Author Topic: Converted GX4000 .cpr - The topic (repository link in first post)  (Read 246194 times)

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Offline NiNxPe

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2375 on: 12:29, 20 September 18 »

Cooool, can we see any mock-ups?  :)   


I'm only talking existing converted .cpr files, @Phantomz, @dragon etc. are churning out the .cpr's, I don't think (correct me if I'm wrong guys!) they can do 128kb games (which some of yours above are) using the standard method.


I hadn't noticed the Heroquest one before - looks amazing, big improvement, thanks Dragon and urusergui[/size][size=78%]![/size]


Can Super Cauldron look better than it already does?  :o

OK, I'll post here some examples.
...very soon.........

Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2376 on: 02:55, 21 September 18 »
I hadn't noticed the Heroquest one before - looks amazing, big improvement, thanks Dragon and urusergui[size=78%]![/size]
Heroquest ?

Offline dthrone

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2377 on: 10:59, 21 September 18 »
Heroquest ?


From the table -


Hero Quest[/t]1991Gremlin Graphics SoftwareYes (Palette+Hardware Sprites)Converted by dragon and urusergui(Sorcerer background & part of hardware sprites)Hero Quest.rar[/font][/size]

Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2378 on: 19:55, 21 September 18 »
It's because don't see my version :)


Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2379 on: 19:58, 21 September 18 »


Offline NiNxPe

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2380 on: 01:53, 22 September 18 »





Offline ukmarkh

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2381 on: 03:05, 22 September 18 »
Would it be possible to convert Nigel Mansells World Championship to the GX4000, there's a 64K version and 128K?

Can you imagine this game with Plus palette  ;D

Offline NiNxPe

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2382 on: 01:06, 23 September 18 »
Since i have to talk about change colors an put screens examples, nobody seems To be interested in...
Sorry To have this idea


Offline tjohnson

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2383 on: 11:53, 23 September 18 »
Is there a plus palette version of hero quest?

Offline ukmarkh

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2384 on: 12:47, 23 September 18 »
Is there a plus palette version of hero quest?

I downloaded the Hero Quest .rar file, but it still didn’t look great, but definitely better than the blue look and feel of the original.


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Offline dthrone

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2385 on: 21:00, 23 September 18 »
It's because don't see my version :)


Is there a download link somewhere to your version?  Is it 6128+ only?


Looks amazing!  8)


Offline dthrone

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2386 on: 21:08, 23 September 18 »
Since i have to talk about change colors an put screens examples, nobody seems To be interested in...
Sorry To have this idea


They look really really great!  :)


It's creating the .cpr's for your original list that's the problem  :(


Could you do something similar for a game that's already been converted to .cpr?

Offline NiNxPe

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2387 on: 23:25, 23 September 18 »
I can send all my mockup with palette old/plus correspondance in pm at who is able/interested by this project.


Nb : I add Terminator 2


Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2388 on: 12:09, 24 September 18 »

Is there a download link somewhere to your version?  Is it 6128+ only?


Looks amazing!  8)
Not ended. Changing gfx is not a easy task. I have to make new sprite display routine, and some original test works only in mode1 in the original game. Modifying somethink cause really big bug sometime. So, this version of Heraoquest is always under developpement. Just wiat ;)

Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2389 on: 12:23, 24 September 18 »





Do you make all level for super cauldron ?

Offline NiNxPe

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2390 on: 14:24, 24 September 18 »
Oh que oui !
J'ai fait la map de chaque levels, jusqu'au dernier.
Je t'envoie ça  ?

Offline dragon

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2391 on: 19:51, 24 September 18 »
Time time ago i ask what colour combination want the people for the heroquest, and nobody respond.


Anyway, somewhere in the thread is the heroroquest rar with the source code, and the instructions to change the colours (from the 4096 palette). And compile it. I always upload the games with the source code, is remax who remove it when upload to the wiki.
« Last Edit: 19:56, 24 September 18 by dragon »

Offline GOB

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2392 on: 21:57, 24 September 18 »
Oh que oui !
J'ai fait la map de chaque levels, jusqu'au dernier.
Je t'envoie ça  ?
Woai tu peux :)

Offline dthrone

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2393 on: 10:45, 26 September 18 »
Not ended. Changing gfx is not a easy task. I have to make new sprite display routine, and some original test works only in mode1 in the original game. Modifying somethink cause really big bug sometime. So, this version of Heraoquest is always under developpement. Just wiat ;)


Can't wait!  One of my all time favourite Amstrad games!  :)

Offline xenon

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2394 on: 01:46, 28 September 18 »
cpc power and cpcrulez are corrupted, but the emulinn version no :) .

The only difference of 128k is the select player screen(is autodetected).

I take a look the other two games.
So it's playable on GX4000?  ;) :) :D

Offline tjohnson

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Re: Converted GX4000 .cpr - The topic (repository link in first post)
« Reply #2395 on: 15:50, 30 September 18 »
Here is a challenge for someone, convert Skeet Shoot so that it's playable with a gamepad, needs a lightgun at the moment..  Maybe it's already been done but couldn't find a copy.Cheers Trevor

Offline ukmarkh

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Here is a challenge for someone, convert Skeet Shoot so that it's playable with a gamepad, needs a lightgun at the moment..  Maybe it's already been done but couldn't find a copy.Cheers Trevor

To be honest, I had Operation wolf with the light gun and never used it, preferred Q,A,O,P and space. So I reckon I could easily play all these light-gun games with keyboard. 


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Offline Phantomz

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I've just done an update to...

" PUZZNIC "

I've worked on the fantastic version by @arnoldemu and BDCIron/GOB!!!! found in the following thread.  8)

http://www.cpcwiki.eu/forum/games/puzznic/msg91673/#msg91673

I've done this update as I prefer to access the retry / quit menu using the second button on the joypad instead of the console pause button.

The game would let you redefine the controls, but you couldn't remap retry to joypad button 2, therefore I've made the game Joypad only with button 2 now being used for retry.

Now that the Console Pause Button is free, I've made it so that you can access the cheat mode (Infinite Retry) with it.

During the game, press Joypad Button 2 to access the Retry menu, then press the Console Pause Button (no sound will confirm the activation).

After the Infinite Retry cheat mode has been activated, you can now also press the Console Pause Button to Skip Level.  ;)

I've included both the original version and the plus palette version.

Offline ukmarkh

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I've just done an update to...

" PUZZNIC "

I've worked on the fantastic version by @arnoldemu and BDCIron/GOB!!!! found in the following thread.  8)

http://www.cpcwiki.eu/forum/games/puzznic/msg91673/#msg91673

I've done this update as I prefer to access the retry / quit menu using the second button on the joypad instead of the console pause button.

The game would let you redefine the controls, but you couldn't remap retry to joypad button 2, therefore I've made the game Joypad only with button 2 now being used for retry.

Now that the Console Pause Button is free, I've made it so that you can access the cheat mode (Infinite Retry) with it.

During the game, press Joypad Button 2 to access the Retry menu, then press the Console Pause Button (no sound will confirm the activation).

After the Infinite Retry cheat mode has been activated, you can now also press the Console Pause Button to Skip Level.  ;)

I've included both the original version and the plus palette version.

Awesome work! This is great news


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Offline remax

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is remax who remove it when upload to the wiki.


Yeah cause the goal of the page is to have the cpr releases. Also it avoid a lot of cleaning work when doing the full sets.


The attachement are still there on the forum for anyone wanting the sources ;)  (i hope it's not a big deal for you).


I've just done an update to..." PUZZNIC "[...]


Nice ! I now notice that the one available on the page is one of this horribly tagged cpr i downloaded from CPC Power.


Good Job. I updated all the releases on the last two page.
« Last Edit: 16:58, 23 October 18 by remax »