Author Topic: Next game from Cargosoft...  (Read 5801 times)

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Offline andycadley

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Re: Next game from Cargosoft...
« Reply #60 on: 10:31, 10 October 16 »


No, this is not how it's done. No palette changes involved. And there is enough CPU time left to play digidrums!
Interesting. I'd considered trying the tight palette switching thing myself and one of those Mahjong tile matching games seemed like the best candidate.


The only other way I can think of is alternating images each frame, which works for some but o tend to find headache inducing. Will have to give it a try tonight.

Offline Sykobee (Briggsy)

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Re: Next game from Cargosoft...
« Reply #61 on: 18:00, 10 October 16 »

No, this is not how it's done. No palette changes involved. And there is enough CPU time left to play digidrums!


Nice, and I presume it's not switching images as that flickers and would give around 6-8 usable colours (the ones that aren't too high-contrast pairs). So maybe a MODE 0 hack?


I look forward to trying it out at home.