Author Topic: Ikari Warriors loading screen  (Read 4086 times)

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Offline STE86

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Ikari Warriors loading screen
« on: 00:11, 28 August 15 »
Having been inspired by a youtube vid which stated that arguably the best 8bit version of the game had by far the worst loading screen, I did this over the last couple of days, in payback for using the amstrad GnG loading screen as the basis for the new c64 GnG arcade loader.

if you want to attach it to a tape/disk image feel free.

Steve

[attachimg=1]

Offline TotO

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Re: Ikari Warriors loading screen
« Reply #1 on: 00:21, 28 August 15 »
Great picture!  8)
By the way, the hanging gun strap look strange...
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Online Carnivius

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Re: Ikari Warriors loading screen
« Reply #2 on: 00:31, 28 August 15 »
Beautifully done.  I'm not even that into the game and I think this looks great.   Loving the metallic effect on the elite logo too.  :)
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline ||C|-|E||

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Re: Ikari Warriors loading screen
« Reply #3 on: 01:19, 28 August 15 »
This is actually a great job! I remember the original screen as particularly horrible! we should exchange it for this one in the DSK  :D

Offline Guy0me

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Re: Ikari Warriors loading screen
« Reply #4 on: 01:39, 28 August 15 »
Having been inspired by a youtube vid which stated that arguably the best 8bit version of the game had by far the worst loading screen, I did this over the last couple of days, in payback for using the amstrad GnG loading screen as the basis for the new c64 GnG arcade loader.
if you want to attach it to a tape/disk image feel free.

Steve
Beautiful !! we are waiting for the game with this in a dsk  ;D with french fries and a coke ..

Offline Morri

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Re: Ikari Warriors loading screen
« Reply #5 on: 01:50, 28 August 15 »
Nice! I've just been reading up on another Ikari screen by @darkgate here in the last couple of days. Both great efforts as I know how long these artworks can take.
I really like the little additions of this one like the bunker in behind the bushes and metallic effect on the words.
Keeping it Kiwi since 1977

Offline Gryzor

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Re: Ikari Warriors loading screen
« Reply #6 on: 20:45, 28 August 15 »
This is beauuuutiful!

Offline SuTeKH/Epyteor

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Re: Ikari Warriors loading screen
« Reply #7 on: 21:10, 28 August 15 »
Well, as someone who has converted his fair share of STE's C64 screens to the CPC palette (for which I am eternally apologetic due to a complete lack of permission... ahem!), all I would do is change the CYAN (#10) to WHITE (#13) and the yellow edges of the word "WARRIORS" to the new WHITE (#13) colour.

Other than those personal touches (from someone with NO graphic or artistic talent at all), this screen just proves that the CPC screen layout and palette is FAR, FAR superior to the C64. (Except in regards to GREY shades!) Once again, an amazing pixellated masterpiece from the master of pixels!  10/10



EDIT:
In all seriousness, though, with the GHOST AND GOBLINS and COMMANDO reworks, these new arcade title screens are getting the proper pixellation they deserve!
« Last Edit: 21:20, 28 August 15 by SuTeKH/Epyteor »

Offline DARKGATE

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Re: Ikari Warriors loading screen
« Reply #8 on: 22:13, 28 August 15 »
 :o 8) Great work, please can you explain me the program wich you have used for made it?
Compliments!!!
Ah please made a version .cdt and .dsk with this screen, if possible someone made a version .cdt with standard loading  block  with speed write 1 and 0  ;D .
Victory Road screen and still incomplete hope of made a good work, also if don't think of to arrive to this quality. ;)
« Last Edit: 22:18, 28 August 15 by DARKGATE »
Do not underestimate the power of AMSTRAD CPC.

Offline STE86

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Re: Ikari Warriors loading screen
« Reply #9 on: 05:19, 29 August 15 »
the image was created in photoshop CS2 with all the antialiasing turned off.

using 160x200 res with 2:1 pixel aspect ratio turned on. and an amstrad full palette loaded.

I do c64 art in the same manner using a different palette but in the c64 case I have to use some photoshop scripting software to check for attribute limitations.

Steve