Just watching Shadows Nose compare vid for 'Warhawk' Which compared favourably surprisingly for a vertical shooter. Got me interested in looking at 'Mission Genocide' a superb vert Shum, Is the technique the same as MGenocide? Had to go and watch Mission Genocide again and just blows me away what a great piece of work this was . Really would love to read up on any info related if poss . Just think of the Shumps we could have had of quality ,if the technigues had been exploited or understood and utilised by others.
https://www.youtube.com/watch?v=zgyIX5T-efw
seems you didnt check out its wiki page:
http://www.cpcwiki.eu/index.php/Mission_Genocide
Here's an interview:
http://www.dadgum.com/halcyon/BOOK/SHIRLEY.HTM
Quote from: Puresox on 22:25, 25 December 16
Just watching Shadows Nose compare vid for 'Warhawk' Which compared favourably surprisingly for a vertical shooter. Got me interested in looking at 'Mission Genocide' a superb vert Shum, Is the technique the same as MGenocide? Had to go and watch Mission Genocide again and just blows me away what a great piece of work this was . Really would love to read up on any info related if poss . Just think of the Shumps we could have had of quality ,if the technigues had been exploited or understood and utilised by others.
scolling code is IDENTICAL in both I checked.
The technique is rupture. It seems Paul Shirley was the first as far as games are concerned. Not sure about demos.
Quote from: arnoldemu on 16:22, 26 December 16
Not sure about demos.
Think N.W.C's Final Creation was the first (1988), iirc. or maybe Longshot made one before.
Quote from: fgbrain on 09:37, 26 December 16
seems you didnt check out its wiki page:
http://www.cpcwiki.eu/index.php/Mission_Genocide (http://www.cpcwiki.eu/index.php/Mission_Genocide)
I did actually , And I could spend my life not talking to anyone if I wanted , seeing as though you can google everything . If I wanted.
Think there was an Amstrad Action or ACU interview with him once