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  1. Sharing constants between C and ASM with SDCC
  2. N.O.S. Basicode
  3. Personal interruption vector while running BASIC programs
  4. Programmer wanted - unique opportunity - Speak&SID + ARMSID for free
  5. CPC Interrupts
  6. Cpctelera: screen distorion
  7. CPC Drivers
  8. Banking Schemes
  9. The Level 9 adventures "ye olde" font: finding it, using it
  10. cpctelera & SDCC
  11. 8BP
  12. Phrozen C
  13. M4 directories access
  14. My roguelike in BASIC
  15. CPCTelera support file handling?
  16. Hisoft Pascal 4T
  17. Panels/multiple screens
  18. Rasm Z80 assembler v0.117 [update 2019.11.22]
  19. WinCPCTelera
  20. Screen construction in isometric games
  21. Multiplatform Z80 ASM development videos... with vampires!
  22. CPCTelera : CPC+ Sprite Hardware
  23. Minichex - Early KI try
  24. CPCRetrodev 2019 : Fitzroy in the Dark
  25. List of CPC Games using hardware scroll during the commercial era...
  26. TAXMAN: a more-difficult-than-it-looks BASIC game from 1973
  27. Cross-platform DSK manager?
  28. BINTOHEX.BAS (1991)
  29. CRTC detailed operation
  30. Programming in C using only a real CPC : PhrozenC is out ! :)
  31. Disc update (iDSK, cpctelera)
  32. Ultima on the amstrad CPC
  33. [Locomotive Basic] a SImple Intro DEMO with Fade
  34. Noob Key reader problems
  35. Question about user variables
  36. Amstrad CPC newbie graphic mode questions
  37. What day of the week was it on??
  38. Arkos2 Questions
  39. A silly asm question
  40. CPC Sid Player?
  41. Tweak RGB value of colours using firmware call
  42. Fighting game with with digitized speech? How??
  43. Arcade Game Designer
  44. Nicky Boom for CPC ?
  45. Mandelbrot in one basic line
  46. Displaying "readable" text in mode 0
  47. what is "No more text"?
  48. Help for ASM with : PASMO !
  49. Amstrad GameDev Challenge: BASIC vs C
  50. Where is the colour information stored ?
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