Author Topic: ghouls'n goblins gx4000  (Read 9804 times)

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Offline ukmarkh

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ghouls'n goblins gx4000
« on: 05:01, 24 February 16 »

Ghosts 'n Goblins in development as Ghouls 'n Goblins for the GX4000!!!


Please delete if old news!

« Last Edit: 16:17, 24 February 16 by Gryzor »

Offline Shaun M. Neary

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Re: ghouls'n goblins gx4000
« Reply #1 on: 05:40, 24 February 16 »
It's promising, but I'd like to see more than three levels.
Also, the lack of restart points would bug me, like when he lost his first life, it brought him all the way to the start despite beating the mid level demon.

That used to drive me nuts!
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Offline Puresox

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Re: ghouls'n goblins gx4000
« Reply #2 on: 07:29, 24 February 16 »
 Early days I expect ,hope it gets polished up and has music . Sorry to be down on it , I would imagine this is a shade of what it is going to be ... I hope
The level is very different from the original? Pretty good Scrolling and the graphics look pretty close. I would say the colours need tweaking a bit.
« Last Edit: 07:32, 24 February 16 by Puresox »

Offline ||C|-|E||

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Re: ghouls'n goblins gx4000
« Reply #3 on: 12:16, 24 February 16 »
It already looks and play ten times better than our present conversion  :D . This one could be a great great port if the authors decide to add all the levels and polish a few details.

Offline ukmarkh

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Re: ghouls'n goblins gx4000
« Reply #4 on: 12:24, 24 February 16 »
It's gonna be amazing! I can already tell


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Offline CraigsBar

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Re: ghouls'n goblins gx4000
« Reply #5 on: 13:38, 24 February 16 »
A title that is so very worthy of a gx4000 release. Put if it gets complete d properly and released on a physical cart, i'm buying one ;)

Offline Neil79

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Re: ghouls'n goblins gx4000
« Reply #6 on: 13:39, 24 February 16 »
Niiice :D
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Offline ukmarkh

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Re: ghouls'n goblins gx4000
« Reply #7 on: 13:55, 24 February 16 »
A title that is so very worthy of a gx4000 release. Put if it gets complete d properly and released on a physical cart, i'm buying one ;)


I hope it gets a full release on Cart, but with realistic price for ownership!

Offline seanb

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Re: ghouls'n goblins gx4000
« Reply #8 on: 14:33, 24 February 16 »
Very nice so far.
I hope it gets seen through to completion.
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Offline Xifos

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Re: ghouls'n goblins gx4000
« Reply #9 on: 14:39, 24 February 16 »
Hi everyone !

So you noticed.
 :)

I'm the one behind this try to have a ghosts'n goblins on Gx4000/Cpc+ cartridge.
Problem is that i'm alone doing it, and no pro.
So it's taking a long time and it won't be perfect.
I have no intention of selling it, how could i, there are rights on ghosts'n goblins.

Currently i'm working on music, i barely did a conversion of the nes tune (i'm no musician neither graphist).
I can play it with arkos player and it seems to work, but it sounds not good ("what would you think if i sang out of tune"...).

The memory is one of the main problem.
Because of the asic page at $4000, i only have 16 kb of continious ram for the main code (written in c and asm, using sdcc).
And i'm bad at dealing with code located at other pages.

The most important is that i wanted to learn how to do a game on gx4000, and also see what can be done on it.
As long as i enjoy doing it, it's ok, but any pressure won't be good at all !
 ;)

One last thing : two persons already tried it on the real hardware and reported that it works !
(i only have winape)