Author Topic: Skill Challenge,any game,any challenge you want to lay down .  (Read 1092 times)

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Offline Puresox

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #20 on: 01:02, 26 September 16 »
Ah right , thanks. Quite an honour to be related somewhat with the game IMO. I think the game is fantastic and I find it probably one of the most nostalgic and enjoyable   games that I bought for the CPC. Right from the Cassette Artwork , to the rendition of Moonlight Sonata, the whole exploring element,discovering new places, chatting to mates at school with different versions . The names of the rooms etc etc.The room designs, that allow every level of player to be challenged. I know that there are many people who can't see whats so great about the game. And If you look at the graphics it is not exactly mind blowing . Just think the whole package makes it a masterpiece.

Offline ervin

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #21 on: 03:40, 26 September 16 »

What is the name of the game so I can check this one out ?


You'll find a link to it in my signature at the bottom of this post.
I hope you enjoy it.
 :)

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Offline AMSDOS

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #22 on: 06:03, 26 September 16 »
There's an old game out of a Your Computer magazine called Trap 'em, but the game gets seriously fast I think it gets impossible to Trap the nasties.

Offline Puresox

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #23 on: 00:51, 27 September 16 »

You'll find a link to it in my signature at the bottom of this post.
I hope you enjoy it.
 :)
Thanks got it now, I remember playing this a while back  really nice visuals very tough though , It would be improved I reckon with an option for beginner mode which would allow in larger life bar .Cos it is brutally hard . I expect it may be easier with a joystick rather than keys . You designing a  racing game now?

Offline ervin

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #24 on: 01:39, 27 September 16 »
I'd love to add a gentler learning curve to it, and perhaps a better energy system, but there are only around 100 bytes left.  :o

Regarding other developments, I've just finished a line drawing program in cpctelera.
I'm not going to work on a racing game for the CPC... well, not at this stage anyway!

Instead, I'm learning GameMaker, to perhaps write something more modern.
My entry for the CPCRetroDev 2017 Competition http://www.cpcwiki.eu/forum/programming/my-cpcretrodev-2017-entry/
FAST line drawing in CPCtelera http://www.cpcwiki.eu/forum/programming/drawing-lines-with-cpctelera-sdcc/
RUNCPC My entry for the CPCRetroDev 2015 Competition http://www.pouet.net/prod.php?which=66566

Offline Puresox

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #25 on: 01:48, 27 September 16 »
I'd love to add a gentler learning curve to it, and perhaps a better energy system, but there are only around 100 bytes left.  :o

Regarding other developments, I've just finished a line drawing program in cpctelera.
I'm not going to work on a racing game for the CPC... well, not at this stage anyway!

Instead, I'm learning GameMaker, to perhaps write something more modern.
16k limit, Now that the comp is finished any chance of any updates, or is that  game put to bed now?
Regarding the Racing game question , I wondered if that was a progression on from the Comp game as you had a decent scaling routine? Or is it not transferable ?
I suppose your focus is more on contemporary stuff more so .

Offline ervin

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #26 on: 06:48, 27 September 16 »
16k limit, Now that the comp is finished any chance of any updates, or is that  game put to bed now?
Regarding the Racing game question , I wondered if that was a progression on from the Comp game as you had a decent scaling routine? Or is it not transferable ?
I suppose your focus is more on contemporary stuff more so .

I've put RUNCPC to bed now.
I loved working on it, but it won't have any updates.

The scaling routines could be transferable, but they are optimised so heavily, that the code is hard to make any sense of now.
My entry for the CPCRetroDev 2017 Competition http://www.cpcwiki.eu/forum/programming/my-cpcretrodev-2017-entry/
FAST line drawing in CPCtelera http://www.cpcwiki.eu/forum/programming/drawing-lines-with-cpctelera-sdcc/
RUNCPC My entry for the CPCRetroDev 2015 Competition http://www.pouet.net/prod.php?which=66566

Offline CraigsBar

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #27 on: 19:08, 27 September 16 »
Ok , Nice Plug lol , I will have to see how tough this is now.
Tough...  That does not cut it.. It's f'king impossible lol ;)

Offline TFM

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Re: Skill Challenge,any game,any challenge you want to lay down .
« Reply #28 on: 19:30, 27 September 16 »
I've put RUNCPC to bed now.
I loved working on it, but it won't have any updates.


 :( :( :(
TFM of FutureSoft
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