Author Topic: Imperial Mahjong: CargoSoft new game.  (Read 4852 times)

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Offline fgbrain

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #50 on: 12:04, 11 October 16 »
Although not my type of games...

It is extremely polished and AWESOME !


This what I got when played first time: :doh:
Totally unfair!!! >:(
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Offline Targhan

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #51 on: 12:13, 11 October 16 »
Bad luck :).
The algorithm attempts to create "finishable" levels.In some rare cases, it is possible that it builds "unfair" levels, but from experience, when you fail a first time, try the same level playing a different way, taking in account the tiles that stuck you before. So far we haven't found any "unfinishable" level.

@Toto: yes, I wanted to do that, but for some technical reason, couldn't :(. Oh well, it's a Zen game, you're not supposed to play very fast :).

Offline Prodatron

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #52 on: 12:41, 11 October 16 »
Finally I made it  :D
20713-0
I really have to take care not too waste my whole time with this game  ;D

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

Offline Overflow

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #53 on: 13:18, 11 October 16 »
Technical achievement. Painful code (to out at contant/given times for mode and sound), painful gfx also (what a mode!). Result is impressive (see&hear).
Not my kind of game, but as a demo I enjoy it very much! :)
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Offline iXien

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #54 on: 14:56, 11 October 16 »
Just stunning, as usual. I'm really fond of mah-jong and it's a real pleasure to play it again and again, looking for these colorful graphics and beautiful musics. I really like soundfx too ! But beyond the technical smash, such a huge content should be welcomed too. Very polished production. Play it on your real CPC, it's a totally different experience!


And indeed, I was just starting to get tired of Ishido, thank you guys 8)


If I take pictures of the game running on my Commodore 1084S, do you think Amiga-scene will trust there is a new game for their computer ?

Offline Kris

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #55 on: 16:14, 11 October 16 »
Not my favorite type of game, but i have to recognize the great achievment that it represents: code & gfx are simply amazing.


Congrats to Targhan & Sly for this high quality prod.


Offline Joseman

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #56 on: 16:22, 11 October 16 »
Hi

Yesterday night, my girlfriend and i were playing several levels until we get stuck on the piramid level, think was about 2:00 AM.

We will play the game until we end it, we are addicted to the game now!!

Offline Xifos

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #57 on: 20:22, 11 October 16 »
It's really amazing !!!
Great work !

And i liked mahjong games when i was young, spend a lot of time on them at the army !
 :)

Offline Targhan

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #58 on: 00:03, 12 October 16 »
Quote
My girlfriend, that has been playing for a while, noticed!  By the way, she typed "silk" and she could not pass the level, although she tried a couple of times 

Well, after 4 attempts, my girl-"Mahjong Master"-friend finished your "silk" level! "Not easy" indeed, but doable!
She issues a challenge: use the last layout (the kind of "animal"), and use the sentence "tu pu" (don't ask... :) ). This one is really tough :) .

Trg.Aks


Offline Sykobee (Briggsy)

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Re: Imperial Mahjong: CargoSoft new game.
« Reply #59 on: 00:34, 12 October 16 »
Finally I made it  :D
(Attachment Link)
I really have to take care not too waste my whole time with this game  ;D


Amazing graphics there - the alternative modes really work out well (and I see that mode 2 bar in the middle there!).
So unless some unknown hardware trick to switch modes every scanline was discovered, then I guess there is that timing of the mode changes to take into consideration.


Imagine this combined with mode 1 palette changes, where appropriate!