Author Topic: Xyphoe's Vids - [AMSTRAD CPC] Hard Drivin' - Longplay & Review  (Read 824 times)

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[youtube]http://www.youtube.com/watch?v=uqSqWFQ7be8[/youtube]
22 October 2016, 5:11 pm

[AMSTRAD CPC] Hard Drivin' - Longplay & Review

Source: Xyphoe
« Last Edit: 13:58, 24 October 16 by Gryzor »
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Offline Gryzor

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Yeah, well, let's admit it, those machines weren't enough for this kind of stuff... but kudos for the effort, and for the vid, @Xyphoe !

Offline Shaun M. Neary

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Yeah, well, let's admit it, those machines weren't enough for this kind of stuff... but kudos for the effort, and for the vid, @Xyphoe !


Disagree, this was just a lazy port.
Stunt Car Racer came out a few months later and had a similar premise and did much better. If the programmers had actually put some effort into this, we could have had a very different result.

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Well, better indeed, but still: at 3fps I wouldn't call it exactly a fun thing to play:


[youtube]https://www.youtube.com/watch?v=Dog3F4mpUkA[/youtube]

Offline Shaun M. Neary

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Well, better indeed, but still: at 3fps I wouldn't call it exactly a fun thing to play:


[youtube]https://www.youtube.com/watch?v=Dog3F4mpUkA[/youtube]


Did you really care about 3fps back in 1990? It was still faster than Hard Drivin!  ;D

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stunt car racer was awfull on CPC and unplayable instead of Atari & Amiga versions
use RASM, the best assembler ever made :p

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Offline Shaun M. Neary

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stunt car racer was awfull on CPC and unplayable instead of Atari & Amiga versions


Yes, fair comparison to machines that had four times more horse power. ;)
The comparison was Hard Drivin vs Stunt Car Racer on the same platform.

Offline Targhan

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 In my opinion, both games can't be compared, their engine is different. Yet:
- Stun Car Racer is awesome. Both playable and very fast for a CPC.
- Hard Driving is unplayable but still has an incredible engine, though it seems it was a bit too much for a CPC indeed. It's very easy to see through walls and stuff.


I suggest you try Battle Command for (in my opinion) the best engine, but you only rotate around one axis, so it's simpler than Hard Driving.
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Offline Shaun M. Neary

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In my opinion, both games can't be compared, their engine is different. Yet:
- Stun Car Racer is awesome. Both playable and very fast for a CPC.
- Hard Driving is unplayable but still has an incredible engine, though it seems it was a bit too much for a CPC indeed. It's very easy to see through walls and stuff.


I suggest you try Battle Command for (in my opinion) the best engine, but you only rotate around one axis, so it's simpler than Hard Driving.


People need to try to remember that Hard Drivin was a very complex arcade machine, they'd brought in Doug Millikan (sp?) who was finishing his fathers work regarding the aestethics of an actual car to make the simulation as real as possible. When the speed track was finished, they added in the stunt track as a joke to amuse themselves, and then kept it in as an option.


So it was an overambitious project to undertake, but it was also rushed. I don't think ANY 8bit version was playable.
« Last Edit: 18:13, 27 January 17 by Shaun M. Neary »

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Yes, fair comparison to machines that had four times more horse power. ;)
The comparison was Hard Drivin vs Stunt Car Racer on the same platform.


I prefer the fun of hard drivin (even if the engine and physics are crap) maybe because it's an open world


I was sooooooo disappointed by stunt car racer whereas the car behaviour is a lot better (car suspensions). But the lack of fps in an arcade game is too redhibitory




use RASM, the best assembler ever made :p

I will survive

Offline Shaun M. Neary

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I prefer the fun of hard drivin (even if the engine and physics are crap) maybe because it's an open world


I was sooooooo disappointed by stunt car racer whereas the car behaviour is a lot better (car suspensions). But the lack of fps in an arcade game is too redhibitory


Hard Drivin in the arcade was a lot of fun. Hard Drivin on the CPC was awful. Nasty colours, fiddly controls regardless if you used joystick or keys, no sound at all on the 64k machines and just sloooooow.


Didn't have any of those problems on Stunt Car Racer, but each to their own.