Author Topic: The commercial decline of the CPC  (Read 2639 times)

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Offline TFM

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Re: The commercial decline of the CPC
« Reply #25 on: 18:53, 28 October 14 »
True, it decreased sales.

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Offline MaV

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Re: The commercial decline of the CPC
« Reply #26 on: 19:06, 28 October 14 »
Now, I'm wondering what effect the solar eclipse of 1999 had? (apart from partying like it's 1999.)

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Crap! That was 15 years ago!


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Offline TFM

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Re: The commercial decline of the CPC
« Reply #27 on: 20:30, 28 October 14 »
Well, it ended the commercial game production for Amiga and C64  :laugh:
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Offline chinnyhill10

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Re: The commercial decline of the CPC
« Reply #28 on: 20:49, 28 October 14 »
I only resorted to the internet when I had exhausted all other avenues. I even wrote to Titus to try and buy prehistorik2 and super cauldron directly as I failed to find any shop even willing to order me a copy. And the mail order options in AA were constantly out of stock. Titus btw did not even bother to reply. So perhaps the software houses were also slightly to blame by making the product unavailable.


I don't believe Titus bothered to put those games through the distribution channels in the UK. Wasn't worth it. Suspect all the copies went to France. AA turned a blind eye as they were so desperate to have ANY game to cover (look at the whole Fluff fiasco).
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Offline TFM

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Re: The commercial decline of the CPC
« Reply #29 on: 22:08, 28 October 14 »
Well, I bought Fluff in Germany and I think it's a great game.
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Offline CraigsBar

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Re: The commercial decline of the CPC
« Reply #30 on: 22:10, 28 October 14 »

I don't believe Titus bothered to put those games through the distribution channels in the UK. Wasn't worth it. Suspect all the copies went to France. AA turned a blind eye as they were so desperate to have ANY game to cover (look at the whole Fluff fiasco).
If that is the truth, then it is annoying to say the least, I am still trying to legalise my copies of those 2, and it seems whoever has them is not sellin, even on E-bay at inflated proces.


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Offline chinnyhill10

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Re: The commercial decline of the CPC
« Reply #31 on: 22:29, 28 October 14 »
I'm just guessing. Certainly I've not heard of anyone who managed to get hold of a copy.
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Offline TFM

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Re: The commercial decline of the CPC
« Reply #32 on: 22:38, 28 October 14 »
Now we found the real reason! Companies killed the CPC [nb]game market[/nb]
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Offline Axelay

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Re: The commercial decline of the CPC
« Reply #33 on: 15:01, 29 October 14 »
If that is the truth, then it is annoying to say the least, I am still trying to legalise my copies of those 2, and it seems whoever has them is not sellin, even on E-bay at inflated proces.


Craig
FWIW, Super Cauldron certainly was available in the UK through at least one of the mail order companies advertising in AA, as that's where I got my own copy of the game from.

Online Gryzor

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Re: The commercial decline of the CPC
« Reply #34 on: 19:15, 29 October 14 »
Yeah, but to be fair, if the only market channel you've got is mail order then the market's dead...

Offline CraigsBar

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Re: The commercial decline of the CPC
« Reply #35 on: 21:19, 29 October 14 »
FWIW, Super Cauldron certainly was available in the UK through at least one of the mail order companies advertising in AA, as that's where I got my own copy of the game from.
I guess it was available in Ultra small quantities then, I seem to recall I tried all the AA Advertisers for a long time, looking for both SC and P2, and none of them had them in stock :( Still a few years later I found NVG and was able to download them and make my own copies, If only I could still get a pair f these in good condition tho. they would take pride of place in my CPC Games Box.
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Offline MacDeath

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Re: The commercial decline of the CPC
« Reply #36 on: 22:10, 29 October 14 »
Quote
2013, what was that? If we include the occasional retro game release the it's not over yet. I hear no fat lady singing!
Yeah, this is getting slightly quiet but we had a nice peek around 2009-20012 in big productions.


2013 : the ROM games contest was quite interesting.
Phortem is a massively graphic-rich demo.
Still Rising also had its faire share of nice things.


2014 saw mostly the releases of great hardware peripherals indeed but not really big massive megagames or demos...

Well the demoscene was quite occupied by the 30YMD which may actually be released next year. .
Breaking Baud still managed decent place at a multinational DEMO competition and was a true tribute to the CPC464 in its way.
SymbOs development started again, FutureOS got a ew skin and as I told, this year 2014 was more into peripherals and even apps.

Also 2014 is not finished yet, we can expect quite some surprise for christmas as often.

since a few years, we can see Amstradists attending to Demoparties to compete or compare with other machines more often and getting more visibility and new adepts.





www.youtube.com/watch?v=kpOuINFDWF4
« Last Edit: 22:14, 29 October 14 by MacDeath »

Offline Axelay

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Re: The commercial decline of the CPC
« Reply #37 on: 13:43, 30 October 14 »
Yeah, but to be fair, if the only market channel you've got is mail order then the market's dead...


It wasn't my intent to comment on the state of the market one way or the other, just mentioning SC had been available in the UK, for however brief a time that may have been, after suggestions it hadn't.  But I would have ordered that after reading the review, and thinking about whether to get it, and AA took a couple months to get here, so it's a little surprising to hear it was so hard to get hold of considering I didnt seem to have any problems - it didn't take any longer than the other games I ordered from the UK.

Offline MacDeath

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Re: The commercial decline of the CPC
« Reply #38 on: 01:09, 31 October 14 »
Jqut get a nice iTunes and iOS CPC/PLUS emulator and then you can market the games via iTnes Appstore and get a huge real market... or not.