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avatar_Gryzor

Hibernated - text adventure for the CPC (and much more!)

Started by Gryzor, 08:35, 30 August 18

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Gryzor

Apologies if this has been covered, haven't seen it anywhere.


From AtariCrypt:


Quote
Hibernated 1: This Place is Death is a sci-fi text adventure by Stefan Vogt released for a variety of different platforms along with our beautiful Atari ST. We are Olivia Lund onboard the intergalactic spaceship, Polaris-7, who has awoken from stasis too soon. The ship appears recently abandoned and has been caught by an alien tracker-beam...Text adventures aren't really my cuppa tea but I've enjoyed myself today if I'm honest. I often soon bore and struggle to get anywhere but the parser is easy to use with its two-word command system for Examine, Get, Open, Search, Move, etc. There are also shortcuts: I for Inventory and R to redescribe the current location. Medium resolution is supported but oddly not monochrome... The docs advised making a map and that is a very good idea!!Hibernated 1 is possibly the first of a new trilogy which can be downloaded and bought right now. Name your own price - which I think that is a wonderful idea - thus play before you pay. Any text-adventurers lurking out there?


Homepage: https://8bitgames.itch.io/hibernated1 .Hibernated 1: This Place is Death was released for C64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST and DOS.Sounds interesting... :)

Targhan

Thanks! Didn't hear about it before, will check it out! The scenario is promising. I hope the parsing is as good as Doomsday Lost Echoes!
Targhan/Arkos

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Gryzor

I'll be very impressed if it does, but who knows :)

Targhan

Played it for one hour, so far it's very good!
Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

robcfg


||C|-|E||

I played it a couple of weeks ago and I liked it  :) . I wish the CPC presentation was as good as in the Spectrum version, since the color coding helps with the parser, but as soon as you get used to it is very enjoyable. It really plays like a hard-core classic game  :)

Targhan

Finished it (with the help of the solution two or three times...). It's pretty good! The puzzles are logical, though the input of the analyzer is at times limited, so it is sometimes hard to know what to do or what are the consequences of an action. A good game nonetheless!
Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

||C|-|E||

Quote from: Targhan on 13:14, 06 September 18
Finished it (with the help of the solution two or three times...). It's pretty good! The puzzles are logical, though the input of the analyzer is at times limited, so it is sometimes hard to know what to do or what are the consequences of an action. A good game nonetheless!
Yes... you have to get used to it. Something you always should to avoid when writing an adventure is to mention things in the text that later cannot be referred by the player in the same way you mentioned them. It is quite frustrating but, traditionally, it was accepted as necessary in 8 bit games due to the limited RAM availability. There are workarounds for this, though, but this game behaves as the old school ones in that regard  :) .

Strident

Not sure what version of the game people have played above but it's worth noting that Hibernated 1 originally started out as a Quilled C64 adventure before being ported to PAWS using inPAWS on Spectrum / Amstrad CP/M / PC DOS etc.


Stefan, the author, has recently remade the game using the DAAD writing system and now the Amstrad version is available for tape-based machines. All the latest downloads of Hibernated 1 are here https://8bitgames.itch.io/hibernated1 and the game itself will be getting a physical release (with a bonus adventure) soon. The Amstrad release will be on tape, I believe.


DAAD itself should be of interest to Amstrad text adventure gamers. Originally written for Spanish adventure company Aventuras AD, it's recently been reocvered & re-released by Stefan Vogt and Tim Gilberts. The new version includes full support for English-language adventures and allows you to produce a game, from a single source, that can be published on C64, Spectrum, CPC, MSX, PCW, ST, Amiga and DOS.


See... http://8-bit.info/infinite-imaginations-aventuras-ad/ for more information and to download the system.
8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

Strident

8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

Gryzor

Is it out in physical format yet or not? Got some conflicting signals on Twitter...

Strident

Quote from: Gryzor on 09:31, 19 November 18
Is it out in physical format yet or not? Got some conflicting signals on Twitter...
Not out yet. Stefan says preorders will be up soon via Polyplay.


Will come patched too! :)  Or rather... with a patch...



8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

Gryzor


Strident

Pre-orders of the physical edition (with bonus text adventure!) are now live at...
https://www.polyplay.xyz/navi.php?qs=Hibernated



8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

8bit_era

Thanks for all the kind words. I'm the author of Hibernated. Just wanted to drop a short >thank you< for all the appreciation. I'm really flattered by all the critical acclaim. Hibernated even won the Crash Smash award in the Crash Annual of 2019. Let's see what the Amtix Annual next year will bring  :D

Just some short facts regarding the physical releases which can now be preordered from Poly.Play. We are not bringing one CPC version, we are bringing three. You can choose between a 3" disk version, a 3.5" disk version and a tape version. There is no real difference regarding the contents of the 3" and 3.5" version. Both come with the native CPC version and a CP/M based 80-columns version in addition. The tape version is a "flippy" like you probably remember from the Mastertronic releases, one side is CPC the other side is Spectrum. The tape only comes with the native version.

The most important news is that ALL who order the physical release get access to "Eight Feet Under", which is a standalone addon to Hibernated 1. It's a full featured adventure that narrates a previously unknown part of the Hibernated 1 events and with a pretty unexpected protagonist. Both Hibernated and EFU come with amazing artworks by Dylan Barry aka rail_slave. Here are some images, the EFU loading screen should be new to you guys.

Preorder linky: https://www.polyplay.xyz/navi.php?qs=hibernated








khaz

I just found out about that, it's super cool! Will preorder!

I went to download it from your website, and I have a few questions:
- You say the regular CPC version won't work with French computers. Were you able to look into the issue?
- Does the micro SD include images of the game+addon for other machines too? With so many options it's hard to choose one.
- Will you only have collector's editions made? A "budget" cassette release for the Spectrum/Amstrad would be interesting.
- I'm a tiny bit sad that you didn't include colours for the IBM versions. It was probably too time consuming to do variations for CGA, EGA, VGA and TGA. I would have loved to have colour graphics on my Tandy though.

Strident

8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

8bit_era


@khaz
- It actually depends on what model you have. Many French CPCs work very well. It's just the late models with AZERTY keyboard that won't work. If you have a QWERTY keyboard on your CPC it will definitely have no issues. But the whole matter is not a typical Hibernated problem. The late AZERTY models had many, many compatibility issues, especially with adventures that make use of the keyboard because of the modified keymap. I still have no idea what Amstrad was thinking back then. There are probably workarounds I'm not aware of. The keymap is hardcoded in the interpreter, so to resolve the issue, the whole interpreter would need to be recoded to support the AZERTY layout. The game uses DAAD, an engine created by Tim Gilberts of Gilsoft / Infinite Imaginations. I addressed the issue and already talked with Tim (I know him very well), but I'm not very confident to get AZERTY support added soon. The 80 columns version works without any issues on any French model, so for now this is the only workaround unfortunately.

-  The SD card includes all images of Hibernated for all systems. The addon is just included as a download code in the box. Eight Feet Under is bigger than Hibernated, adding physical media for the addon too would have gone beyond the budget. It's just 20 Euros for a big box with feelies, e.g. a patch, a poster, lots of content, that's quite value for money and we wanted to keep it that low. You can download all images for the addon though as well. The publisher now added an all-in-one bundle if it's the physical media you're after.

- For now, there will be only big box releases. The publisher did budget versions in the past, so maybe it's going to happen one day but I can't promise that. The Amstrad "tape" version kinda is budget already. Because when you order this version, you get the Spectrum version on the other side of the tape.

- The engine actually supports EGA/CGA/VGA. It's just that the artist who created the title picture (Vanja) chose a black and white style screen for Amiga / ST / and IBM (DOS).

Hope this helps :)

Strident


My physical edition of Hibernated 1 arrived today! It's stunning. Comes with a manual, memory card, mission patch, poster, stickers and more. Oh... And you get the excellent two part bonus adventure Eight Feet Under too!





My copy is the ZX Spectrum/Amstrad CPC edition but there are plenty of flavours for fans of other 8-bit and 16-bit games too... See https://www.polyplay.xyz/navi.php?qs=hibernated for details.
8-Bit Adventure Gamer / 8bitAG.com - 8bitAG.com/info - 8bitAG.com/games

Nich

@8bit_era (Stefan Vogt) has released Hibernated 1: Director's Cut.

https://8bitgames.itch.io/hibernated1

This version has been expanded greatly from the original and it uses the PunyInform engine, which generates code that is compatible with the Z-machine that is used by Infocom's range of text adventures. It is planned that the physical version will come in packaging that resembles the classic Infocom grey boxes.

8bit_era

It's actually a complete rewrite! I took out my initial notes from 2017 and added everything that was left out in 2018 due to engine contraints and added new riddles on top of that as well as tons of narrative content. It's best described this way: if you asked Infocom to recreate the classic Hibernated, the Director's Cut would be the outcome.  :)


I'll let you guys know once the preorder is live. Here's how the packaging will look like. Sorry that the screen is from Amiga, it's the only one I currently have. CPC will come in 3" and likely in 3.5" if someone is into that.

Cheers!





asertus

I totally hate you.., I have just ordered the previous version from polyplay 4 days ago and it is on the way..  :'(


I will enjoy anyway...

Gryzor

I bought it on itch.io actually because it looks so damn nice... Though at the pace I'm going through it I'll be hibernated myself before I get to finish it.

Wish there was an option to switch from starboard/port/bow/stern to traditional directions though, never got used to those terms and I'm constantly confused :D

robcfg

You can actually use N,S,W and E for Fore, AFT, Port and Starboard...


:D

GUNHED

Quote from: 8bit_era on 19:00, 26 May 21
... the Director's Cut would be the outcome.  :)
Ist auch eine Deutsche Version geplant? Die würde ich sofort kaufen.  :)
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