- Top Stats

Top Posters Top Topic Starters Top Topics
AMSDOS 1287
arnoldemu 1128
TFM 1124
ervin 745
ronaldo 402
AMSDOS 55
arnoldemu 51
ervin 42
EgoTrip 35
Arnaud 33
FutureOS corner - 69498 Views TFM/FS 07:12, 01 October 10
Example Z80 as... - 64688 Views arnoldemu 10:59, 04 April 10
#CPCtelera 1.4... - 32387 Views ronaldo 13:59, 11 May 15
BASIC programm... - 29832 Views arnoldemu 16:23, 22 May 09
CHAMP Assemble... - 24630 Views Bruce Abbo... 12:59, 16 January 14


Author Topic: Minecraft port  (Read 7346 times)

0 Members and 1 Guest are viewing this topic.

Offline litwr

  • CPC664
  • ***
  • Posts: 149
  • Country: ru
    • lidovski's www page
  • Liked: 122
Re: Minecraft port
« Reply #25 on: 22:26, 30 October 15 »
I use Crafting - Minetest Wiki
It has wiki, multiplayer servers, Lua-scripting, a lot of mods, fine graphics and it is free.  ;D
It has also C-sources...

Offline seanb

  • Supporter
  • 6128 Plus
  • *
  • Posts: 630
  • Country: gb
  • Captain Wrong
  • Liked: 234
Re: Minecraft port
« Reply #26 on: 12:34, 31 October 15 »
Looking very good
Thou shall not question Captain Wrong!

Offline ervin

  • Supporter
  • 6128 Plus
  • *
  • Posts: 1.254
  • Country: au
    • index.php?action=treasury
  • Liked: 927
Re: Minecraft port
« Reply #27 on: 12:51, 31 October 15 »
This is looking great!
Keep it up!

My (cancelled) entry for the CPCRetroDev 2017 Competition http://www.cpcwiki.eu/forum/programming/my-cpcretrodev-2017-entry/
FAST line drawing in CPCtelera http://www.cpcwiki.eu/forum/programming/drawing-lines-with-cpctelera-sdcc/
RUNCPC My entry for the CPCRetroDev 2015 Competition http://www.cpc-power.com/index.php?page=detail&num=12494

Offline Zoe Robinson

  • Supporter
  • 6128 Plus
  • *
  • Posts: 600
  • Country: gb
  • I become a minor egg
    • ZoeRobinson.com
  • Liked: 549
Re: Minecraft port
« Reply #28 on: 15:05, 31 October 15 »
This is looking surprisingly good! I'm really impressed.


I do have one question though: why go for isometric 3D in place of first person? I'm probably missing the obvious point that it's a lot less processor-intensive or something, but I'm still curious.

Offline ||C|-|E||

  • Administrator
  • 6128 Plus
  • *****
  • Posts: 1.777
  • Country: gb
    • index.php?action=treasury
    • Mundo CPC
  • Liked: 1000
Re: Minecraft port
« Reply #29 on: 15:09, 31 October 15 »
It really looks very nice!!  :D

About the isometric 3D instead of first person, well, the author is the one that should answer this but, if this game works as the rest of isometric titles in the CPC, the reason is that the isometric view is actually not real 3D, but a collection of tiles in different heights. This is much more simple to calculate than a real 3D world and, besides, you do not have camera movements, etc.

Offline Neil79

  • 6128 Plus
  • ******
  • Posts: 927
  • Country: gb
    • INDIERETRONEWS
  • Liked: 497
Re: Minecraft port
« Reply #30 on: 16:25, 31 October 15 »
 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
The latest in Indie & Retro News!!! IndieRetroNews - Indie Retro News on twitter

Offline Gryzor

  • Administrator
  • 6128 Plus
  • *****
  • Posts: 14.809
  • Country: gr
  • CPC-Wiki maintainer
    • CPCWiki
  • Liked: 2835
Re: Minecraft port
« Reply #31 on: 17:16, 10 November 15 »
This looks damn impressive. I would suggest adding a couple of frames to the brick generation as to smooth its appearance a bit, but maybe that's just me.

Offline TFM

  • Visit the mysteries of the CPC at www.futureos.de
  • Supporter
  • 6128 Plus
  • *
  • Posts: 9.899
  • Country: aq
  • Space Chicken for FutureOS is free!
    • index.php?action=treasury
    • FutureOS - The revolution on CPC!
  • Liked: 1976
Re: Minecraft port
« Reply #32 on: 17:40, 10 November 15 »
Nah! Why waste time an memory? The result counts (= new brick visible).  :-*
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus