Author Topic: New platform game in the works! - The Lost Treasure of Cuauhtemoc  (Read 9101 times)

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Offline sad1942

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Hey, guys, we nowadays are working on this, we are Spanish


Here some images.


         


                 














Regards.








« Last Edit: 13:33, 14 March 17 by ||C|-|E|| »

Offline ZbyniuR

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Re: New platform game in the works!
« Reply #1 on: 05:38, 28 February 15 »
I kneel in silence, and my jaw dropped down. Every single pixel is gorgeous.  ::)
CPC - means  Cute Perfect Computer :)

Offline McKlain

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Re: New platform game in the works!
« Reply #2 on: 11:01, 28 February 15 »
Hey, guys, we nowadays are developing a game similar to this one, we are Spanish


Good to know that you are still working on this. I haven't heard any news from the programmer since december. By the way, this game deserves another thread of it's own  ;)


Nosotros también somos españoles  :P

Offline sad1942

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Re: New platform game in the works!
« Reply #3 on: 12:40, 28 February 15 »

Good to know that you are still working on this. I haven't heard any news from the programmer since december. By the way, this game deserves another thread of it's own  ;)


Nosotros también somos españoles  :P


Yes, we are still working on this, the graphics are 80% finished and the programmer now is busy with the programming, It will not be late very much in contacting you ;) .
I´m sorry about this, I know this is not the right thread but it was only a little appointment   ::) .

Saludos compatriota¡¡¡ :) .
« Last Edit: 19:09, 28 February 15 by sad1942 »

Offline McKlain

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Re: New platform game in the works!
« Reply #4 on: 12:45, 28 February 15 »

Yes, we are still working on this, the graphics are 80% finished and the programmer now is busy with the programming, It will not be late very much in contacting you ;) .


Saludos compatriota¡¡¡ :) .


Good, I don't even know if you liked the music I sent him  :laugh:

Offline Neil79

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Re: New platform game in the works!
« Reply #5 on: 19:25, 28 February 15 »
I kneel in silence, and my jaw dropped down. Every single pixel is gorgeous.  ::)


 :o
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Offline CraigsBar

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Re: New platform game in the works!
« Reply #6 on: 20:09, 28 February 15 »
Hey, guys, we nowadays are developing a game similar to this one, we are Spanish


Here some images.


         


                 














Regards.
oh my. That is beautiful. If it plays half as good as it looks and I see no reason why it shouldn't then I cannot wait for that.

Offline Trebmint

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Re: New platform game in the works!
« Reply #7 on: 11:37, 01 March 15 »
Yes indeed wow. I'm trying to think of a cpc game I think looks as pretty as those images, and can't. Stunning stuff my friends

Offline MacDeath

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Re: New platform game in the works!
« Reply #8 on: 20:46, 02 March 15 »
My only complain is that it looks like being speccy sized aka "the 256x192 of speccydeath".
 :laugh:

anyway, nice colourdfull graphics with very well used palette (clear difference between background palette and foreground's one)...

then the question : does this game somewhat scroll or is it a screen-by-screen type of game ?


Reminds me a bit of Adam's Family from OCEAN, and Rick Dangerous of course (capitano Obvio to the rescue).
Also perhaps some bits of Switchblade as well due to the size of main sprite...


So please pelase please, if this preview is only showing the playfield, pelease try to add some HUD so the screen would be actually bigger than "256x192"...

from 256x224 to 256x256 would be great, just hope you'd have enough RAM left...

anyway most speccy sized games would get like 1/3 of the screen occupied by HUD.
Here we can see that the whole space is used by Playfield so, it is not too bad anyway

Also : a plus mod so the palette could be even better ?


BTW can't wait to write run"rick3 on my CPC... ;)
« Last Edit: 20:48, 02 March 15 by MacDeath »

Offline sad1942

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Re: New platform game in the works!
« Reply #9 on: 22:17, 02 March 15 »
My only complain is that it looks like being speccy sized aka "the 256x192 of speccydeath".
 :laugh:

anyway, nice colourdfull graphics with very well used palette (clear difference between background palette and foreground's one)...

then the question : does this game somewhat scroll or is it a screen-by-screen type of game ?


Reminds me a bit of Adam's Family from OCEAN, and Rick Dangerous of course (capitano Obvio to the rescue).
Also perhaps some bits of Switchblade as well due to the size of main sprite...


So please pelase please, if this preview is only showing the playfield, pelease try to add some HUD so the screen would be actually bigger than "256x192"...

from 256x224 to 256x256 would be great, just hope you'd have enough RAM left...

anyway most speccy sized games would get like 1/3 of the screen occupied by HUD.
Here we can see that the whole space is used by Playfield so, it is not too bad anyway

Also : a plus mod so the palette could be even better ?


BTW can't wait to write run"rick3 on my CPC... ;)


The main problem in Amstrad when the graphics are drawed in mode 0 is that everything is very confused on screen, then my principal aim is to avoid it.
Actually the game is screen by screen type because is better for cpu, the screen now is 256x192 to save memory and now we have enough ram for enemies,traps,doors,keys,etc


Patience, It´s very pòssible the game"rick3" be ready this year. ;)
« Last Edit: 01:35, 03 March 15 by sad1942 »