Author Topic: [AMSTRAD CPC] Switchblade Longplay part 1/5  (Read 431 times)

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[AMSTRAD CPC] Switchblade Longplay part 1/5
« on: 08:00, 01 March 13 »
[AMSTRAD CPC] Switchblade Longplay part 1/5
19 December 2012, 3:31 am

[AMSTRAD CPC] Switchblade Longplay part 1/5

As Hiro, last of the Blade Knights, your task is to find the lost pieces of the mystical Fireblade and free the world from the tyranny of the evil Havok. What could be a fairly dreary task is enlivened by the superb implementation of an otherwise fairly standard platform format. Whether using your fists or one of the many weapons lying around the dungeon, the sliding power bar makes performing different moves simple and elegant. The difficulty is also pitched just right. Graphically, things are spot-on; the detailed MODE 1 graphics provide a suitably gloomy ambience. A great tune plays throughout too - a relatively rare thing in CPC games. There are a couple of niggles (Hiro's jumping can be slightly clumsy at times), but generally this is one of the most professional titles ever released for the CPC
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