Author Topic: Cosmic Prison Commando  (Read 9655 times)

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Offline Neil79

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Re: Cosmic Prison Commando
« Reply #70 on: 20:26, 13 April 15 »
 :o 8)
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Offline VincentGR

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Re: Cosmic Prison Commando
« Reply #71 on: 20:29, 13 April 15 »
WOW!!!
To blit, or not to blit?
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Offline remax

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Re: Cosmic Prison Commando
« Reply #72 on: 22:58, 13 April 15 »
Nice, the filter is closer to real CPC than the usuals scanlines  8)

Offline Carnivius

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Re: Cosmic Prison Commando
« Reply #73 on: 23:25, 13 April 15 »
Thanks. I put far too many blue/purple rock tiles in the backdrop though.  Will cut down on those.
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline Carnivius

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Re: Cosmic Prison Commando
« Reply #74 on: 00:40, 14 April 15 »
Ok updated the image.   Less clutter.   

Also left the black border in so you can see how much it would take of a real CPC screen.
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline remax

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Re: Cosmic Prison Commando
« Reply #75 on: 18:50, 14 April 15 »
Ok updated the image.   Less clutter.   

Also left the black border in so you can see how much it would take of a real CPC screen.


The overscan screen or just the part of the screen inside the border?

Offline Carnivius

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Re: Cosmic Prison Commando
« Reply #76 on: 19:22, 14 April 15 »
overscan.
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline Kris

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Re: Cosmic Prison Commando
« Reply #77 on: 10:26, 15 April 15 »
Really amazing screenshot and promising game :)
What is the global status of your project ?
 

Offline invent

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Re: Cosmic Prison Commando
« Reply #78 on: 15:34, 10 September 15 »
Exploring caves.




Very impressive, could you kindly describe how you got the filter effect, inspirational work.







« Last Edit: 01:56, 11 September 15 by invent »
Enjoying/Creating Retro Games

Offline Carnivius

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Re: Cosmic Prison Commando
« Reply #79 on: 16:14, 10 September 15 »
Really amazing screenshot and promising game :)
What is the global status of your project ?
Sorry for late reply.  Game is still technically in progress as again all my projects share a lot of the same code and when I improve it in one I copy paste it into the others.  Got some improvements I've made doing Roland of Sherwood that'll get put into C.P.C. :)



Very impressive, could you kindly describe how you got the filter effect, inspirational work.


The 'monitor' effect?   It's just this pattern:

repeated across and down the screen with the magenta parts being completely invisible and the black parts being semi-transparent to whatever degree you want the effect to be showing ( .5 value for 50 percent, 1 for totally black and so on in between).  I tend to use simple scanlines but this pattern is included in my games as an option as it's about as accurate to a CPC monitor as you can get without going to higher resolutions (this effect is applied to the game screen after scaling up 200 percent.  So a 320x200 would become 640x400 and then you apply the monitor effect in the original pixel size so it appears a higher resolution than the game screen so simulates the monitor effect somewhat)

I hope that made some sense at least.  I am useless at explaining. :P
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy