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General Category => Games => Topic started by: Targhan on 18:19, 02 September 15

Title: Next game from Cargosoft...
Post by: Targhan on 18:19, 02 September 15
Since the release of Orion Prime, Cargosoft has been working on another game. The set up changes dramatically, as it takes place this time in China. It is a Mahjong Solitaire, also known as Shanghaï. The title of our game remains secret for now, though.

Some other Shanghaï already exist on CPC, but they are not a pleasure to play with, or to look at: tiles all look alike, controls are sluggish, making the games not very enjoyable.

However, we must take into account the following:Where the mode 3 doesn't bring anything but the inconveniences of the two other modes, we decided, on the contrary, to gather their advantages in a new CPC graphic mode. The colors of the mode 0 with the sharpness of the mode 1! A magic trick? Maybe... but it was about time!

A short preview has been show last year at the Reset party. The game was not over, the screen a bit blurry, the music not composed yet, but the progress today is enough to guarantee a forthcoming release of the game, which is currently fully playable. It is only, at worst, a matter of a few months.

Feedback from the meeting participants comforted us in the idea that many would once again want this game to be released with a packaging. Our mind is not fully made about this, but we are seriously thinking about it. Your opinion is also welcome. This would be a way to make you discover the game on the real hardware!

More information will be released to tease you a bit more. But don't expect any screenshots, we don't share them easily :) .
Title: Re: Next game from Cargosoft...
Post by: robcfg on 18:42, 02 September 15
So... Where do we get it so we can try it and give you feedback?


Offtopic: Any hint on Orion Prime's secret mode, or was it just a joke?  ;D
Title: Re: Next game from Cargosoft...
Post by: tastefulmrship on 18:47, 02 September 15
Quote from: Targhan on 18:19, 02 September 15
Feedback from the meeting participants comforted us in the idea that many would once again want this game to be released with a packaging. Our mind is not fully made about this, but we are seriously thinking about it. Your opinion is also welcome. This would be a way to make you discover the game on the real hardware!
I missed out on a physical copy of ORION PRIME, I'm a big fan of Solitaire Mahjong (on PC, and numerous arcade & Japanese emulators), I'm really interested in a MODE0/1 and I believe CPC projects should be supported to their fullest. Count me in for a physical copy if you guys decide to release it! ^_^
Title: Re: Next game from Cargosoft...
Post by: Targhan on 18:47, 02 September 15
@robcfg (http://www.cpcwiki.eu/forum/index.php?action=profile;u=4) : You can give your feedback here about if you would like the game release with a package, or not.

A secret mode in Orion Prime? What's about it?
Title: Re: Next game from Cargosoft...
Post by: TFM on 18:50, 02 September 15
I would definitely enjoy to play it the first on a real CPC! That's a great idea actually, too much DSK out there already.  :)


Since I'm not familiar with that kind of game, I don't know if it contains much text, BUT you can always email me the text to translate it into German. It all worked well with OP, and maybe Octoate want's to do corrections again.  :)
Title: Re: Next game from Cargosoft...
Post by: ||C|-|E|| on 19:20, 02 September 15
I am looking forward to see it and I would probably buy a physical copy too!  :D
Title: Re: Next game from Cargosoft...
Post by: CraigsBar on 20:08, 02 September 15
Quote from: SuTeKH/Epyteor on 18:47, 02 September 15
I missed out on a physical copy of ORION PRIME, I'm a big fan of Solitaire Mahjong (on PC, and numerous arcade & Japanese emulators), I'm really interested in a MODE0/1 and I believe CPC projects should be supported to their fullest. Count me in for a physical copy if you guys decide to release it! ^_^
Physical copy for me please.
Title: Re: Next game from Cargosoft...
Post by: Puresox on 20:14, 02 September 15
Love Shanghai type games and look forward to this universal game. Also very interested to see this Mode trickery.Definitely  would be prepared to pay for a copy as a support for the work too .
Title: Re: Next game from Cargosoft...
Post by: remax on 20:30, 02 September 15
I bought orion prime when i had no cpc, so count me in for sure for a physical copy now that i have one
Title: Re: Next game from Cargosoft...
Post by: GOB on 20:56, 02 September 15
We want a screenshot Targhan !!! :)
Title: Re: Next game from Cargosoft...
Post by: TotO on 21:59, 02 September 15
Better than a screenshot... Went to the ReSeT and seen exclusive ingame previews!  ;D
Title: Re: Next game from Cargosoft...
Post by: Targhan on 22:03, 02 September 15
@TotO (http://www.cpcwiki.eu/forum/index.php?action=profile;u=290) : now's the time to make them pay for what you know :).
Title: Re: Next game from Cargosoft...
Post by: TFM on 22:08, 02 September 15
Ok, I offer 4 used spark plugs for a Chevrolet. That's ok?

Title: Re: Next game from Cargosoft...
Post by: dirtybb on 22:12, 02 September 15
+1 for a physical copy
Title: Re: Next game from Cargosoft...
Post by: MacDeath on 22:40, 02 September 15
yeah, let it get physical...

PS : ça sent la flashouille...
Title: Re: Next game from Cargosoft...
Post by: robcfg on 23:01, 02 September 15
I know it's a lot of work, but if you decide to make a physical edition, I'll gladly buy one.
Title: Re: Next game from Cargosoft...
Post by: pinace on 23:20, 02 September 15
I want a physical copy too :)
Title: Re: Next game from Cargosoft...
Post by: GFXOR on 04:19, 03 September 15
For french users, a french discussion here :
http://amstrad.eu/modules/newbb/viewtopic.php?topic_id=5579 (http://amstrad.eu/modules/newbb/viewtopic.php?topic_id=5579)

Title: Re: Next game from Cargosoft...
Post by: TotO on 08:14, 03 September 15
Not a surprise if I said that I will be happy to get at less one physical copy too.  ;D
Title: Re: Next game from Cargosoft...
Post by: GOB on 11:17, 03 September 15
Quote from: TotO on 21:59, 02 September 15
Better than a screenshot... Went to the ReSeT and seen exclusive ingame previews!  ;D
Never ...
Title: Re: Next game from Cargosoft...
Post by: TotO on 12:10, 03 September 15
 :-X
Title: Re: Next game from Cargosoft...
Post by: Nich on 20:03, 03 September 15
Quote from: Targhan on 18:47, 02 September 15
@robcfg (http://www.cpcwiki.eu/forum/index.php?action=profile;u=4) : You can give your feedback here about if you would like the game release with a package, or not.

I would definitely like to get a physical copy of the game in a package!
Title: Re: Next game from Cargosoft...
Post by: sigh on 23:26, 03 September 15
Let's get physical, physical!

Olivia Newton-John - Physical - YouTube (https://www.youtube.com/watch?v=vWz9VN40nCA)
Title: Re: Next game from Cargosoft...
Post by: alex76gr on 07:34, 04 September 15
QuoteThe mode 1 doesn't allow enough colors for one tile to be distinguishable from another one.
How about using the color technique of the "Fugitif"?
It produces 16 colors on Mode 1.
See here
Fugitif by Lankhor (http://www.cpcwiki.eu/forum/games/fugitif-by-lankhor/msg107375/#msg107375)
Title: Re: Next game from Cargosoft...
Post by: TotO on 07:54, 04 September 15
Quote from: alex76gr on 07:34, 04 September 15
How about using the color technique of the "Fugitif"?
How about reading the post to the end?  ;)
Title: Re: Next game from Cargosoft...
Post by: alex76gr on 09:09, 04 September 15
Oh yes. :-[
So, they are using the Fugitif technique or they are creating something from the scratch?
Title: Re: Next game from Cargosoft...
Post by: TotO on 09:16, 04 September 15
What I have seen during the ReSeT preview (5mn) is new.
Look to be more than 4 colours (8? 16?)  everywhere on the screen in MODE 1 without visible flickering.
Graphics are sharp and colorful, close to a 16bit game.

Title: Re: Next game from Cargosoft...
Post by: Ast on 09:46, 04 September 15
Agent T, well known as SuperSylvestre, doesn't want to show us this year. :-*
Of course, i'll buy a box version...
Title: Re: Next game from Cargosoft...
Post by: Gryzor on 10:40, 04 September 15
I think it's a moot point by now, but I'd really like a physical release, please :)


Can't wait to learn more!
Title: Re: Next game from Cargosoft...
Post by: MaV on 11:50, 04 September 15
Box, definitively!
Title: Re: Next game from Cargosoft...
Post by: Neil79 on 12:17, 04 September 15
Mahjong Solitaire


blah!  :blank:
Title: Re: Next game from Cargosoft...
Post by: TFM on 15:54, 04 September 15
Quote from: TotO on 09:16, 04 September 15
What I have seen during the ReSeT preview (5mn) is new.
Look to be more than 4 colours (8? 16?)  everywhere on the screen in MODE 1 without visible flickering.
Graphics are sharp and colorful, close to a 16bit game.


So something like this mode 5 or 6 something thing. Cards are nicely shaped for a colorsplit vertical and horizontal.
Title: Re: Next game from Cargosoft...
Post by: Puresox on 18:50, 04 September 15
Would someone mind posting  a list of the Modes other than the familiar ones 0,1 &2. And just give us laymen an idea of what each mode does ? Or is somewhere elsewhere that explains?
Title: Re: Next game from Cargosoft...
Post by: TFM on 19:29, 04 September 15
Quote from: Puresox on 18:50, 04 September 15
Would someone mind posting  a list of the Modes other than the familiar ones 0,1 &2. And just give us laymen an idea of what each mode does ? Or is somewhere elsewhere that explains?


Aside of MODE 0-3 anything else is made by software, so everybody can kind of define what they want.
Title: Re: Next game from Cargosoft...
Post by: Puresox on 20:16, 04 September 15
right?! So not specific mode as such , but the ability to make combinations within certain parameters I suppose?
Title: Re: Next game from Cargosoft...
Post by: TFM on 22:02, 04 September 15
They had that special GFX maker for the PC, that one switches a couple of colors every line. That way you can have a MODE 1 GFX with all 27 colors. Dunno who much colors it switches for each scanline. 2 should be doable without a problem. All that stuff is somewhere out there, dunno where though.
Title: Re: Next game from Cargosoft...
Post by: Cpcmaniaco on 01:30, 09 September 15
1 phisical game for me too, please.
Title: Re: Next game from Cargosoft...
Post by: kawickboy on 08:30, 03 November 15
Of course physical release please.
Title: Re: Next game from Cargosoft...
Post by: Optimus on 11:27, 03 November 15
Yeah, because in http://www.cpcwiki.eu/index.php/Mode_4_of_CPCs_ (http://www.cpcwiki.eu/index.php/Mode_4_of_CPCs_)(two_bitplanes_emulation) someone called Mode 4 the "bitplane trick" where your palette is something like 0123444455556666 in Mode 0 and helps with not need to mask sprites, but this article also says "also called Mode 3" but Mode 3 is also this unofficial fail of a mode on CPC, Mode 0 with 4 colors and still 16k vram. It's like on the C64 when they have tons of modes, FLI, XFLI MuFLI and whatever, this are all either interlace or change palette/mix resolution per line, more times than line, etc. It amuses me when someone announces that he invented a new mode, because it might sound to someone outside retrocoding that OMG, there was a real hidden resolution/color mode INSIDE the graphics chips, hidden, ready to be discovered, which is not the case :)
Title: Re: Next game from Cargosoft...
Post by: Targhan on 12:32, 03 November 15
@Optimus (http://www.cpcwiki.eu/forum/index.php?action=profile;u=39) : Well, who knows for sure?? :)
Title: Re: Next game from Cargosoft...
Post by: TotO on 14:16, 03 November 15
Any news?  ;)
Title: Re: Next game from Cargosoft...
Post by: TFM on 16:43, 03 November 15
Screenshot?
Title: Re: Next game from Cargosoft...
Post by: GFXOR on 13:13, 23 June 16
No screenshot yet, but a preview will be shown at the ReSeT. People will be able to play with it.
Title: Re: Next game from Cargosoft...
Post by: Gryzor on 13:44, 23 June 16
Oh! So much time passed already?
Title: Re: Next game from Cargosoft...
Post by: Skunkfish on 15:34, 28 September 16
Any news on this from ReSeT?
Title: Re: Next game from Cargosoft...
Post by: PulkoMandy on 16:27, 28 September 16
Yes. But if you wanted to see it, you should have been there  :D
Title: Re: Next game from Cargosoft...
Post by: Rhino on 17:03, 28 September 16
I wonder if the new video mode in this game is one of the supported by Perfect Pix :)
Title: Re: Next game from Cargosoft...
Post by: TotO on 17:58, 28 September 16
No, it isn't.
Title: Re: Next game from Cargosoft...
Post by: Targhan on 18:52, 28 September 16
Sorry for the delay. Please wait... just a little bit more :). But NOT much, fortunately :).
Title: Re: Next game from Cargosoft...
Post by: Targhan on 17:58, 07 October 16
... Something is going to happen on Monday... Just sayin' :) .


Trg.Aks
Title: Re: Next game from Cargosoft...
Post by: CraigsBar on 09:07, 08 October 16
:D
Title: Re: Next game from Cargosoft...
Post by: robcfg on 09:56, 08 October 16
Quote from: Targhan on 17:58, 07 October 16
... Something is going to happen on Monday... Just sayin' :) .


Trg.Aks


Finally! A monday that doesn't suck!  :D
Title: Re: Next game from Cargosoft...
Post by: CraigsBar on 10:39, 08 October 16
This Monday was never gonna suck.... I have tickets for Jean Michel Jarre in Dublin. But now it just got a whole lot better!
Title: Re: Next game from Cargosoft...
Post by: robcfg on 12:40, 08 October 16
No spoilers, please!


I have tickets for JMJ in Stockholm, hehe  8)
Title: Re: Next game from Cargosoft...
Post by: ||C|-|E|| on 12:45, 08 October 16
I am really happy to hear about the new game!  :D :D
Title: Re: Next game from Cargosoft...
Post by: ldaneels on 13:26, 08 October 16
Oh yes, bring it on ! Plus I love Shanghai games :)
Monday cannot come fast enough.
Title: Re: Next game from Cargosoft...
Post by: CraigsBar on 12:32, 09 October 16
And now a rumoured symbos 3 public beta with albireo mouse, m4 WiFi and storage. Awesome Monday! ;)
Title: Re: Next game from Cargosoft...
Post by: Sykobee (Briggsy) on 14:46, 09 October 16
I'm intrigued by the new display mode. I guess it uses quite a bit of CPU time, as Mahjong isn't the most intensive of games!


But how fast can the CPC swap a colour palette entry? Every 4 characters maybe if you can fit the palette switch into 4 nops, so if the tiles are 32 pixels wide ...


And with tile stacking, say 4 pixels high per tile on a stack, you only need to store the palette change data every 4 lines, so a table 10x50 for a mode 1 sized screen (maybe this game uses overscan too, so 12x64). And whilst the screen is being scanned, you cannot do anything else. Wait, what would be better is to have the table as z80 code to save reads, a run-time assembled mode? A stream of LD A,n : OUT (&gatearraypaletteaddress),A (but 5 nops? - or could you use LD A,r with pre-populated register values for 4 nops?) to the gate array?


It's a poor man's attribute mode in some ways, but it's easy to imagine how it could be used in many games that don't have high CPU needs. E.g., above view RPG...
Title: Re: Next game from Cargosoft...
Post by: arnoldemu on 17:17, 09 October 16
Quote from: Targhan on 17:58, 07 October 16
... Something is going to happen on Monday... Just sayin' :) .


Trg.Aks
Thank you for the notice. I will prepare a cushion for my chin to drop on to.  :D
Title: Re: Next game from Cargosoft...
Post by: PulkoMandy on 08:19, 10 October 16
Quote from: Sykobee (Briggsy) on 14:46, 09 October 16
But how fast can the CPC swap a colour palette entry? Every 4 characters maybe if you can fit the palette switch into 4 nops, so if the tiles are 32 pixels wide ...


No, this is not how it's done. No palette changes involved. And there is enough CPU time left to play digidrums!
Title: Re: Next game from Cargosoft...
Post by: andycadley on 08:31, 10 October 16

Quote from: PulkoMandy on 08:19, 10 October 16

No, this is not how it's done. No palette changes involved. And there is enough CPU time left to play digidrums!
Interesting. I'd considered trying the tight palette switching thing myself and one of those Mahjong tile matching games seemed like the best candidate.


The only other way I can think of is alternating images each frame, which works for some but o tend to find headache inducing. Will have to give it a try tonight.
Title: Re: Next game from Cargosoft...
Post by: Sykobee (Briggsy) on 16:00, 10 October 16
Quote from: PulkoMandy on 08:19, 10 October 16

No, this is not how it's done. No palette changes involved. And there is enough CPU time left to play digidrums!


Nice, and I presume it's not switching images as that flickers and would give around 6-8 usable colours (the ones that aren't too high-contrast pairs). So maybe a MODE 0 hack?


I look forward to trying it out at home.
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