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#1
From my point of view, the problem is there is nothing like a "standard" CPC.

There are important differences between the Amstrad models and even between different versions of the same model. For instance, the different CRTCs.

Also the expanded memory management is different in 464 and 6128, and the keyboard (PPI) behaves differently in CPC and Plus (many games need patches for keyboard working on Plus).

Lastly, the same computer behaves differently depending on the monitor it's connected to: some games or demos don't work on some LCD or even CRT screens. The different upscalers available add different input lags when connected to HDMI screens.

The power supply used may also affect the reliability of some expansions (ground noise, current delivery, etc).

So, in my opinion, the first step to take before any effort to design and build a modern real machine is to set a standard, keeping in mind that whatever you decide, not all preserved stuff (games, demos and hardware) will work on it, but at least will be a standard for future development.
#2
Btw: what keyboard options would we have for a brand new Amstrad? Especially keyboard layout and keycaps - I'd love to have a better/new keyboard but with the original layout.
#3
avatar_Gryzor
News & Events / Re: TRIBUTE TO VASSILIS KARRAS...
Last post by Gryzor - Today at 09:49
Quote from: skylas on Today at 00:12We made a tribute to the great Greek singer Vasilis Karras who passed away some nonths ago.
Music is by @manossg

We hope you like it.



https://www.youtube.com/watch?v=PjEjMEHOOpo


If someone wants the dsk, the link is written at the description of the video.


Thankfully it sounds much, much better than the original :D
#4
I'm not sure it even makes sense. Putting aside the ASIC cost issue, a lot of cool CPC tricks were built around the CRT timing and tricks that probably don't work on modern displays. So unless you also built new CRT monitors it's never going to be entirely satisfying.

You'd be better off with a raspberry pi and sufficiently accurate emulation, which can handle all the display trickery and output it to a standard modern display.
#5
avatar_OneVision
Games / Re: Oh Chute
Last post by OneVision - Today at 09:42
Congrats on the release ! :D
#6
The firmware specifically checks for flyback when an interrupt occurs and then separates events into those which happen on flyback, those which happen every 300th/s and those every 50th/s. This is the "right" way to do it when you're dealing with variable refresh rates and Amstrad certainly intended for the machine to be sold in regions where 60Hz was standard so BASIC needed to cope. As pointed out above the green screen monitors were also more tolerant than the colour ones.

Very few games were likely to be coded that way though, even Commando is playing the music too fast (presumably it's called once per frame rather than on a fixed time schedule). 
#7
A colleague built this brand new Amstrad CPC, this is the result.




#8
avatar_XeNoMoRPH
Games / Re: SOH Tactics GX is not work...
Last post by XeNoMoRPH - Today at 07:19
Quote from: Solo Kazuki on Yesterday at 17:55Hi
SOH Tactics GX is not working at all on my config. I have Amstrad 6128 plus with M4 Board and when I'm trying start SOH Tactics GX all what I can see is shown below


In middle of photo is flash light (better quality on my phone with it)
You're right, I hadn't tried it on the M4 because I have the original game on cartridge... but after having tried it on the M4, neither version 1.1 or version 1.2 works,

#9
avatar_Gryzor
General Discussion - Introductions / Re: Hello
Last post by Gryzor - Today at 05:03
Welcome😊
#10
D
General Discussion - Introductions / Hello
Last post by Didelphine - Today at 05:00
I finally adapted a 3"5 for my CRTC type 1 and I am happy  ;D
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