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General Category => Games => Topic started by: XeNoMoRPH on 09:34, 13 February 19

Title: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 09:34, 13 February 19
(https://i.ibb.co/fphRrrG/repoker-4mhz-website-promo-bodegon-vertical-preorder-precio.jpg)(https://i.ibb.co/mCD42Sq/repoker-4mhz-website-promo-cartucho-frente.jpg)
QuoteWe present you REPOKER DE ASES. The best 4MHz games, acclaimed by national and international media, gathered for the first time in a single cartridge and fully compatible with 64Kb. Enjoy hours and hours of play with pixelated graphics and chiptune melodies

PRE-ORDER for a limited time. Production restricted to 150 units. It will be attended by strict order of reservation.

ALL the info about games here: https://www.4mhz.es/repoker-de-ases/ (https://www.4mhz.es/repoker-de-ases/)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: jesusdelmas on 13:52, 13 February 19
I bought it!!! Its mine hehehe, nice edition
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 10:51, 14 February 19
(https://pbs.twimg.com/media/DzWVKEmWsAAxOjm.jpg)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: asertus on 11:32, 14 February 19
I understand an adapter is needed for plus/schneider, etc.., edge to centronics, isn't it?
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 13:58, 14 February 19
Quote from: asertus on 11:32, 14 February 19
I understand an adapter is needed for plus/schneider, etc.., edge to centronics, isn't it?
affirmative
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: mr_lou on 16:08, 14 February 19
That's a brilliant idea!!!

The list of games included seems to require 128kb though.
I don't suppose they were clever enough to include the extra 64kb in that box for CPC464 and CPC664 owners?  :)

EDIT: Apparently yes:
Quote from: Google TranslateThe two episodes of ADIÓS A LA CASTA and LOS TESORO DE QUAHÚTEMOC , for the first time, compatible with an Amstrad 64Kb. These games have been reprogrammed to use the Dandanator memory as swap memory, so that we can now have exactly the same game running on a 64Kb Amstrad. Maximum power in your CPC 464!
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 09:13, 15 February 19
(https://scontent.fmad3-5.fna.fbcdn.net/v/t1.0-9/52347565_10156904025903548_752716026763804672_n.jpg?_nc_cat=104&_nc_ht=scontent.fmad3-5.fna&oh=0ec75e332330cbab9b299d55d1d90669&oe=5CF2B025)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: kawickboy on 11:34, 15 February 19
Funny. Let's give a chance to this new kind of physical release.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: asertus on 13:23, 15 February 19
I really like this approach. It brings cartridge to all CPCs, and, still, as it includes many games and extra RAM, I consider it is very cheap compared to any new MSX cartridge sold nowadays...


What about this approach to publish #CPCRetroDev games?? @ronaldo (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1227)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 08:51, 16 February 19
(https://pbs.twimg.com/media/DzgjdzPX4AEOFkP.jpg:large)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Rhino on 11:06, 16 February 19
Great ads!
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: TotO on 11:39, 16 February 19
Probably, the girl had 65 years old today...  :-\
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: mr_lou on 07:06, 17 February 19
Quote from: asertus on 13:23, 15 February 19
I really like this approach. It brings cartridge to all CPCs, and, still, as it includes many games and extra RAM, I consider it is very cheap compared to any new MSX cartridge sold nowadays...

I'm also totally sold in regards of having cartridge games for a standard CPC464. I find it absolutely awesome, and I'm very curious to see how it works.

But I don't agree with the price. I find it too expensive. If that's the standard price for such cartridge games (possibly due to hardware costs?), then I sadly don't think it has any future.
The only way I'd pay that amount for a cartridge like this, would be if it contained my absolute favorite CPC games - or games that were developed for this hardware expansion specifically (meaning it couldn't run on a standard CPC without this expansion).

20 Euro would be a more fitting price in my opinion, and absolute max I'd be willing to pay myself is 24 Euro. Not trying to piss anyone off. Just sharing my honest opinion.

But I hope other people disagree and will buy this. And I can't wait to see some YouTube reviews.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 09:18, 17 February 19
(https://pbs.twimg.com/media/DzltDWCXgAYgZpM.jpg)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: TotO on 10:58, 17 February 19
Quote from: mr_lou on 07:06, 17 February 19I'm also totally sold in regards of having cartridge games for a standard CPC464. I find it absolutely awesome, and I'm very curious to see how it works.
More or less like booting with the X-MEM on a menu, and next sellecting a couple of ROMs to play each games.

Quote from: mr_lou on 07:06, 17 February 19I don't agree with the price [...] I sadly don't think it has any future [...] would be if it contained my absolute favorite CPC games [...] or games that were developed for this hardware [...] 20 Euro would be a more fitting price
Understand about the fact that on others systems, a cardridge with only one game is usually sold 50€...
Here, you have a great deal if you can understand that is cool to support a team in exchange of a handful of good games.
I think that peoples can considerate this as a test for futures games releases using the real cartridge capatilities.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: mr_lou on 13:07, 17 February 19
Quote from: TotO on 10:58, 17 February 19
More or less like booting with the X-MEM on a menu, and next sellecting a couple of ROMs to play each games.

So you turn on the CPC and type some command to start the menu?

Quote from: TotO on 10:58, 17 February 19Understand about the fact that on others systems, a cartridge with only one game is usually sold 50€...

I'm not buying those either.  ;)

Quote from: TotO on 10:58, 17 February 19Here, you have a great deal if you can understand that is cool to support a team in exchange of a handful of good games.
I think that peoples can considerate this as a test for futures games releases using the real cartridge capabilities.

It's not a "great deal". But I understand what you mean. I did the same thing for 8-bit Memoirs: One "Collectors Edition" version for 17 Euro - for those who want to support the project - and get something extra in return. And a "Budget version" for only 7 Euro for everyone else. The collectors edition is not a "great deal". It's a collectors edition. The budget version is a great deal, cause you literally only pay for the material and shipping cost, and you don't pay for any "extra" stuff that doesn't mean anything to you anyway.

That 40 Euro version of this cartridge is surely also a collectors edition - and I'm sure many people will buy it. But how about a budget version for the rest of us?  :)  Something with the bare minimum needed.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: robcfg on 14:26, 17 February 19
Well, 20€ would be the cost of the hardware only. Add to that soldering everything, the box, the cartridge sticker and the cost of making those games, I don't think is an overpriced product.


As the DanDanator is open hardware, you can order everything yourself and program the games into the cartridge.


In the end most probably it won't cost you much less, you wouldn't have the nice box and there wouldn't be no support for the game developers.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: TotO on 15:07, 17 February 19
Quote from: mr_lou on 13:07, 17 February 19
So you turn on the CPC and type some command to start the menu?
No. You boot on the cartridge like on a firmware when ou turn on the CPC or a videogame system.

Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Dandare on 14:24, 18 February 19
Quote from: mr_lou on 07:06, 17 February 19
.... But I don't agree with the price. I find it too expensive. If that's the standard price for such cartridge games (possibly due to hardware costs?), then I sadly don't think it has any future.
...
20 Euro would be a more fitting price in my opinion, and absolute max I'd be willing to pay myself is 24 Euro. Not trying to piss anyone off. Just sharing my honest opinion.
...
The games would have required 4 or 5 3" disks...@6-10€ each.....  ;) . ah! Cartridge Data retention over 100 years, no more "Disc Error"
On the other hand, almost half the price goes to the CNC-Machined case, the "iPhone-like" (in terms of material, as described by 4Mhz) box and all the printed manuals.
Hardware wise, it is a "homebrew-version" of the CPC Dandanator. Same PCB, same main hardware and some components out, like the buttons. BOM is around 9-11€ and, on top of that, you need to assemble the boards.


You could probably get down to 25-30€ for a batch of over 5000 units. Sadly this is not going to happen  ::)
I really think it's worth the price 4mhz is asking for it.


(BTW, CPC Dandanator is a royalty-free public domain project. Anyone can built their own carts).
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: mr_lou on 14:35, 18 February 19
Quote from: Dandare on 14:24, 18 February 19
The games would have required 4 or 5 3" disks...@6-10€ each.....  ;)

Not buying those either.  ;)
No one here disagrees that the price of a disk is ridiculous. So it's not the best comparison.

But as I said; I hope I'm wrong and that a lot of people will buy this.
We may express a lot of interest on the forum, and be eager to see new projects like this, but when it comes to buying, not so much. Everyone prove me wrong. I double dare you.  ;)

It's not that I don't support dev teams. I've donated plenty to devs who've made games that I've enjoyed.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: asertus on 15:20, 18 February 19
Quote from: Dandare on 14:24, 18 February 19
Hardware wise, it is a "homebrew-version" of the CPC Dandanator. Same PCB, same main hardware and some components out, like the buttons.


And, about the software. I understand it will not have the issue of pre-patched cpc-dandanator, will it?
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Dandare on 15:31, 18 February 19
Quote from: mr_lou on 14:35, 18 February 19
...


No one here disagrees that the price of a disk is ridiculous. So it's not the best comparison.
...
Everyone prove me wrong. I double dare you.  ;)
...



I reckon comparing it to disks is the only valid comparison. No other method of physical delivery for long games available (tape is not an option). Nevertheless it was just a comparison vs. buying the games in the standard distribution format.


Some stats up to date:
- 130-135 payments/reservations out of 150 in 3-4 days. (guestimate, last real data I got from 4Mhz was 120 yesterday morning I believe).
- 178 out of 178 CPC Dandanators Sold (and over 50 users wanting another one).


Proved wrong already?  ;D


It's a very nice set of games, in a very professionally made package. Totally worth the price :) . This said, I fully understand not everybody would want it.

Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Dandare on 15:32, 18 February 19
Quote from: asertus on 15:20, 18 February 19

And, about the software. I understand it will not have the issue of pre-patched cpc-dandanator, will it?
All boards up to date :D
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: mr_lou on 15:34, 18 February 19
Quote from: Dandare on 15:31, 18 February 19Some stats up to date:
- 130-135 payments/reservations out of 150 in 3-4 days. (guestimate, last real data I got from 4Mhz was 120 yesterday morning I believe).
- 178 out of 178 CPC Dandanators Sold (and over 50 users wanting another one).

That is awesome! I did not expect that. Very cool indeed!
That's definitely a success. Congratulations.

I hope that means we'll be seeing more cartridge releases in the future.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Rhino on 15:50, 18 February 19
Quote from: Dandare on 14:24, 18 February 19
The games would have required 4 or 5 3" disks...@6-10€ each.....  ;) .
In Batman Forever and PD we use our own disc format, with 43 tracks and 10 sectors of 512 bytes per track, approximately 215kb for each side or 430kb for each 3" disk.
Taking advantage of the disk in this way, 5 disks would result in 2150kb approx.

In any case, I think your cartridge is a great idea especially for making games or tools that make direct use of all the memory, rather than using such capacity as if it were a storage drive.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Rhino on 16:11, 18 February 19
Quote from: Dandare on 15:31, 18 February 19
I reckon comparing it to disks is the only valid comparison. No other method of physical delivery for long games available (tape is not an option).

A 3.5" disk are approximately 800kb (with the format that I commented before), it is possible to buy new ones for less than $1 on pages like floppydisk.com
The real innovation of the cartridge in my opinion is the development of specific software that really takes advantage of the 512kb to see things that otherwise would not be possible.
Regards
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 16:38, 18 February 19
(https://i.ibb.co/V3vwdv2/3333333.png)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 18:03, 18 February 19
English version: https://www.4mhz.es/five-of-a-kind-aces/
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: LambdaMikel on 05:22, 19 February 19
So that pack contains only games from the company 4 Mhz?
I must say I never heard or played any of these games... were they very popular in Spain?
Sorry for my ignorance - great ad campaign though, very professional! Good luck with the project!  :)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: robcfg on 06:36, 19 February 19
4Mhz games are quite recent, but they are good games and is also a way to promoting the use of the DanDanator CPC cartridge as a cost-effective way of distributing new games.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 08:20, 19 February 19
(https://pbs.twimg.com/media/DzwARX1XcAAaYrb.jpg:large)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Dandare on 10:37, 19 February 19
Indeed, to remain within the CPC experience, 4Mhz has only used one feature of the cartridge: using the memory paging as 6128 RAM paging, so games like Adios a la casta episodes 1 & 2 and Cuauhtemoc now work on both 128k and 64k CPCs, so 464/472/664/664+ computers and owners get the love they deserve :D .


This added to the "order of magnitude" faster loading of games will keep the user within the CPC experience but without the hassle :) .
I can't seem to find a study I once used about magnetic endurance and data retention, but again, using modern flash memory gives you orders of magnitude higher data retention (over 100 years), so your collectible set of games will most certainly survive you.




Translation of above ad:
Both "Adios a la casta" episodes and "Lost Cuauhtemoc treasure" now compatible, for the first time, with Amstrad 64Kb computers. These games have been adapted to use the dandanator memory as paging memory so now you can have your game running transparently in a 64kb CPC. Max power to your 64Kb CPC!"
With this "Repoker the Ases" compilation, you have the chance of getting the first physical edition of "Baba's Palace" winner of CPC RetroDev 2017. You will also have the chance to get the sequel of the legendary game "Profanation". Don't miss it!
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Gryzor on 14:24, 20 February 19
Ah, had the tab open for several days now (ever since I saw the awesome ads on Twitter) but forgot to preorder! Luckily it seems I was just in time...


Regarding the price, it's a case of the eye of the beholder (no jokes please) etc etc. I bought it to support the creators and to get something pretty much unique, and did not judge the costs involved. Baba's Palace alone is worth a great deal of it, after spending so much time playing it on my phone.


Ordering on a Spanish-only site was a bit trickier than one is used to, but don't let that put you off!
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 05:44, 21 February 19
French version : https://www.4mhz.es/repoker-de-ases-francaise/
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Shining on 10:13, 21 February 19
Just pre-ordered.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: sad1942 on 14:42, 25 February 19
Hey guys, there are only four cartridges left  :o , last chance to get the pack.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 14:13, 22 March 19
(https://i.ibb.co/2dW41XC/11111111111.png)(https://i.ibb.co/ZgxLhwJ/222222222222.png)(https://i.ibb.co/jHjvyR2/333333333333.png)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 15:37, 23 March 19
Small video intro:

https://youtu.be/MjI__-QFnf0
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: GUNHED on 17:09, 24 March 19
If you guys want to make a German translation then let me know, I can do that for you. (Orion Prime was bigger for sure regarding the text, so it shouldn't take long).

Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: kawickboy on 15:15, 28 March 19
Just received mine. The packaging is awesome. Thanks
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 21:51, 28 March 19
https://youtu.be/nf53-6zDIGk
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: kawickboy on 08:50, 29 March 19
This man is talking too fast.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 11:16, 29 March 19
Quote from: kawickboy on 08:50, 29 March 19
This man is talking too fast.
True , Even for me who am Spanish I find it hard to understand
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Mr. DVG on 15:45, 30 March 19
Hi guys,

I saw on the 4mhz website that at the moment the product is out of stock, but will other units be produced as far as you know?

I would also be interested in a physical copy of Operation Alexandra!

Thanks for the work you do! :D
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: XeNoMoRPH on 17:24, 30 March 19
Quote from: Mr. DVG on 15:45, 30 March 19
Hi guys,

I saw on the 4mhz website that at the moment the product is out of stock, but will other units be produced as far as you know?

I would also be interested in a physical copy of Operation Alexandra!

Thanks for the work you do! :D
I'm sorry but it does not exist physical copy of Operation Alexandra!... for the moment
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: kawickboy on 08:18, 01 April 19
On the website operation alexandra is annonced on tape, but no floppy release yet.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: asertus on 09:11, 01 April 19
In a Spanish podcast, if I remember well, I heard there would be a "surprise" regarding Operation Alexandra..., not clear what.., but I expect it will be something else than tape edition..., extended version with dandanator??? no idea..., but expecting something great...


https://www.ivoox.com/entrevista-hoy-charlamos-4mhz-sobre-operation-alexandra-audios-mp3_rf_29991819_1.html
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Gryzor on 10:54, 01 April 19
IT'S HERE! IT'S HERE!


Dammit, couldn't ikt have arrived last Friday? :D
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: ronaldo on 17:18, 01 May 19
Quote from: asertus on 13:23, 15 February 19
I really like this approach. It brings cartridge to all CPCs, and, still, as it includes many games and extra RAM, I consider it is very cheap compared to any new MSX cartridge sold nowadays...


What about this approach to publish #CPCRetroDev games?? @ronaldo (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1227)


We have considered it. We mainly think that I would be really interesting for #CPCRetroDev game compilations including several years or similar. However, we think cassettes are still a valuable collectable, easy to produce, cheap to sell... There are many advantages that still reside on cassettes.


Maybe in the future everything will be produced on cartridge, I don't know. However, by know, I think price, simplicity and nostalgia fall on the side of cassettes and that make them our prefered option today for yearly productions.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: AHack on 17:33, 01 May 19
Holy crap! The potential for these cartridges is mindblowing for game developement.


I'm going to re-think my project with how I can do an enhanced version for this format. I'm making a new game using 64k limits but it would be nice to use this format for more effects that extra memory brings.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: AHack on 05:43, 02 May 19
Out of curiosity, I presume these cartriges could of been made in the 80s? But I guess it would of been too expensive back then... but it would of been nice if some company did a memory expander that had a cartrige slot built in, so that you could expand a 464 to 128k with the option of slotting in ROMs. Now that would of been a game changer back in the 80s. It sort of reminds me of the Mega-games that Imagine were working on back in the 80s.


Anyway, it did not happen but thinking about this it would be nice if someone built a memory expander that has the option to slot in a ROM cartrige. Doing it this way the ROM never needs to include RAM. I think an add-on like that would be a better benifit as a future format for game releases. As well as a ROM cartrige slot I would also include an option to allow a USB memory stick to be used. I would love a setup like that but have no skills to make it.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: TotO on 07:17, 02 May 19

Quote from: AHack on 05:43, 02 May 19Anyway, it did not happen but thinking about this it would be nice if someone built a memory expander that has the option to slot in a ROM cartrige. Doing it this way the ROM never needs to include RAM. I think an add-on like that would be a better benifit as a future format for game releases. As well as a ROM cartrige slot I would also include an option to allow a USB memory stick to be used. I would love a setup like that but have no skills to make it.

http://www.cpcwiki.eu/forum/amstrad-cpc-hardware/ctc-ay-a-new-cpc-expansion-board!/ (http://www.cpcwiki.eu/forum/amstrad-cpc-hardware/ctc-ay-a-new-cpc-expansion-board!/)
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: Cholo on 22:39, 07 May 19

at: Ahack: Quote "Out of curiosity, I presume these cartriges could of been made in the 80s?"
Ah yes, there was a fair bit of hardware like the dk'tronics modules, rom boards & similar plug-ins like audio/speech & cheat/poke extensions (like MF2). But never any game cartridges that i can recall. And it puzzled me for a while because other systems like c64 had carts & even a console like Sega Master System had not only the main cart port but also a "thin card" port too.


So it wasnt impossible price wise even though the cassette tape price of 1,99 pounds is a hard one to argue around, there is still the "instant loading"-luxurary of carts worth considering. So it clearly wasnt the price alone.


It wasnt untill 20 years later that i got a used c64 and finally understood why the Amstrad never had game carts. Still remember the first time i hooked up the 5,25" drive to the c64 and tried to run a game. 15 mins went and i though the loading had crashed, but another 2-3 mins and the loading stopped, that is where it began to uncompress the data. At that moment i realised the amstrad had something .. the amstrad 3" floppy drive loading most games in 30-40 seconds .. that made carts kinda pointless on the amstrad, but certainly a very easy sell on the c64 (along with speedloading carts and similar loading boosting hardware).


Why would anyone buy a locked cart of like a 64k byte game if you with a amstrad DF1/DDI have access to 2x 180kbyte that loads in seconds & that you can reuse/overwrite, add/delete to etc? People wont buy a expesive cart just to same 30 seconds. That being said one 3" floppy did cost nearly 10 pounds in Denmark &
didnt drop in price during the amstrad years (but did in UK i think). Later 3,5" and 5,25" amstrad floppy drives also loads at the same speed as 3" floppies.


So why didnt i realize this back in the 80'ies when i was a kid and only had the 464 and no disc drive? Well, most of the original cassette games i bought was usually "boosted" by using a fast loading protection like speedlock and the pirated games i got was usually equally optimized with baud 2000-2700 & speedloading (removes empty gaps between blocks) thus most games actually loaded in 7-8 ish mins and certainly no where close to the cruel pain that is the c64 normal port speed (300 baud? no offence ment to c64 people).


I guess this is also why silicon discs never got popular. And the Plus range may have had cart ports but then floppy storage had already reached 880k/720kb+ floopy storage. And the GX4000 .. well, its was just too late.
Title: Re: Repoker de Ases ( game pack by 4Mhz )
Post by: AHack on 03:09, 08 May 19
@Cholo (http://www.cpcwiki.eu/forum/index.php?action=profile;u=70) That's all very interesting. I guess back then the publishers would not of justified the costs of producing a cart for a machine like the CPC because they considered it a porting platform for the Spectrum. In a way you probably needed the killer game for that. A game like Pinball Dreams could of been a game for cart but unfortunatly all the CRTC tricks were not discovered yet. In a way these modern carts for the CPC will keep the machine going, especially with a game like Vespertino.
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