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Author Topic: Repoker de Ases ( game pack by 4Mhz )  (Read 2931 times)

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Offline Rhino

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #25 on: 17:11, 18 February 19 »
I reckon comparing it to disks is the only valid comparison. No other method of physical delivery for long games available (tape is not an option).

A 3.5" disk are approximately 800kb (with the format that I commented before), it is possible to buy new ones for less than $1 on pages like floppydisk.com
The real innovation of the cartridge in my opinion is the development of specific software that really takes advantage of the 512kb to see things that otherwise would not be possible.
Regards
« Last Edit: 17:25, 18 February 19 by Rhino »

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #26 on: 17:38, 18 February 19 »
« Last Edit: 17:41, 18 February 19 by XeNoMoRPH »

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #27 on: 19:03, 18 February 19 »

Offline LambdaMikel

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #28 on: 06:22, 19 February 19 »
So that pack contains only games from the company 4 Mhz?
I must say I never heard or played any of these games... were they very popular in Spain?
Sorry for my ignorance - great ad campaign though, very professional! Good luck with the project!  :)
« Last Edit: 06:23, 19 February 19 by LambdaMikel »

Offline robcfg

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #29 on: 07:36, 19 February 19 »
4Mhz games are quite recent, but they are good games and is also a way to promoting the use of the DanDanator CPC cartridge as a cost-effective way of distributing new games.

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #30 on: 09:20, 19 February 19 »

Offline Dandare

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #31 on: 11:37, 19 February 19 »
Indeed, to remain within the CPC experience, 4Mhz has only used one feature of the cartridge: using the memory paging as 6128 RAM paging, so games like Adios a la casta episodes 1 & 2 and Cuauhtemoc now work on both 128k and 64k CPCs, so 464/472/664/664+ computers and owners get the love they deserve :D .


This added to the "order of magnitude" faster loading of games will keep the user within the CPC experience but without the hassle :) .
I can't seem to find a study I once used about magnetic endurance and data retention, but again, using modern flash memory gives you orders of magnitude higher data retention (over 100 years), so your collectible set of games will most certainly survive you.




Translation of above ad:
Both "Adios a la casta" episodes and "Lost Cuauhtemoc treasure" now compatible, for the first time, with Amstrad 64Kb computers. These games have been adapted to use the dandanator memory as paging memory so now you can have your game running transparently in a 64kb CPC. Max power to your 64Kb CPC!"
With this "Repoker the Ases" compilation, you have the chance of getting the first physical edition of "Baba's Palace" winner of CPC RetroDev 2017. You will also have the chance to get the sequel of the legendary game "Profanation". Don't miss it!
« Last Edit: 11:44, 19 February 19 by Dandare »

Offline Gryzor

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #32 on: 15:24, 20 February 19 »
Ah, had the tab open for several days now (ever since I saw the awesome ads on Twitter) but forgot to preorder! Luckily it seems I was just in time...


Regarding the price, it's a case of the eye of the beholder (no jokes please) etc etc. I bought it to support the creators and to get something pretty much unique, and did not judge the costs involved. Baba's Palace alone is worth a great deal of it, after spending so much time playing it on my phone.


Ordering on a Spanish-only site was a bit trickier than one is used to, but don't let that put you off!

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #33 on: 06:44, 21 February 19 »

Offline Shining

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #34 on: 11:13, 21 February 19 »
Just pre-ordered.
TGS is back

Download my productions at:
cpc.scifinet.org

Offline sad1942

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #35 on: 15:42, 25 February 19 »
Hey guys, there are only four cartridges left  :o , last chance to get the pack.

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #36 on: 15:13, 22 March 19 »

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #37 on: 16:37, 23 March 19 »
« Last Edit: 07:52, 24 March 19 by XeNoMoRPH »

Offline GUNHED

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #38 on: 18:09, 24 March 19 »
If you guys want to make a German translation then let me know, I can do that for you. (Orion Prime was bigger for sure regarding the text, so it shouldn't take long).

http://futureos.de --> Get the revolutionary FutureOS (Recent update: 2019.01.14)
http://futureos.cpc-live.com/files/LambdaSpeak_RSX_by_TFM.zip --> Get the RSX-ROM for LambdaSpeak :-) (Ver.: 2019.06.18)

Offline kawickboy

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #39 on: 16:15, 28 March 19 »
Just received mine. The packaging is awesome. Thanks

Offline XeNoMoRPH

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Offline kawickboy

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #41 on: 09:50, 29 March 19 »
This man is talking too fast.

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #42 on: 12:16, 29 March 19 »
This man is talking too fast.
True , Even for me who am Spanish I find it hard to understand

Offline Mr. DVG

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #43 on: 16:45, 30 March 19 »
Hi guys,

I saw on the 4mhz website that at the moment the product is out of stock, but will other units be produced as far as you know?

I would also be interested in a physical copy of Operation Alexandra!

Thanks for the work you do! :D

Offline XeNoMoRPH

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #44 on: 18:24, 30 March 19 »
Hi guys,

I saw on the 4mhz website that at the moment the product is out of stock, but will other units be produced as far as you know?

I would also be interested in a physical copy of Operation Alexandra!

Thanks for the work you do! :D
I'm sorry but it does not exist physical copy of Operation Alexandra!... for the moment

Offline kawickboy

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #45 on: 10:18, 01 April 19 »
On the website operation alexandra is annonced on tape, but no floppy release yet.

Offline asertus

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #46 on: 11:11, 01 April 19 »
In a Spanish podcast, if I remember well, I heard there would be a "surprise" regarding Operation Alexandra..., not clear what.., but I expect it will be something else than tape edition..., extended version with dandanator??? no idea..., but expecting something great...


https://www.ivoox.com/entrevista-hoy-charlamos-4mhz-sobre-operation-alexandra-audios-mp3_rf_29991819_1.html

Offline Gryzor

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #47 on: 12:54, 01 April 19 »
IT'S HERE! IT'S HERE!


Dammit, couldn't ikt have arrived last Friday? :D

Offline ronaldo

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #48 on: 19:18, 01 May 19 »
I really like this approach. It brings cartridge to all CPCs, and, still, as it includes many games and extra RAM, I consider it is very cheap compared to any new MSX cartridge sold nowadays...


What about this approach to publish #CPCRetroDev games?? @ronaldo


We have considered it. We mainly think that I would be really interesting for #CPCRetroDev game compilations including several years or similar. However, we think cassettes are still a valuable collectable, easy to produce, cheap to sell... There are many advantages that still reside on cassettes.


Maybe in the future everything will be produced on cartridge, I don't know. However, by know, I think price, simplicity and nostalgia fall on the side of cassettes and that make them our prefered option today for yearly productions.

Online AHack

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Re: Repoker de Ases ( game pack by 4Mhz )
« Reply #49 on: 19:33, 01 May 19 »
Holy crap! The potential for these cartridges is mindblowing for game developement.


I'm going to re-think my project with how I can do an enhanced version for this format. I'm making a new game using 64k limits but it would be nice to use this format for more effects that extra memory brings.