Author Topic: Turn Quest [New Game from Morri]  (Read 428 times)

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Offline Morri

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Turn Quest [New Game from Morri]
« on: 09:09, 24 October 17 »
Hi Guys,
Been playing around with Basic (hopefully including 1.0) and Easi-Sprite Driver (again!) and knocked up this clone which I've called TurnQuest.

It is a very simple Rogue-like turn based game where you navigate the dungeons, defeat the monsters and rescue the princess.

The maps and enemy skills are preset but their placements and the skill tree is randomized meaning no two games should be the same.
I have been play testing this for weeks and only passed the game once but it seems to work OK start to finish.

Help file at the beginning to give you an idea of what to do but TBH it's pretty easy to pick up and the learning curve is not too steep.
You'll definitely find success is dependent on a kind skill tree and your movement skills around the map.

HAVE FUN AS ALWAYS!

Cheers,
Morri  :)
Keeping it Kiwi since 1977

Offline mr_lou

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Re: Turn Quest [New Game from Morri]
« Reply #1 on: 10:24, 24 October 17 »
You're extremely active!

Will have to check this one out as soon as I find the time.  :)
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Offline AMSDOS

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Re: Turn Quest [New Game from Morri]
« Reply #2 on: 11:50, 24 October 17 »
Sadly I've become very rusty playing these dungeon style games  :'( though it plays well enough with nice graphics & music. I got to the 3rd stage, though no idea how to knock out all the nasties without taking some hits in the process.

Offline Morri

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Re: Turn Quest [New Game from Morri]
« Reply #3 on: 12:31, 24 October 17 »
You're extremely active!

Will have to check this one out as soon as I find the time.  :)
I knock them out when I can.  ;) TBH programming in BASIC does make it easier IMO to get games up and running pretty quick. Love repping BASIC.  :P
It's really the idea and the graphics that take me longer than the actual programming, hence why I tend to just do clones and copy / rip graphics. Not very original but I enjoy it and it's still new to the CPC.  :D

Sadly I've become very rusty playing these dungeon style games  :'( though it plays well enough with nice graphics & music. I got to the 3rd stage, though no idea how to knock out all the nasties without taking some hits in the process.
It really is a strategy game at heart. The more you play the more you learn the patterns and the further you progress. Just remember, time is not the issue. The enemies will wait for as long as it takes.
« Last Edit: 12:35, 24 October 17 by Morri »
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Offline remax

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Re: Turn Quest [New Game from Morri]
« Reply #4 on: 15:03, 24 October 17 »
Nice game !


I was expecting a more basic game. I'm impressed.

Offline Targhan

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Re: Turn Quest [New Game from Morri]
« Reply #5 on: 22:45, 24 October 17 »
Hey, I've been to level 6 after about 5 games. Quite hard, but very nice, especially for a Basic game. The gfxs are rather good too.


I found two bugs:
- After pressing space to start a game, the music didn't stop, and during the game, only one channel could be heard.
- After I died on level 6, I had "improper argument in 4260". You should do ASM, at least the game crashes when a bug occurs :).


Well done!

Offline Targhan

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Re: Turn Quest [New Game from Morri]
« Reply #6 on: 01:07, 25 October 17 »
Hey, second session, went till level 9! I just understood that sometimes it is best to leave the level than kill all the creatures... There is actually an interesting strategy in this game. Too bad you can't skip a turn to have the first hit, but I guess it would have been too easy.


Found two little bugs:
- "shield" typo in the help page.
- After pressing space to see the statistics of a monster, I pressed a cursor key to move. It worked, but the white square around the monster didn't disappear.


I'll have another go tomorrow :). Well done!

Offline HAL 6128

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Re: Turn Quest [New Game from Morri]
« Reply #7 on: 19:57, 28 October 17 »
A very interesting and addictive game. Nice idea and implementation.
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