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#61
A
Games / Re: Vespertino
Last post by Anthony Flack - 21:50, 21 April 24
As a New Zealander I'm used to that; I just wonder when Vespertino will appear. 
#62
avatar_GUNHED
Amstrad CPC hardware / Re: CPC four times faster...
Last post by GUNHED - 20:56, 21 April 24
Quote from: McArti0 on 18:00, 19 April 24
Quote from: GUNHED on 15:30, 19 April 24As told, just the crystal got exchanged
what original components do you have? RAM 200ns, 150, 120? what crtc, what 8255.?
Doesn't matter, the GA is the critical component. (Z80 in 6 MHz of course!).
#63
avatar_GUNHED
Amstrad CPC hardware / Re: CPC four times faster...
Last post by GUNHED - 20:55, 21 April 24
Quote from: eto on 14:14, 20 April 24
Quote from: GUNHED on 15:33, 19 April 24If you want to stay with the native OS then I would suggest to use ParaDOS and change format parameters in that.
Also CP/M allows to adapt disc formats in an easy way.
okay... will try. What parameters do you use for Parados to get the floppy properly filled?

How do you start CP/M? The system disk obviously won't be able to boot.
Sorry, I use another OS most of the time. For CP/M: Copy tracks, store content on RAM disc, switch to 6 MHz (CPC off/6 MHz crystal active/CPC on), finally copy data back to tracks.
#64
G
Emulatoren / Re: JavaCPC Problem
Last post by Gauntlet - 19:49, 21 April 24
Quote from: Prodatron on 13:47, 21 April 24DevilMarkus meint:

- System-Einstellungen -> "Clear Config"
- dann Emulator neustarten

Hoffe, es hilft!
Das war es!
Tausend Dank :) :)
#65
avatar_zhulien
Games / Re: Vespertino
Last post by zhulien - 16:59, 21 April 24
As a New Zealanders I still hope New Zealand suddenly appears in Vespertino
#66
avatar_cpcitor
Emulators / Re: CPCEC a new emulator from ...
Last post by cpcitor - 15:46, 21 April 24
Hi everyone,

Quote from: cngsoft on 16:57, 18 April 2420240414 -- minor patch fixing unexpected bugs in systems where "unsigned char" is the default setting (reported by CPCbegin on his Raspberry Pi 400), some of them big (for example, 48K cartridge mapping was completely wrong in MSXEC), some of them small (for example, pressing LEFT in the debug screen when the cursor was on the left edge of the register panel would wrap it to the right, instead of staying still as it does when pressing RIGHT on the right edge). The extended AY chip and Z80 interfaces got reworked to allow finer control of audio clocks and memory-mapped I/O, respectively. MSXEC fixes bugs in the MSX cartridge mappers (for example Konami 8K cartridges react to the whole $6000-$BFFF area rather than just to $6000, $8000 and $A000) and the V9938 (the "flash" bit is ignored when the active VRAM page is below the 32K boundary, as in the water scenes of "Maze of Galious" for MSX2), emulates the DAC in "Konami's Synthesizer" and allows patching the current virtual cartridge through IPS files.

Propagated to https://github.com/cpcitor/cpcec
#67
avatar_krusty_benediction
Demos / Re: 40 YEARS AMSTRAD MINI DEMO
Last post by krusty_benediction - 15:22, 21 April 24
Update of the current status.

It is too soon to share the demosystem, I won't work on it for 1 or 2 weeks, but it is on a good way. 

It is currently able to
- play the music on request of the participant
- play the music automatically thanks to interruptions
- install and launch the next part upon request of the participant
- loop indefinitely (ATM it plays a single fake part a while, and reinstall and play it for always)
- request the participant to stop its part and launch the next one
- wait the vsync upon request of the participant
- select a memory configuration 0xc0/0x4/0xc5/0xc6/0xc7 upon request of the participant (the demo system requires 0xc1 at the moment)

Next step before sharing everything and allow participants to play with will be to :
- handle complex init of the parts before the start of the very first effect
- double check that the switches from/to interrupted music/manual music work perfectly (I need to write another fake demo part for that)
- crunch the demo and analyze the size of various components (I currently work with a snapshot where nothing is crunched), write the linker/loader that plays the demo properly
- create a bundle to allow the participants to code their effects using the demosystem

I would say the next update will be in less than one month, with all previous points already handled.

After that, I will have to
- handle the utility functions requested by participants
- fix remaining bugs in the demosystem or my toolchain to build it
- simplify the demosystem to make it crunch better
- set up hard deadlines and rules for the participants

#68
avatar_Skunkfish
News & Events / Re: Amstrad Addict magazine
Last post by Skunkfish - 15:19, 21 April 24
Online order only.
#69
avatar_Prodatron
Emulatoren / Re: JavaCPC Problem
Last post by Prodatron - 13:47, 21 April 24
DevilMarkus meint:

- System-Einstellungen -> "Clear Config"
- dann Emulator neustarten

Hoffe, es hilft!
#70
When I turn the cable the Gotek does not work. Display shows "Ribbon cable may be upside down?" So is there a problem with the cpc?
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