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Sample during the loading of the game at FDC full speed.
Your loader will be slower than amsdos with fragmented files
Anyway it's possible to be faster with sector 6 format as you did not specify if the floppy has to be written by a cpc. Then you have one kb more data (+20%) in the exact same time.
It is probably possible to do like you say if you are able to start the writing of your unique sector in "mid" track. I know a real-cpc technique to do that, but an Amiga may be able to do it more simply. So let's pretend you can shift sectors like I did for Orion Prime and Imperial Mahjong, but for size-6 sectors.BUT: even if you have a nice track layout, since you actually encode more data than needed (because size 6), you will read real data + garbage data. So there won't be, I think, any gain of speed. Unless you stop reading after a certain amount of read data (by provoking an overrun), but then it's really not clean.
So to sum up: it's nice for the technical challenge, but I don't think you will have real benefits for sooo much trouble.
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