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avatar_Unoquepasa

Flatuland update agd

Started by Unoquepasa, 12:24, 20 May 18

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Unoquepasa

Update
flatuland  dsk

Some chaotic testing AGD. Sorry... :picard: ::) 
wip


https://www.youtube.com/watch?v=nfDrQfi65N0
You can try if you want.

Update


http://www.cpcwiki.eu/forum/games/testing-agd/?action=dlattach;attach=25445
Last version  attach  v2

ervin

Gotta say, I'm impressed with how smoothly AGD games seem to run.

How do AGD games print sprites?
Are they masked?
XOR'd?

They seem to be XOR'd in the video.

Unoquepasa


Dont masked.


I hope that someone more informed responds, I am more of graphics, and a lot of mess with the programming. Sorry  my english.

EgoTrip

Definitely XOR'ed. Masked graphics would eat up memory and slow things down, AGD is already short on memory.

Unoquepasa

#4
update
ruN"game
items dont work
more screens

i try better collision
some random and a lot of bugs.. :picard:


un saludo



oss003

#5


Hi guys,

I'm new to the forum and have a question about autostarting a program in WinAPE:

- I'm using WinAGD to create a game sourcefile called GAME.AGD
- The AGD compiler creates an assembler sourcefile called GAME.ASM with the command: COMPILERCPC GAME
- To create a binary file called GAME.BIN I'm using PASMO with the command:PASMO GAME.ASM GAME.BIN
- Then I create a diskimage called NEWDISK.DSK and add the file GAME.BIN to it with CPCDiskXP: CPCDiskXP -File GAME.BIN -AddToNewDsk NEWDISK.DSK
- To autostart WinAPE with GAME.BIN, I type: WINAPE NEWDISK.DSK /A:GAME.BIN

Then WinAPE reports a disk error, am I doing something wrong?
Can somebody help me with this?


Unoquepasa

Quote from: oss003 on 12:37, 28 May 18

Hi guys,

I'm new to the forum and have a question about autostarting a program in WinAPE:

- I'm using WinAGD to create a game sourcefile called GAME.AGD
- The AGD compiler creates an assembler sourcefile called GAME.ASM with the command: COMPILERCPC GAME
- To create a binary file called GAME.BIN I'm using PASMO with the command:PASMO GAME.ASM GAME.BIN
- Then I create a diskimage called NEWDISK.DSK and add the file GAME.BIN to it with CPCDiskXP: CPCDiskXP -File GAME.BIN -AddToNewDsk NEWDISK.DSK
- To autostart WinAPE with GAME.BIN, I type: WINAPE NEWDISK.DSK /A:GAME.BIN

Then WinAPE reports a disk error, am I doing something wrong?
Can somebody help me with this?
I use 1.4  version. I dont know,sorry.

oss003

Quote from: Unoquepasa
I use 1.4  version. I dont know,sorry.
Did you try Jonathan's Editorless version 0.7?


Greetings
Kees


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