Author Topic: Edge Grinder released (really - DKS inside) - NEW GAME! WHAAAAAA!  (Read 14877 times)

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Offline TFM

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I mean - honestly - in this game it all depends on autofire and joystick quality. I don't say that's a bad thing, just a fact ;-)
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Offline khisanth

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Okay fair enough, i guess I am so used to EVERY enemy in every shoot em up being one shot kills!  but it's something different

i will return with vigour and see how far i get

Offline TMR

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I mean - honestly - in this game it all depends on autofire and joystick quality. I don't say that's a bad thing, just a fact ;-)

If that were true i wouldn't be completing it with a battered and slightly dodgy official Playstation DualShock pad[1] that doesn't have an autofire... in fact, if that were true it wouldn't be possible to play to just past the fourth group of those green spinners that come through the middle of the play area like their bums are on fire to here...



...without having fired a single shot!

[1] i have to play in an emulator, i've only got a CPC464 at the moment...

Offline khisanth

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no wonder you completed it , you designed part of it!

Offline TMR

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no wonder you completed it , you designed part of it!

That doesn't really make a difference in this situation (in part because i didn't design the background layouts) because other players have been and indeed are clearing Edge Grinder on a single life as well; they're doing so by putting time into learning the patterns and knowing when to stand or hide. Those not as well versed with shoot 'em ups might prefer to use autofire but most of the beta testers for the C64 version (most of who aren't hardcore shoot 'em up fans) felt that to be "cheating" and didn't.

Offline Metr

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The game is not so long and just by getting used to the patterns/anticipating (get close to the enemies so you can fire faster and maybe falling back while shooting) should be enough to complete it. There are a couple spots where you should be quick and get a good position (like that final tunnel with 7-8 enemies) but I'm more used to platform games and with a little practice it can be done.
Anyways playing it with the keyboard makes it easier for me at least! I would avoid joysticks or pads!
Good luck!

Offline Gryzor

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Yes, it is quite hard but not impossible. I do wish we had more shots on screen, but it's bloody good. A good challenge.

Offline Carnivius

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Just wanted to say great conversion of this game.   The C64 one is alright but once again it's bland palette and colour limitations make it somewhat unappealing to me.  The CPC version on the other hand has some quite lovely and interesting colour schemes going on there.   Really nice work.
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy