Author Topic: ghouls'n goblins gx4000  (Read 11101 times)

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Offline Rhino

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Re: ghouls'n goblins gx4000
« Reply #110 on: 23:12, 20 September 16 »
Thanks !
 :)

But some people seem to disagree...

I learned that someone else (a french guy like me) is doing the same thing : adapt ghosts'n goblins on cpc+
And he does not like my version at all (apparently he said that what i'm doing is shit)...
 :(

So do not be surprised if you see another version...

What TotO said.
And it has been a point to tell this issue here. So, if another version of the game is published, regardless of how good or bad it is, we'll all know the identity of that friendly and nice french guy. :)

Offline roudoudou

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Re: ghouls'n goblins gx4000
« Reply #111 on: 23:45, 20 September 16 »
Thanks !
 :)

But some people seem to disagree...

I learned that someone else (a french guy like me) is doing the same thing : adapt ghosts'n goblins on cpc+
And he does not like my version at all (apparently he said that what i'm doing is shit)...
 :(

So do not be surprised if you see another version...


you have to be careful with "someone told me"


keep up the good work!
use RASM, the best assembler ever made :p

repeat
call code
call sleep
call eat
until alive==1

Offline GOB

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Re: ghouls'n goblins gx4000
« Reply #112 on: 00:04, 21 September 16 »
The main thing is to have fun I think. So no matter what may be said. I think the key is to achieve what we wanted to do.

Offline khisanth

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Re: ghouls'n goblins gx4000
« Reply #113 on: 00:49, 21 September 16 »
Just found out about this and it looks bloody awesome! Great work !

Offline Xifos

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Re: ghouls'n goblins gx4000
« Reply #114 on: 09:26, 21 September 16 »

you have to be careful with "someone told me"


I just went to amstrad.eu chat now...
(it's public after all)
I had confirmation...

The important thing i wanted to say is that there will be another version, so people don't have to be surprised.
I am not asking to be defended or whatever.
Thanks for the ones supporting me.

Offline arnoldemu

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Re: ghouls'n goblins gx4000
« Reply #115 on: 09:56, 21 September 16 »
@Xifos:

Keep going. Show the other person you can finish the game and release it. That is a big thing to do.

Then you can show everyone how much fun your version is.

Then let @chinnyhill10 and other game players do a nice comparison.

Remember it's not just about graphics and how close it is to the original, it's important about how good it is to play.

Comparison:
Double Dragon disk vs Double Dragon cassette ;)

Same game, differently programmed, play different. ;)
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Offline Golem13

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Re: ghouls'n goblins gx4000
« Reply #116 on: 10:23, 21 September 16 »
Xifos, please just stop lying in public area !!

If I don't like the adaptation, like level design destroying, or gameplay simplifications, it's my right. Because, some people asked me to tell what I think about the "other" gng project, some remarks was misunderstood.

Anyway I respect the accomplished work, like another coder on our fantastic 8 bits computer. I never said your work was " shit " like you seem tell here to everyone, in others very bad simplifications. There is no "animosity" between us, and the two projects are still alive.

Please stop rouse the crowd, just continue your work, forget what other people said about it, and specially me coz I am not impartial, I guess. Like roudoudou said : <you have to be careful with "someone told me">. I am definitively not the bad guy and you the good. If you want, we can speak directly -in french- to clarify the misunderstanding if there still is. Thanks 4 all.
« Last Edit: 13:03, 21 September 16 by Golem13 »

Offline TotO

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Re: ghouls'n goblins gx4000
« Reply #117 on: 10:24, 21 September 16 »
I have read the chat for know...

Golem13 said his game will be better because:
- It will be really accurate to the arcade gameplay (that he know by heart as he had finished it with 1 life)
- He will not only use hard sprite, but soft too for improving the content
- ...

By the way, he said that he had better to not critical about a work in progress game that look better now... (that is not wrong)
And finaly, he does that to self motivate his work.

I think the subject is close. Just wait and see about those two games.
Unregistered from CPCwiki forum.

Offline andycadley

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Re: ghouls'n goblins gx4000
« Reply #118 on: 10:39, 21 September 16 »
More "real" GX titles is a good thing. If that includes two remakes of GnG, then I think we can all enjoy both.

Offline Xifos

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Re: ghouls'n goblins gx4000
« Reply #119 on: 10:54, 21 September 16 »
Xifos, please just stop lying in public area !!

If I don't like the adaptation, like level design destroying, or gameplay simplifications, it's my right. Because, some people asked me to tell what I think about the "other" gng project, some remarks was misunderstood.

Anyway I respect the accomplished work, like another coder on our fantastic 8 bits computer. I never said your work was " shit " like you seem tell here to everyone, in others very bad simplifications. There is no "animosity" between us, and the two projets are still alive.

Please stop rouse the crowd, just continue your work, forget what other people said about it, ans specially me coz I am not impartial, I guess. Like roudoudou said : <you have to be careful with "someone told me">. I am definitively not the bad guy and you the good. If you want, we can speak directly -in french- to clarify the misunderstanding if there still is. Thanks 4 all.

Ok that's enough.

End of project for me.