Author Topic: Iron Lord by UBISoft  (Read 6067 times)

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Offline jackic

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Re: Iron Lord by UBISoft
« Reply #50 on: 11:55, 21 November 19 »
If you attach the modified file, I can point out what the error might be. I do quite a bit of work on fan translation, mostly in Spanish. https://jackicblog.blogspot.com/
I would take on this project cause it looks like an interesting one and not enough translation is being done for old computer games but I have more than I can chew already on my plate.

Offline Gryzor

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Re: Iron Lord by UBISoft
« Reply #51 on: 13:51, 22 November 19 »
That would be really great indeed...

Now, hex-based translations... used to do that with Discology back in the day :D I remember being fed up with Basket Master's "Canasta!" exclamation!

Offline zeropolis79

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Re: Iron Lord by UBISoft
« Reply #52 on: 19:16, 22 November 19 »
Having another go at it.. Might try Discology at some point.
Patrick J Furlong

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Re: Iron Lord by UBISoft
« Reply #53 on: 19:51, 24 November 19 »
With Discology I "translated" Savage eons ago... I remember that pretty well. Sadly, I was also 9 by that time and my "translation" was mostly a bunch of stupid jokes in Spanish  :picard2: :picard2: I was so proud of that...

Offline zeropolis79

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Re: Iron Lord by UBISoft
« Reply #54 on: 23:57, 26 November 19 »
With Discology I "translated" Savage eons ago... I remember that pretty well. Sadly, I was also 9 by that time and my "translation" was mostly a bunch of stupid jokes in Spanish  :picard2: :picard2: I was so proud of that...
Well, if you can do Savage with Discology, it'll be worth trying it witih Iron Lord.. Thanks
Patrick J Furlong

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #55 on: 22:19, 27 November 19 »
Ok, ok, let the spanish guy translate the french game into english... XP
I will keep working on this for a while, I might even finish it BUT (and it is a BIG BUT) I will not TEST IT, I will need someone familiar with the game to do it for me and make sure the game is finishable.





There's some text that seems to be formed by graphics and I won't be able to modify, like the archery tournament greeting, things that won't be perfect as some parts of the script are reused in more than one text and there's the thing that some of the initial letters of some text (like the sorcerer-herborist menu) that are, again, made in graphics and can't be changed so I have to do with what is provided.
« Last Edit: 22:21, 27 November 19 by jackic »

Offline zeropolis79

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Re: Iron Lord by UBISoft
« Reply #56 on: 00:16, 28 November 19 »
I can do the testing as I've played other versions...

Thanks
Patrick J Furlong

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Re: Iron Lord by UBISoft
« Reply #57 on: 06:55, 28 November 19 »
If any of the graphics are stored as standard 17K screens (and there are not too many!) I could have a look at modifying them using the Advanced Art Studio - the AAS also has an option in the filing menu to save/load compressed screens. Mmm......
Cheers,

Peter
« Last Edit: 07:39, 28 November 19 by ComSoft6128 »

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #58 on: 12:31, 28 November 19 »
If any of the graphics are stored as standard 17K screens (and there are not too many!) I could have a look at modifying them using the Advanced Art Studio - the AAS also has an option in the filing menu to save/load compressed screens. Mmm......
Cheers,

Peter
If you want to try and find it, be my guest, I guess it has to be on disk 4 as it is the one on the drive while this screen loads, this is what we are looking for:

Keep in mind that I am nor REALLY SURE that it is stored as graphics, I am GUESSING as I can not find that text anywhere on the 4 discs unless it is compressed, but I don't think so as all the other text I found is in plain format.
Thanks everyone.

Offline zeropolis79

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Re: Iron Lord by UBISoft
« Reply #59 on: 20:41, 28 November 19 »
If any of the graphics are stored as standard 17K screens (and there are not too many!) I could have a look at modifying them using the Advanced Art Studio - the AAS also has an option in the filing menu to save/load compressed screens. Mmm......
Cheers,

Peter
Sounds like this would be a great group project.. I'm taking a look at the text in Discology too myself..
Patrick J Furlong

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Re: Iron Lord by UBISoft
« Reply #60 on: 07:14, 29 November 19 »
I'm glad to give any help that I can but unfortunately my PC and CPC don't speak to each other.
@zeropolis79 any chance that you could send me a copy of side 4 to look at?
The Advanced Art Studio could also save smaller areas of the 17K screen ("windows") so possibly the screen shown by @jackic is composed of them - either 3 or 7 or indeed could(!) be a full 17K screen.

If its a full screen (or the smaller windows) the AAS came with a gothic type font that should do the job.

Cheers,

Peter


Update - found this which may be of interest:

https://fontstruct.com/fontstructions/show/1029311/iron_lord_amstrad

And this Spectrum walkthrough obviously in English:


https://www.youtube.com/watch?v=iP-8ftVgAqc
« Last Edit: 11:14, 29 November 19 by ComSoft6128 »

Offline zeropolis79

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Re: Iron Lord by UBISoft
« Reply #61 on: 17:47, 29 November 19 »
If you PM me an e-mail address Comsoft, I'll send you Side 4 to look at. Thanks.

Patrick J Furlong

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Offline MiguelSky

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Re: Iron Lord by UBISoft
« Reply #63 on: 20:59, 29 November 19 »
Ok, ok, let the spanish guy translate the french game into english... XP
Hey, Jackic, take advantage of the work done and also create a Spanish version!

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #64 on: 23:36, 29 November 19 »
Hey, Jackic, take advantage of the work done and also create a Spanish version!
I would if anyone could modify the font to give me proper punctuation (áéíóú¿?¡!ñ), I really do not want to do a sloppy job with this one, but there isn't even proper punctuation on the french one... but, the font is more than enough to do a mostly correct english localization.

Online robcfg

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Re: Iron Lord by UBISoft
« Reply #65 on: 00:31, 30 November 19 »
Most spanish games didn't have proper punctuation either, probably due to memory constraints.


So that's no excuse to make a spanish translation  ;)


Come on! Don Quijote has no proper punctuation!

Offline MiguelSky

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Re: Iron Lord by UBISoft
« Reply #66 on: 00:32, 30 November 19 »
According your .tbl file there are 11 punctuation characters including colon, semicolon... We could use both letters and chars not used as accented vowels but I think there are not enough available chars.

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Re: Iron Lord by UBISoft
« Reply #67 on: 01:10, 30 November 19 »
Most spanish games didn't have proper punctuation either, probably due to memory constraints.


So that's no excuse to make a spanish translation  ;)


Come on! Don Quijote has no proper punctuation!
Haha, certainly not many adventures in Spanish had it, many of them just to be able to use the standard firmware  :D It is also true that memory constraints can be more serious when it comes to a language like ours or French, particularly if you are trying to squeeze as many contents as possible in an adventure or RPG.

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #68 on: 01:23, 30 November 19 »
Come on! Don Quijote has no proper punctuation!
Well, it was not ME who made that game's script  ;)
According your .tbl file there are 11 punctuation characters including colon, semicolon... We could use both letters and chars not used as accented vowels but I think there are not enough available chars.
I mean tilde and opening signs for exclamatives / interrogatives
¿Sabes a qué me refiero? ¡Seguro que sí!  :D
I have actually translated one of my favourite games on the cpc into Spanish, Nightbreed, but due to not having those features, I did not release it.

Offline MiguelSky

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Re: Iron Lord by UBISoft
« Reply #69 on: 01:35, 30 November 19 »
¿Sabes a qué me refiero? ¡Seguro que sí!  :D
¡Claro! pero entre las cinco vocales con acento, las cuatro admiraciones/interrogaciones, coma, punto y espacio, ¡nos pasamos por una! No se si quedará alguna consonante sin usarse, la equis o algo de eso, pero también necesitaremos seguramente una eñe...

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #70 on: 01:48, 30 November 19 »
¡Claro! pero entre las cinco vocales con acento, las cuatro admiraciones/interrogaciones, coma, punto y espacio, ¡nos pasamos por una! No se si quedará alguna consonante sin usarse, la equis o algo de eso, pero también necesitaremos seguramente una eñe...
IF graphics can be modified, it would be no problem as there are quite a few useless letters and symbols for the spanish languaje 'kKwWxX those ones, unless you need them for names, can be replaced but what we need. But, alas, graphics seem to be compressed and it is way beyond my skill to work with.

Offline jackic

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Re: Iron Lord by UBISoft
« Reply #71 on: 12:58, 03 December 19 »

This is another of those screens whose text I can't locate, thinking about it, I am guessing that there is not a full font for this text in memory and it only contains the letters needed for this text, I poked the memory with tie "find graphics" option in winape to no avail as there doesn't seem to be uncompressed graphics for this particular screen, so a relative search for text can not be used to locate where this particular text is stored.


The text in the game is not really as long as I thought so maybe I will also do a Spanish one.
Quick edit:
So, I just realized that the text that I can't find is indeed a compressed graphics screen:

All letters have a unique background that seems to indicate that it is a full image that loads into memory.



« Last Edit: 09:46, 04 December 19 by jackic »