Author Topic: Street Fighter II - CPC Edition  (Read 30442 times)

0 Members and 1 Guest are viewing this topic.

Offline AugustoRuiz

  • CPC664
  • ***
  • Posts: 115
  • Country: es
  • Liked: 148
Re: Street Fighter II - CPC Edition
« Reply #240 on: 19:05, 17 July 17 »
Hi there!


It basically says that now scroll is implemented. It's a simple hardware char based scroll. No memory or cycles were left to implement something fancier.

Offline ASiC

  • Supporter
  • CPC464
  • *
  • Posts: 47
  • Country: gb
  • Liked: 15
Re: Street Fighter II - CPC Edition
« Reply #241 on: 00:29, 18 July 17 »
Good stuff!


Although I don't understand why Devs are constantly avoiding to make use of memory expansions.
They are very affordable and lots of different options to choose from.
When you do things right, people won't be sure you've done anything at all...

Offline tjohnson

  • CPC664
  • ***
  • Posts: 137
  • Country: gb
  • Liked: 7
Re: Street Fighter II - CPC Edition
« Reply #242 on: 00:37, 18 July 17 »

Good stuff!


Although I don't understand why Devs are constantly avoiding to make use of memory expansions.
They are very affordable and lots of different options to choose from.


Is it perhaps the not many own memory expansions?  Every DK'tronics memory expansion I've seen on ebay seems to be crazy prices, are there affordable options?

Offline ASiC

  • Supporter
  • CPC464
  • *
  • Posts: 47
  • Country: gb
  • Liked: 15
Re: Street Fighter II - CPC Edition
« Reply #243 on: 02:37, 18 July 17 »
There are some home brew projects kicking about.
Look at cpcwiki under hardware
When you do things right, people won't be sure you've done anything at all...