but nothing really new :D

It's been the fourth or fifth time i upload such a set... On approx a monthly basis (except this time i was a bit late).

And it's not a big deal in respect to all the big work the converter do!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:22, 11 October 15
I got some free time today, so finished a couple more games that I've been working on, these are " Professional Ski Simulator " and " Jet Bike Simulator ".

Professional Ski Simulator Instructions
-------------------------------------------

Joypad Fire 1 = Start 1 Player Game, Joypad Fire 2 = Start 2 Player Game
Up = Instructions, Left = Enter New Names, Right = Redefine Controls, Down = Enter ( for names )
Pause Button to Pause / Unpause
Default controls = Buttons 1 and 2 on Joypads for Left & Right, Down to Thrust
Default controls are left and right buttons, as need to hold left and right to plough
To enter your names, you can press the console pause button for P then the joypad button 1 or 2 for number,
then Enter with joypad down, So you could enter names as P1, P2, etc if you wish.


For " Jet Bike Simulator " I've remapped all the controls as you can't redefine in the game, I have remapped controls to both controllers / joysticks so that you can have two player games.

I've redone all on screens prompts / instructions too, this one took a lot of work like " Fruit Machine ".

Title: Re: Converted GX4000 .cpr - The topic
Post by: Token on 09:03, 12 October 15
I wanted Pyjamarama, so I did it. Not sure about it.  :-\ But tested on a 6128+
Title: Re: Converted GX4000 .cpr - The topic
Post by: fandenivoldsk on 18:38, 13 October 15
After reading about the homebrew H.E.R.O. CPC port (http://www.cpcwiki.eu/forum/games/h-e-r-o-cpc-port/msg110073/#msg110073) in another tread, I was hoping that someone could convert it to .cpr
Title: Re: Converted GX4000 .cpr - The topic
Post by: fandenivoldsk on 18:42, 13 October 15

I've just done another game, Defender fans might like this one as it's a defender clone, it's " Defend Or Die ".



Excellent choice! Is it the same game as "Guardian 2, Revenge of the Mutants" from 1990?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:39, 13 October 15
After reading about the homebrew H.E.R.O. CPC port (http://www.cpcwiki.eu/forum/games/h-e-r-o-cpc-port/msg110073/#msg110073) in another tread, I was hoping that someone could convert it to .cpr

I already converted this game, it on the wiki page  ;)

Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games)


Excellent choice! Is it the same game as "Guardian 2, Revenge of the Mutants" from 1990?


Defender or Die is a different Defender clone.


I've just got around to finishing another game that I've been working on." 3D Starfighter "

3D Starfighter Instructions

Joypad Fire 1 = Start 1 Player Game, Joypad Fire 2 = Start 2 Player Game
Pause Button = Redefine Controls ( I've already mapped all the controls to the joypads )
Pause Button = Shield
Pause / Unpause = Joypad 1 Fire 2

Title: Re: Converted GX4000 .cpr - The topic
Post by: fandenivoldsk on 00:32, 14 October 15
Excellent!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:35, 15 October 15
I've finished another game I've been working on, this one is " Grand Prix Simulator 2"

Instructions

Trainer Y=1 N=2, LEVEL = Joypad 1: 1U 2L 3R 4D Joypad 2: 5U 6L 7R 8D 9F1
Left, Up, Right to change a Player, Pause Button to Start
Should the driver be the computer? Joypad Fire 1 = Yes Joypad Fire 2 = No
Player 1 uses Joypad 1, Player 2 uses Joypad 2 (ignore the onscreen control graphics)
Fire 1 for Acceleration, Fire 2 for Brake / Reverse, Left and Right to Steer
Pause / Unpause with the Console Pause Button
After each race, press console pause button to continue or Joypad Fire 2 for Replay

I haven't changed the Trainer text as when I do, the computer cars bug out and don't drive around the track.  ???

The Trainer is fully working though.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 21:56, 16 October 15
So, how many till the complete ROMset is a *real* ROMset? :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:51, 17 October 15
Anyone know the HEX numbers for the SHIFT keys and numpad keys?

Just says N/A in the Manual, just want the HEX numbers for firmware hacks   :)

Just need normal HEX number like 20 for space OD for Enter etc.  ;)


I've just finished another " Oliver Twins " game, this one is " Advanced Pinball Simulator ".  :)

I've sorted out all the controls and changed the onscreen instructions.  8)

I've included a poked version too which gives infinite balls, as I watched the oliver twins video on youtube and they said this game can be completed.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 03:04, 17 October 15
You are working with ascii code.

Espace=20 because 20 in decimal is 32  that is space in ascii code.

(http://www.asciitable.com/index/asciifull.gif)
https://www.google.es/url?sa=t&source=web&rct=j&url=http://cpctech.cpc-live.com/docs/cpckybd.pdf&ved=0CEYQFjALahUKEwijwsvNncjIAhXI1RQKHfAGCpw&usg=AFQjCNGfYK4AOhaecI7Y-ivnNp3tv7n1qg&sig2=FNUGpnDbJVs5BkYbQ7Ysvg (https://www.google.es/url?sa=t&source=web&rct=j&url=http://cpctech.cpc-live.com/docs/cpckybd.pdf&ved=0CEYQFjALahUKEwijwsvNncjIAhXI1RQKHfAGCpw&usg=AFQjCNGfYK4AOhaecI7Y-ivnNp3tv7n1qg&sig2=FNUGpnDbJVs5BkYbQ7Ysvg)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:45, 17 October 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

Thanks for the above information.  :)

I'm still confused, I understand that I'm working in ascii code in a HEX editor, so when I change the Pause Button for SPACE I change 50 to 20 etc.

But I still don't know what the " SHIFT keys or Numpad Keys " are, what are they in ascii ? For example 1 to 9 are 31 32 33 34 35 36 37 38 39 etc

This can get confusing at times.  ::) :laugh:

What am I working in when Shift is 15 and the numpad keys are 0D 0E 05 14 0C 04 0A 0B 03  ??? or when SPACE = 2F ?

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:55, 17 October 15
Depend how the video game is implemented.

Some games use the ascii table space=20

And some games use the amstrad keycodes number where keyboard space=2F=47 in decimal.

(http://www.cpcmania.com/Docs/Programming/Keyboard_01.png)

Probaly depends if the game use firmware routines or use direct hardware access.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:03, 17 October 15
Depend how the video game is implemented.

Some games use the ascii table space=20

And some games use the amstrad keycodes number where keyboard space=2F=47 in decimal.

Probaly depends if the game use firmware routines or use direct hardware access.

That makes perfect sense, I understand that.  :D

I'm ok finding and changing the SHIFT keys and Numpad numbers when working in decimal, but not sure how to do it in ascii as don't know their char/numbers.  :blank:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:20, 17 October 15
0E/0F in the cpc manual the table code is the same.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:23, 17 October 15
I've just fixed a couple of Trainers on " Bubble Dizzy " and " Stormlord "

When I converted these games, I wasn't sure how to get the level select to work, so I changed them to Press Fire Button to continue, which loaded level 1.

I'm not sure if there are anymore I did like this, but If I find any, I'll try and sort out the level select option.  ;)

The Level Select is now working on both the above games, you can also press button 1 on joypad 2 to redefine the controls in stormlord as you might want jump on button 2.  ;)

Bubble Dizzy Stage Buttons: Joy 1 = 1 Up, 2 Left, 3 Right, 4 Down, Joy 2 = 5 Up, 6 Left, 7 Right, 8 Down

I've also done a new version of " Deliverance - Stormlord 2 " Press Console Pause Button four times to play without password, this has a New title screen from the C64 version.

Press Up to Redefine Controls if want to use button to jump
Title: Re: Converted GX4000 .cpr - The topic
Post by: Token on 00:25, 18 October 15
Another one with Sir Lancelot  :D
(added pic and stuff, fire to quit hi-score)
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 01:05, 18 October 15
Anyone know the HEX numbers for the SHIFT keys and numpad keys?

Just says N/A in the Manual, just want the HEX numbers for firmware hacks   :)

Just need normal HEX number like 20 for space OD for Enter etc.  ;)


I've just finished another " Oliver Twins " game, this one is " Advanced Pinball Simulator ".  :)

I've sorted out all the controls and changed the onscreen instructions.  8)

I've included a poked version too which gives infinite balls, as I watched the oliver twins video on youtube and they said this game can be completed.

It's here and on the wiki page now.  :D

It can be completed - I've done so!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:02, 18 October 15
I've just done some more work on " Xybots " this game can now be played by two players.  8)

Use Joypad 2 for Player 1, Player 2 Uses Joypad 1 by default
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:32, 19 October 15
I've just done some more work on " Badlands " this game can now be played by two players.  8)

Press Fire to Accelerate, Steer with Left and Right, Down to Fire.

Console Pause Button to Pause the Game, Unpause with Joypad 1 Fire 1.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:06, 19 October 15
wait is finish boys.

Pad1: up=up down=down Left=left right=right 1=fire 2=select weapon.
Pad2: 1 changue turtle 2 quit game where in pause. right=in/out vehicule. up=cheat mode on/off.

gx4000 button=pause.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:04, 20 October 15
I've been busy trying to bring us another game, I've managed to do so, but only one player at the moment.

This time I give you " Ikari Warriors "  8)

I've sorted out the trainer and got the game to work as a one player game ok, just can't get the 2 player to work yet!

I'm a bit puzzled as I know where the menu numbers are to change, but it won't work when I change them.  ???

Instructions

Press Fire button 1 on Joypad 1 on Player 1 select screen, Redefine the Joypad 1 controls.

Press Up on Joypad 2 on Player 2 select screen, press Joypad 2 button 2 for toggle.

Press Fire Button 1 on Joypad 1 to start a 1 Player game.

You can bypass the High score board with Joypad 1 Fire Button 1

I'm not sure what needs changing, but I know it's not a lot, just can't find it at the moment, I've left 2 for 2 player alone at the moment, so 2 players will work on a plus computer, if I change 2 to joypad 2 UP it still starts a 1 player game.  ???

I'll keep trying to sort it out, or maybe @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) might be able to help with this one.



Title: Re: Converted GX4000 .cpr - The topic
Post by: xenon on 03:54, 21 October 15
Hello:

I converted from disk last month (using NOCART) the great Betiled! from CEZ. It seems to work very well on the console and on my CPC 464 Plus.

Here is a link from my Twitter account the day I converted the game with some shots :) VEB Xenon op Twitter: "Betiled! de CEZ GS, 2009... En GX 4000 (https://twitter.com/veb_xenon/status/646645169232715776)

Hope you'll enjoy it :-)

Regards,

Salva
Title: Re: Converted GX4000 .cpr - The topic
Post by: Token on 09:01, 21 October 15
One man and his droid (added C64 pic)

Title: Re: Converted GX4000 .cpr - The topic
Post by: Token on 09:03, 21 October 15
Space Hawks (Trainer, tape cover pic)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 12:09, 21 October 15
IKARI WARRIORS UPDATE

New version.  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:50, 21 October 15
I've been busy trying to bring us another game, I've managed to do so, but only one player at the moment.

This time I give you " Ikari Warriors "  8)

I've sorted out the trainer and got the game to work as a one player game ok, just can't get the 2 player to work yet!

I'm a bit puzzled as I know where the menu numbers are to change, but it won't work when I change them.  ???

Instructions

Press Fire button 1 on Joypad 1 on Player 1 select screen, Redefine the Joypad 1 controls.

Press Up on Joypad 2 on Player 2 select screen, press Joypad 2 button 2 for toggle.

Press Fire Button 1 on Joypad 1 to start a 1 Player game.

You can bypass the High score board with Joypad 1 Fire Button 1

I'm not sure what needs changing, but I know it's not a lot, just can't find it at the moment, I've left 2 for 2 player alone at the moment, so 2 players will work on a plus computer, if I change 2 to joypad 2 UP it still starts a 1 player game.  ???

I'll keep trying to sort it out, or maybe @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) might be able to help with this one.


UPDATE

I haven't had time to try a fix the 2 player problem yet, but I have now included a version with the new title screen, so the rar contains both the original and new title screen version.

Anyway, the game is here and on the wiki page for you to enjoy, sorry it's only one player at the moment.

I would say... poke &1de6,5d

And now the explanation:  :D

In 1D85 They  load the character read in the memory buffer keyboard(register A) Thats is hidden in the last line of the screen FFEF-FFF8.

Is in a blucle,they read 1 by one. Line 0, 1,2,4,10,20,40,80.(in reverse in the cpcwiki table). Line 1 0,1,2 etc... This is loaded from register C

Register DE(memory ascii localitation) is incremented 1 in  1. when A And C make 0. He exist the routine and load the corresponding ascii memory localitation from register DE.

Then he load the ascii code and then he make  a substraction to the ascii code to leave it in 01 02 and 06. Corresponding to option 1,2,3.

If we folow when key number two is pressed we can observe it correspond to DE=11DA=5D, so is as simple as folow the button 2 keypad and its correspond to DE=1DE6=01.

So we changue 1DE6=5D And game pad number two launch two players.

note*This can changue others menus so take a look :) .

Antoher metod can be changue the substration number in 64CB to acomode it to ascii table game pad buttons.
And other one can be changuing the comparations numbers in cp below 64CB
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:47, 21 October 15
Thanks for the help @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  8) you're a star  :D

I knew it was going to be something small to sort it, I just couldn't figure it out, as you know I'm useless with the debugger  :doh: :laugh:

I've never come across f01 f02 f03, normally it's just 31,32,33 or 40,41,39 etc  ;)

I've now sorted it, and two players can now be played.

Instructions are the same as before, but you can now press Joypad 1 Button 1 for 1 Player or Joypad 1 Button 2 for 2 Player.


I also bring you another game, this one is " Golden Axe "  8)

Use Joypad 2 for Menu / Options

Press UP for Joystick 1, Redefine Magic to Console Pause Button, Select Character With Joypad 1.

Use Joypad 2 for Menu / Options.

Press DOWN for Joystick 2, Redefine Magic to Joypad 2 Button 2, Select Character.

Happy with your controls Yes or No = Joypad 2 Button 1 for Yes, Joypad 2 Button 2 for No.

Press Joypad 1 Button 1 to Start a 1 Player game, Press Joypad 2 Button 1 after you have started to get Player 2 to join for two players.  ;)

I would have liked it if we could remap Player 1's Magic button to Joypad 1 Button 2, but can't figure it out at the moment.

It doesn't let you redefine joypad 1 button 2 for magic unless I change 3E20 @ 101E4  in a HEX Editor to 3E00, this then lets me redefine the button but it doesn't work.


 


Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:40, 21 October 15
Sorry i am looking this  thats why i not response you :)

golden axe¿?. I lost something?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:16, 21 October 15
Hello:

I converted from disk last month (using NOCART) the great Betiled! from CEZ. It seems to work very well on the console and on my CPC 464 Plus.

Here is a link from my Twitter account the day I converted the game with some shots :) VEB Xenon op Twitter: "Betiled! de CEZ GS, 2009... En GX 4000 (https://twitter.com/veb_xenon/status/646645169232715776)

Hope you'll enjoy it :-)

Regards,

Salva


Tested and upped


wait is finish boys.Pad1: up=up down=down Left=left right=right 1=fire 2=select weapon.Pad2: 1 changue turtle 2 quit game where in pause. right=in/out vehicule. up=cheat mode on/off.gx4000 button=pause.


Not even a trainer ?!?


Well, tested and upped  ;D


One man and his droid (added C64 pic)


Tested and upped
Title: Re: Converted GX4000 .cpr - The topic
Post by: xenon on 20:30, 21 October 15
Thanks for testing and upping it into the wiki, remax :-) Betiled! is one of my favorite CPC games.

Regards,

Salva

PS: I converted Super Monaco GP and Columns (CEZ release). Both work on a CPC 464 Plus, but I don't have the knowledge to adapt the keyboard into pad codes for playing then on GX4000.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:30, 21 October 15

Tested and upped



Not even a trainer ?!?


Well, tested and upped  ;D

up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off. ^9999999999999999999
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:32, 21 October 15

Thanks for testing and upping it into the wiki, remax :-) Betiled! is one of my favorite CPC games.Regards,SalvaPS: I converted Super Monaco GP and Columns (CEZ release). Both work on a CPC 464 Plus, but I don't have the knowledge to adapt the keyboard into pad codes for playing then on GX4000.


Thank you for converting the game  ;)

up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off.
up=cheat mode on/off. ^9999999999999999999


Whoops! when do you have to press up ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:34, 21 October 15

Whoops! when do you have to press up ?

In-game in pad 2.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:35, 21 October 15
In-game in pad 2.


Ok, thanks ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:42, 21 October 15

Ok, thanks ;)

Anyway with inmortality you can fail in the level water becuse its depend of the time :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:43, 21 October 15
Space Hawks (Trainer, tape cover pic)


And done !


Anyway with inmortality you can fail in the level water becuse its depend of the time :) .


Yeah, damned level !
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:08, 22 October 15

PS: I converted Super Monaco GP, but I don't have the knowledge to adapt the keyboard into pad codes for playing then on GX4000.

Do you know how to start a two player game? Also what type of highscore table does it have ? if any, and can it be bypassed by typing anything in? eg keep pressing joystick fire button for X ?

I'm not very good at this game, so can't check out how to input name on the highscore table.


Anyway.... I've converted the game to cpr so here is " Super Monaco Gp "

Press Button 1 on Joypad 1 to load the 64k version for the GX4000

Press Console Pause Button for Option 1 = Redefine Controls  ( can redefine joypad 2 if want to use both buttons )
Push UP on Joypad 2 for Option 2 = Joystick 1
Push DOWN on Joypad 2 for Option 2 = Joystick 2

Happy with your controls Yes or No = Joypad 2 Button 1 for Yes, Button 2 for No.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:46, 22 October 15
Pad 1: 2 sound on/off

Pad 2.cross and 1 changue views in train. 2:restart 

gx4000 button=pause.

I have a problem with two games, maybe someone can help me.

The first is sim city. is plus imcompatible (ppi).
And the second is hot rod the cracked version reset in plus computer :S.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:51, 22 October 15
I did " Super Monaco GP " earlier and now I bring you.....

" Columns CPC (UK) (2008) "

I can't change the onscreen text as I can't find it with the hex editor, probably done in graphics or compressed.

Anyway I've remapped all the controls and they work fine.  8)

MENU
1 = FIRE BUTTON 1
2 = FIRE BUTTON 2
3 = CONSOLE PAUSE BUTTON
4 = LEFT
5 = RIGHT
9 = UP
0 = DOWN (resets game)
JOYPAD 2 FIRE BUTTON 1 = MUSIC ON/OFF

INGAME
LEFT = LEFT
RIGHT = RIGHT
FIRE BUTTON 1 = ROTATION
FIRE BUTTON 2 = ACCELERATE THE FALL
JOYPAD 2 BUTTON 1 = MUSIC ON/OFF
CONSOLE PAUSE BUTTON TO QUIT


Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:37, 22 October 15
Experimenting.... probably is bad, because i think i need remap the keyboard subrutine to a not used memory ,buy i don't know how find it. So I  delete  a rst was below to write the code to fix it, but the game not appears to crash :P.

But, at least i learn how to fix ppi plus games fault :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:11, 23 October 15
Experimenting.... probably is bad, because i think i need remap the keyboard subrutine to a not used memory ,buy i don't know how find it. So I  delete  a rst was below to write the code to fix it, but the game not appears to crash :P.

But, at least i learn how to fix ppi plus games fault :).

Nice work  :D

Maybe you could do " Colony " or even " Breakthru " now, they don't seem to be plus friendly
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 00:24, 23 October 15
Nice work  :D

Maybe you could do " Colony " or even " Breakthru " now, they don't seem to be plus friendly

Really is easy, you can do that the problem is the space.

The plus need this sentences in keyboard routine.

This is a routine compatible with the plus:

LD BC,&F4OE
OUT(C),C
LD BC &F6C0
OUT(C),C
LD C,&00
OUT(C),C
LD BC,&F79E
OUT(C),C

In game incompatible with the plus. normally The LD C,&00 is not present, or the F6C0 is called first (the plus need have in these order).

In the sim city case they don't have the LC C,&00 and f6C0 is called first. So  i interchange F40E and F6E0 and add the LC C,&00. And thats the problem,to write the LC C,&00 you need a  space you don't have :D .   
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 16:03, 23 October 15
O.k This is strange so appears C.A.C.H hacker Only adds intro and the cpc reset. :picard2:

So is posible lanuch the game normally with the .bin but.... why winape returns black screen loading  the game and works in arnold emu?.

Because i have 64k select in winape, but the games works in 664 mode in arnold emu with 64k ram. :picard2:

wtf.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:37, 23 October 15
O.k This is strange so appears C.A.C.H hacker Only adds intro and the cpc reset. :picard2:

So is posible lanuch the game normally with the .bin but.... why winape returns black screen loading  the game and works in arnold emu?.

Because i have 64k select in winape, but the games works in 664 mode in arnold emu with 64k ram. :picard2:

wtf.

Are you trying to do Hot-Rod ? you can just select the bin as the file name to load: nocart64 hot-rod.dsk hot-rod.cpr hot-rod.bin

I think the disk has 60 Tracks, so won't work with nocart anyway, if you try and copy the files to a 40 track disk, they won't fit.  :doh:

Maybe need to try and find a different version of the game, the original has no protection, but when you convert it to cpr, it doesn't load when you press 1, same problem as Operation Wolf.  :doh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 17:59, 23 October 15
Yeah 60 tracks.... ¿But are really 60 traks?, or are fake 60 tracks(copy protection). :P .

I remember buy this game in  a jumble sale.

crap i like it. :) .

The breaktru have the same problem as simcity in 035D, first it send the f6c0 and don't have the C,00.

But the space to rewrite the code? I can switch the two, the problem is add he c,00. :( .
Title: Re: Converted GX4000 .cpr - The topic
Post by: xenon on 18:56, 23 October 15
Phantomz, you're great  :) :) :)

Thanks very much! :-)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:05, 23 October 15
Phantomz, you're great  :) :) :)

Thanks very much! :-)

You're Welcome.   :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 19:17, 23 October 15
O.k This is strange so appears C.A.C.H hacker Only adds intro and the cpc reset. :picard2:

So is posible lanuch the game normally with the .bin but.... why winape returns black screen loading  the game and works in arnold emu?.

Because i have 64k select in winape, but the games works in 664 mode in arnold emu with 64k ram. :picard2:

wtf.
Which version of arnold are you using?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:36, 23 October 15
I don't know, help->about-arnold->version is in blank.

I made anohter version of simcity with the code in other site,maybe works o no.

Anyway i upload the two dsks, because the game is plus incompatibly not only gx4000 and in the computer you can save :) .




I try breaktrhu but not lucky until now.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 12:06, 24 October 15
is it a version of arnold wip with the improved debugger?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 12:29, 24 October 15
I not sure , i only have one version in my life. If you mean with improved made a breakpoints to memory localitation and i/o decives yes have it.

If you search feedback  he have another problems, some times it freeze booting detecting the joysticks or changue the joystick configuration. And if i press up in joystick it display up and 5 for example instead up only.

You can't modify the memory values in ram as winape can do. And when i close the debugger window to make the program run to next breakpoint all config is lost for example display only ppi values instead all i/0 devices value.or where you in ram windows etc..

And if you not have the debugger windows selected (or the screen i not remember now). The debugger not changue the registers contents in live execution made steppings.

Nornally i use the two emulators in conjuntion.
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 13:47, 24 October 15
I not sure , i only have one version in my life. If you mean with improved made a breakpoints to memory localitation and i/o decives yes have it.

If you search feedback  he have another problems, some times it freeze booting detecting the joysticks or changue the joystick configuration. And if i press up in joystick it display up and 5 for example instead up only.

You can't modify the memory values in ram as winape can do. And when i close the debugger window to make the program run to next breakpoint all config is lost for example display only ppi values instead all i/0 devices value.or where you in ram windows etc..

And if you not have the debugger windows selected (or the screen i not remember now). The debugger not changue the registers contents in live execution made steppings.

Nornally i use the two emulators in conjuntion.
Thankyou for the feedback. Yes you are using the wip :)

I will check and fix all of these reported problems.

I think I have fixed 2 of these issues already.

For changing memory, click inside the memory window and type, with this you can type address to set location, type bytes to change them or ascii to change text.

I will make a new exe for you to use :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:16, 24 October 15
O.k i found a new mistery: :picard2:

I patched the breaktrouth add a call to a apparently not used memory(who knows wtf). to swap the oe and c0 sending to the ppi and add the validation.

It works in winape.(the normal,because we know winape not apply the asic ppi). But the mistery is, i think o.k i go open two arnold one with cpc plus and one with cpc 6128 and i compare the ppi registers in the two to try view whats is happening and was i made wrong.

And what happend?. The game not wotk in plus mode and not work in cpc 6128 mode.

So i try the original game witouth patch it

And not works in arnold emu even in 6128 mode!.
I destroyed :) . :doh:

So my patch works or not ? wtf.

Edit:I convert it to cpr, and test it with arnold emu in gx4000 mode. And the joystick works!!!.

 :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard: :picard2: :picard2: :picard2: :picard2:

I need mount my gx4000.
 
edit2: mounted in real hardware and my patch work in gx4000. Arnold lies me  all this time!. jajajaja.

well phantom ppi is fixed you can now remmap the keys :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:27, 24 October 15
well phantom ppi is fixed you can now remmap the keys :).

Nice work yet again @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  8)

I've converted the game to cpr and it works great like you said.  :)

I've now sorted it so that the second fire button is the jump button instead of another normal fire button.


I still can't find the space button to continue at the game over screen yet, this will need remapping to joypad button 1.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:23, 25 October 15
i think The 20 ascii code is in 0804  And cp compare 20 with the keyboard recieved is in 01D1.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:06, 25 October 15
i think The 20 ascii code is in 0804  And cp compare 20 with the keyboard recieved is in 01D1.

01D1 is FE20 keyboard space to fire, 01DB is FE2E is keyboard . to Jump

this was repeated

025C was FE20 keyboard space to fire, now FE58, 0266 was FE2E for . to Jump, now FE5A

I changed 20 at 0821 to 58 for Fire 1 and changed 20 at 0822 to 5A for Fire 2, I changed 20 at 0823 to 00.

Maybe the 20 @ 0823 needs changing to 58, but I think there is another 20 for space somewhere but unsure where it is.  ???

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:51, 25 October 15
O.K i view the original file not the yours :) .

space is in 017A

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:46, 25 October 15
O.K i view the original file not the yours :) .

space is in 017A

Cheers dragon  :D

When I change 20 to 58, the game just starts over, not that it's a problem, I mean the game starts straight away anyway, at least people won't get stuck at the game over screen.

I also noticed a slight screen flicker, so I've changed 7F to 58 and that sorted it.

With regards to Colony, I think some versions don't show the title screen on the 464.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:05, 25 October 15
PPI patch cause a litte corruption in the  upper left corner of the screen. I can't  find free space so i had to step 16bits and thats the cause of the corruption.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:21, 25 October 15
PPI patch cause a litte corruption in the  upper left corner of the screen. I can't  find free space so i had to step 16bits and thats the cause of the corruption.

Nice work again dragon  8)

OK I've got it sorted now    :D

COLONY

Fire Button 1 for Fire
Fire Button 2 for Mode
Pause with Console Pause Button, any button to unpause.
Abort with Joypad 2 button 1

Abort game Y / N = Console Pause Button for Yes, any button for No
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 02:18, 26 October 15
Cheers dragon  :D

When I change 20 to 58, the game just starts over, not that it's a problem, I mean the game starts straight away anyway, at least people won't get stuck at the game over screen.

I also noticed a slight screen flicker, so I've changed 7F to 58 and that sorted it.

" BREAK THRU " now available here and on the wiki page, I've included a poked version with infinite lives.  :D

I've included a PLUS Patched disk version here for plus users to use on disk if they wish, I've left it so you will need to press space on the game over screen, but you can now play with keyboard or joypad, button 2 is now jump.  :)

With regards to Colony, I think some versions don't show the title screen on the 464.


God I wish I knew what you knew.
Everything you do is mucho appreciated
Title: Re: Converted GX4000 .cpr - The topic
Post by: seanb on 02:22, 26 October 15
And that goes to @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) and everone else too
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:23, 26 October 15

God I wish I knew what you knew.
Everything you do is mucho appreciated

Cheers  ;D

I do what I can  ;) @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) is the one that is experienced with the debugger  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:57, 26 October 15
And that goes to @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) and everone else too

At the finish of the day the big thanks is to arnoldemu, he created the nocart, and he created the fantastic arnold emulator. without these two things This thread probably not exist.

 :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:03, 26 October 15
At the finish of the day the big thanks is to arnoldemu, he created the nocart, and he created the fantastic arnold emulator. without these two things This thread probably not exist.

 :).

So True!  :D

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 13:51, 26 October 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

I just checked out " ISS - Incredible Shrinking Sphere " that you did on the wiki page, I see you have remapped S to button 2.  :)

Do you know where the space bar is to change the plate? I can't seem to find it at the moment.

I've been working on fixing the trainer and bypassing the highscore table, I just need to find the space key to select plate on the screen you normally have to press S to start.
 
Cheers  :)

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:22, 26 October 15
I look it later the colony and the iss.


Time ago i don't post here a game joystick compatible but was ppi incompatible?. Who are the name?.We need revise the thread.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:38, 26 October 15
I look it later the colony and the iss.


Time ago i don't post here a game joystick compatible but was ppi incompatible?. Who are the name?.We need revise the thread.

Thanks  :)

COLONY is all done and uploaded now  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:49, 26 October 15
o.k ahh, the reason the plate is not patched in iss is when i do the game i not know pressing space you can change the plate jejeje.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:38, 26 October 15
o.k ahh, the reason the plate is not patched in iss is when i do the game i not know pressing space you can change the plate jejeje.

No Problem dragon  ;)

Enter to get past the Highscore table isn't done too, but I've got that sorted  :)

Just need the space for for plate and then I'll get it sorted.

I've got the pause button ok, Q to Quit is abit odd, when I change that, it just resets and doesn't quit.



Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:55, 26 October 15
 I found it but where do you want to put start?.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:11, 26 October 15
I found it but where do you want to put start?.

Sorry @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251), I've only just got home.

I've done the following so far.

TRAINER Y=1 N=2

LEVEL

1 = JOYPAD 1 BUTTON 1
2 = JOYPAD 2 BUTTON 2
3 = UP
4 = LEFT
5 = RIGHT
6 = DOWN
7 = JOYPAD 2 BUTTON 1
8 = JOYPAD 2 BUTTON 2

S TO START = PAUSE BUTTON
PAUSE = PAUSE BUTTON

PRESS PAUSE BUTTON TO GET PAST HIGHSCORE TABLE

So just need to remap change plates to fire button 2.   ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:35, 26 October 15
well we have one problem.

The good news is a know where keyboard is store, the bad news the nich is compressed so is impossible changue another thing apart the s.

The good news is the other cracker is not compressed, but the bad news is he not have trainer.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:00, 26 October 15
well we have one problem.

The good news is a know where keyboard is store, the bad news the nich is compressed so is impossible changue another thing apart the s.

The good news is the other cracker is not compressed, but the bad news is he not have trainer.

That might explain why I couldn't find it, as I work outside of the winape debugger  :doh:

The trainer isn't really important, but I'd say having all the game controls are.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 23:04, 26 October 15
Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:48, 27 October 15
Done

I haven't had the time to check this version out, so it doesn't have a trainer?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 11:42, 27 October 15
98 lives
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 13:54, 27 October 15
98 lives

Cool  :)

I've just checked it out, I'll fix the trainer buttons and get it so you can turn it on and off .  :)

Any chance you could look at " DIZZY 7: CRYSTAL KINGDOM " if you have the time.

I haven't had much luck with it in the past when I tried, need " Dizzy_7-Crystal_Kingdom_Dizzy__THE_EQUALIZOR  " version if possible so we can change the passwords  ;)

Need the cracktro bypassed and the menu keys changed ingame.

Cheers   :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 13:58, 27 October 15
O.k check if iss have  high score table i not modify it.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 14:00, 27 October 15
O.k check if iss have  high score table i not modify it.

Ok all done.  :)

I've sorted out the Trainer, made it so you can bypass the highscore table with the pause button, changed text to " TO CONTINUE PRESS PAUSE "

I've sorted out the Quit Button, Whilst Paused, press Joypad 2 Button 1 to quit.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 15:11, 27 October 15
98 lives
Always or selectable ? (Even if it require 2 diff files)


Envoyé de mon Nexus 5 en utilisant Tapatalk
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 15:58, 27 October 15
Always or selectable ? (Even if it require 2 diff files)


Envoyé de mon Nexus 5 en utilisant Tapatalk

I've fixed the Trainer, so Y1 starts you off with 98 lives, or N2 starts you off with the normal amount of lives.


I could make it so that the Trainer doesn't work, then do a poked version too ?

I can get it to show " Press Fire To Load Game " both buttons would = No, so it wouldn't matter which you pressed.

Then include a second poked version, the options are.....

Invulnerability to Assassins Spheres
Invulnerability to damaged tiles
Infinite Lives
Infinite ammunition

Do you want me to disable the trainer and incuded a poked version, if so, which pokes, Lives and Ammo ?

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) Just letting you know that I've included my version of Renegade with dragons, for when you update the single file download.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:26, 27 October 15
1= pad 1 button 1
2= pad 2 button 2
3=keyboard numer 3(gx4000 users not need these so i not remap it :).


level 2=2222
level 3=3333
level 4=4444

gx4000 button=pause
pad1 button 2=quit.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:19, 27 October 15
1= pad 1 button 1
2= pad 2 button 2
3=keyboard numer 3(gx4000 users not need these so i not remap it :).


level 2=2222
level 3=3333
level 4=4444

gx4000 button=pause
pad1 button 2=quit.

Nice work again @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  8)

Any chance you could change Quit from being Joypad 1 Button 2 to being Joypad 2 Button 1, I think it's best to keep it out the way as if you slip, you'll quit the game straight away  :doh:
as there is no Yes or No to confirm quit or....

Thanks  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: xenon on 00:47, 28 October 15
Thanks again for your conversions :)

Regards,

Salva
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:38, 28 October 15
Done
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:56, 28 October 15
Done

Cheers @dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251). :)

It looks like it was a tricky one to do.  8)

I was looking at changing quit from joypad 1 button 2 to joypad 2 button 1, but can't figure out these numbers, I think I found where it was ( 6F ) but didn't know the number for joypad 2 button 1, like I said these number seem odd to what I've worked with it the past.

Like 47 would make joypad UP quit, or 4F would make joypad DOWN quit, the only number that made sense was 7F which made Delete on the Keyboard to quit.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:30, 28 October 15
they not used key numbers the pause in the quit are in &9111, to changue it  youn need change the ld (FFFF) line keyboard to the selected line. and changue the bit x,a instruction below.

org #9104
ld a,(#ffff) --->changue this   3A FC FF
bit 5,a--------->chuange this pause key CB 47
jr nz,l9111
call #ad88
call #ad91
.l9111
ld a,(#fff9)---->changue this
bit 3,a--------->changue this quit key.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:22, 28 October 15
they not used key numbers the pause in the quit are in &9111, to changue it  youn need change the ld (FFFF) line keyboard to the selected line. and changue the bit x,a instruction below.

org #9104
ld a,(#ffff) --->changue this   3A FC FF
bit 5,a--------->chuange this pause key CB 47
jr nz,l9111
call #ad88
call #ad91
.l9111
ld a,(#fff9)---->changue this
bit 3,a--------->changue this quit key.

Thanks  8)

Trying to get my head around this  :laugh:

I've managed to change the quit button to joypad 2, but it's using button 2 instead of 1, not that its a problem, I did this by changing 3A FF FF, to 3A FC FF.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:42, 28 October 15
Thanks  8)

Trying to get my head around this  :laugh:

I've managed to change the quit button to joypad 2, but it's using button 2 instead of 1, not that its a problem, I did this by changing 3A FF FF, to 3A FC FF.

Because the instruction bit x,A tells take a look to A content and view if in the position x it have a 0.

Example button 2 DF=11011111 bit 5,A. you only need try all combinations 47,4f,57,5f,67,6f,77,7f etc etc... until button 1 respond
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:05, 28 October 15
Because the instruction bit x,A tells take a look to A content and view if in the position x it have a 0.

Example button 2 DF=11011111 bit 5,A. you only need try all combinations 47,4f,57,5f,67,6f,77,7f etc etc... until button 1 respond

Thanks again, Joypad 2 Button 1 is 67  :)

I've made it so Joypad 2 Button 2 is quit, I decided to do this as people might want to redefine the controls so one button is jump and the other is collect,
so I thought it would be better to move the quit button and leave the console pause button alone.

I also changed the level codes from up, left and down to up, left and right, easier for me to remember ;) I've left the code numbers the same as there was no reason to change them.

I've changed the options to display, 1. CONTINUE AND 2. REDEFINE CONTROLS  (removed 3) like you said, it's not needed.

I've also included a poked version, which is supposed to give infinite lives, it looks more like infinite energy to me.  ;)


1 = Pad 1 Button 1
2 = Pad 1 Button 2

GX4000 Button = Pause

Pad 2 Button 2 = Quit

If you Redefine Controls, Press Up for Option 1.

Level 2 = 2222   PRESS UP X 4
Level 3 = 3333  PRESS LEFT X 4
Level 4 = 4444  PRESSS RIGHT X 4

Sometimes the game starts when you try and enter a level code,
just quit and try again until you can enter them, they do work.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 15:26, 29 October 15
Frankie returns with patched ppi. I only convert it to a cpr, the creators of the patch are urusegui and artaburu from amstrad.es

Big Thanks to the two.

Haloween is coming, the dead return from grave.

How pause the game, put a stone in the gx4000 pause button. :picard2:

gauntlet 2 not need modifiations, the potions are picked and use at the fly. He not have potion button.
 
Daley Thompson's Super Test (http://www.cpcwiki.eu/index.php?title=Daley_Thompson%27s_Super_Test&action=edit&redlink=1) is bad converted cartridge not load.

Capitain america not appears use granade in the code, but it have undocumented buttons.

1 an Z made move the capitains america in break dance style. i not sure if it use granade, but best view the entire video: Captain America Defies the Doom Tube Amstrad cpc HD Comentado - YouTube (https://www.youtube.com/watch?v=oGQI05kPIsI)

And i not see the graphic glitch in killer cobra ???.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:15, 29 October 15
Frankie returns with patched ppi. I only convert it to a cpr, the creators of the patch are urusegui and artaburu from amstrad.es

Big Thanks to the two.

Haloween is coming, the dead return from grave.

How pause the game, put a stone in the gx4000 pause button. :picard2:

gauntlet 2 not need modifiations, the potions are picked and use at the fly. He not have potion button.
 
Daley Thompson's Super Test (http://www.cpcwiki.eu/index.php?title=Daley_Thompson%27s_Super_Test&action=edit&redlink=1) is bad converted cartridge not load.

Capitain america not appears use granade in the code, but it have undocumented buttons.

1 an Z made move the capitains america in break dance style. i not sure if it use granade, but best view the entire video: Captain America Defies the Doom Tube Amstrad cpc HD Comentado - YouTube (https://www.youtube.com/watch?v=oGQI05kPIsI)

And i not see the graphic glitch in killer cobra ???.

First off, thanks for fixing Rambo that I converted, thanks to your fix, I've just done a new version with a Trainer

Daley Thompson's Super Test runs just fine on my real GX4000 so no idea why it doesn't work for you, it just needs Enter fixing for Highscore table, you enter name with joystick but still need enter.

With regards to Killer Cobra, I have corruption on the bar at the top and on the main helicopter you control on real GX4000.

With regards to Gauntlet, you do need potion buttons, if you press the potion button keys that are listed, they will make a noise to show you are out of potions, I don't think we can remap these as the game looks compressed to me.  :doh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:26, 29 October 15
1) thomson, o.k it only happend in arnold, arnoldemu take note,another bug  try cartridge it not work :)

2).The corruption is cause of a fix your made or is plus range incomaptibility?.I tried it in emulators only. The corruption is only in gx4000?.

3) Who are the potions buttons in gaunlet?. Manual don't say nothing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:14, 29 October 15
1) thomson, o.k it only happend in arnold, arnoldemu take note,another bug  try cartridge it not work :)

2).The corruption is cause of a fix your made or is plus range incomaptibility?.I tried it in emulators only. The corruption is only in gx4000?.

3) Who are the potions buttons in gaunlet?. Manual don't say nothing.

1. I hope you can find the Enter key for the game .  ;)

2. I think the game doesn't like the plus range, get the corruption on my gx4000, think it was the same on my 6128 plus

3. Magic Keys are shown on the Player Controls Screen when the game loads, Player 1 Magic = F2, F3, F5, F6, F8, F9      Player 2 Magic = SPACE
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:48, 31 October 15
I already did " Escape From The Planet Of The Robot Monsters " but it was only one player, as the second player needed the keyboard and the game was compressed.  :doh:

I've now done a totally new version from a different disk, I've remapped all the controls and you can now play 2 players.

I've done two different versions, I've done v1 to use joypads and v2 to use joysticks.

v1 = JOYPAD VERSION

Player 1 Joypad 1
Player 2 Joypad 2

Forward = UP
Left   = LEFT
Right   = RIGHT
Fire   = FIRE BUTTON 1
Bomb   = FIRE BUTTON 2

v2 = JOYSTICK VERSION

Player 1 Joystick 1
Player 2 Joystick 2

Forward = UP
Left   = LEFT
Right   = RIGHT
Fire   = FIRE BUTTON 1
Bomb   = DOWN
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 17:23, 31 October 15
Full list updated.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:16, 31 October 15
Full list updated.

Nice one.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:45, 01 November 15
We need a list of ppi incompatible plus games.If anyone knows incompatible games put the name here thanks :) .
 

Phantom i need you test this.

try if it work in real plus hardware, and if it not work in a real  normal cpc hardware, if its correct it works in plus range but not in normal range cpc computers and corruption is fixed.

Note:is only fixed ppi not keys to the gx4000.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Nich on 18:29, 01 November 15
We need a list of ppi incompatible plus games.If anyone knows incompatible games put the name here thanks :) .
Tom et Jerry has an (incomplete) list of games (http://tj.gpa.free.fr/html/divers/buglist.htm) on his site.

Does anyone know of any emulators that actually emulate the Plus keyboard incompatibility? WinAPE doesn't seem to do it for the large majority of games, even when all the Plus-related configurations are enabled.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:01, 01 November 15
Tom et Jerry has an (incomplete) list of games (http://tj.gpa.free.fr/html/divers/buglist.htm) on his site.

Does anyone know of any emulators that actually emulate the Plus keyboard incompatibility? WinAPE doesn't seem to do it for the large majority of games, even when all the Plus-related configurations are enabled.

Thanks for the list.

good news:Yes i know one.
Bad news: is unreleased, only arnoldemu know when he release the arnlod emulator :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:56, 01 November 15
We need a list of ppi incompatible plus games.If anyone knows incompatible games put the name here thanks :) .
 

Phantom i need you test this.

try if it work in real plus hardware, and if it not work in a real  normal cpc hardware, if its correct it works in plus range but not in normal range cpc computers and corruption is fixed.

Note:is only fixed ppi not keys to the gx4000.

I've just tested it and it works great in the GX4000 with no corruption  :D

I've remapped all the controls the same as last time.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:17, 01 November 15
I've just tested it and it works great in the GX4000 with no corruption  :D

I've remapped all the controls the same as last time.  8)

COLONY

The New Fixed disk and cpr are here now. @remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Colony is the Cart
Colony Plus is the disk.

O.k the ppi patch is from urusergui :) . He discover a undocumented form to make the games works in asic with less code, but not works in cpc 6128 with ppi normal in theory  :) .
Title: Re: Converted GX4000 .cpr - The topic
Post by: arnoldemu on 20:47, 01 November 15
What is the code for the ppi on plus?

Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 20:59, 01 November 15
What is the code for the ppi on plus?

it works in arnlodemu without a problem.

ORG &2424
LD BC,&F40E
OUT (C),C
LD BC,&F6C0
OUT (C),C
OUT (C),A
LD BC,&F792
OUT (C),C
NOP
LD B,&F4
IN A,(C)
LD BC,&F782
OUT (C),C
RET
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:27, 01 November 15
Yeaaaah! :D

I was freaking out with this patch :'(
cause of mode rupture, perfect synchronization is necessary, you can not optimize anything because it is out of sync with the slightest change, even I can not remove the NOP instruction.

therefore I have discovered this trick, thank goodness
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 21:37, 02 November 15
I haven't uploaded the new version of " Escape From The Planet Of The Robot Monsters " that I posted above to the wiki page yet.

I believe a couple of games from dragon on here need putting / changing on the wiki page, I'm pretty sure he fixed " Dragon's Lair " and also did " Frankie Goes To Hollywood ".

I'll reupdate as soon as i'll have time
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:12, 03 November 15
Phantomz you golden axe is complete?. Who do you made it?. it have more that 176k.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:30, 03 November 15
I'll reupdate as soon as i'll have time

@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) No need, I had a bit of free time today, so instead of doing another cpr, I thought I'd update the wiki page.  ;)

As of today, everything should be up to date on there, for now anyway.  :)

Now that the Graphics Corruption is fixed on Colony, I've done a poked version too which includes Infinite Shield and Infinite Laser.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:34, 03 November 15
Phantom you golden axe is complete?. Who do you made it?. it have more that 176k.

Yes, the game is complete, I completed it to test it, even has the ending  ;D

Give it a play test to the end, it's got a trainer  ;)

176k that maybe, but it works fine, maybe due to cngsoft compression.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:36, 03 November 15
So,if its compressed how do you change the keys? what a mistery!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:41, 03 November 15
So,if its compressed how do you change the keys? what a mistery!

I'm not sure how or what compression they use, but some games you can find keys to remap and others you can't , just got lucky with that game.

I mean look at the first version of ISS you did, we can find all the keys to remap apart from the space bar to select the plates, but we can't find that due to compression.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:45, 03 November 15
I'm not sure how or what compression they use, but some games you can find keys to remap and others you can't , just got lucky with that game.

I mean look at the first version of ISS you did, we can find all the keys to remap apart from the space bar to select the plates, but we can't find that due to compression.

jaja, supreme :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:49, 03 November 15
jaja, supreme :).

 :)

Just find and change these -@P;:/.0ÿ9OILKM,8ÿ7UYHJN 6ÿ5RTGFBV4ÿ3EWSDCX1ÿxQ½  ;)

Not sure if we can change it so player one can use button 2 for Magic.  ???
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:51, 03 November 15
I can try look with my patch base.

Even, urusergui can try compress my game but my game have litte corruption. Thats i asked you about it :) .
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:02, 03 November 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) No need, I had a bit of free time today, so instead of doing another cpr, I thought I'd update the wiki page.  ;)


Great job !


But i was talking of the full set ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:19, 04 November 15
We need a list of ppi incompatible plus games.If anyone knows incompatible games put the name here thanks :) .
 

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)

I know that " Sergeant Seymour Robotcop " need fixing for the plus, someone asked for the Seymour games and that was the only one I couldn't do.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:47, 05 November 15
I've done another game, this one is " Secret Agent Sly Spy "

The Trainer is fully working, the level buttons are as follows;

1 = JOY1  FIRE1,  2 = JOY1  UP,  3 = JOY1  LEFT,  4 = JOY1  RIGHT,  5 = JOY1  DOWN,  6 = JOY2  UP,  7 = JOY2  LEFT,  8 = JOY2  RIGHT,  9 - JOY2  DOWN

On the OCEAN SOFTWARE CREATION SCREEN, press the console pause button or any button on joypad 2 to continue.

USE JOYPAD 2 FOR OPTIONS ON MAIN SCREEN

UP        FOR OPTION 1 = DEFINE KEYS
DOWN  FOR OPTION 2 = SELECT JOYSTICK

PUSH DOWN FOR JOYSTICK IF WANT TO USE JOYPAD 1, PAUSE WILL NOT WORK
DEFINE KEYS TO JOYPAD 2 AND PAUSE BUTTON OR BUTTON 2 IF WANT PAUSE TO WORK.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 14:52, 08 November 15
two mag compression mocked , the magic of the pokes in basic at least in winape/arnold :).







Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:59, 08 November 15
Would Captain Planet, Paperboy 2, Myth, Back to the Future 2 and Power Drift be unreasonable requests please?

Myth does have a keyboard control for inventory but sure that could be mapped onto Button 2.

Many thanks..

PS - Captain Planet is underrated!

@zeropolis79 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=115)

I had some free time today so thought I'd check out " Captain Planet And The Planeteers ".

At first I wasn't having much luck as the game doesn't use key numbers (which I'm used too).

I had to figure out the keyboard scanning on this game ( first game I've done alone like this ), for example enter for special power = 3A 02 86 CB 57 this needed to be changed to 3A 09 86 CB 6F, for it to be Joypad 1 Button 2.  ;)

Anyway, I'm happy to say I've got the game all sorted now.

I've remapped the controls and changed the onscreen instructions, just use Joypad 1 Button 2 for Special Power.

The game has a Trainer for Infinite Lives, but I've also included a poked version with Infinite Time.

Captain Planet And The Planeteers

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:44, 09 November 15
I've just done a new version of " Smash TV ".

dragon already converted this game, but there was no pause option and I wanted to move the quit button, so I've done it all over from stracth.

I've remapped the menu buttons to joypad 1, I've mapped Pause to Joypad 2 Button 1 and Quit to Joypad 2 Button 2.

The main reason I did this game, was that I wanted to make a version with a poke, when I changed the poke address in the cart in didn't work.

I then looked into this game a bit more and found out that it has a in built cheat mode but it has been disabled by the programmer, I changed what I needed to and reactivated it.

During the game, you needed to press the keys simultaneously: SHIFT + G + H + 1 + 0
CHEAT MODE ON or OFF appear on the bottom of the screen.

Now the GX4000 has no keyboard so, I needed to do more work to get the cheat mode working.

I didn't want people to have to press 5 buttons on the joypads to make the cheat mode work and I didn't want it to mess up the controls that I already mapped.

I have now made it so you can turn the cheat mode on and off with 2 buttons really easy.  :D

During Play , simply hold down Button 2 on Joypad 1, then press Button 1 on Joypad 2, this will turn the Cheat Mode On or Off.  8)

Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 20:40, 09 November 15
I join to the party!  ;D

The game is <<<<< Rick Dangerous 2 >>>>>

The buttons are as follows.

Menu:
Level 1 = JOY1  FIRE1
Level 2 = JOY1  LEFT
Level 3 = JOY1  DOWN
Level 4 = JOY1  RIGHT
Level 5 = JOY1  UP (Level 5 appears with cheat on)
"Hurry up" = JOY2  RIGHT (while the letters jump)
ESCAPE = JOY2 FIRE1
Pause = P

cheat menu:
Yes = y or JOY1 B1
No = n or JOY1 B2

How well are the keys assigned?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:25, 09 November 15
I think is ok a love the mini icons in the menu :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 15:29, 10 November 15
Man, what an amazing amount of effort... thanks to all of you, guys!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:44, 10 November 15
@Dan Hero (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1443)

I've just converted " Beyond The Ice Palace ".

This is the normal version of the game, I did convert the plus version, everything seems to work ok in the plus version, but it resets at random times, no idea what's wrong, I'll look into it sometime.....  ???

Anyway, here is the normal version of the game, all working and play tested to the end on a real GX4000.  ;)


The game originally had a Trainer with " INVULNERABILITY  Y or N "

I've disabled this as when I died from falling on the jumping part on the first level ( to see what would happen ) it gave me screen corruption which I didn't like.

I've made it so the game will load without the cheat by pressing button 1 or 2 on Joypad 1.


I've included a poked version with INVULNERABILITY and Infinite Summon Spirit.

My INVULNERABILITY poke will not give the screen corruption.  ;)

I can't get any infinite lives pokes to work, so be careful when jumping on the first level.


You can't redefine controls to Joystick or Joypad 1, so if you want fire and summon on the same pad, or jump etc, just select No to Joystick and Redefine Controls to Joypad 2 and the pause Button.

Press the console PAUSE Button or any button on Joypad 2 to get passed the Title and Scroll Screen.

Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 19:16, 10 November 15
yes thank you all fantastic work, more cartridge games in a few months than were ever released in the first place
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dan Hero on 00:31, 14 November 15
Thank you so much for converting Beyond the ice palace, I'm sooo happy, this really takes me back to the summer of '88!
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 18:36, 15 November 15
Man, what a conversion machine are you...
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 21:34, 15 November 15
ffffff. I'am out of memory patching two mag compressed wwf after 2020 lines of poke in basic.

So i out of memory to patch return from two players and for patch pause with cheat up to bypass combat. :picard2: and the letters.

But you can view the final game in a computer in the other dsk pressing pause + up.

if someone can find me free space that is not overwrite during  game load i cant patch the rest.
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 19:35, 16 November 15
Thank you so much for converting Beyond the ice palace, I'm sooo happy, this really takes me back to the summer of '88!

Wish we could make real carts out of this lot..
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 22:03, 16 November 15
New wwf, now is possible return from two players mode.

No pause, and not changed letters in menu return=1 space=2.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 20:33, 18 November 15
Really good work, what you do here,many thanks - I would have a suggestion for the next maybe possible "blast from the past" one: Master of the lamps.  Fantastic arcade style game, would be perfect for the gx4000
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 00:20, 20 November 15
Really good work, what you do here,many thanks - I would have a suggestion for the next maybe possible "blast from the past" one: Master of the lamps.  Fantastic arcade style game, would be perfect for the gx4000

Very easy!!! ;D

EDIT: Redo: ESC key redirect to P
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: zeropolis79 on 01:58, 21 November 15
Got me buying a replacement C4 to replace the one I had to sell to raise funds..
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 22:27, 22 November 15
Another one!

<<<<< AFTER THE WAR >>>>>

The buttons are as follows:

Cheat menu -> JOY1 UP or y = YES
Cheat menu -> JOY1 DOWN or n = NO
Level 1 -> JOY1  DOWN
Level 2 -> JOY1  UP
Intro -> JOY1  RIGHT

Ingame:
Shoot & hit -> JOY1 B1
Crouch & kick -> JOY1 B2
RESET -> JOY2 B1
Pause = P
Title: Re: Converted GX4000 .cpr - The topic
Post by: iddod on 22:37, 22 November 15
Wish we could make real carts out of this lot..

you do realise that you can right?
just take ANY gx4000 cart, open it up, desolder the big chip from the pcb, this is an eprom and can be erased and rewritten... just erase it, reprogram it with your game of choice (after removing the header data), solder it back onto the pcb, print a new label and there you go... (google is your friend if you want to look further into the whole eprom erasing and programming thing)
i have a rick dangerous cart i made thanks to the efforts of those peeps on here who are modifying the code of all these games to make em fully functional on the gx4000
 :-*
Title: Re: Converted GX4000 .cpr - The topic
Post by: dodogildo on 23:03, 22 November 15


i have a rick dangerous cart i made thanks to the efforts of those peeps on here who are modifying the code of all these games to make em fully functional on the gx4000
 :-*

Rick Dangerous cart?  Very cool.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 23:58, 22 November 15
I am imagining a box with chips in with every single Amstrad game going that you plug into the disk drive slot and have instant access.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:45, 23 November 15
I've done another game in a record time  8)

This time it's <<<<< Sergeant Seymour Robotcop >>>>>

with trainer and keyboard fix for pluses & gx4000

Cheat menu -> JOY1 UP or y = YES
Cheat menu -> JOY1 DOWN or n = NO
Pause = P
RESET -> JOY2 B1 (It works only pressing pause previously)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:33, 24 November 15
I've done another game in a record time  8)

This time it's <<<<< Sergeant Seymour Robotcop >>>>>

with trainer and keyboard fix for pluses & gx4000

Cheat menu -> JOY1 UP or y = YES
Cheat menu -> JOY1 DOWN or n = NO
Pause = P
RESET -> JOY2 B1 (It works only pressing pause previously)

Nice one, that's the Seymour set done now then  :) I couldn't do that one because of the plus keyboard compatibility issue.  ::)

It's nice to see other's doing conversions, I'll try and do more when I've got some free time again, just really busy this time of the year.

I did a new version of Paperboy sometime ago, dragon already did this game, but it had no trainer and you needed to select Joystick before you started.

This version has a Trainer and you can use the joypad / joystick straight away, just press the console button to start game.  8)

MENU

BUTTON 1 = KEYBOARD                           
BUTTON 2 = JOYSTICK      
UP = REDEFINE KEYS
DOWN = DEMONSTRATION
CONSOLE BUTTON = START GAME   


BUTTON 2 TO PAUSE
CONSOLE BUTTON  TO QUIT

CONSOLE BUTTON TO PASS HIGHSCORE TABLE


Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:33, 24 November 15
I've noticed that the GX4000 game page is falling behind now, the last few games haven't be added.


Until half of next week i have too much work to update myself...


Moreover, i have great difficulties to follow what is WIP and what is ready to be uploaded...


If someone could at least do a list of all the game needing an upload, it would be great !
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:07, 26 November 15

Until half of next week i have too much work to update myself...

No worries, I know what it's like  ???

Like I said I haven't got much free time at the moment, I have done another game though, I know it's not great, but I used to play it a lot as a kid for some reason  ??? so I've converted it.

The game is " 720 Degrees " I haven't mapped the Music On / Off button because it only plays for a short while so didn't seem worth it, I can do it if it's wanted.  ;)

I've also got around to fixing the QUIT Y/N option in " Batman The Caped Crusader "  8)

I couldn't do it when I first converted the game as the game doesn't use key numbers, It uses keyboard scanning.

I'm happy to say I've now got it sorted, I've changed the onscreen Quit prompt too.   ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: iddod on 23:14, 26 November 15
I am imagining a box with chips in with every single Amstrad game going that you plug into the disk drive slot and have instant access.

that was exactly the case until i got my C4CPC... and now i have a box with a lot of blank eproms in it  ;D
(though i kept the rick dangerous as a dedicated cart)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 17:04, 27 November 15
Another game!
This time is my first purchase, when i was young  :P

<<<<< MagMax >>>>>
 
- Compressed with Exomizer v2.
- With trainer
- Cheat menu -> JOY1 UP or y = YES
- Cheat menu -> JOY1 DOWN or n = NO
- Pause = P
- RESET -> JOY2 B1
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:03, 27 November 15
Ok, I've done another game.

This one is " Star Sabre " shame there is no music, but we can only run the 64k version on the GX4000  :(
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 20:28, 29 November 15
Ok, I've done another game.

This one is " Star Sabre " shame there is no music, but we can only run the 64k version on the GX4000  :(

I've removed the game as unsure if it is available as a free download like Sub Hunter?  It's shown on CPC Power as PD.

The Demo version is available here.


Send a PM to Axelay, but i'm quite sure it's freeware...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:18, 29 November 15

Send a PM to Axelay, but i'm quite sure it's freeware...

He is a member here then?

If so, I'll pm him  :)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:11, 29 November 15
He is a member here then?

If so, I'll pm him  :)


Yes ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:57, 29 November 15
I had some free time this weekend, so I've been hard at work bringing you all another game.

I hasn't been easy as I'm still getting used to doing keyboard scanning games.  ;)

This time I bring you the original " Barbarian ".

The game is only 1 Player at the moment, I will try and make it 2 Player at a later date if I can.

I've made two versions, this is because whilst it is one player it is easier to have the options on the main joypad.

If I get player two sorted at a later date, space is required to attack for joypad 2, so this will need mapping to button 1 on joypad 2.

This is why I've made two versions, v2 is ready for the controls to be mapped for up down left and right as the attack (space) is already mapped. ;)

Using v2 helps if you want to use a joystick in one player mode to as you can still select mode 1 and start the game with the second pad. ;)


Instructions

v1 = Use Joypad 1 for Options

Button 1 to Start Game
Button 2 to Change Mode ( Select Mode 1 for one Player )

Pause / Unpasue with Console Button

Joypad 2 Button 2 to Turn Music On / Off


v2 = Use Jopad 2 for Options

Button 1 to Start Game
Button 2 to Change Mode ( Select Mode 1 for one Player ).

Pause / Unpasue with Console Button

Joypad 1 Button 2 to Turn Music On / Off


So, I still need to remap joypad 2 controls and maybe the quit button.

I couldn't find where quit is at the moment, but I don't think we have any buttons free for it anyway.

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251)  ;)

Maybe someone could help remap up down left and right in v2 to joypad 2, fire button's already done  :D

Only Part 1 - Forest and Part 2 - Plain need doing as they are the only parts with mode 3 = 2 Player

I'm close to sorting it out, just someone that can use the winape debugger might be able to do these four buttons and then we can play 2 players.  ;)

I'm pretty sure the following contains Player 2 controls, this is in the cart twice, first being part 1, the second being part 2.  ;)

3A C4 82 0E 00 E6 28 FE 28 28 0C CB 5F 28 02 CB C1 CB 6F 28 02 CB C9 3A C1 82 E6 30 FE 30 28 0C CB 67 28 02 CB D1 CB 6F 28 02 CB D9


5F and 6F and Q and A, 67 and 6F are H and J

I swopped 5F and 6F around and the controls were reversed, the same with 67 and 6F

I know if I change 3A C4 to 3A C2 it will change Q to T and A to F, the controls are in this area.


Anyway, I need a break for now, but I'm happy to say we now have Barbarian to play on our GX4000

Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:20, 29 November 15
 :D Ladies and gentlemen, with all of you...
<<<<< FROGGER >>>>>

- Infinite lives & time (Joy1 Up / Joy1 Down - Yes / No)
- Insert Coins : P
- One player : Joy1 B1
- Two players : Joy 1 B2
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 13:00, 30 November 15
And they keep coming... great job guys!
Title: Re: Converted GX4000 .cpr - The topic
Post by: mamemeister on 14:42, 30 November 15
As a recent recipient of the wonderful C4CPC may I personally thank everyone who goes to all the effort of converting all these games. You are all appreciated.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 17:12, 30 November 15
Maybe someone could help remap up down left and right in v2 to joypad 2, fire button's already done  :D

Only Part 1 - Forest and Part 2 - Plain need doing as they are the only parts with mode 3 = 2 Player

Done!!  ;D

Code: [Select]
737A   LD A,(&82C2)                 ;A=6º byte in keyboard Buffer
.....
737F   AND &03
7381   CP &03                       ;Up & down not allowed at the same time
.....
7385   BIT 0,A                      ;Test bit 0 = Joy2 Up
.....
738B   BIT 1,A                      ;Test bit 1 = Joy2 Down
.....
7391   LD A,(&82C2)
.....
7394   AND &0C
7396   CP &0C                       ;Left & Right not allowed at the same time
.....
739A   BIT 2,A                      ;Test bit 2 = Joy2 Left
.....
73A0   BIT 3,A                      ;Test bit 3 = Joy2 Right

3A,C2,82,0E,00,E6,03,FE,03,28,0C,CB,47,28,02,CB,C1,CB,4F,28,02,CB,C9,3A,C2,82,E6,0C,FE,0C,28,0C,CB,57,28,02
CB,D1,CB,5F,28,02,CB,D9
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:08, 30 November 15
Done!!  ;D

Code: [Select]
737A   LD A,(&82C2)                 ;A=6º byte in keyboard Buffer
.....
737F   AND &03
7381   CP &03                       ;Up & down not allowed at the same time
.....
7385   BIT 0,A                      ;Test bit 0 = Joy2 Up
.....
738B   BIT 1,A                      ;Test bit 1 = Joy2 Down
.....
7391   LD A,(&82C2)
.....
7394   AND &0C
7396   CP &0C                       ;Left & Right not allowed at the same time
.....
739A   BIT 2,A                      ;Test bit 2 = Joy2 Left
.....
73A0   BIT 3,A                      ;Test bit 3 = Joy2 Right

3A,C2,82,0E,00,E6,03,FE,03,28,0C,CB,47,28,02,CB,C1,CB,4F,28,02,CB,C9,3A,C2,82,E6,0C,FE,0C,28,0C,CB,57,28,02
CB,D1,CB,5F,28,02,CB,D9

Thanks for the help @Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)  :D

Like I said, I'm still getting used to these keyboard scanning games, at least I found the right area  :D


I've just finished sorting out the controls so people can play two players in parts 1 and 2.

I've also searched for the keyboard controls for parts 3 and 4 and changed those, so now mode 2 uses Joypad 2 instead of Keyboard, I did this incase someone started a game in Mode 2 as they wouldn't be able to play the game without turning the console off and loading the game back up, there are no available buttons to remap the quit button.

I've changed it so it shows "JOY1 1" instead of Mode 1, "JOY2 1" instead of Mode 2 and "2 PLAY" instead of Mode 3, to make it less confusing for people, I hope this helps.  :D

Instructions
Change Mode / Option with Joypad 2 Button 2
Start Game with Joypad 2 Button 1

Pause / Unpause with Console Pause Button.

Turn Music On / Off during Fighting with Joypad 1 Button 2

Title: Re: Converted GX4000 .cpr - The topic
Post by: Puresox on 20:46, 30 November 15
All these conversion's are a great help to getting the CPC much better known , seeing as there are many collectors out there who steer clear of the Amstrad on the whole, but the fascination with the GX4000 and the high price of the games has brought a lot of interest so good way of introducing new fans to CPC stuff
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:26, 30 November 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Can you unpack CNGSoft games?  If so, is there any chance you could do " Operation Wolf "

dragon and I have tried to do this game in the past but we haven't been able to find a copy that we could work with, uncompressed versions that we could remap the keys in won't work with nocart due to how the game loads.

The CNGsoft and the NICH version work with Nocart, but we can't remap the controls due to compression.

The game only needs the 2 Menu Buttons remapping to the Joypad Buttons and ESC for Pause to the Console Button, unless you want to remap the Joypad and both buttons as default controls too.  :D

The following might help if you can unpack the game, I would think it would be the same.


menu key.
--------------
go to 1fda: changue The LD A(#3ffe) to 3fff

1fed->changue the and x to and 10.
1fe3->change the and x to and 20


esc key ingame to pause in gx4000.
----------------------------------------------
2221->Chngue the ld A,(#3fxx) to 3ff9

2224->changue and X to and 08


It would be good to have this game on the GX4000 too.  :D

Also if the CNGsoft games can be unpacked, it would be Great if the " Gauntlet " games are able to be done as these are great games for the CPC. :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 21:27, 30 November 15
Request

Can we have a CPR of this?

labyrinth &copy bollaware (19??) (http://www.cpc-power.com/index.php?page=detail&num=11646)
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:03, 30 November 15
I join to the party!  ;D

The game is <<<<< Rick Dangerous 2 >>>>>

The buttons are as follows.

Menu:
Level 1 = JOY1  FIRE1
Level 2 = JOY1  LEFT
Level 3 = JOY1  DOWN
Level 4 = JOY1  RIGHT
Level 5 = JOY1  UP (Level 5 appears with cheat on)
"Hurry up" = JOY2  RIGHT (while the letters jump)
ESCAPE = JOY2 FIRE1
Pause = P

cheat menu:
Yes = y or JOY1 B1
No = n or JOY1 B2

How well are the keys assigned?

I'm uploading the games. This one is not .cpr converted. Is it finished or a WIP ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 22:39, 30 November 15
I'm uploading the games. This one is not .cpr converted. Is it finished or a WIP ?

Yes, it's my first game and I didn't know how

Here you are
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:43, 30 November 15
I've just redone the Menu on " Barbarian "

I've changed it to show which parts are 1 and 2 players.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Executioner on 22:53, 30 November 15
Like I said, I'm still getting used to these keyboard scanning games, at least I found the right area  :D

With the new version of WinAPE you can set a keyboard read breakpoint, that should help you find the keyboard scanning routines.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:56, 30 November 15
With the new version of WinAPE you can set a keyboard read breakpoint, that should help you find the keyboard scanning routines.

I'll check it out, but I've never got my head around the debugger, believe it or not I do most of my work outside of an emulator, I just use the emulator to test my changes  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 22:58, 30 November 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Can you unpack CNGSoft games?  If so, is there any chance you could do " Operation Wolf "

Yes, of course, but normally this is not necessary. It's the case of Rick Dangerous 2 for example, I haven't unpacked to apply the patch, you just have to wait for decompresion and patch the final jump.

Ok, I will do Operation Wolf  ;)

Request

Can we have a CPR of this?

labyrinth &copy bollaware (19??) (http://www.cpc-power.com/index.php?page=detail&num=11646)

It's posible but will only work with 6128+

Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:17, 30 November 15
:D Ladies and gentlemen, with all of you...
<<<<< FROGGER >>>>>

- Infinite lives & time (Joy1 Up / Joy1 Down - Yes / No)
- Insert Coins : P
- One player : Joy1 B1
- Two players : Joy 1 B2

WOW!!! Didn't know this game... How could I, it's brillant!

Someone knows what are the exclusive CPC+ Features ? Palette ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:27, 30 November 15
Everything updated, including Full set !
Title: Re: Converted GX4000 .cpr - The topic
Post by: Executioner on 23:29, 30 November 15
Someone knows what are the exclusive CPC+ Features ? Palette ?

It uses most of the CPC Plus features. DMA Sound, Hardware scrolling, sprites, palette, raster interrupts, and it doesn't run on a standard CPC.
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 23:30, 30 November 15
It uses most of the CPC Plus features. DMA Sound, Hardware scrolling, sprites, palette, raster interrupts, and it doesn't run on a standard CPC.

Ok!  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:40, 01 December 15
Oh Crap, the first one I try in Months and I fail :(


I fixed the trainer so the game is playable, However the GLUE option in the BIN file needs to be remapped from Space to FIre 2.


I cannot find the magic string in here, can anyone help?



Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 03:33, 01 December 15
Oh Crap, the first one I try in Months and I fail :(


I fixed the trainer so the game is playable, However the GLUE option in the BIN file needs to be remapped from Space to FIre 2.


I cannot find the magic string in here, can anyone help?

Yes we can!  ;D
Code: [Select]
org #2a44
ld a,(#4801)
bit 5,a
jp z,#2b9e

org #2a72
ld a,(#4801)
bit 5,a
jp z,#2b9e

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 04:40, 01 December 15
I cannot find the magic string in here, can anyone help?

3A 71 48 FE 20  8)

If you work with a HEX Editor like me, change the following on your disk.  ;)

FE20 @ 3B17 to FE7A
FE20 @ 3B45 to FE7A
FE20 @ 3BC3 to FE7A

If you need a hand finding the following I can help  :)

P for PAUSE    
F for FASTER    
S FOR SLOWER
A FOR ABORT    
T FOR ? ( RESTARTS THE LEVEL, BUT YOU LOSE A LIFE )
H FOR HIGHSCORE
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 09:30, 01 December 15
3A 71 48 FE 20  8)

If you work with a HEX Editor like me, change the following on your disk.  ;)

FE20 @ 3B17 to FE7A
FE20 @ 3B45 to FE7A
FE20 @ 3BC3 to FE7A

If you need a hand finding the following I can help  :)

P for PAUSE    
F for FASTER    
S FOR SLOWER
A FOR ABORT    
T FOR ? ( RESTARTS THE LEVEL, BUT YOU LOSE A LIFE )
H FOR HIGHSCORE
Thanks @Phantomz, I'll take another look tonight. Will also improve the trainer, at the moment it's functional, but ugly lol.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 11:30, 02 December 15
Thanks @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308), I'll take another look tonight. Will also improve the trainer, at the moment it's functional, but ugly lol.
now the forum is back I'll try again tonight. P is already mapped to the pause button then, as that is just a p anyway.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 16:16, 02 December 15
now the forum is back I'll try again tonight. P is already mapped to the pause button then, as that is just a p anyway.

I know, I meant if you wanted to move it somewhere else  ;)

Sometimes I and dragon etc will move the pause button to a button on the pad and make the console pause button quit or something else etc.

I think it's best left alone on this game though.


The full version of Star Sabre is now available.


Send a PM to Axelay, but i'm quite sure it's freeware...

I sent a PM to Axelay and I'm happy to say that he has given his permission to convert the game for the GX4000   :D

Thanks again, Axelay  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:20, 02 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)  I don't know if you can do your ppi fix on the following game?  ;)

I've been busy trying to bring us all another game, I'm happy to say I've fixed the trainer and remapped all the buttons in the game, but it doesn't like plus machines. :doh:

The game I've been busy working on is " Myth - History In The Making ".

Like I said I've fixed the trainer, remapped space to fire button 1 for the title screen, loading screen and restart screen.

I've remapped space to fire button 2 for all levels for Cycle through and select icon in window, remapped Pause / Unpause to the console button.

The game is all ready to be played, just doesn't like the plus range so needs a fix for that now.  :doh:

Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 22:37, 02 December 15
My 4CPC should arrive in the next week or maybe next, do I need to download NoCart? Or just unpack the Cpr's to it
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 23:06, 02 December 15
unack the cprs copy to a an empty slot on the microsd
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 23:12, 02 December 15
also make sure the dip switch is set to the corresponding slot.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 00:23, 03 December 15
also make sure the dip switch is set to the corresponding slot.


Yep, this is what I've got set as per my order..



- If you intend to use the card with a 6128/464 plus,  select which system cartridge to be installed in cart slot 0 from the list - 
 ( 464 Plus )

English patched (Amsdos, without start menu)


- optionally select an alternate system cartridge installed in cart slot 1 from the same list -     
( GX 4000 )


English original




Is there any chance that R-Type 128k will ever appear as a cpr for future 128k usage ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:24, 03 December 15
Rtype 128k presents more than a few problems.... Firstly it's 128k and as such only works on a 6128plus (or modded  464plus) and these machines tend to have disc interfaces anyway. Also it uses more than 180k so the large disk support nocart that I am waiting for from @arnoldemu would be needed. And finally, from memory it uses a non standard disc format, so would need cracking first.

All in all, get the disc or use an hxc.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 02:37, 03 December 15
All in all, get the disc or use an hxc.


Like what I have?  ;D


Thanks for the reply though, that's some detail  :-X
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:29, 03 December 15
Rtype 128k presents more than a few problems.... Firstly it's 128k and as such only works on a 6128plus (or modded  464plus) and these machines tend to have disc interfaces anyway. Also it uses more than 180k so the large disk support nocart that I am waiting for from @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) would be needed. And finally, from memory it uses a non standard disc format, so would need cracking first.

All in all, get the disc or use an hxc.

I also would like to see larger support for nocart too and maybe cpm support, it would open up possibilities for more conversions.

It's a shame that Rtype 128k needs cracking as it would be nice to have it as a cpr for the 6128 plus, yea I know the disc is available and it can be run on a hxc or gotek etc, but I think that is best suited to the original 6128.

I think it makes more sense to have games in cpr format for the 6128 plus now that Gerald and arnoldemu has made this possible.

I think it's much nicer to just have it stored on the cart in the side of our machines instead of having to connect hxc's or gotek's externally, each to his own though.  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 18:04, 03 December 15

@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)  I don't know if you can do your ppi fix on the following game?  ;)

I've been busy trying to bring us all another game, I'm happy to say I've fixed the trainer and remapped all the buttons in the game, but it doesn't like plus machines. :doh:

The game I've been busy working on is " Myth - History In The Making ".

Like I said I've fixed the trainer, remapped space to fire button 1 for the title screen, loading screen and restart screen.

I've remapped space to fire button 2 for all levels for Cycle through and select icon in window, remapped Pause / Unpause to the console button.

The game is all ready to be played, just doesn't like the plus range so needs a fix for that now.  :doh:

The disk is available here.

Yes, it was easy 8) remain three bytes for use
Code: [Select]
    ORG &96D7

    PUSH HL
    LD HL,&96D5
    LD BC,&F40E
    OUT (C),C
    LD BC,&F6C0
    OUT (C),C
    XOR A
    OUT (C),A
    LD BC,&F792
    OUT (C),C
    LD A,&49

L96EE:    LD B,&F6
    OUT (C),A
    LD B,&F4
    IND
    DEC A
    CP &3F
    JR NZ,L96EE

    POP HL
    LD BC,&F782
    OUT (C),C
    LD BC,&F600
    OUT (C),C
    RET
    NOP
    NOP
    NOP
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:07, 03 December 15
Yes, it was easy 8) remain three bytes for use
Code: [Select]
    ORG &96D7

    PUSH HL
    LD HL,&96D5
    LD BC,&F40E
    OUT (C),C
    LD BC,&F6C0
    OUT (C),C
    XOR A
    OUT (C),A
    LD BC,&F792
    OUT (C),C
    LD A,&49

L96EE:    LD B,&F6
    OUT (C),A
    LD B,&F4
    IND
    DEC A
    CP &3F
    JR NZ,L96EE

    POP HL
    LD BC,&F782
    OUT (C),C
    LD BC,&F600
    OUT (C),C
    RET
    NOP
    NOP
    NOP

Nice one  8)

Any chance you could upload the fixed disk for me as unsure how to apply this as I work with a HEX editor, cheers  :D



@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314) for when you do your cpr pack.

I've updated a couple of games that I've converted.

I've done a new version of " Bruce Lee " this now includes a Trainer.

I've also done a new version of " Wec Le Mans " The ingame Menu is now fully working, so you can redefine the controls to whatever you like to be able to use both the buttons.

I've changed all the onscreen prompts and made the ( was 2.Keyboard ) 2.defined controls as follows, Button 1 and 2 for Accelerate and Brake, Up to change Gear, Console Button to Quit game   8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 02:03, 04 December 15
Nice one  8)

Any chance you could upload the fixed disk for me as unsure how to apply this as I work with a HEX editor, cheers  :D

Hummm, how do you know where to patch then?  ??? you don't read in assembler?

It's done  :D dsk and cpr
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 02:20, 04 December 15
Hummm, how do you know where to patch then?  ??? you don't read in assembler?

It's done  :D dsk and cpr

Thanks for doing the plus fix  8)

It would have been a shame if all my hard work finding and remapping the buttons was a waste of time.  :o

I don't know how to program, use the winape debugger or read assembler, No.

I've just learnt what to look for in a HEX editor and test the changes I make  :)

I started out just fixing the trainers to work on the gx4000, then found how to look for keys in games that use key numbers, I've now started to do games that use keyboard scanning.

It might be tricky without the winape debugger or how to read assembler, but I've done a fair few games.  ;D

Thanks again, for sorting the plus problem out for me.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 17:18, 04 December 15
I don't know how to program, use the winape debugger or read assembler, No.

I've just learnt what to look for in a HEX editor and test the changes I make  :)

I started out just fixing the trainers to work on the gx4000, then found how to look for keys in games that use key numbers, I've now started to do games that use keyboard scanning.

It might be tricky without the winape debugger or how to read assembler, but I've done a fair few games. ;D
Impressive!!! :o sometimes I can hardly find the keys even knowing machine code.
Same happens to me but with english language :-X definitely I need lessons.


Another game for the list (with the invaluable help of dragon):

<<<<< QUESTOR >>>>>

P = Pause
Joy2B1 = Restart
With Cheat mode
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:40, 04 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Any chance you could look at this version of " subhunter " if you get chance.

I've converted the game at it's fully playable on the wiki page, I had to use a version without the intro as the original is protected and the above version has a cracktro I can't get past.

It needs the cracktro removing or space remapped to the fire button, cheers.  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:18, 04 December 15
I've just had a look at another game I did in the past as I couldn't find the pause key back then.

This one is " Enduro Racer " I've found out that the original has a bug and the game will crash at the end of level 5.

I can't find a version yet, that this doesn't happen on, there is a version by Crackers VELUS on CPC-Power that states it is fixed, but it still crashed at the end of level 5 on Winape.
I haven't tested this version on real hardware yet, but it appears compressed as can't find the controls like in the other versions.

Anyway, here is a new version of Enduro Racer (still bugged like original) I've included a poked version with Infinite Time.

Joypad 1 = Default Joystick controls, incase you want to plug a joystick in a play like the original
Joypad 2 = Button 1 for Increase Throttle, Button 2 for Apply Brake, Steer with Left and Right, Down to Pull Wheelie
Pause with Console Pause Button
Reset the game (Quit) with Joypad 1 Button 2
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 00:18, 05 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Any chance you could look at this version of " subhunter " if you get chance.

I've converted the game at it's fully playable on the wiki page, I had to use a version without the intro as the original is protected and the above version has a cracktro I can't get past.

It needs the cracktro removing or space remapped to the fire button, cheers.  :D

Yeah!
Also Ctrl remapped to Joy1B2 (accelerated scroll)

Magic?  ;D stream:

AF,ED,79,01,92,F7,ED,49,01,49,F6,ED,49,06,F4,ED,58,CB,03,CB,03,01,82,F7,ED,49,ED,79,05,ED,79,CB,73,C2,94,42

Instead of:

ED,71,01,92,F7,ED,49,01,42,F6,ED,49,06,F4,ED,58,01,45,F6,ED,49,06,F4,ED,78,01,82,F7,ED,49,ED,71,07,DA,94,42

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 01:49, 05 December 15
Yeah!
Also Ctrl remapped to Joy1B2 (accelerated scroll)

Magic?  ;D stream:

AF,ED,79,01,92,F7,ED,49,01,49,F6,ED,49,06,F4,ED,58,CB,03,CB,03,01,82,F7,ED,49,ED,79,05,ED,79,CB,73,C2,94,42

Instead of:

ED,71,01,92,F7,ED,49,01,42,F6,ED,49,06,F4,ED,58,01,45,F6,ED,49,06,F4,ED,78,01,82,F7,ED,49,ED,71,07,DA,94,42

Thanks for that.  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 21:45, 05 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Can you unpack CNGSoft games?  If so, is there any chance you could do " Operation Wolf "

It's done  8)

<<<<< OPERATION WOLF >>>>>

Cheat keys:
Yes -> y or Joy1 up
No -> n or Joy1 down

Menu keys:

1 -> Joy1 B1
2 -> Joy1 B2 (not really necessary.It's already redefined)

Game keys:

Shoot -> Joy1 B1
Grenade -> Joy1 B2
Pause -> P
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:20, 05 December 15
It's done  8)

<<<<< OPERATION WOLF >>>>>

Cheat keys:
Yes -> y or Joy1 up
No -> n or Joy1 down

Menu keys:

1 -> Joy1 B1
2 -> Joy1 B2 (not really necessary.It's already redefined)

Game keys:

Shoot -> Joy1 B1
Grenade -> Joy1 B2
Pause -> P

Fantastic work  8)

I'm glad you can unpack the cngsoft games  :D

What's next? Gauntlet II, then maybe Gauntlet, then maybe Gauntlet — Deeper Dungeons (side A) and Gauntlet — Deeper Dungeons (side B)  ;) ;) ;)  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:45, 05 December 15
Jajajajaja  :laugh: it seems that you like Gauntlet.
Well, I will try  ;)
I'm glad you can unpack the cngsoft games  :D

I can unpack, but this time it wasn't necessary, only patch and jump to the right address:
Code: [Select]
    ORG &0176
    DW &44DF    ;Llamada a &44DF desde Basic (rutina reubicadora)

    ORG &0193
    LD B,&2B    ;Reajuste del tamaño del primer texto

    ORG &019D
    LD B,&18    ;Reajuste del tamaño del segundo texto

    ORG &02F4
    CP &58    ;Tecla joy1 B1 en ascii para pasar la pantalla de presentacion

    ORG &035B
    JP &9000    ;salto al parcheador

    ORG &4485
L4485:    CALL &BB06
    CP &79
    JR Z,L4498
    CP &0B    ;tecla joy1 up en ascii
    JR Z,L4498
    CP &6E
    JR Z,L4498
    CP &0A    ;tecla joy1 down en ascii
    JR NZ,L4485
L4498:    RRCA   

ORG &449C
DB &04,&01,&1C,&00,&00,&00,&1C,&01    ;MODE 1 INK 0,0,0
DB &1A,&1A,&1D,&00,&00,&0E,&00,&0F    ;INK 1,26,26 BORDER 0,0 PAPER 0
DB &01,&1F,&08,&0C,&49,&6E,&66,&69    ;PEN 1 LOCATE 8,12 Infi
DB &6E,&69,&74,&65,&20,&65,&6E,&65    ;nite ene
DB &72,&67,&79,&20,&5B,&F0,&59,&2F    ;rgy [^Y/
DB &4E,&F1,&5D,&1F,&09,&0E,&49,&6E    ;N^] LOCATE 9,14 In
DB &66,&69,&6E,&69,&74,&65,&20,&61    ;finite a
DB &6D,&6D,&6F,&20,&5B,&F0,&59,&2F    ;mmo [^Y/
DB &4E,&F1,&5D                ;N^]

    LD HL,&44ED
    LD DE,&9000
    LD BC,&003D
    LDIR
    JP &0190    ;retorno al comienzo original

    LD A,&FF
    LD (&2FDB),A    ;Pasamos a leer la fila del joy
    LD (&40D2),A    ;...
    LD (&40D8),A    ;...
    LD (&40DE),A    ;...
    LD (&40E4),A    ;...
    LD (&40EA),A    ;...
    LD (&40F0),A    ;...
    LD A,&01
    LD (&40D5),A    ;tecla joy1 up
    INC A
    LD (&40DB),A    ;tecla joy1 down
    LD A,&08
    LD (&3225),A    ;Tecla P para la pausa
    LD A,&10
    LD (&40ED),A    ;joy1 B1 disparo
    LD (&2FDF),A    ;joy1 B1 en Menu
    LD A,&20
    LD (&40F3),A    ;joy1 B2 granada
    LD (&2FE4),A    ;joy1 B2 en Menu
    LD A,&F9
    LD (&3222),A    ;Pasamos a leer la fila de la P
    JP &B91B    ;salto a la salida original
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 00:13, 06 December 15
Ahh gauntlet, please please and please. Just not Gautlet 3 it's shite!
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 19:30, 06 December 15
Wiki Updated
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 19:34, 06 December 15
I've done a new version of " Joe Blade " you can now press Joypad Button 2 to see High Score Table, Pause with Console Pause Button, Any Button to Unpause, Press the Console Pause Button again whilst Paused to Quit.

I've also done " Joe Blade 2 " You need to Select your controls before you start as it defaults to keyboard, just press button 2 for controls, then select 1 or 2 for Joypad 1 or Joypad 2, both options work.

I've been unable to find ESC for pause, this will need remapping to Joypad 1 Button 2 if it can be found, as P is used for the keyboard if people want to play on their plus machines.

I've also done " Joe Blade 3 " Just press Joypad 1 button 1 to start, again I've been unable to find ENTER for pause, again, this will need remapping to Joypad 1 Button 2 if it can be found, as P is used for the keyboard if people want to play on their plus machines.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:17, 06 December 15
Thanks @Phantomz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1308), I'll take another look tonight. Will also improve the trainer, at the moment it's functional, but ugly lol.

@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  :laugh: I know what you mean, guess it's ok if it gets the job done.  ;)

I'd prefer my Barbarian cart to look better, but never used an art package on the Amstrad.  :doh:

So the Menu I did gets the job done.  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 21:22, 06 December 15
With all of you, the most awaited game!!!

<<<<< GAUNTLET >>>>>

- Joys 1 & 2 full working with B2 for magic
- D & F moved to Z & X (beceause F & Joy2 B2 are the same key)
- P is pause or cheat mode
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:20, 06 December 15
With all of you, the most awaited game!!!

<<<<< GAUNTLET >>>>>

- Joys 1 & 2 full working with B2 for magic
- D & F moved to Z & X (beceause F & Joy2 B2 are the same key)
- P is pause or cheat mode

FANTASTIC  8)

Thanks for that.  :D

I've just used your disk and the cngsoft Deeper Dungeons (side A) and Deeper Dungeons (side B)  to do " Gauntlet - The Deeper Dungeons ".  ;)

I don't know what the difference is , but both sides start on the same level, are both sides supposed to start in different places? I made sure to use the right disks from cngsoft.  ;)

That just leaves " Gauntlet II " that needs doing now, because " Gauntlet III " is shite like @CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482) stated.  :laugh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 02:39, 07 December 15
I've also done " Joe Blade 2 " You need to Select your controls before you start as it defaults to keyboard, just press button 2 for controls, then select 1 or 2 for Joypad 1 or Joypad 2, both options work.

I've been unable to find ESC for pause, this will need remapping to Joypad 1 Button 2 if it can be found, as P is used for the keyboard if people want to play on their plus machines.

JOE BLADE 2 ( ESC -> P, O -> L, P -> : )

3E 43 CD EA 01 4F E6 08  instead of 3E 48 CD EA 01 4F E6 04

CB 60 C2 A1 01 instead of CB 50 C2 A1 01

CB 69 C2 A8 01 instead of CB 59 C2 A8 01

Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 02:49, 07 December 15
@CraigsBar (http://www.cpcwiki.eu/forum/index.php?action=profile;u=482)  I know what you mean, guess it's ok if it gets the job done.  ;)

I'd prefer my Barbarian cart to look better, but never used an art package on the Amstrad.  :doh:

So the Menu I did gets the job done.  ::)
I must apologise for not completing hi rise yet. I've had a busy weekend! Company Christmas party, new 4k TV to watch and tonight I'm over in Dublin having justbgot back to the hotel after black star riders, whitesnake and def leppard at the 3 arena. Such a busy life I have.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 05:38, 07 December 15
JOE BLADE 2 ( ESC -> P, O -> L, P -> : )

3E 43 CD EA 01 4F E6 08  instead of 3E 48 CD EA 01 4F E6 04

CB 60 C2 A1 01 instead of CB 50 C2 A1 01

CB 69 C2 A8 01 instead of CB 59 C2 A8 01

Thanks for that.  :D

I've now fixed Pause and changed it to K for Left and L for Right, and changed the onscreen keyboard instructions.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 16:35, 07 December 15
I've also done " Joe Blade 3 " Just press Joypad 1 button 1 to start, again I've been unable to find ENTER for pause, again, this will need remapping to Joypad 1 Button 2 if it can be found, as P is used for the keyboard if people want to play on their plus machines.

change: 19 C9 02 04 by this 19 C9 03 08  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:17, 07 December 15
change: 19 C9 02 04 by this 19 C9 03 08  ;)

Thanks for your help again  8)

I don't think I would have found that yet! I'm still new to keyboard scanline games.

I would have thought it would have been like the menu buttons, like CB??, for example CB47 and CB4F, with Enter being CB57.

Anyway thanks again.  :D

Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 00:02, 08 December 15
I would have thought it would have been like the menu buttons, like CB??, for example CB47 and CB4F, with Enter being CB57.
In this case is a little more complicated, with a trio of "datas". 03 is the row, 08 the column (and notation, not bit) and 01 the function assigned
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 03:16, 08 December 15
I've done another game, this time I bring you " X-Out ".  8)

The Trainer is fully working, which gives a choice of Normal Game or Infinite Energy, you can also select start level from 1 to 8, the first 1 means Joypad 1 and the 2 in the middle means Joypad 2.  ;)

Joypad 1 Button 2 = Trigger Secondary Weapon System
Joypad 2 Button 1 = Bring In The Drones
Joypad 2 Button 2 = Choose Secondary Weapon System
Console Pause Button to Pause, Unpause with Joypad 1 Button 1

CHEAT MODE (To earn money very easily)  ;)
Just take a ship and throw in the trash directly (without buying). The trash is symbolized by the little alien in the bottom right.

The XOR disk has a slight bug, the bottom 2 ships seem to be the wrong way around when you select them, this is nothing to do with this conversion.
Title: Re: Converted GX4000 .cpr - The topic
Post by: dcdrac on 18:36, 08 December 15
oh I loved X-Out kept coming back to it again and again
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 22:05, 08 December 15
oh I loved X-Out kept coming back to it again and again

I hope you have fun with it again and again.  :D

Here is one for @chinnyhill10 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=984)  and the rest of you that want another game.  ;D

It's " The Last V8 " I know it's not great, but I did a quick fix the other day so chinnyhill10 could try it out with different controls.

When I changed the Joystick controls the Demo bugs, so I've left the Joystick controls alone, so just press fire like normal to play with normal controls

You can press fire button 1 on joypad 1 or 2 to start game.

Joypad 1 is default controls.
Joypad 2 is button 1 to accelerate, button 2 for brake/reverse, and steer with left and right.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 03:22, 09 December 15
Hmm should I play on the 464 Plus or the GX 4000 when the C4CPC arrives  :-[
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 12:23, 10 December 15
Hmm should I play on the 464 Plus or the GX 4000 when the C4CPC arrives  :-[
Decisions decisions! Think what I have to contend with, since I have 2 464+ 2 6128+ and a gx4000
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 19:10, 10 December 15
Decisions decisions! Think what I have to contend with, since I have 2 464+ 2 6128+ and a gx4000

I not have this problem now i can't connect the computers because mi tv is broken . ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 19:25, 10 December 15
Oh no! :'(
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 23:44, 12 December 15
I've done new versions of  Bomb Jack " and " Bomb Jack II with Trainers.

dragon did " Bomb Jack " and " Bomb Jack II " for us all sometime ago, but I decided to do versions with Trainers.

They are the same as before, you will need to select Joystick before starting, just press up on the joypad, the onscreen display shows a up arrow too now.

Bomb Jack II trainer is straight forward, just says Trainer Y1 or N2, this gives infinite lives by the look of it.

Bomb Jack is the Patched CPC+ version with the new Title Screen, Just Press Up on the Joypad to pass.

Bomb Jack itself has a Trainer where you choose the number of lives you want from 3-255, then press enter, Big Jump Y1 or N2, then Press Enter, and Invulnerable Y1 or N2, then Press Enter.

I've mapped the joypads as follows so you can use the Trainer Fully.

JOYPAD 1: Button 1=1, Button 2=2, 3=UP, 4=LEFT, 5=RIGHT, 6=DOWN.
JOYPAD 2: 7=UP, 8=LEFT, 9=RIGHT,0=DOWN, BUTTON 1=DELETE, BUTTON 2=DELETE.

CONSOLE PAUSE BUTTON =ENTER

Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:45, 12 December 15
This is especially dedicated to you, dragon  ;D


<<<<< Crazy Cars 3 >>>>>


- With trainer, as usual
- Return key -> Joy1 B2 = Boost
- N key -> Joy2 B1 = Night glasses ¿?  :blank:
- ESC key -> Joy2 B2 = Restart
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:52, 13 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Any luck with " Gauntlet II " ?  :D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 17:47, 13 December 15
The thread has now surpassed the 500 likes mark :)


How many titles are there now? Too many to count!


I think I'll add a link to the wiki page someplace more centrally...
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 21:15, 13 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)

Any luck with " Gauntlet II " ?  :D

It's here  8)

<<<<< GAUNTLET 2 >>>>>

- Joys 1 & 2 full working with B2 for magic
- D & F moved to Z & X (because F & Joy2 B2 are the same key)
- P is pause or cheat mode
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 21:29, 13 December 15
It's here  8)

<<<<< GAUNTLET 2 >>>>>

- Joys 1 & 2 full working with B2 for magic
- D & F moved to Z & X (because F & Joy2 B2 are the same key)
- P is pause or cheat mode

Nice one  8)

Fantastic work, thanks again.  :D

I hope you don't mind, but I've changed the Trainer buttons to Button 1 and 2 instead of up and down.
Title: Re: Converted GX4000 .cpr - The topic
Post by: CraigsBar on 23:51, 13 December 15
Genius. Thanks!
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 12:27, 14 December 15
This is especially dedicated to you, dragon  ;D


<<<<< Crazy Cars 3 >>>>>


- With trainer, as usual
- Return key -> Joy1 B2 = Boost
- N key -> Joy2 B1 = Night glasses ¿?  :blank:
- ESC key -> Joy2 B2 = Restart

Oh next is alien estorm? jeje.

Finally you are correct, my tv is in reparation now 70e, i return with new conversions when i have it :).
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 20:17, 14 December 15
Oh next is alien estorm? jeje.

Finally you are correct, my tv is in reparation now 70e, i return with new conversions when i have it :).

Then What ? " Yie Ar Kung Fu "  ;D
Title: Re: Converted GX4000 .cpr - The topic
Post by: Dinorast on 20:51, 14 December 15
Would be Monty on the Run and Tempest also be possible ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: remax on 22:37, 14 December 15
This is especially dedicated to you, dragon  ;D


<<<<< Crazy Cars 3 >>>>>


- With trainer, as usual
- Return key -> Joy1 B2 = Boost
- N key -> Joy2 B1 = Night glasses ¿?  :blank:
- ESC key -> Joy2 B2 = Restart


Added.


Normally it was the only missing.
Title: Re: Converted GX4000 .cpr - The topic
Post by: Neil79 on 02:25, 15 December 15
How do the DSK's work in regards to the C4CPC?
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 02:34, 15 December 15
How do the DSK's work in regards to the C4CPC?
DSK is only for use in Amstrad Plus (or classic) floppy disk
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 17:53, 15 December 15
How do the DSK's work in regards to the C4CPC?

Do you mean, how do you convert games from DSK to CPR?

If so, download " Nocart 1.4 (Windows) " from the first post in this thread.

It only works with unprotected disks and not all games work due to how they load etc, also only Single Side 40 Track Disks are supported at the moment.

You will need to run cmd and change dir to where you unpacked nocart too, then run Nocart32 or Nocart64 it will give you an example of how to use it.

Usage: <disk image> <output cart> <run filename>
e.g. nebulus.dsk  nebulus.cpr disc

So for Example, once in the nocart dir, just type Nocart64 nebulus.dsk nebulus.cpr disc

It's pretty straight forward when you get used to it, it's a lot harder when you need to remap the keys, but you will be ok because you have a keyboard with your 464 plus.  ;D

I hope this helps.  :D


I've done a new verison of " Impossible Mission " again, dragon did this before, but I've done a new version with a Trainer, Just Press Button 2 on Joypad 1 to Start.

I've also done another game, this one is " Sorcery+ " This version is the only version that I can find that will work with Nocart due to protection.

The trainer is compressed so I can't change the text, sorry that it includes a porno version  :laugh:
I also can't find the pause button, maybe due to compression, anyway the Trainer Menu is Fully working and the game can be played just fine, just no pause.

Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 23:52, 15 December 15
I've also done another game, this one is " Sorcery+ " This version is the only version that I can find that will work with Nocart due to protection.

The trainer is compressed so I can't change the text, sorry that it includes a porno version  :laugh:
I also can't find the pause button, maybe due to compression, anyway the Trainer Menu is Fully working and the game can be played just fine, just no pause.
It's similar to Questor. Ingame you can change:
3E,2F,CD,1E,BB,C8,FD,CB,50,FE,3E,2F,CD,1E,BB,20,F9,3E,2F,CD,1E,BB,28,F9,3E,2F

by this:
3E,1B,CD,1E,BB,C8,FD,CB,50,FE,3E,1B,CD,1E,BB,20,F9,3E,1B,CD,1E,BB,28,F9,3E,1B

but it's compressed. Maybe if we could find out another crack?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dodogildo on 00:00, 16 December 15
@gryzor, a converted cpr repository would be a great addition to the wiki indeed ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 00:09, 16 December 15
It's similar to Questor. Ingame you can change:
3E,2F,CD,1E,BB,C8,FD,CB,50,FE,3E,2F,CD,1E,BB,20,F9,3E,2F,CD,1E,BB,28,F9,3E,2F

by this:
3E,1B,CD,1E,BB,C8,FD,CB,50,FE,3E,1B,CD,1E,BB,20,F9,3E,1B,CD,1E,BB,28,F9,3E,1B

but it's compressed. Maybe if we could find out another crack?

Thanks for that, but we can't use it due to compression  :doh:

I think this is the only available cracked version, at least the game is fully playable and the highscore isn't a problem.  :)

I didn't find the pause in the original sorcery I did too due to cngsoft compression.  ::)
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 02:47, 16 December 15
it appears it use a very very similiar(if not equal)  two mag encryption xor and two mag are friends? :D.


program Code begins in 2697.

In  26A8 call AA2f calls decryption algoritm, when program return from the call, the first menu is decompressed in memory. And then it only made a jump where it begins.

Exactly into AA2f, aa86 writes the code uncompress selected to the memory inside the subcall aab8 called from aac7 thats it selected in aad2. it also have the other two mag decompression made in the disk first.

Is the same the wwf wtf.
 
Title: Re: Converted GX4000 .cpr - The topic
Post by: gerald on 10:16, 16 December 15
@gryzor, a converted cpr repository would be a great addition to the wiki indeed ;)
Is Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games) not enough  ;)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Gryzor on 10:22, 16 December 15
Is Converted GX4000 games - CPCWiki (http://www.cpcwiki.eu/index.php/Converted_GX4000_games) not enough  ;)


Indeed. I guess some users may have missed it! So I edited the thread's title to include that info :)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dodogildo on 17:04, 16 December 15
You're right, my bad  :doh:
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 17:49, 16 December 15
Thanks for that, but we can't use it due to compression  :doh:
Thanks to dragon I patched the game  :D so, Phantomz, download it and do magic again  8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Phantomz on 18:36, 16 December 15
Thanks to dragon I patched the game  :D so, Phantomz, download it and do magic again  8)

@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) & @Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923) nice work guys  8)

I've done my magic  ;D
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Dinorast on 18:43, 16 December 15
<<<<< Monty on the Run >>>>>

- Cheat mode (Joy1 up = YES & Joy1 down = NO)
- O & P moved to K & L (to free up the P Key for amstrad plus users)
- P = Pause
- Joy2 B1 = Abort Game
- Joy1 B2 = Exit hi-score

I just tried it on a gx4000-how do you start the game, or is it just cpc plus playable ?
Title: Re: Converted GX4000 .cpr - The topic
Post by: dragon on 18:45, 16 December 15
@dragon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=251) & @Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923) nice work guys  8)

I've done my magic  ;D

The new version with Pause working is available here and on the wiki page now.  :)

This  remember me to.....


(http://images.nintendolife.com/games/3ds/legend_of_zelda_tri_force_heroes/cover_large.jpg)



 :D
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 19:04, 16 December 15

Indeed. I guess some users may have missed it! So I edited the thread's title to include that info :)

Maybe make it a sticky or pin it (whatever it's called) in the Games Section, like the " Converting a game to ROM - and LOTS of ROM files inside! " for example.  :)


<<<<< Monty on the Run >>>>>

- Cheat mode (Joy1 up = YES & Joy1 down = NO)
- O & P moved to K & L (to free up the P Key for amstrad plus users)
- P = Pause
- Joy2 B1 = Abort Game
- Joy1 B2 = Exit hi-score

I just tried it on a gx4000-how do you start the game, or is it just cpc plus playable ?

@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)  Looks like this is another game that needs a plus fix.  :doh:
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Urusergi on 01:11, 17 December 15
@Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923)  Looks like this is another game that needs a plus fix.  :doh:
Yes! definitely you are right, so It's fixed  8)

I just tried it on a gx4000-how do you start the game, or is it just cpc plus playable ?
Please, download again

<<<<< Monty on the Run >>>>>

- Cheat mode (Joy1 up = YES & Joy1 down = NO)
- O & P moved to K & L (to free up the P Key for amstrad plus users)
- P = Pause
- Joy2 B1 = Abort Game
- Joy1 B2 = Exit hi-score
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 23:52, 17 December 15
After reading the following in " The Greatest Games You've Never Played " thread, I've converted Catastrophe and The Scout Steps Out.
Owned these, but believed to have not much coverage:

Catastrophe - A 2 player Amsoft game where you play as helicopters making a building out of blocks battling the weather conditions. Brilliant!
The Scout Steps Out - lovely platformer (again by Amsoft) where you play as a boy scout who has to collect badges. The levels are quite big.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 13:28, 18 December 15
@remax (http://www.cpcwiki.eu/forum/index.php?action=profile;u=314)

Just letting you know for when you do the pack update.

I've done a new version of " Super Robin Hood " just a small update, the options now shows Y1N2 onscreen.

I've done a new version of Batman 1986 (different disk) main difference is I've included a poked version with infinite lives.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 17:59, 19 December 15
Nice work everyone!


Any chance of doing


BAT
Zombi
Pirates!


 :o
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 21:16, 19 December 15
Also..


Thanatos
Tombstowne


 8)
Title: Re: Converted GX4000 .cpr - The topic
Post by: Urusergi on 16:47, 20 December 15
Would be Monty on the Run and Tempest also be possible ?
... and second  8)

<<<<< Tempest >>>>>

- Cheat mode (Joy1 up = YES & Joy1 down = NO)
- Super Zapper = Joy1 B2
- Fire plasma =Joy1 B1
- Move Zapper clockwise = Joy1 Right
- Move Zapper anticlockwise = Joy1 Left
- P = Pause
- Abort game = Joy2 B1

In "Press enter to start" screen:
- Q -> Joy1 left (level up)
- A -> Joy1 right (level down)
- 2 -> Joy1 down (select two players game)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 17:06, 20 December 15
I had a few minutes before dinner :D so here is Tombstowne

Pause / Unpause remapped to Joypad Button 2, Console Pause Button is now the Quit Button.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 18:55, 20 December 15
Massive respect! THANK YOU
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 19:37, 20 December 15
Massive respect! THANK YOU

You're welcome  :D

I'm working on " Thanatos " now, hopefully I'll have it uploaded soon.  ;)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 19:38, 20 December 15
You're welcome  :D

I'm working on " Thanatos " now, hopefully I'll have it uploaded soon.  ;)


I just spent the last two hours trying to get my Mini SD to work, I thought it was dead :(


Turned out it was the multi usb reader that was broken, so got a cheap new one
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 20:05, 20 December 15

I just spent the last two hours trying to get my Mini SD to work, I thought it was dead :(


Turned out it was the multi usb reader that was broken, so got a cheap new one

Hope you've got it sorted now.  :)

Thanatos " I've changed the onscreen display where I can so you know what to press.  ;)

You need to go into alter playing keys and select joystick before you start.

To alter skill 1 to 8, use the following: Pad 1 = Up 1, Left 2, Right 3, Down 4,  Pad 2 = Up 5, Left 6, Right 7, Down 8.

Pause / Unpasue with Console Pause Button.

Highscore table is bypassed with Joypad 1 Fire Button 1, onscreen prompt changed too.

It's available below.  8)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 20:13, 20 December 15
 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: remax on 01:05, 21 December 15
There is a massive overhaul of the wiki page pending...


It's now far too heavy, barely editable (very slow) and barely readable...


Might have to split by letters.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Neil79 on 02:56, 21 December 15
If anyone gets the time, please add " Friday The 13th "


I want to hear those screams :D
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Urusergi on 17:48, 21 December 15
If anyone gets the time, please add " Friday The 13th "


I want to hear those screams :D

Ok! it was very easy

<<<<< Friday The 13th >>>>>

Quit button remapped to "P" button
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 18:39, 21 December 15
Ok! it was very easy

<<<<< Friday The 13th >>>>>

Quit button remapped to "P" button

Nice and easy  ;)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dragon on 18:39, 24 December 15
Ah Christmas...papa noel...
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dodogildo on 20:49, 24 December 15
Folks, the cover image to this thread is somehow showing as this disturbing Zelda game poster while browsing via Tapatalk. Disturbing not just because it's got nothing to do with Amstrad but also because it's the weakest and lamest game of an otherwise great franchise. :)  :)  :)
Could pls someone at least upload a pic of Santa :)

Sent from my Nexus 6P using Tapatalk

Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dragon on 13:50, 25 December 15
Folks, the cover image to this thread is somehow showing as this disturbing Zelda game poster while browsing via Tapatalk. Disturbing not just because it's got nothing to do with Amstrad but also because it's the weakest and lamest game of an otherwise great franchise. :)  :)  :)
Could pls someone at least upload a pic of Santa :)

Sent from my Nexus 6P using Tapatalk

I not know who is the administrator put it, i not have tapatalk, but from the description maybe is the picture i post pages ago. Its only a joke related with the triforce. The characters have the three colours you can see in the plate of old cpc models. And tri-force means i, urusergui, and phantomz :).
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dodogildo on 13:52, 25 December 15
Haha I think Tapatalk shows the latest pic uploaded. Plz someone post some other picture. Anything :)

Allright, I'll do it:

(http://i.hizliresim.com/a2BrYO.jpg)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Gryzor on 12:42, 26 December 15
Maybe make it a sticky or pin it (whatever it's called) in the Games Section, like the " Converting a game to ROM - and LOTS of ROM files inside! " for example.  :)


Indeed, this thread deserved to be stickied, so I just did it :)
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Gryzor on 12:44, 26 December 15
There is a massive overhaul of the wiki page pending...


It's now far too heavy, barely editable (very slow) and barely readable...


Might have to split by letters.


Actually for me it loads and gets edited very fast, almost as fast as any page (hitting Edit takes a bit longer, but far from being unusable)...
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: zeropolis79 on 00:55, 28 December 15
Brought a new C4CPC then had to sell it straight away as funds were needed.. Guilt over it.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Dan Hero on 16:58, 28 December 15
Thank you for all the awesome new stuff, at last we have even the impossible Op Wolf, I'm sooooo happy  :D

Any chance for Savage? It has 3 different stages with multiload, but 2nd and 3rd need a password, if I recall well.

Maybe a cracked version where you can input anything to let the stage start? Uhm, puzzling...
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 20:51, 28 December 15
I hope you all had a great Xmas  :D

Here are another couple of games, the first one is " Equinox ".

Use Joypad 2 and the console Pause Button for the Menu options.

I haven't had much free time so couldn't find pause to remap, just redefine controls to Joypad 2 and pause if you want pause to work.  ;)

The second game is a Defender clone called " Guardian II - Revenge Of The Mutants "

Press 1 or 2 on Joypad 1 to start a 1 or 2 Player game.

Use Joypad 1 Button 2 for Smart Bombs
Use Joypad 2 Button 1 for Hyperspace
Use Joypad 2 Button 2 for Energy Cloak


I hope you all enjoy the rest of the holiday.  ;D
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dragon on 13:32, 29 December 15
An spanish  anecdote about gx4000.

In the 30-05-2008. Tve1 broadcast a program called "la lista" (the list).

The mecahic was simply. The presenter select a theme, and then the  contestants  made a list of these theme, if they fail they fired from program.

These day the presenter select  manufacturer of game consoles theme.

The contestantas made the list in turns, sega, nintendo, etc etc..

And then a couple said "Amstrad" .(they know the gx4000).

Presenter say. Oh sorry, amstrad not is a manufacturer of game consoles, is a manufactures of microcomoputers.

And then the couple was fired from the program.
 :D.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: dcdrac on 16:21, 29 December 15
Thank you for all the awesome new stuff, at last we have even the impossible Op Wolf, I'm sooooo happy  :D

Any chance for Savage? It has 3 different stages with multiload, but 2nd and 3rd need a password, if I recall well.

Maybe a cracked version where you can input anything to let the stage start? Uhm, puzzling...

I would love to see Savage working
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 00:41, 30 December 15
Thank you for all the awesome new stuff, at last we have even the impossible Op Wolf, I'm sooooo happy  :D

Any chance for Savage? It has 3 different stages with multiload, but 2nd and 3rd need a password, if I recall well.

Maybe a cracked version where you can input anything to let the stage start? Uhm, puzzling...

I had a little bit of free time, so had a look at it, I can't unpack cngsoft games, so used a version I could work with.

The boot menu is compressed so I can't change the text, just press 1 for part 1, 2 for part 2 and the console pause button for part 3.

I've changed all onscreen prompts so you know what to press.

To abort game, just press button 2 on joypad 2.

For Part 1, I've remapped joystick up to button two for jump instead.

I haven't had time to find pause again yet ??? This will need remapping to Joypad 2 Button 1 for all 3 games.

With regards to the codes, I haven't had time to try and find and change these, all they do is give you three lives instead of one, I've mapped the console pause button to the enter code button incase we find these codes or you use a plus machine.

This version I worked with gives 255 lives to start with in part 1 instead of of just 3, I'm not sure how to fix this at the moment.

I've also included a poked version, which gives infinite lives in all 3 parts.

I would love to see Savage working

"Savage "

There is a new version in my next post.
Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Urusergi on 02:41, 30 December 15
With regards to the codes, I haven't had time to try and find and change these, all they do is give you three lives instead of one, I've mapped the console pause button to the enter code button incase we find these codes or you use a plus machine.

Part 2 with initial three lives:
search FC 01 01 04 00 C5 and replaced with FC 03 01 04 00 C5

Title: Re: Converted GX4000 .cpr - The topic (repository link in first post)
Post by: Phantomz on 05:49, 30 December 15
Part 2 with initial three lives:
search FC 01 01 04 00 C5 and replaced with FC 03 01 04 00 C5

Thanks for that, I decided to leave it in practice mode with one life like normal unless you enter the code for the full 3 lives.

I have now changed both the codes from  * Code Phase 2 SABATTA to PPPPPPP and * Code Phase 3 FERGUS to PP