Author Topic: Defence - Tower defence work in progress  (Read 6305 times)

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Offline Shining

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Defence - Tower defence work in progress
« on: 23:29, 07 March 15 »
As written here Searching a graphic artist I'm working on a tower defence game for CPC.

To not sit in my "silent chamber" for months and then come up with something finished, I want to show here a little bit from time to time.

So as a first start I made a little video and uploaded it to youtube (tadaa first time I did this).

Defence - Work in progress - YouTube

Still many things to do. But:
  • Game engine is running
  • Using 2 * 16 kB double-buffer screen
  • 6 Songs included (I'm not planning SFX)
  • Main Menu
  • Highscore Table
Missing:
  • Balancing
  • Buy weapon upgrades
  • Achievements
  • GFX improvement and additional tiles
The GFX now is a mixture of ripped, mocked-up and self painted things because my outcry for an GFX artist was not that successful.

Cause the game is a complete "one man show" I do in my spare time beside my family It'll take its time....
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Offline TFM

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Re: Defence - Tower defence work in progress
« Reply #1 on: 01:36, 08 March 15 »
Great work in that short time you had! Keep the good work going!  :) :) :)
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Offline MacDeath

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Re: Defence - Tower defence work in progress
« Reply #2 on: 02:19, 08 March 15 »
nice music. and the rest seems promising as well.

Offline Morri

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Re: Defence - Tower defence work in progress
« Reply #3 on: 05:21, 08 March 15 »
I am in love with your game. This reminds me so much of the tower defense game on my previous phone which I played to death.
Good luck with the remaining development and I personally look forward to it's progress. Can't wait to have a go on my 6128.

Did you write the music yourself? Coder and musician is a great mix. 8) (I am neither!) :laugh:
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Offline Munchausen

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Re: Defence - Tower defence work in progress
« Reply #4 on: 08:06, 08 March 15 »
I also love it. Even the ripped graphics and the loading screen have a charm, and the music is just awesome!

The only thing that is slightly confusing is that the turrets dont do anything - so I can't tell why the enemies die when there's a turret near by, they just disappear!
« Last Edit: 08:13, 08 March 15 by Munchausen »

Offline Ast

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Re: Defence - Tower defence work in progress
« Reply #5 on: 10:18, 08 March 15 »
I like the concept and what a great tune.... Who did compose it?
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Offline Prodatron

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Re: Defence - Tower defence work in progress
« Reply #6 on: 02:09, 09 March 15 »
Really great PT3 music, and I like the tiles/sprites a lot! The sprites are already designed in such a good way that I thought a professional did it.
It's cool to see this the first time on the CPC!
Will you add some animations showing the towers shooting the robots? Some flying robots planned? All the base functions already seem to be completed, congratulations!

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Offline Shining

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Re: Defence - Tower defence work in progress
« Reply #7 on: 10:51, 09 March 15 »
Thanks @all  :) .


At the moment there is an animation when an enemy is under attack. I overlaied a fire-animation over the enemy. Perhaps this is not sufficient ? I'll have a closer look at that later.


About music: I still have some own never released soudtrakker-tunes which I composed in the past but I dont thaugt that I find the time to compose the remaining ones. So I asked the speccy-composer mmcm If I'm allowed to use some of his fantastic tunes. So all the 6 tunes I included are from him.


@Prodatron:
yes, I'm planning flying enemys..


@Morri:
I played and still play robo defense on my android.
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Offline Puresox

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Re: Defence - Tower defence work in progress
« Reply #8 on: 14:19, 09 March 15 »
The music is superb, and I look forward to a tower defence game on Amstrad. The loading screen is pretty smart although I would go for a different hair colour personally. But you might be basing it on someone specific. Anyway as always great to see people developing on the CPC.

Offline kilon

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Re: Defence - Tower defence work in progress
« Reply #9 on: 17:12, 09 March 15 »
The music is superb, and I look forward to a tower defence game on Amstrad. The loading screen is pretty smart although I would go for a different hair colour personally. But you might be basing it on someone specific. Anyway as always great to see people developing on the CPC.

the music is indeed very good. The best I have listened to from any Amstrad game.

Offline Gryzor

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Re: Defence - Tower defence work in progress
« Reply #10 on: 20:59, 24 March 15 »
I love this. And loving Defense games I'll sure play it a lot! Thanks for letting us know, please keep us updated!

One question: why did you go for mode 0? I would have thought mode 1 is really well-suited for such a game?

Awesome tune btw :)

Offline Puresox

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Re: Defence - Tower defence work in progress
« Reply #11 on: 23:33, 24 March 15 »
I agree, mode 1 would have seemed appropriate. No probs with what your doing of course , look forward to it.

Offline Shining

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Re: Defence - Tower defence work in progress
« Reply #12 on: 00:44, 25 March 15 »
I agree too  :) . I thaught many times that mode 1 would be better but I went that far in mode 0 that I did not want to change. Also I think that for mode 1 the best way is to work with masked sprites and my current sprite-routine is using transparency. Now my goal is to finish this one the way it is. Perhaps also to proove that I'm able to do so and then, when the game is liked to go for another one. At first I wanted to make the game completely by myself then realizing that I was not able to do the gfx the way I wanted. So the actual gfx is only a compromise and I lowered my ambitions, completely skipping some things which are still in my mind.

I love working on this game very much but this'll be the only production I'll do on my own.


BTW: After servicing my 6128+ the last two days I'm now getting back to the game. I've moved many things between the banks the last days to get some space for the now added tribute to the death of Leonard Nimoy:

[attachimg=1]

HEEEEEEEEELP the flying enemys are coming  ;) .
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Offline TFM

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Re: Defence - Tower defence work in progress
« Reply #13 on: 02:34, 25 March 15 »
Awesome! Keep the good work going!  :)
TFM of FutureSoft
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Offline Gryzor

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Re: Defence - Tower defence work in progress
« Reply #14 on: 20:21, 25 March 15 »
Thanks for the explanation, nice to know the process.

Great work, please keep it up!

Offline Prodatron

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Re: Defence - Tower defence work in progress
« Reply #15 on: 20:46, 25 March 15 »
TBH in 90% of the cases I like Mode 0 more for games, as here the amount of colours is more important than the resolution. So in my opinion it was a good choice. Nice to see the flying Star Trek robots! :D
« Last Edit: 20:48, 25 March 15 by Prodatron »

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Offline Gryzor

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Re: Defence - Tower defence work in progress
« Reply #16 on: 20:05, 19 April 15 »
TBH in 90% of the cases I like Mode 0 more for games, as here the amount of colours is more important than the resolution. So in my opinion it was a good choice. Nice to see the flying Star Trek robots! :D


Heh, I was actually thinking of opening a thread titled "Colours or resolution?" and then I read your post :D

Offline TFM

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Re: Defence - Tower defence work in progress
« Reply #17 on: 23:36, 19 April 15 »

Heh, I was actually thinking of opening a thread titled "Colours or resolution?" and then I read your post :D
Wait... does this mean I can't have the pie and eat it?  :laugh:


EDIT: Anything new about this great game?
« Last Edit: 21:24, 08 August 15 by TFM »
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Offline Shining

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Re: Defence - Tower defence work in progress
« Reply #18 on: 23:14, 30 September 15 »
To give some  lifesigns about the game, here some screenshots of three different tilesets:

[attachimg=1]
[attachimg=3]
[attachimg=2]

- The game consists now of 4 tilesets (which are all completed)
- 8 Maps (which are not fully completed)
- Ground and air enemys

All Ingame-GFX is complete. At the moment I'm working on some things around the game (menu, level-chooser etc.).

I think later THIS YEAR I'll go into balancing the game (which will be a big effort). Then I hope that one or two of you are willing to help because I think it is a different story when someone else plays a game than the developer.
TGS is back

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Offline Puresox

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Re: Defence - Tower defence work in progress
« Reply #19 on: 23:48, 30 September 15 »
Looking better each time ! All strength to you and the project!

Offline TFM

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Re: Defence - Tower defence work in progress
« Reply #20 on: 00:43, 01 October 15 »
Great to see all the progress!!! Always there for helping, just PM / email me when needed.  :)
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Offline invent

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Re: Defence - Tower defence work in progress
« Reply #21 on: 03:47, 01 October 15 »
Great to see a project like this on the CPC (haven't seen the thread before)


Best of luck, do hope you finish it. 
Music is excellent by the way.



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Offline Shining

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Re: Defence - Tower defence work in progress
« Reply #22 on: 10:01, 01 October 15 »

Thanks @all.


By the way: For sure, defence will be absolutely free ! But do you think there is an interest in a little physical edition with for example the soundtrack ?





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Offline Gryzor

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Re: Defence - Tower defence work in progress
« Reply #23 on: 10:02, 01 October 15 »
Oooh I like this!!! And, of course, I'm all for a physical release!!!

Offline TFM

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Re: Defence - Tower defence work in progress
« Reply #24 on: 17:34, 01 October 15 »
I would take a physical copy, and I don't mint to pay a bit more for good work!


Just an idea: Would it be possible to exchange the GFX for enemies? So we could patch our own stuff in?
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