Author Topic: Imperial Mahjong: CargoSoft new game.  (Read 6672 times)

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Offline Kerrick Sword

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #100 on: 23:50, 01 November 16 »

I join the praise.


Congratulations on the game that you have made.


And thank you for share with us this work of art.

Offline arnoldemu

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #101 on: 16:01, 03 November 16 »
So basically... You can't use this technique at all, except for empty track, right ? :)
Yes (unless I can find another way).
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Offline PulkoMandy

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #102 on: 22:01, 04 November 16 »
You can use that FDC trick to read a track that has been written in a single pass (not format + write). This means you can't write the disk using a CPC, but with a more low level tool, it is possible (with an Amiga, or by making a hand crafted HFE image to use with the HxC). That would also make the floppy difficult to copy using a CPC. Wether or not that's a good thing, I let you decide.