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avatar_Phantomz

Two Player Games with Two Joysticks

Started by Phantomz, 17:24, 14 May 16

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Phantomz

Here is " Harvey Headbanger:)

Both Joysticks now work straight away without having to activate them first.

Nothing else has been changed.

I've included a hfe file.

Phantomz

I know that you can use two joysticks on " Gauntlet ", " Gauntlet - The Deeper Dungeons " and " Gauntlet 2 " on the plus machines ok or the normal cpc range with a two x joystick / game port y adapter cable " that has diodes.

However you still need to use a button on the keyboard for magic, thanks to @Urusergi you can now use button 2 for Magic.  8)

You can still play with the keyboard, D & F moved to Z & X for Keyboard Users.

The following disks let you use a joypad or joystick with a second button for magic, I've included hfe files too.  ;)

Phantomz

#27
Quote from: Gryzor on 15:58, 18 May 16
Should we be uploading these somewhere on the wiki?

@Gryzor  It might be a good idea to put these somewhere, maybe a patched games section?
It would be a shame if the work I've done gets lost over time as these aren't available anywhere else!

Here is another game that people might like, it's " Kung-Fu Master Joypad Version8)

It's not using two joysticks, but it's patched to make it better in my opinion, so thought I'd upload it here, as this is the thread I've posted my other patched games into.  ;)

" Kung-Fu Master Joypad Version "

The game now has a working Trainer, it stops on the title screen, pass with joypad one or space bar.

The game is now Joypad Control only!

Press Joypad 1 Button 1 to Start, you can now select to have Kick and Punch Button Separate
Button 1 = Yes  ( Button 1 to Kick, Button 2 to Punch )
Button 2 = No   ( Button 1 to Kick/Punch, Button 2 Swops )

ESC to Quit the game.

I've included a hfe version, enjoy.  :)

Gryzor

Quote from: Phantomz on 17:29, 04 June 16
@Gryzor  It might be a good idea to put these somewhere, maybe a patched games section?
It would be a shame if the work I've done gets lost over time as these aren't available anywhere else!


Like a separate Wiki page you mean?

Phantomz

Quote from: Gryzor on 17:56, 04 June 16
Like a separate Wiki page you mean?

I'm not sure to be honest, I don't mind where they get put.

I just think that it would be a shame if these got lost over time if people find them useful.  ;)


Gryzor

Hey, maybe a separate table on the GX ROM page then?

Phantomz

Quote from: Gryzor on 18:34, 04 June 16
Hey, maybe a separate table on the GX ROM page then?

@Gryzor

Maybe like you said in the beginning , maybe have a separate page.

It could be for patched games and maybe 6128 carts ( or carts that need keyboard due to having many keys )

For Example " Paperboy 128k "  with music, is a patched game, but also a 128k plus cart.  :)

Disk and 128k CPR here, hfe & poked versions included.

Phantomz

Here is another game that 1 player used to have to use the keyboard.

This one is " 1943 - The Battle of Midway "

Press Fire Button to pass the title screen, buttons , 1 , 2 , J, K remain the same, only the game controls have been changed.

Player 1 and 2 now use Joypads, Button 1 to Fire, Button 2 to Roll.

Player 1 Bombs = TAB
Player 2 Bombs = RETURN

I've included a poked version, this give infinite energy and loops for both players.  :)

TotO

#33
Not possible to have:

1: FIRE
2 : BOMB
1 + 2 : ROLL

or

1: FIRE
2 : ROLL
1 + 2 : BOMB

In fact, I don't remember the game have BOMB?  :-\  (so, is ROLL or BOMB the more occasional to use...)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Phantomz

Quote from: TotO on 18:41, 06 June 16
Not possible to have:

1: FIRE
2 : BOMB
1 + 2 : ROLL

or

1: FIRE
2 : ROLL
1 + 2 : BOMB

In fact, I don't remember the game have BOMB?  :-\  (so, is ROLL or BOMB the more occasional to use...)

Maybe by someone that can change / write call routines, not by me sorry, if I could I would.  ;D

I think Roll is more important than bombs, I believe they are both picks up ? you start with 2 bombs each ( no display to show this ) had to press the button when enemies on screen to discover this.

You start with 4 Rolls shown by the R's onscreen.

It's the best I could do, at least can use two joypads now as couldn't even redefine to them.  ;)

TotO

I think that many players had nevr used the bombs so...  ;D
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Phantomz

#36
Quote from: TotO on 20:08, 06 June 16
I think that many players had nevr used the bombs so...  ;D

I bet  :laugh:

I've also done " 1942 " this lets you use Joypad Button 2 to Roll.

It includes a Trainer which is in English.  :)

Phantomz

#37
Here is " Barbarian " for the plus computer.

The version of barbarian on page one is for the normal cpc range not the plus range.

I thought people might like it for the plus range too.  ;)

The following versions of " Barbarian " is Joystick only. ( two joysticks required for two player ).

Phantomz

Here is another game, this one is....

" Bubble Bobble ", the original version by Firebird released in 1987.

The game is now Joysticks / Joypads only, Button 1 to Shoot, UP or Button 2 to Jump.

Pause / Unpause with P, can't pause the game in the final encounter ( Part 2 ).

ESC to QUIT.

Joystick / Joypad 1 Button 1 to Start a one player game, Joystick / Joypad  2 Button 1 to Start a two player game.

If you play a two player game, you receive eight credits, Use Joystick / Joypad  1 Button 1 to continue for player one and Joystick / Joypad  2 Button 1 to continue for player 2.

In Bubble 1 ( part 1 ).
I've removed the need of the access code completely, when you complete part 1, you will now see " NOW PLAY THE  FINAL ENCOUNTER " instead of " ACCESS CODE FOR THE FINAL ENCOUNTER, ZZZ13VWZZZZZZZZZZZZZ1WVZZ1Y24V2W ".

In Bubble 2 ( part 2 ).
When you load part 2, you will see " LOADING " instead of " TYPE IN CODE ", you would normally have to type in the access code here, or even type in anything to load the game, however instead of trying to change the code or even having to keep pressing any keys, I've made it so that you don't need to type or press anything to load the game.  8)

I've included a poked version which gives infinite lives for both players in both parts.  ;)

blackdalek

I am sure this is probably a stupid question, but what is a .hfe file?
CPC6128 modded with ABBA switch. External 5.25" floppy drive with side switch and Multiface 2. Now also sporting a joystick splitter and M4 WiFi board.

robcfg

It's a disk image in the native HxC Floppy Emulator format.

blackdalek

Quote from: Phantomz on 23:54, 04 January 18
Here is another game, this one is....

" Bubble Bobble ", the original version by Firebird released in 1987.

Is it possible to get the CNGSoft version modded for 2 controllers too? This version won't run off SD card (starts physical disk drive).

:)
CPC6128 modded with ABBA switch. External 5.25" floppy drive with side switch and Multiface 2. Now also sporting a joystick splitter and M4 WiFi board.

Shaun M. Neary

Quote from: robcfg on 09:07, 05 January 18
It's a disk image in the native HxC Floppy Emulator format.


HxC from the last couple of firmwares support dsk now. I can confirm it works quite nicely. (although I can't confirm write support yet as I rarely write to disks with it) :)
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Phantomz

#43
Quote from: blackdalek on 09:02, 05 January 18
I am sure this is probably a stupid question, but what is a .hfe file?

It's a file format that the original HxC floppy emulator use.  ;)

Quote from: blackdalek on 10:00, 05 January 18
Is it possible to get the CNGSoft version modded for 2 controllers too? This version won't run off SD card (starts physical disk drive).

:)

I don't think this will be possible, It's not because I don't know how to make the changes, the problem is the compression used on cngsoft games.  :doh:

Shaun M. Neary

Quote from: Phantomz on 15:45, 05 January 18
It's a file format that the original HxC floppy emulator use.  ;)


Pretty much this. Until recently, the HxC wouldn't recognise the .dsk image format, so it needed to be converted over to .hfe, which was not only slightly inconvenient, but it also meant that each game took up nearly 2mb in size. Not ideal if you were only using a small memory card or USB stick.

QuoteI don't think this will be possible, It's not because I don't know how to make the changes, the problem is the compression used on cngsoft games.  :doh:

Maybe you two can work together? Work from the original and then get cngsoft to compress it? Just an idea.
I love his compression personally, I'm able to get five or six games on a 3" floppy as a result, meaning I don't have to invest in as many in my collection rebuild!  :D
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Phantomz

Quote from: Shaun M. Neary on 15:59, 05 January 18
Maybe you two can work together? Work from the original and then get cngsoft to compress it? Just an idea.
I love his compression personally, I'm able to get five or six games on a 3" floppy as a result, meaning I don't have to invest in as many in my collection rebuild!  :D

I have tried to get intouch with cngsoft in the past over another game (Gauntlet 2) but got no response, was probably busy.

Out of interest do any other versions work with the sd card, including the original?

Shaun M. Neary

Quote from: Phantomz on 16:21, 05 January 18
I have tried to get intouch with cngsoft in the past over another game (Gauntlet 2) but got no response, was probably busy.

Out of interest do any other versions work with the sd card, including the original?


I've seen him logged in here a couple of times recently.
Hey @cngsoft - You up for it?  ;)

I've definitely loaded Bubble Bobble from both the M4 and HxC. Can't remember which versions though, can find out later for you though.
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Phantomz

I've worked on the original disk of " Bubble Bobble ".

RUN"BB

Like the other version....

The game is now Joysticks / Joypads only, Button 1 to Shoot, UP or Button 2 to Jump.

Pause / Unpause with P, can't pause the game in the final encounter ( Part 2 ).

ESC to QUIT.

Joystick / Joypad 1 Button 1 to Start a one player game, Joystick / Joypad  2 Button 1 to Start a two player game.

If you play a two player game, you receive eight credits, Use Joystick / Joypad  1 Button 1 to continue for player one and Joystick / Joypad  2 Button 1 to continue for player 2.

Because this is the original version of the game and not a cracked version, you will still receive an access code at the end of part 1 to enter in part 2.

ZZZZZZZZZZZZZZZZZZZZZZZZZ1Y24V4W

Maybe cngsoft will compress this version for you guys.  ;)

I've included a poked version which gives infinite lives for both players in both parts, however if cngsoft compress it they might add a trainer.  ;D

Let me know if these work on the SD card.


blackdalek

Quote from: Phantomz on 20:58, 05 January 18
I've worked on the original disk of " Bubble Bobble ".
....
Let me know if these work on the SD card.

Sorry no. It just spins up the physical drive and displays the buzzing Armourloc protection message if you try to run it from an SD card.
CPC6128 modded with ABBA switch. External 5.25" floppy drive with side switch and Multiface 2. Now also sporting a joystick splitter and M4 WiFi board.

Phantomz

#49
Quote from: blackdalek on 01:04, 06 January 18
Sorry no. It just spins up the physical drive and displays the buzzing Armourloc protection message if you try to run it from an SD card.

I thought as much, maybe the cracked disk or the original I worked on can be made sd friendly.

I've managed to change the keys in a earlier version of cngsoft, so that you can play with joysticks / Joypads, however I can't change 1 or 2 to start or continue due to compression, I could change pause but I've left it at the default F1.

Hopefully this version will work on the sd card for now.

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