Author Topic: New Game: Tower of Rubble  (Read 1604 times)

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Offline remax

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Re: New Game: Tower of Rubble
« Reply #20 on: 19:09, 14 July 17 »
Second place for me !





Hem, as you can notice, i have been more than lucky being stuck around 40...  ;D

Offline remax

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Re: New Game: Tower of Rubble
« Reply #21 on: 23:50, 14 July 17 »
I'll get all the positions !!!  8)



Offline AMSDOS

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Re: New Game: Tower of Rubble
« Reply #22 on: 04:47, 15 July 17 »
My rubble score of 67 was the best I could do.  :'(

Offline tjohnson

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Re: New Game: Tower of Rubble
« Reply #23 on: 14:05, 15 July 17 »

best score I managed today 103, more luck than anything on this run.

Offline Targhan

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Re: New Game: Tower of Rubble
« Reply #24 on: 02:45, 16 July 17 »
140!





It's a really nice game, very addictive! But I guess you've reach the limit of the Basic: the character doesn't react as quickly as it should! But maybe it's related to the emulator (shame on me, but my CPC is not available right now).

Offline Shaun M. Neary

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Re: New Game: Tower of Rubble
« Reply #25 on: 03:39, 16 July 17 »
It's a really nice game, very addictive! But I guess you've reach the limit of the Basic: the character doesn't react as quickly as it should! But maybe it's related to the emulator (shame on me, but my CPC is not available right now).
 


It's not the emulator, it's just basic. That said I've seen non basic games suffer this fault too. Puzznic was the absolute worst for that.
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Offline AMSDOS

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Re: New Game: Tower of Rubble
« Reply #26 on: 04:50, 16 July 17 »

It's a really nice game, very addictive! But I guess you've reach the limit of the Basic: the character doesn't react as quickly as it should! But maybe it's related to the emulator (shame on me, but my CPC is not available right now).


I forgot to check what INPUT system Morri was using in this game, but in Coolbox Morri is using INKEY$ and using KEY DEF to refer the Keys to the Joystick and Cursor Keys. If it's the same with this game, then that would explain why the character doesn't react quickly as it should as INKEY()<>-1 or JOY(), however unlike INKEY() or JOY(), INKEY$ can be used with SPEED KEY.


EDIT: After looking at the source for this game it's shown to be using INKEY()=0, so I'm not sure, I've been playing it in Winape 2.0 Alpha 18 and it seems to be playing just fine for me.
« Last Edit: 06:15, 16 July 17 by AMSDOS »

Offline Morri

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Re: New Game: Tower of Rubble
« Reply #27 on: 12:25, 16 July 17 »
It really is just BASIC. The code checks for key presses, goes through the rest of the game loop (choosing a tile position, drawing the lines and printing the score) then loops back to the beginning and checks for key presses again. So depending on when you press the button, the game may react immediately or have a slight delay. All just part of the fun and frustration of games like this.  ;)
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Offline remax

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Re: New Game: Tower of Rubble
« Reply #28 on: 14:09, 17 July 17 »
Another second place :)



Offline blackdalek

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Re: New Game: Tower of Rubble
« Reply #29 on: 17:01, 28 August 17 »
This may be a stupid question, but what keys do I use to play this? ;)
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