Hello,
i'm using cpctelera to code my game and i've got a problem of memory use, when my code reach the address 0x4000 my game crashed (i guess it's because there are game data at this address).
I have got plenty of memory free above 0x8000 but i don't know how use it to store my functions.
I also see a strange behaviour with SDCC, i have note that not used function are always linked in the program and waste memory.
Is there an option to remove useless function while link operation ?
Thanks,
Arnaud.