Same reason no ST version. Just wouldn't run on my ST no matter what I tried.
what is the config/model of your ST ?
have you tried different ROMs ?
what CRTC do you have ? oops wrong machine.

Works on my expanded 520STE...
what do you call expanded ? which config ?
I mean, the only difference between 520STe and 1040STe is a sticker and extra RAM sticks
I should use my STe more often.
Wasn't Pit fighter universally bad on every formats ?
even arcade ?
cool video as usual.
"Z80" Pit fighter has actually some massive sprites.
I suppose the CPC version uses 1bpp coded graphics and convert them into Mode1 as usual.
seems it also uses another 1bpp mask...
can't be more poorly ported.
Domark were never known for putting any budget behind their arcade conversions on the 8 bits. It was always about fleecing customers and making a fast few quid. How many CPC versions of their games were just lazy Speccy ports?
CPC-POWER, sauvegarde du patrimoine de l'Amstrad CPC
CPC-POWER, sauvegarde du patrimoine de l'Amstrad CPCthe Speccy port aspect was cross/jointed Z80 dev in many case, same engine but mode0 graphics. This was the standard process in UK I guess.
Domark actually also had some decent CPC versions here and there.
Klax, actually, despite small sized screen.
Dragon spirit doesn't look too bad.
Escape From The Planet Of The Robot Monsters looked nice.
Don't know about the baseball game but doesn't look too bad.
Vindicator as well.
APB was quite fun.
actually Domark games were half lazy mode1 portshytes, half nice Mode0.
xybots manages to be the best 8bit version compaired to C64 or Speccy because the sprites have different colours from background actually.
Toobin is a massive disgrace.
Most of their games suffered from the classic "464" limitation...
No proper quantity of graphics/content, no nice cinematics or whatever.
wasn't the game and many actually deved by "Teque" ?
CPC-POWER, sauvegarde du patrimoine de l'Amstrad CPC
CPC-POWER, sauvegarde du patrimoine de l'Amstrad CPC