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#1
avatar_zhulien
Programming / Re: Respect for CPC game progr...
Last post by zhulien - Today at 04:54
I think atari 2700 Solaris is an example of something amazing for an Atari 2600.  In many ways better than most CPC games of that genre

https://en.wikipedia.org/wiki/Solaris_(video_game)

https://youtu.be/ng58csrrLu0?si=xeBJzb6EL64UZ0bZ
#2
avatar_Xyphoe
Amstrad CPC hardware / Re: Amstrad CPC WiFi
Last post by Xyphoe - Today at 03:58
Quote from: flibblesan on Yesterday at 21:59
Quote from: Xyphoe on Yesterday at 21:05
Quote from: GUNHED on Yesterday at 15:08Can it be the case that you need a stronger network signal - means: moving M4 and WiFi closer together?

Give it a try!  :)

Heh, it's literally right next the main router and Mesh node - 1ft away from it.  :D The wifi signal is really strong. So I went looking further...

As far as I know, the M4 only supports 2.4GHz WiFi networks or the b/g/n type due to the ESP chip, so make sure your router is providing that and not just 5GHz.

That seemed to sort it!

It only sends out one SSID which will be 5GHz, but it is capable of 2.4GHz because I can see in the settings there's addresses for both of them there.

Tenda only provide a rather basic 'app' for your smart phone to manage it, but in the settings there's a "Smart Assistant" where you can it to 'drop' the device to 2.4GHz for 30 minutes to allow older devices to connect to it. So that's what I did. Hopefully this might prove helpful for others who come across this problem in the future.
#3
D
Programming / Re: Respect for CPC game progr...
Last post by djaybee - Today at 03:42
Quote from: andycadley on Yesterday at 22:20People who can produce anything at all from the 2600 are absolute legends, it's an insane system to even consider.
My experience coding for the 2600 is mostly that the 4kB size limit for cartridges is annoyingly small. The 2600 is bit daunting at first because it's not capable of a stable display without constant CPU intervention, but, once that's in place, it's not as hard as it seems, especially because there are a few details that really help.

What I like about the 2600 is that it's reasonably easy to predict whether an idea will work or not, and the answer is very sharp (there's enough time, or there isn't, but there's nothing in between). For many other machines, that prediction takes more work. The ease with which you can have many colors on screen and the natural smoothness of the display compensate for a lot of its weaknesses.

I'm hoping to release something for the 2600 later this year, though CPC is my current target.
#4
Quote from: ZorrO on Yesterday at 19:52I believe other companies will continue to produce it.
The last second-source manufacturer stopped years ago. Only the ez80 will be made after June
#5
A
Programming / Re: Respect for CPC game progr...
Last post by andycadley - Yesterday at 22:20
People who can produce anything at all from the 2600 are absolute legends, it's an insane system to even consider.

#6
Quote from: ZorrO on Yesterday at 19:45@andycadley - You are wrong about colors in 320x200 in C64. There is a whole byte for colors in the letter. 4 bits for background and 4 bits for pen. And ZX has 3 bits for background and 3 bits for pen. For example, it cannot use light and dark green in one letter, but C64 can. It's 160x200, in C64 we have 4 colors per letter, including one common to the entire screen. This allows you to flash whole screen by modifying one byte, which ZX cannot do. And ZX does not have option to use 4 colors per letter.

Nope. The C64 Color RAM is only 4 bit, which means in high res character mode you can have all 16 colours with a limit of 1 chosen colour per 8*8 cell and 1 entirely shared background colour.

You can get more colours on screen by using multicolour character mode. In that case you have a shared background colour and two other shared character colours, the fourth colour is selectable on a per character basis but can only be chosen from the first 8 colours. Why 8? Well it's because the upper bit of the four bit colour RAM is instead used to indicate whether the character should be hig or low res. High res characters can only use the shared background colour and the per character colour though.

There's also Extended Multicoloured Character mode, in which case the number of characters available on screen is reduced from 256 down to just 64 and the spare 2 bits of each character code is instead used to select one of four background colours.

There are also two bitmap modes which allow more flexible colour placement at the expense of using a lot more RAM (thus really only being suitable for static images given the lack of CPU grunt)

Standard bitmap mode allows 2 colours per 8*8 cell, but you can select the two colours independently from the full 16 colour set.

Multicolour bitmap mode allows 4 colours per 8*8 cell each of which can be any of the 16 available. One is the shared background colour, the other three selectable per cell

Meanwhile the Spectrum has a much simpler display, it's a pure bitmap but colours come from it's attribute RAM. Each 8*8 cell can specify freely one of the 8 colours for the background and one of the 8 colours for the foreground. A single bit allows choosing either "bright" or "non bright" colours (which applies to both foreground and background) and another bit can periodically switch the foreground/background colours to make a flashing effect.


And, of course, none of these are as flexible as our humble CPC which can use either 2, 4 or 16 colours per pixel dependent on screen resolution without any restrictions on how many colours can be in any one area, nor on which of the available colours they can be.
#7
avatar_flibblesan
Amstrad CPC hardware / Re: Amstrad CPC WiFi
Last post by flibblesan - Yesterday at 21:59
Quote from: Xyphoe on Yesterday at 21:05
Quote from: GUNHED on Yesterday at 15:08Can it be the case that you need a stronger network signal - means: moving M4 and WiFi closer together?

Give it a try!  :)

Heh, it's literally right next the main router and Mesh node - 1ft away from it.  :D The wifi signal is really strong.

As far as I know, the M4 only supports 2.4GHz WiFi networks or the b/g/n type due to the ESP chip, so make sure your router is providing that and not just 5GHz.
#8
avatar_Xyphoe
Amstrad CPC hardware / Re: Amstrad CPC WiFi
Last post by Xyphoe - Yesterday at 21:05
Quote from: GUNHED on Yesterday at 15:08Can it be the case that you need a stronger network signal - means: moving M4 and WiFi closer together?

Give it a try!  :)

Heh, it's literally right next the main router and Mesh node - 1ft away from it.  :D The wifi signal is really strong.
#9
avatar_Narkhos
Games / Re: Le Dernier Serment (The La...
Last post by Narkhos - Yesterday at 20:29
Quote from: Targhan on Yesterday at 10:38@Narkhos It is working on my CPC, thanks!!! Without surprise, it looks even better than an emulator. I probably won't play in on a real CPC since it has no savegame :(. But I'll continue my game on emulator and is dedicated to finishing it :).
Thank you for your feedback! Are you using an original Amstrad cpc screen?

@asertus I will try my best to add this feature, but I'm short in space both in memory and on the disk. Not to mention that I don't yet know how to save to disk from a c/asm program  :laugh:
#10
D
Programming / Re: Respect for CPC game progr...
Last post by djaybee - Yesterday at 20:25
Quote from: McArti0 on Yesterday at 20:19
Quote from: djaybee on Yesterday at 20:08(Amiga, maybe?)
most probably.
Actually, I'm guessing Atari Falcon. I had a Falcon, but no Amiga, and I remember playing it on my own hardware.
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