Author Topic: New game: Golden Tail  (Read 5042 times)

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Offline reidrac

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New game: Golden Tail
« on: 19:00, 05 August 16 »


I've released Golden Tail for the Amstrad CPC (64k)!

I recommend you reading the info I provide in the game's website, specially if you plan to use an emulator and keyboard because during the testing we found that the default keys may not work very well in all modern keyboards (ghosting problem pressing up+left+space).

You can download CDT and DSK at: Amstrad CPC: Golden Tail - usebox.net

Looks like the game will have a physical release at some point, I'll update you when I have further info about this.

Enjoy!

Latest version is 1.0.3 (2016-08-10).
« Last Edit: 22:18, 10 August 16 by reidrac »
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline ||C|-|E||

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Re: New game: Golden Tail
« Reply #1 on: 22:51, 05 August 16 »
Loving it so far! I have been playing for a while and I managed to recover 15 fragments :D At the beginning is difficult to predict what is going to happen when you use the magic but it gets much more natural after a while. The game is super responsive a the graphics very nice, great!  :D :D :-* :-*

Offline jomicamp

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Re: New game: Golden Tail
« Reply #2 on: 22:58, 05 August 16 »
I will download tonight using the M4 if possible  8)

Offline rk last

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Re: New game: Golden Tail
« Reply #3 on: 00:31, 07 August 16 »
Congrats on a really good game.

I just wish that 1980s software developers had produced games of this quality instead of lousy ports and rushed efforts.
maRK

Offline reidrac

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Re: New game: Golden Tail
« Reply #4 on: 10:35, 07 August 16 »
Made a new release (1.0.1) fixing a small bug (only happens if you lose a life when getting into a screen from the bottom without touching ground first; bloody checkpoints!).

Update your copies!
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline remax

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Re: New game: Golden Tail
« Reply #5 on: 23:09, 07 August 16 »
A good point : you don't use fancy floppy loading techniques... This M4 Board has made me so lazy  :D

Offline reidrac

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Re: New game: Golden Tail
« Reply #6 on: 23:43, 07 August 16 »
A good point : you don't use fancy floppy loading techniques... This M4 Board has made me so lazy  :D

You can load the game using the M4 just fine :)
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline remax

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Re: New game: Golden Tail
« Reply #7 on: 23:46, 07 August 16 »
You can load the game using the M4 just fine :)


Yeah i know, that's what i said : perfect for the lazy ones like me (using the HXC when there is advanced floppy techniques means removing the sd card, converting to hfe then put the sd card back, load it via the loader, THEN launch it... So now, i'm so happy when i can launch a game on the M4  ;D [size=78%])[/size]

Offline reidrac

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Re: New game: Golden Tail
« Reply #8 on: 19:29, 09 August 16 »
I've uploaded version 1.0.2, please update your copies.

This time was another 2 weird bugs I didn't even know Kitsune could do that!

@Metr is working on a very impressive speedrun and he has pushed the game to its limits, finding a couple of issues. I also fixed a new bug introduced in the previous fix (you could die in the first screen and appear over the water; should be fixed now).

This is likely to be final. 49 bytes left, indeed.

Also let me use this update to confirm that the game will have physical release, in both 3" disk and cassette. Watch this space!
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline TFM

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Re: New game: Golden Tail
« Reply #9 on: 23:10, 09 August 16 »
Great game, too hard for me. But one question: Here when playing with Cursor keys I see the same phenomenon like in the Space game: When pressing Cursor left for a moment, then the character continues running left until I press right. This is probably a bug in the keyboard scanning.
Does anybody know this phenomenon and can give advice how to omit the problem?

TFM of FutureSoft
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