Author Topic: The Dawn of Kernel (Development)  (Read 4279 times)

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Offline GUNHED

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Re: The Dawn of Kernel (Development)
« Reply #10 on: 16:33, 05 January 18 »
Hi! If I click at "loading tweet" the link disappears, but nothing happens. Any link there that works?


Offline reidrac

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Re: The Dawn of Kernel (Development)
« Reply #11 on: 17:19, 05 January 18 »
Hi! If I click at "loading tweet" the link disappears, but nothing happens. Any link there that works?

You may have to click to watch it on Twitter.

I may upload videos to YT, but I prefer waiting until the game is a bit more advanced.
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline GUNHED

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Re: The Dawn of Kernel (Development)
« Reply #12 on: 19:25, 05 January 18 »
You may have to click to watch it on Twitter.

I may upload videos to YT, but I prefer waiting until the game is a bit more advanced.


Tried that couple time, seems not to work with Chrome, but I'm looking forward for your Vids.  :)

Offline reidrac

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Re: The Dawn of Kernel (Development)
« Reply #13 on: 23:24, 05 January 18 »

Tried that couple time, seems not to work with Chrome, but I'm looking forward for your Vids.  :)

If you click on the time of the tweet, you go to the actual content on Tweeter and then it should play. I believe the problem is with cross-domain cookies or something like that.
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline reidrac

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Re: The Dawn of Kernel (Development)
« Reply #14 on: 18:09, 06 January 18 »
Quick update!

Turrets and enemy bullets; I have few more sprites for the turrets that don't show in this GIF, when I have time to think about it I'd like to make them "smart" and track the player, but for now... they fire!

At the moment this is quite WIP, the enemy bullets are slower but have the same range as the player bullets, and that might a bit too much.

(click on the attachment to play the GIF; I can't insert it in the post)
« Last Edit: 18:12, 06 January 18 by reidrac »
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline mr_lou

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Re: The Dawn of Kernel (Development)
« Reply #15 on: 19:28, 06 January 18 »
I assume the GIF framerate is lower than the actual game framerate? It doesn't look like 25 fps.

Offline reidrac

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Re: The Dawn of Kernel (Development)
« Reply #16 on: 20:42, 06 January 18 »
I assume the GIF framerate is lower than the actual game framerate? It doesn't look like 25 fps.

Of course not. The emulator emulates 50Hz on my display at 60Hz, and that's what I capture and convert into a GIF. If it used 25 frames, with GIF compression, it would be huge I think.

I tried a GIF because some people can't watch Twitter videos.

Out of curiosity, do you think that I would say I'm updating at 25 FPS and then do the frame rate you can see on that GIF?  :'(
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline mr_lou

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Re: The Dawn of Kernel (Development)
« Reply #17 on: 20:45, 06 January 18 »
Well, it could be that you hadn't optimized something yet, or something. What do I know.

Experiment. See what a 25 fps GIF will take up of space.

Offline reidrac

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Re: The Dawn of Kernel (Development)
« Reply #18 on: 20:59, 06 January 18 »
Well, it could be that you hadn't optimized something yet, or something. What do I know.

Experiment. See what a 25 fps GIF will take up of space.

Sorry, I don't even know if is possible to get a GIF with accurate frame rate. Is not a video container, and the way I capture the emulator output is not very accurate anyway.

I thought it was clear that the GIF was only a preview.

I'll make it clear in the future to avoid confusion.
Released The Return of Traxtor, Golden Tail and Magica for the CPC.

Offline mr_lou

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Re: The Dawn of Kernel (Development)
« Reply #19 on: 21:04, 06 January 18 »
25 fps shouldn't be a problem for GIF.

I'm merely suggesting that you try it before rejecting it, because it will give a better impression of the game.