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avatar_Misel982001

CPC 6128 DOOM CLONE

Started by Misel982001, 19:02, 21 September 13

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Puresox

Oh and you have to sort the guys walking out. At the moment he minces like Larry Grayson!

MacDeath

#51
QuoteI haven't seen what the C64's version was like
it is actually a speccy port (sort of) a bit like head over hells...

The sprites were to limited to be well used, and the perspective (like isometric) doesn't like attributes.

This and the fact they tried hard to do a cheap port so they re-used the same graphics for all those versions.
So yeah, speccy port on c64... feels good man.

as a result, the CPC and its 4 colour mode could manage to get things with different colours (no clashes) yet in "1bpp".

:D

yeah, 1bpp graphics + 1bpp masks... like black tiger indeed and many others, so no wonder a 128K version could do great with native 4bpp graphics in mode0... ;)  and 128x156 screen, and no split screen then, and multiplayer with network. shit would be so cash.

I posted that in another old thread :

Xybots.

Speccy :


C64 :


MSX1 :


CPC :


Amstrad version while still quite "bad" is actually the best 8bit computer version because it had different colours for sprites and tiles, thx to the no-attributes system.

Just get the sprites to use more than 2 colours only (colour+transparency) and you may be good for a  decent go.

Worst Ever Amstrad CPC Games


Anyway, imagine this engine as a 1 player only (bigger), it could make for nice survival horror or doom/Halflife/tombraider/and so on sort of erzatz.


of course as so usual with CPC, would be sort of flip-screen scroll instead of continuous player character centered smooth 1pixel 50hz one.  ;D
Not as bad as Green berets or gryzor, lol...

Puresox

Man that thread has some weird selections for worst games on the Amstrad! Commando?? That is a superb game on the CPC , well not superb but great fun. Anyway this is way off topic so . XYbots,In 2player mode would be great with decent controls and tarted up visuals.

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