Author Topic: CPCRetroDev 2017 ?  (Read 4526 times)

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Offline jesusdelmas

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Re: CPCRetroDev 2017 ?
« Reply #25 on: 23:55, 14 October 17 »
I have to regretfully announce that I have decided to withdraw from this year's competition.
I just haven't had the time.
 :'(

A real shame too, as I'm very happy with the tile engine I've created.


Keep Working and win the next year!! nothing is lost!

Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #26 on: 21:39, 22 October 17 »
I'm really worried with my entry when i see the new RetroByte game of this year :


https://twitter.com/amstradgamer/status/922012757519716352

 :o

Offline arnoldemu

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Re: CPCRetroDev 2017 ?
« Reply #27 on: 21:58, 22 October 17 »
I'm really worried with my entry when i see the new RetroByte game of this year :


https://twitter.com/amstradgamer/status/922012757519716352

 :o
yes that looks good but please continue with your entry.
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Offline awergh

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Re: CPCRetroDev 2017 ?
« Reply #28 on: 15:35, 25 October 17 »
I'm really worried with my entry when i see the new RetroByte game of this year :


https://twitter.com/amstradgamer/status/922012757519716352

 :o


This is why I aim to produce the best game I can (with my current skills) rather than aiming for a particular place in the competition.
I mean the rules dictate what you want to build somewhat but I feel that producing something I am happy with is far more important than any score that I might get.

Offline reidrac

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Re: CPCRetroDev 2017 ?
« Reply #29 on: 16:01, 25 October 17 »
I think one of the RetroBytes members (Tony) said the other day on Twitter that they couldn't make it this edition because lack of time. Not sure if this is final, though.

The game looks really awesome, it's a pity if they can't submit it to the competition, but the game will be released anyway and I'm sure it'll be very celebrated.
« Last Edit: 16:03, 25 October 17 by reidrac »
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Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #30 on: 20:21, 30 October 17 »
Finally my game is finished and send to cpcretrodev.
I'd like to have coded a more optimized engine, but i'm not confident enough in my assembly skill.

The name of my game is Bitume, and i really hope it will be fun to play  :D

Edit : Do you know if a confirmation mail is send after uploading the game on cpcretrodev page  ?
 
« Last Edit: 20:23, 30 October 17 by Arnaud »

Offline ervin

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Re: CPCRetroDev 2017 ?
« Reply #31 on: 22:49, 30 October 17 »
Well done!
Looking forward to it.

Regarding a confirmation email, I don't think I received one when I entered 2 years ago.
My (cancelled) entry for the CPCRetroDev 2017 Competition http://www.cpcwiki.eu/forum/programming/my-cpcretrodev-2017-entry/
FAST line drawing in CPCtelera http://www.cpcwiki.eu/forum/programming/drawing-lines-with-cpctelera-sdcc/
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Offline awergh

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Re: CPCRetroDev 2017 ?
« Reply #32 on: 16:17, 31 October 17 »
Congratulations on finishing something.  :)
I just submitted as well and its only 1:17AM (almost an hour earlier than last year  :P )

Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #33 on: 20:14, 31 October 17 »
Congratulations on finishing something.  :)
I just submitted as well and its only 1:17AM (almost an hour earlier than last year  :P )

Thanks and congratulation too. It's always a challenge to finish a game even without dead line.

Offline keith56

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Re: CPCRetroDev 2017 ?
« Reply #34 on: 01:36, 01 November 17 »
Looking forward to seeing everyone's submissions, it's great to see so many people giving coding a go on these old machines! (even though there's far easier stuff they could be developing!)
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Offline jesusdelmas

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Re: CPCRetroDev 2017 ?
« Reply #35 on: 01:58, 01 November 17 »
Looking forward to seeing everyone's submissions, it's great to see so many people giving coding a go on these old machines! (even though there's far easier stuff they could be developing!)


Did you send the Akumas part 2 to the Retrodev?

Offline keith56

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Re: CPCRetroDev 2017 ?
« Reply #36 on: 02:18, 01 November 17 »
Did you send the Akumas part 2 to the Retrodev?

No it's not in there
I'm pretty sure the bad language and psychotic main character in Ep2 must break a good few of the rules of retrodev!!!
the code-base is also heavily based on Ep1, which was already released, so it wouldn't count anyway - oh, and CPC retrodev requires games to be single load - so 4 disks is pretty certainly out!

I think I'd have to start from scratch with something much smaller if I were going to try for it!
Chibi Akumas: Comedy-Horror 8-bit Bullet Hell shooter!
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Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #37 on: 09:04, 01 November 17 »
It seems to have 29 entries this years (34 for cpcretrodev 2016)



https://twitter.com/octopusjig/status/925534298027057152

Offline Ast

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Re: CPCRetroDev 2017 ?
« Reply #38 on: 12:47, 01 November 17 »

Finally my game is finished and send to cpcretrodev.
I'd like to have coded a more optimized engine, but i'm not confident enough in my assembly skill.

The name of my game is Bitume, and i really hope it will be fun to play  :D

Edit : Do you know if a confirmation mail is send after uploading the game on cpcretrodev page  ?
Oh sorry Arnaud, I've forgotten you  :-X
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Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #39 on: 13:31, 01 November 17 »
Oh sorry Arnaud, I've forgotten you  :-X

Don't worry i was just for loading screen.  :D

But when you'll have time, i'll be interested to understand why the loader doesn't work with my latest binary.

Offline Ast

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Re: CPCRetroDev 2017 ?
« Reply #40 on: 13:45, 01 November 17 »
send it to me now... i will see !
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Offline jesusdelmas

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Re: CPCRetroDev 2017 ?
« Reply #41 on: 16:37, 01 November 17 »
It seems to have 29 entries this years (34 for cpcretrodev 2016)



https://twitter.com/octopusjig/status/925534298027057152


Thats good. Last year half of the games were demos, if this year we have proper games that would be an improvement :)

Offline ervin

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Re: CPCRetroDev 2017 ?
« Reply #42 on: 00:19, 02 November 17 »
Finally my game is finished and send to cpcretrodev.
I'd like to have coded a more optimized engine, but i'm not confident enough in my assembly skill.

The name of my game is Bitume, and i really hope it will be fun to play  :D

Edit : Do you know if a confirmation mail is send after uploading the game on cpcretrodev page  ?


I've had a look at the videos of this year's entries, and Bitume looks fantastic!
Is it just inspired by Asphalt, or is it meant to be a sequel?

My (cancelled) entry for the CPCRetroDev 2017 Competition http://www.cpcwiki.eu/forum/programming/my-cpcretrodev-2017-entry/
FAST line drawing in CPCtelera http://www.cpcwiki.eu/forum/programming/drawing-lines-with-cpctelera-sdcc/
RUNCPC My entry for the CPCRetroDev 2015 Competition http://www.cpc-power.com/index.php?page=detail&num=12494

Online Arnaud

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Re: CPCRetroDev 2017 ?
« Reply #43 on: 19:35, 02 November 17 »
I've had a look at the videos of this year's entries, and Bitume looks fantastic!
Thank a lot, i really appreciate.
I'd like to have made a better video that shows others enemies and levels with new graphics, but i ran out of time.

Is it just inspired by Asphalt, or is it meant to be a sequel?
It's a kind of sequel  :)
« Last Edit: 19:39, 02 November 17 by Arnaud »

Offline remax

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Re: CPCRetroDev 2017 ?
« Reply #44 on: 13:07, 12 November 17 »
Yeah Bitume is on my shortlist of 5 or 6 games from CPCRD that i will test as soon as i can  :)

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Re: CPCRetroDev 2017 ?
« Reply #45 on: 14:46, 12 November 17 »
Yeah Bitume is on my shortlist of 5 or 6 games from CPCRD that i will test as soon as i can  :)

You can, all games are available :
http://cpcretrodev.byterealms.com/2017/11/results-and-games-from-cpcretrodev-2017/

I'm really interested in your opinion  :)

Offline Targhan

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Re: CPCRetroDev 2017 ?
« Reply #46 on: 16:46, 12 November 17 »
There is no DSK for MoonMan, only CDT. Is it possible to have one? I want to test all this on the my CPC6128.
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Offline VincentGR

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Re: CPCRetroDev 2017 ?
« Reply #47 on: 17:29, 12 November 17 »
There is no DSK for MoonMan, only CDT. Is it possible to have one? I want to test all this on the my CPC6128.


Here you go.


Offline remax

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Re: CPCRetroDev 2017 ?
« Reply #48 on: 17:57, 12 November 17 »
You can, all games are available :
http://cpcretrodev.byterealms.com/2017/11/results-and-games-from-cpcretrodev-2017/

I'm really interested in your opinion  :)


That's a good game that has a really nice arcade and retro feeling.


The intro screen looks a lot like Gryzor/Renegade :D This would have been a good commercial game at the time.


I like the fact that the game handles well 2 button joy (at least via redefine). You have to manage your weapons cleverly.


But i think i came across a bug. After the first game over, the button 1 on the joy is not detected if you restart a game (but it is on the redefine keys screen)

Offline ronaldo

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Re: CPCRetroDev 2017 ?
« Reply #49 on: 18:07, 12 November 17 »
In case you are interested, today from 17:30h (CET, GMT+1) we will be talking live about #CPCRetroDev 2017 Awards giving Ceremony, Results and Games here at Youtube Channel Juanje Juega.
It will be in spanish, but it may interest you anyways :)